local BasePanel = require("GameCore.UI.BasePanel") local GunStormPanel = class("GunStormPanel", BasePanel) GunStormPanel._sUIResRootPath = "UI_Activity/" GunStormPanel._tbDefine = { { sPrefabPath = "10109/GunStormPanel.prefab", sCtrlName = "Game.UI.ActivityTheme.10109.GunStormCtrl" } } function GunStormPanel:Awake() end function GunStormPanel:OnEnable() end function GunStormPanel:OnDisable() end function GunStormPanel:OnDestroy() end function GunStormPanel:OnRelease() end return GunStormPanel