local MiningGamePanel = class("MiningGamePanel", BasePanel) MiningGamePanel._bIsMainPanel = true MiningGamePanel._bAddToBackHistory = true MiningGamePanel._sUIResRootPath = "UI_Activity/" MiningGamePanel._tbDefine = { { sPrefabPath = "_400011/MiningGamePanel.prefab", sCtrlName = "Game.UI.Activity.Mining.MiningGameCtrl" } } function MiningGamePanel:Awake() self.nGuidePanelId = PanelId.MiningGameGuidePanel_400011 end function MiningGamePanel:OnEnable() end function MiningGamePanel:OnAfterEnter() end function MiningGamePanel:OnDisable() end function MiningGamePanel:OnDestroy() end function MiningGamePanel:OnRelease() end return MiningGamePanel