local BasePanel = require("GameCore.UI.BasePanel") local NPCFavorLevelUpPanel = class("NPCFavorLevelUpPanel", BasePanel) NPCFavorLevelUpPanel._bIsMainPanel = false NPCFavorLevelUpPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top NPCFavorLevelUpPanel._tbDefine = { { sPrefabPath = "StarTower/NPCFavourLevelUpPanel.prefab", sCtrlName = "Game.UI.StarTower.NpcAffinityLevelUp.NPCFavorLevelUpCtrl" } } function NPCFavorLevelUpPanel:Awake() end function NPCFavorLevelUpPanel:OnEnable() end function NPCFavorLevelUpPanel:OnDisable() end function NPCFavorLevelUpPanel:OnDestroy() end function NPCFavorLevelUpPanel:OnRelease() end return NPCFavorLevelUpPanel