local AnnouncementPanel = class("AnnouncementPanel", BasePanel) AnnouncementPanel._bIsMainPanel = false AnnouncementPanel._tbDefine = { { sPrefabPath = "Announcement/UIAnnouncementPanel.prefab", sCtrlName = "Game.UI.GameAnnouncement.AnnouncementCtrl" } } function AnnouncementPanel:Awake() end function AnnouncementPanel:OnEnable() end function AnnouncementPanel:OnAfterEnter() end function AnnouncementPanel:OnDisable() end function AnnouncementPanel:OnDestroy() end function AnnouncementPanel:OnRelease() end return AnnouncementPanel