local TowerDefenseLevelDetailPanel = class("TowerDefenseLevelDetailPanel", BasePanel) TowerDefenseLevelDetailPanel._bIsMainPanel = true TowerDefenseLevelDetailPanel._bAddToBackHistory = true TowerDefenseLevelDetailPanel._tbDefine = { { sPrefabPath = "Play_TowerDefence/TowerDefenseLevelDetailPanel.prefab", sCtrlName = "Game.UI.TowerDefense.TowerDefenseLevelDetailCtrl" } } function TowerDefenseLevelDetailPanel:Awake() end function TowerDefenseLevelDetailPanel:OnEnable() end function TowerDefenseLevelDetailPanel:OnAfterEnter() end function TowerDefenseLevelDetailPanel:OnDisable() end function TowerDefenseLevelDetailPanel:OnDestroy() end function TowerDefenseLevelDetailPanel:OnRelease() end return TowerDefenseLevelDetailPanel