local MathParkourResultPanel = class("MathParkourResultPanel", BasePanel) MathParkourResultPanel._nSnapshotPrePanel = 1 MathParkourResultPanel._sUIResRootPath = "UI_Activity/" MathParkourResultPanel._bIsMainPanel = false MathParkourResultPanel._tbDefine = { { sPrefabPath = "_400018/MathParkourResultPanel.prefab", sCtrlName = "Game.UI.Activity.MathParkour.MathParkourResultCtrl" } } function MathParkourResultPanel:Awake() end function MathParkourResultPanel:OnEnable() end function MathParkourResultPanel:OnAfterEnter() end function MathParkourResultPanel:OnDisable() end function MathParkourResultPanel:OnDestroy() end function MathParkourResultPanel:OnRelease() end return MathParkourResultPanel