local TowerDefenseHudPanel = class("TowerDefenseHudPanel", BasePanel) TowerDefenseHudPanel._bAddToBackHistory = false TowerDefenseHudPanel._bIsMainPanel = false TowerDefenseHudPanel._sSortingLayerName = AllEnum.SortingLayerName.HUD TowerDefenseHudPanel._tbDefine = { { sPrefabPath = "Play_TowerDefence/HUD/HUDROOT.prefab", sCtrlName = "Game.UI.TowerDefense.HUD.TowerDefenseHUDCtrl" } } return TowerDefenseHudPanel