local JointDrilRankDetailPanel = class("JointDrilRankDetailPanel", BasePanel) JointDrilRankDetailPanel._bIsMainPanel = false JointDrilRankDetailPanel._tbDefine = { { sPrefabPath = "Play_JointDrill/JointDrillRankDetailPanel.prefab", sCtrlName = "Game.UI.JointDrill.JointDrillRankDetailCtrl" } } function JointDrilRankDetailPanel:Awake() end function JointDrilRankDetailPanel:OnEnable() end function JointDrilRankDetailPanel:OnAfterEnter() end function JointDrilRankDetailPanel:OnDisable() end function JointDrilRankDetailPanel:OnDestroy() end function JointDrilRankDetailPanel:OnRelease() end return JointDrilRankDetailPanel