local DoubleDropActCtrl = class("DoubleDropActCtrl", BaseCtrl) local ClientManager = CS.ClientManager.Instance DoubleDropActCtrl._mapNodeConfig = { btnActDetail = { sComponentName = "UIButton", callback = "OnBtnClick_Detail" }, txtBtnActDetail = { sComponentName = "TMP_Text", sLanguageId = "Activity_Btn_Detail" }, txtTime = {sComponentName = "TMP_Text"}, txtDoubleCount = {sComponentName = "TMP_Text"}, goInstanceItem = { nCount = 4, sCtrlName = "Game.UI.Activity.DoubleDrop.DoubleDropInsItemCtrl" }, btnGoto = { nCount = 4, sComponentName = "UIButton", callback = "OnBtnClick_Goto" }, txtBtnGoto = { nCount = 4, sComponentName = "TMP_Text", sLanguageId = "Double_Drops_Goto_Instance" }, txtQuestTitle = { sComponentName = "TMP_Text", sLanguageId = "Double_Drops_Quest_Title" }, txtQuestNum = {sComponentName = "TMP_Text"}, imgQuestFill = { sComponentName = "RectTransform" }, btnQuestDetail = { sComponentName = "UIButton", callback = "OnBtnClick_Quest" }, redDotQuest = {} } DoubleDropActCtrl._mapEventConfig = { ReceiveDoubleDropQuest = "OnEvent_RefreshQuest" } local nMaxWidth = 372 local nMinWidth = 36 function DoubleDropActCtrl:InitActData(actData) self.actData = actData self.nActId = actData:GetActId() self.tbFuncType = self.actData:GetDoubleFuncType() if self.tbFuncType == nil then return end self:StartActTimer() for k, v in ipairs(self._mapNode.goInstanceItem) do v.gameObject:SetActive(self.tbFuncType[k] ~= nil) if self.tbFuncType[k] ~= nil then v:InitItem(self.tbFuncType[k]) local bUnlock = PlayerData.Base:CheckFunctionUnlock(self.tbFuncType[k]) self._mapNode.btnGoto[k].gameObject:SetActive(bUnlock) end end NovaAPI.SetTMPText(self._mapNode.txtDoubleCount, self.actData:GetDropActString()) RedDotManager.RegisterNode(RedDotDefine.Activity_DoubleDrop_Quest, self.nActId, self._mapNode.redDotQuest) self:RefreshQuest() end function DoubleDropActCtrl:RefreshQuest() local tbQuest = self.actData:GetAllQuests() local nAllCount, nCount = 0, 0 for _, v in ipairs(tbQuest) do if v.nStatus == AllEnum.ActQuestStatus.Received then nCount = nCount + 1 end nAllCount = nAllCount + 1 end NovaAPI.SetTMPText(self._mapNode.txtQuestNum, string.format("%s/%s", nCount, nAllCount)) local nHeight = self._mapNode.imgQuestFill.sizeDelta.y local nWidth = 0 if 0 < nCount then nWidth = math.max(nMaxWidth * (nCount / nAllCount), nMinWidth) end self._mapNode.imgQuestFill.sizeDelta = Vector2(nWidth, nHeight) end function DoubleDropActCtrl:GetTimeStr(nRemainTime) local sTimeStr = "" if nRemainTime <= 60 then local sec = math.floor(nRemainTime) sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Sec") or "", sec) elseif 60 < nRemainTime and nRemainTime <= 3600 then local min = math.floor(nRemainTime / 60) local sec = math.floor(nRemainTime - min * 60) if sec == 0 then min = min - 1 sec = 60 end sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Min") or "", min, sec) elseif 3600 < nRemainTime and nRemainTime <= 86400 then local hour = math.floor(nRemainTime / 3600) local min = math.floor((nRemainTime - hour * 3600) / 60) if min == 0 then hour = hour - 1 min = 60 end sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Hour") or "", hour, min) elseif 86400 < nRemainTime then local day = math.floor(nRemainTime / 86400) local hour = math.floor((nRemainTime - day * 86400) / 3600) if hour == 0 then day = day - 1 hour = 24 end sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Day") or "", day, hour) end return sTimeStr end function DoubleDropActCtrl:StartActTimer() if self.timer ~= nil then self.timer:Cancel() self.timer = nil end local nOpenTime = self.actData:GetActOpenTime() local nCloseTime = self.actData:GetActEndTime() local refreshTime = function() local nCurTime = ClientManager.serverTimeStamp local sTime = "" local nRemainTime = math.max(nCloseTime - nCurTime, 0) if nCurTime >= nCloseTime then sTime = ConfigTable.GetUIText("Activity_End") elseif nCurTime >= nOpenTime then sTime = self:GetTimeStr(nRemainTime) end if nRemainTime <= 0 and self.timer ~= nil then self.timer:Cancel() self.timer = nil end NovaAPI.SetTMPText(self._mapNode.txtTime, sTime) end refreshTime() self.timer = self:AddTimer(0, 1, refreshTime, true, true, true) end function DoubleDropActCtrl:ClearActivity() end function DoubleDropActCtrl:OnBtnClick_Detail() local mapActCfg = ConfigTable.GetData("ActivityDouble", self.nActId) if mapActCfg == nil then return end local msg = { nType = AllEnum.MessageBox.Desc, sContent = mapActCfg.DesText, sTitle = ConfigTable.GetUIText("Activity_Btn_Detail") } EventManager.Hit(EventId.OpenMessageBox, msg) end function DoubleDropActCtrl:OnBtnClick_Goto(btn, nIndex) local nType = self.tbFuncType[nIndex] if nType == nil then return end if nType == GameEnum.OpenFuncType.DailyInstance then EventManager.Hit(EventId.OpenPanel, PanelId.DailyInstanceLevelSelect, 0, 0, true) elseif nType == GameEnum.OpenFuncType.RegionBoss then EventManager.Hit(EventId.OpenPanel, PanelId.RogueBossLevel, 0, 0, true) elseif nType == GameEnum.OpenFuncType.SkillInstance then EventManager.Hit(EventId.OpenPanel, PanelId.SkillInstanceLevelSelect) elseif nType == GameEnum.OpenFuncType.CharGemInstance then EventManager.Hit(EventId.OpenPanel, PanelId.EquipmentInstanceLevelSelect) end end function DoubleDropActCtrl:OnBtnClick_Quest() EventManager.Hit(EventId.OpenPanel, PanelId.DoubleDropActQuestPanel_103001, self.nActId) end function DoubleDropActCtrl:OnEvent_RefreshQuest() self:RefreshQuest() end function DoubleDropActCtrl:OnEnable() end function DoubleDropActCtrl:OnDisable() end return DoubleDropActCtrl