local ReceivePropsNPCPanel = class("ReceivePropsNPCPanel", BasePanel) ReceivePropsNPCPanel._bIsMainPanel = false ReceivePropsNPCPanel._tbDefine = { { sPrefabPath = "ReceivePropsEx/ReceivePropsNPCPanel.prefab", sCtrlName = "Game.UI.ReceivePropsEx.ReceivePropsNPCCtrl" } } function ReceivePropsNPCPanel:Awake() end function ReceivePropsNPCPanel:OnEnable() end function ReceivePropsNPCPanel:OnDisable() end function ReceivePropsNPCPanel:OnDestroy() end return ReceivePropsNPCPanel