local BasePanel = require("GameCore.UI.BasePanel") local BreakOutLevelDetailPanel = class("BreakOutLevelDetailPanel", BasePanel) BreakOutLevelDetailPanel._sUIResRootPath = "UI_Activity/" BreakOutLevelDetailPanel._tbDefine = { { sPrefabPath = "30102/Play/BreakOutLevelDetailPanel.prefab", sCtrlName = "Game.UI.Play_BreakOut_30101.BreakOutLevelDetailCtrl" } } function BreakOutLevelDetailPanel:Awake() end function BreakOutLevelDetailPanel:OnEnable() end function BreakOutLevelDetailPanel:OnDisable() end function BreakOutLevelDetailPanel:OnDestroy() end function BreakOutLevelDetailPanel:OnRelease() end return BreakOutLevelDetailPanel