local RogueBossResultPanel = class("RogueBossResultPanel", BasePanel) RogueBossResultPanel._bAddToBackHistory = false RogueBossResultPanel._tbDefine = { { sPrefabPath = "RogueBossResult/RogueBossResultPanel.prefab", sCtrlName = "Game.UI.RogueBossResult.RogueBossResultCtrl" } } function RogueBossResultPanel:Awake() end function RogueBossResultPanel:OnEnable() end function RogueBossResultPanel:OnDisable() end function RogueBossResultPanel:OnDestroy() end return RogueBossResultPanel