local BasePanel = require("GameCore.UI.BasePanel") local StoryEntrancePanel = class("StoryEntrancePanel", BasePanel) StoryEntrancePanel._tbDefine = { { sPrefabPath = "MainlineEx/StoryEntrancePanel.prefab", sCtrlName = "Game.UI.MainlineEx.StoryEntranceCtrl" } } function StoryEntrancePanel:Awake() end function StoryEntrancePanel:OnEnable() end function StoryEntrancePanel:OnDisable() end function StoryEntrancePanel:OnDestroy() end function StoryEntrancePanel:OnRelease() end return StoryEntrancePanel