local AAAPanel = class("AAAPanel", BasePanel) AAAPanel._tbDefine = { { sPrefabPath = "AAA/AAAUI.prefab", sCtrlName = "Game.UI.AAA.AAACtrl" } } function AAAPanel:Awake() end function AAAPanel:OnEnable() end function AAAPanel:OnAfterEnter() end function AAAPanel:OnDisable() end function AAAPanel:OnDestroy() end function AAAPanel:OnRelease() end return AAAPanel