local BreakOutResultPanel = class("BreakOutResultPanel", BasePanel) BreakOutResultPanel._nSnapshotPrePanel = 1 BreakOutResultPanel._sUIResRootPath = "UI_Activity/" BreakOutResultPanel._tbDefine = { { sPrefabPath = "30101/Play/BreakOutAllResultPanel.prefab", sCtrlName = "Game.UI.Play_BreakOut_30101.BreakOutResultCtrl" } } function BreakOutResultPanel:Awake() end function BreakOutResultPanel:OnEnable() end function BreakOutResultPanel:OnAfterEnter() end function BreakOutResultPanel:OnDisable() end function BreakOutResultPanel:OnDestroy() end function BreakOutResultPanel:OnRelease() end return BreakOutResultPanel