local VampireSurvivorSettlelPanel = class("VampireSurvivorSettlelPanel", BasePanel) VampireSurvivorSettlelPanel._bAddToBackHistory = false VampireSurvivorSettlelPanel._tbDefine = { { sPrefabPath = "VampireBattle/VampireSettle.prefab", sCtrlName = "Game.UI.VampireSurvivor.VampireSettleCtrl" } } function VampireSurvivorSettlelPanel:Awake() end function VampireSurvivorSettlelPanel:OnEnable() end function VampireSurvivorSettlelPanel:OnAfterEnter() end function VampireSurvivorSettlelPanel:OnDisable() end function VampireSurvivorSettlelPanel:OnDestroy() end function VampireSurvivorSettlelPanel:OnRelease() end return VampireSurvivorSettlelPanel