{ "82001": { "Id": 82001, "SceneName": "Levels/BreakOut/BreakOut_1_1", "ConfigPrefabName": "BreakOut_1_1", "Theme": 2, "BGM": "breakout_combatNormal_setState", "LeaveTriggerEvent": "amb_endlessTower_all_stop", "MonsterLv": 1, "Time": 120, "Heart": 8, "Score": 1000, "Drops": [ 115, 113, 116, 114, 118, 121, 117 ], "Counts": [ 0, 0, 0, 0, 0, 0, 0 ], "DropParam": [ 0, 50, 10, 1, 1, 2, 1 ] }, "82002": { "Id": 82002, "SceneName": "Levels/BreakOut/BreakOut_1_2", "ConfigPrefabName": "BreakOut_1_2", "Theme": 2, "BGM": "breakout_combatNormal_setState", "LeaveTriggerEvent": "amb_endlessTower_all_stop", "MonsterLv": 1, "Time": 120, "Heart": 8, "Score": 1000, "Drops": [ 115, 113, 116, 114, 118, 121, 117 ], "Counts": [ 0, 2, 8, 2, 0, 0, 0 ], "DropParam": [ 0, 50, 20, 1, 1, 2, 1 ] }, "82003": { "Id": 82003, "SceneName": "Levels/BreakOut/BreakOut_1_3", "ConfigPrefabName": "BreakOut_1_3", "Theme": 2, "BGM": "breakout_combatNormal_setState", "LeaveTriggerEvent": "amb_endlessTower_all_stop", "MonsterLv": 1, "Time": 120, "Heart": 8, "Score": 1100, "Drops": [ 115, 113, 116, 114, 118, 121, 117 ], "Counts": [ 0, 2, 8, 2, 0, 0, 2 ], "DropParam": [ 0, 50, 20, 1, 1, 2, 1 ] }, "82004": { "Id": 82004, "SceneName": "Levels/BreakOut/BreakOut_1_4", "ConfigPrefabName": "BreakOut_1_4", "Theme": 2, "BGM": "breakout_combatNormal_setState", "LeaveTriggerEvent": "amb_endlessTower_all_stop", "MonsterLv": 1, "Time": 120, "Heart": 8, "Score": 1100, "Drops": [ 115, 113, 116, 114, 118, 121, 117 ], "Counts": [ 2, 2, 8, 2, 0, 0, 2 ], "DropParam": [ 0, 50, 20, 1, 1, 2, 1 ] }, "82005": { "Id": 82005, "SceneName": "Levels/BreakOut/BreakOut_1_5", "ConfigPrefabName": "BreakOut_1_5", "Theme": 2, "BGM": "breakout_combatNormal_setState", "LeaveTriggerEvent": "amb_endlessTower_all_stop", "MonsterLv": 1, "Time": 120, "Heart": 6, "Score": 1800, "Drops": [ 115, 113, 116, 114, 118, 121, 117 ], "Counts": [ 2, 2, 8, 0, 2, 2, 0 ], "DropParam": [ 0, 50, 20, 1, 1, 2, 1 ] }, "82006": { "Id": 82006, "SceneName": "Levels/BreakOut/BreakOut_1_6", "ConfigPrefabName": "BreakOut_1_6", "Theme": 2, "BGM": "breakout_combatNormal_setState", "LeaveTriggerEvent": "amb_endlessTower_all_stop", "MonsterLv": 1, "Time": 120, "Heart": 6, "Score": 1900, "Drops": [ 115, 113, 116, 114, 118, 121, 117 ], "Counts": [ 2, 2, 8, 0, 2, 2, 0 ], "DropParam": [ 0, 50, 20, 1, 1, 2, 1 ] }, "82007": { "Id": 82007, "SceneName": "Levels/BreakOut/BreakOut_1_7", "ConfigPrefabName": "BreakOut_1_7", "Theme": 2, "BGM": "breakout_combatNormal_setState", "LeaveTriggerEvent": "amb_endlessTower_all_stop", "MonsterLv": 1, "Time": 120, "Heart": 6, "Score": 2100, "Drops": [ 115, 113, 116, 114, 118, 121, 117 ], "Counts": [ 1, 2, 10, 2, 0, 1, 1 ], "DropParam": [ 0, 50, 20, 1, 1, 2, 1 ] }, "82008": { "Id": 82008, "SceneName": "Levels/BreakOut/BreakOut_1_8", "ConfigPrefabName": "BreakOut_1_8", "Theme": 2, "BGM": "breakout_combatNormal_setState", "LeaveTriggerEvent": "amb_endlessTower_all_stop", "MonsterLv": 1, "Time": 120, "Heart": 8, "Score": 2500, "Drops": [ 115, 113, 116, 114, 118, 121, 117 ], "Counts": [ 2, 2, 8, 2, 0, 1, 1 ], "DropParam": [ 0, 50, 20, 1, 1, 2, 1 ] } }