local BasePanel = require("GameCore.UI.BasePanel") local DispatchPanel = class("DispatchPanel", BasePanel) DispatchPanel._tbDefine = { { sPrefabPath = "Dispatch/DispatchPanel.prefab", sCtrlName = "Game.UI.Dispatch.DispatchCtrl" } } function DispatchPanel:Awake() end function DispatchPanel:OnEnable() end function DispatchPanel:OnDisable() end function DispatchPanel:OnDestroy() end function DispatchPanel:OnRelease() end return DispatchPanel