local PenguinCardQuestPanel = class("PenguinCardQuestPanel", BasePanel) PenguinCardQuestPanel._sSortingLayerName = AllEnum.SortingLayerName.UI PenguinCardQuestPanel._bIsMainPanel = false PenguinCardQuestPanel._tbDefine = { { sPrefabPath = "Play_PenguinCard/PenguinCardQuestPanel.prefab", sCtrlName = "Game.UI.Play_PenguinCard.PenguinCardQuestCtrl" } } function PenguinCardQuestPanel:Awake() end function PenguinCardQuestPanel:OnEnable() end function PenguinCardQuestPanel:OnAfterEnter() end function PenguinCardQuestPanel:OnDisable() end function PenguinCardQuestPanel:OnDestroy() end function PenguinCardQuestPanel:OnRelease() end return PenguinCardQuestPanel