local CharConsumablePanel = class("CharConsumablePanel", BasePanel) CharConsumablePanel._bIsMainPanel = false CharConsumablePanel._tbDefine = { { sPrefabPath = "CharConsumablePanel/CharConsumablePanel.prefab", sCtrlName = "Game.UI.CharConsumable.CharConsumableCtrl" } } function CharConsumablePanel:Awake() end function CharConsumablePanel:OnEnable() end function CharConsumablePanel:OnAfterEnter() end function CharConsumablePanel:OnDisable() end function CharConsumablePanel:OnDestroy() end function CharConsumablePanel:OnRelease() end return CharConsumablePanel