local ActivityLevelsSelectPanel = class("ActivityLevelsSelectPanel", BasePanel) ActivityLevelsSelectPanel._sUIResRootPath = "UI_Activity/" ActivityLevelsSelectPanel._tbDefine = { { sPrefabPath = "20102/ActivityLevels/ActivityLevelsSelect.prefab", sCtrlName = "Game.UI.ActivityTheme.20102.ActivityLevels.ActivityLevelsSelectCtrl" } } function ActivityLevelsSelectPanel:Awake() end function ActivityLevelsSelectPanel:OnEnable() end function ActivityLevelsSelectPanel:OnAfterEnter() end function ActivityLevelsSelectPanel:OnDisable() end function ActivityLevelsSelectPanel:OnDestroy() end function ActivityLevelsSelectPanel:OnRelease() end return ActivityLevelsSelectPanel