{
"SoldierPartner.10101.1": "New Star",
"SoldierPartner.10101.2": "Casting a skill grants 1 stack of Daisy",
"SoldierPartner.10102.1": "New Star",
"SoldierPartner.10102.2": "Casting a skill grants 2 stacks of Daisy",
"SoldierPartner.10103.1": "New Star",
"SoldierPartner.10103.2": "Casting a skill grants 3 stacks of Daisy",
"SoldierPartner.10201.1": "Post Haste",
"SoldierPartner.10201.2": "Grants 1 stack of Wet Mist each time, up to 5 stacks",
"SoldierPartner.10202.1": "Post Haste",
"SoldierPartner.10202.2": "Applies 2 stacks of Wet Mist each time, up to 10 stacks. At 10 stacks, Wet Mist is converted into 1 stack of Condensation.\n- Condensation: Stuns the target, increasing DMG taken by 50% for 5s.",
"SoldierPartner.10301.1": "Petal Bloom",
"SoldierPartner.10301.2": "Gain 6, 3%",
"SoldierPartner.10302.1": "Petal Bloom",
"SoldierPartner.10302.2": "Gains 12, 5%",
"SoldierPartner.10401.1": "Grace Imperium",
"SoldierPartner.10401.2": "Applies 1 stack of Sanction Mark, up to 2 stacks.",
"SoldierPartner.10402.1": "Grace Imperium",
"SoldierPartner.10402.2": "Applies 1 stack of Sanction Mark, up to 3 stacks.",
"SoldierPartner.10403.1": "Grace Imperium",
"SoldierPartner.10403.2": "Applies 1 stack of Reckoning Mark, up to 5 stacks.\nUpon reaching 5 stacks, all marks detonate immediately, causing the target to lose HP equal to 10× the DMG of a single stack, and removing all Reckoning Marks from the target.",
"SoldierPartner.10501.1": "Gear Spinner",
"SoldierPartner.10501.2": "5% , 10% ",
"SoldierPartner.10502.1": "Gear Spinner",
"SoldierPartner.10502.2": "5% , 20% \nWhenever a Gear Spinner piece casts a skill, 1 random Offense piece gains Neo Shield, up to 1 stack.\nFor every 3 skills cast by Gear Spinner pieces in Assist Slots, triggers Neo Charge once.\nNeo Shield: A shield equal to 5% of own Max HP for 6s.\nNeo Charge: Restores 3% of Max HP to all pieces.",
"SoldierPartner.10601.1": "Imperial Guard",
"SoldierPartner.10601.2": "After the battle starts, increases by 20 and by 20%.",
"SoldierPartner.10602.1": "Imperial Guard",
"SoldierPartner.10602.2": "After the battle starts, increases by 60 and by 50%.",
"SoldierPartner.10603.1": "Imperial Guard",
"SoldierPartner.10603.2": "After the battle starts, gains 50% (min. 60) and 50% .\nWhen attacking enemy pieces with debuffs, increases DMG by 50%.",
"SoldierPartner.10604.1": "Imperial Guard",
"SoldierPartner.10604.2": "After the battle starts, gains 50% (min. 60) and 50% .\nWhen attacking enemy pieces with debuffs, increases DMG by 50%.\nAt battle settlement, gains +1 Gold for each Imperial Guard piece participating in the battle.",
"SoldierPartner.10701.1": "Trekker Association",
"SoldierPartner.10701.2": "1★: Gains 1 stack every 5s, up to 6 stacks;\n2★: Gains 2 stacks every 5s, up to 8 stacks;\n3★: Gains 2 stacks every 4s, up to 12 stacks.",
"SoldierPartner.10801.1": "Freelance Trekker",
"SoldierPartner.10801.2": "Chitose: Increases Crit Rate by 15%\nShia: Increases Crit DMG by 30% ",
"SoldierPartner.10901.1": "Ashwind Clan",
"SoldierPartner.10901.2": "Max stack limit of Besieged: 3 stack",
"SoldierPartner.10902.1": "Ashwind Clan",
"SoldierPartner.10902.2": "Max Besieged stacks: 5.\nFor each enemy marked with Besieged, increases Ashwind Clan pieces' Auto ATK DMG by 10% and Energy Regen by 10%.",
