local PerkTipsPanel = class("PerkTipsPanel", BasePanel) PerkTipsPanel._bIsMainPanel = false PerkTipsPanel._bAddToBackHistory = false PerkTipsPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top PerkTipsPanel._tbDefine = { { sPrefabPath = "CommonTipsEx/PerkTips.prefab", sCtrlName = "Game.UI.CommonTipsEx.PerkTipsCtrl" } } function PerkTipsPanel:Awake() end function PerkTipsPanel:OnEnable() end function PerkTipsPanel:OnDisable() end function PerkTipsPanel:OnDestroy() end function PerkTipsPanel:OnRelease() end return PerkTipsPanel