local EquipmentTipsPanel = class("EquipmentTipsPanel", BasePanel) EquipmentTipsPanel._bIsMainPanel = false EquipmentTipsPanel._bAddToBackHistory = false EquipmentTipsPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top EquipmentTipsPanel._tbDefine = { { sPrefabPath = "CommonTipsEx/EquipmentTips.prefab", sCtrlName = "Game.UI.CommonTipsEx.EquipmentTipsCtrl" } } function EquipmentTipsPanel:Awake() end function EquipmentTipsPanel:OnEnable() end function EquipmentTipsPanel:OnDisable() end function EquipmentTipsPanel:OnDestroy() end function EquipmentTipsPanel:OnRelease() end return EquipmentTipsPanel