local RegionBossFormationPanel = class("RegionBossFormationPanel", BasePanel) RegionBossFormationPanel._tbDefine = { { sPrefabPath = "RegionBossFormationEx/RegionBossFormationPanel.prefab", sCtrlName = "Game.UI.RegionBossFormationEx.RegionBossFormationCtrl" } } function RegionBossFormationPanel:Awake() local nId = PlayerData.RogueBoss:GetRegionBossId() end function RegionBossFormationPanel:OnEnable(bPlayFadeIn) end function RegionBossFormationPanel:OnDisable() end function RegionBossFormationPanel:OnDestroy() end return RegionBossFormationPanel