local SoldierSelectPolicyPanel = class("SoldierSelectPolicyPanel", BasePanel) SoldierSelectPolicyPanel._bIsMainPanel = false SoldierSelectPolicyPanel._tbDefine = { { sPrefabPath = "Soldier/Level/SoldierSelectPolicyPanel.prefab", sCtrlName = "Game.UI.Soldier.SelectPolicy.SoldierSelectPolicyCtrl" } } function SoldierSelectPolicyPanel:Awake() end function SoldierSelectPolicyPanel:OnEnable() end function SoldierSelectPolicyPanel:OnAfterEnter() end function SoldierSelectPolicyPanel:OnDisable() end function SoldierSelectPolicyPanel:OnDestroy() end function SoldierSelectPolicyPanel:OnRelease() end return SoldierSelectPolicyPanel