local JointDrillQuestPanel = class("JointDrillQuestPanel", BasePanel) JointDrillQuestPanel._bIsMainPanel = false JointDrillQuestPanel._tbDefine = { { sPrefabPath = "Play_JointDrill/JointDrillQuestPanel.prefab", sCtrlName = "Game.UI.JointDrill.JointDrillQuestCtrl" } } function JointDrillQuestPanel:Awake() end function JointDrillQuestPanel:OnEnable() end function JointDrillQuestPanel:OnAfterEnter() end function JointDrillQuestPanel:OnDisable() end function JointDrillQuestPanel:OnDestroy() end function JointDrillQuestPanel:OnRelease() end return JointDrillQuestPanel