local BuildDetailPanel = class("BuildDetailPanel", BasePanel) BuildDetailPanel._tbDefine = { { sPrefabPath = "RoguelikeBuildEX/RoguelikeBuildDetailPanel.prefab", sCtrlName = "Game.UI.BuildPanelEx.BuildDetailCtrl" } } function BuildDetailPanel:Awake() end function BuildDetailPanel:OnEnable() end function BuildDetailPanel:OnDisable() end function BuildDetailPanel:OnDestroy() end function BuildDetailPanel:OnRelease() end return BuildDetailPanel