local GuideGroup_304 = class("GuideGroup_304") local mapEventConfig = {} local groupId = 304 local totalStep = 1 local current = 1 function GuideGroup_304:Init(parent, runStep) self:BindEvent() self.parent = parent current = 1 local funName = "Step_" .. current local func = handler(self, self[funName]) func() end function GuideGroup_304:BindEvent() if type(mapEventConfig) ~= "table" then return end for nEventId, sCallbackName in pairs(mapEventConfig) do local callback = self[sCallbackName] if type(callback) == "function" then EventManager.Add(nEventId, self, callback) end end end function GuideGroup_304:UnBindEvent() if type(mapEventConfig) ~= "table" then return end for nEventId, sCallbackName in pairs(mapEventConfig) do local callback = self[sCallbackName] if type(callback) == "function" then EventManager.Remove(nEventId, self, callback) end end end function GuideGroup_304:SendGuideStep(step) self.parent:SendGuideStep(groupId, step) end function GuideGroup_304:Clear() self.runGuide = false self:UnBindEvent() self.parent = nil end function GuideGroup_304:Step_1() current = 1 local nEntryId = 400501 EventManager.Hit(EventId.OpenPanel, PanelId.DictionaryEntry, nEntryId) self.parent:FinishCurrentStep() end function GuideGroup_304:FinishCurrentStep() self.msg = nil self.openPanelId = nil self.waitAinEnd = nil self.runGuide = false self.waitAnimTime = 0 if current == totalStep then self:SendGuideStep(-1) self.parent:ClearCurGuide(true) return end local funName = "Step_" .. current + 1 local func = handler(self, self[funName]) func() end return GuideGroup_304