local TravelerDuelLevelPanel = class("TravelerDuelLevelPanel", BasePanel) TravelerDuelLevelPanel._tbDefine = { { sPrefabPath = "TravelerDuelLevelSelect/TravelerDuelLevelPanel.prefab", sCtrlName = "Game.UI.TravelerDuelLevelSelect.TravelerDuelLevelSelectCtrl" } } function TravelerDuelLevelPanel:Awake() end function TravelerDuelLevelPanel:OnEnable() end function TravelerDuelLevelPanel:OnDisable() end function TravelerDuelLevelPanel:OnDestroy() end function TravelerDuelLevelPanel:OnRelease() end return TravelerDuelLevelPanel