local DictionaryEntryPanel = class("DictionaryEntryPanel", BasePanel) DictionaryEntryPanel._bIsMainPanel = false DictionaryEntryPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top DictionaryEntryPanel._tbDefine = { { sPrefabPath = "Dictionary/DictionaryEntryPanel.prefab", sCtrlName = "Game.UI.Dictionary.DictionaryEntryCtrl" } } function DictionaryEntryPanel:Awake() end function DictionaryEntryPanel:OnEnable() end function DictionaryEntryPanel:OnDisable() end function DictionaryEntryPanel:OnDestroy() end return DictionaryEntryPanel