local IceCreamLevelsSelectPanel = class("IceCreamLevelsSelectPanel", BasePanel) IceCreamLevelsSelectPanel._bIsMainPanel = true IceCreamLevelsSelectPanel._sSortingLayerName = AllEnum.SortingLayerName.UI IceCreamLevelsSelectPanel._sUIResRootPath = "UI_Activity/" IceCreamLevelsSelectPanel._tbDefine = { { sPrefabPath = "_400013/IceCreamLevelsSelectPanel.prefab", sCtrlName = "Game.UI.Play_IceCreamTruck.IceCreamLevelsSelectCtrl" } } function IceCreamLevelsSelectPanel:Awake() self.nQuestPanelId = PanelId.Task_20103 end return IceCreamLevelsSelectPanel