local CraftingTipPanel = class("CraftingTipPanel", BasePanel) CraftingTipPanel._bIsMainPanel = false CraftingTipPanel._tbDefine = { { sPrefabPath = "Crafting/CraftingTipPanel.prefab", sCtrlName = "Game.UI.Crafting.CraftingTipCtrl" } } function CraftingTipPanel:Awake() end function CraftingTipPanel:OnEnable() end function CraftingTipPanel:OnDisable() end function CraftingTipPanel:OnDestroy() end return CraftingTipPanel