local ActivityLevelsInstanceResultPanel = class("ActivityLevelsInstanceResultPanel", BasePanel) ActivityLevelsInstanceResultPanel._bAddToBackHistory = false ActivityLevelsInstanceResultPanel._tbDefine = { { sPrefabPath = "BattleResult/BattleResultPanel.prefab", sCtrlName = "Game.UI.ActivityTheme.LevelCommon.ActivityLevelsInstanceResultCtrl" } } function ActivityLevelsInstanceResultPanel:Awake() end function ActivityLevelsInstanceResultPanel:OnEnable() end function ActivityLevelsInstanceResultPanel:OnDisable() end function ActivityLevelsInstanceResultPanel:OnDestroy() end return ActivityLevelsInstanceResultPanel