local ActivityReengagementPopUpPanel = class("ActivityReengagementPopUpPanel", BasePanel) ActivityReengagementPopUpPanel._bIsMainPanel = false ActivityReengagementPopUpPanel._tbDefine = { { sPrefabPath = "ActivityList/ActivityPopUpPanel.prefab", sCtrlName = "Game.UI.Activity.Reengagement.ReengagementPopUpCtrl" } } function ActivityReengagementPopUpPanel:Awake() end function ActivityReengagementPopUpPanel:OnEnable() end function ActivityReengagementPopUpPanel:OnAfterEnter() end function ActivityReengagementPopUpPanel:OnDisable() end function ActivityReengagementPopUpPanel:OnDestroy() end function ActivityReengagementPopUpPanel:OnRelease() end return ActivityReengagementPopUpPanel