local StarTowerGrowthPanel = class("StarTowerGrowthPanel", BasePanel) StarTowerGrowthPanel._bAddToBackHistory = false StarTowerGrowthPanel._tbDefine = { { sPrefabPath = "StarTowerGrowth/StarTowerGrowthPanel.prefab", sCtrlName = "Game.UI.StarTowerGrowth.StarTowerGrowthCtrl" } } function StarTowerGrowthPanel:Awake() end function StarTowerGrowthPanel:OnEnable() end function StarTowerGrowthPanel:OnAfterEnter() end function StarTowerGrowthPanel:OnDisable() end function StarTowerGrowthPanel:OnDestroy() end function StarTowerGrowthPanel:OnRelease() end return StarTowerGrowthPanel