"SoldierPartner.10903.1": "Ashwind Clan",
"SoldierPartner.10903.2": "Max Besieged stacks: 5.\nFor each enemy marked with Besieged, Ashwind Clan pieces gain 10% , and 10% .\nWhen an Ashwind Clan piece defeats a chess piece marked with Besieged, increases it's ATK by 6%.",
"SoldierPartner.10904.1": "Ashwind Clan",
"SoldierPartner.10904.2": "Assist Ashwind Clan pieces gain 100% (Max Besieged stacks: 5.)\nFor each enemy marked with Besieged, Ashwind Clan pieces gain 10% , and 10% .\nWhen an Ashwind Clan piece defeats a Besieged target, its ATK increases by 6%.",
"SoldierPartner.11001.1": "United Harvest",
"SoldierPartner.11001.2": "Gain 2 for each battle victory and 3 upon entering a new Phase.",
"SoldierPartner.11101.1": "Forest Friends",
"SoldierPartner.11101.2": "Triggers every 10s.",
"SoldierPartner.11102.1": "Forest Friends",
"SoldierPartner.11102.2": "Triggers every 8s.",
"SoldierPartner.11103.1": "Forest Friends",
"SoldierPartner.11103.2": "Triggers every 5s.\nWhenever a piece is defeated, Forest Friends gain 100% Energy Regen.",
"SoldierPartner.11201.1": "Sherlock",
"SoldierPartner.11201.2": "1-Star: Inherits 60% , inherits 10% ;\n2-Star: Inherits 120% , inherits 50% ;\n3-Star: Inherits 500% , inherits 100% ",
"SoldierPartner.11301.1": "Survival Expert",
"SoldierPartner.11301.2": "5% per squadmate",
"SoldierPartner.11302.1": "Survival Expert",
"SoldierPartner.11302.2": "10% per squadmate",
"SoldierPartner.11303.1": "Survival Expert",
"SoldierPartner.11303.2": "16% per squadmate",
"SoldierPartner.11401.1": "Divine Favor",
"SoldierPartner.11401.2": "Activates 1 Holy Aegis",
"SoldierPartner.11402.1": "Divine Favor",
"SoldierPartner.11402.2": "Activates 1 additional Holy Aegis (a total of 2)",
"SoldierPartner.11501.1": "Dead Shot",
"SoldierPartner.11501.2": "All pieces gain 5% , Dead Shot pieces gain an additional 5%",
"SoldierPartner.11502.1": "Dead Shot",
"SoldierPartner.11502.2": "All pieces gain 10% , Dead Shot pieces gain additional 10%",
"SoldierPartner.11503.1": "Dead Shot",
"SoldierPartner.11503.2": "All pieces gain 15% , Dead Shot pieces gain additional 15% ",
"SoldierPartner.11601.1": "Apex Warrior",
"SoldierPartner.11601.2": "For each stack of Warrior Momentum, 20% ",
"SoldierPartner.11602.1": "Apex Warrior",
"SoldierPartner.11602.2": "For each stack of Warrior Momentum, 50% ",
"SoldierPartner.11603.1": "Apex Warrior",
"SoldierPartner.11603.2": "For each stack of Warrior Momentum, 100% ",
"SoldierPartner.11701.1": "Charm Aura",
"SoldierPartner.11701.2": "Gain 1 stack of Charm each time, up to 2 stacks",
"SoldierPartner.11702.1": "Charm Aura",
"SoldierPartner.11702.2": "Gain 2 stacks of Charm each time, up to 5 stacks",
"SoldierPartner.11703.1": "Charm Aura",
"SoldierPartner.11703.2": "No Stack Limit",
"SoldierPartner.11801.1": "United Force",
"SoldierPartner.11801.2": "United Force pieces gain 10% , and 5% ",
"SoldierPartner.11802.1": "United Force",
"SoldierPartner.11802.2": "All pieces gain 10% , and 5% ",
"SoldierPartner.11901.1": "Master Slacker",
"SoldierPartner.11901.2": "Master Slacker pieces enter Relaxing State every 12s for 4s.\nGain 2 EXP after each battle node."
}