local HudPanel = class("HudPanel", BasePanel) HudPanel._bAddToBackHistory = false HudPanel._bIsMainPanel = false HudPanel._sSortingLayerName = AllEnum.SortingLayerName.HUD HudPanel._tbDefine = { { sPrefabPath = "HUD/HUDROOT.prefab", sCtrlName = "Game.UI.Hud.HudMainCtrl" } } return HudPanel