{ "SoldierPartner.10101.1": "New Star", "SoldierPartner.10101.2": "Casting a skill grants 1 stack of Daisy", "SoldierPartner.10102.1": "New Star", "SoldierPartner.10102.2": "Casting a skill grants 2 stacks of Daisy", "SoldierPartner.10103.1": "New Star", "SoldierPartner.10103.2": "Casting a skill grants 3 stacks of Daisy", "SoldierPartner.10201.1": "Post Haste", "SoldierPartner.10201.2": "Grants 1 stack of Wet Mist each time, up to 5 stacks", "SoldierPartner.10202.1": "Post Haste", "SoldierPartner.10202.2": "Applies 2 stacks of Wet Mist each time, up to 10 stacks. At 10 stacks, Wet Mist is converted into 1 stack of Condensation.\n- Condensation: Stuns the target, increasing DMG taken by 50% for 5s.", "SoldierPartner.10301.1": "Petal Bloom", "SoldierPartner.10301.2": "Gain 6, 3%", "SoldierPartner.10302.1": "Petal Bloom", "SoldierPartner.10302.2": "Gains 12, 5%", "SoldierPartner.10401.1": "Grace Imperium", "SoldierPartner.10401.2": "Applies 1 stack of Sanction Mark, up to 2 stacks.", "SoldierPartner.10402.1": "Grace Imperium", "SoldierPartner.10402.2": "Applies 1 stack of Sanction Mark, up to 3 stacks.", "SoldierPartner.10403.1": "Grace Imperium", "SoldierPartner.10403.2": "Applies 1 stack of Reckoning Mark, up to 5 stacks.\nUpon reaching 5 stacks, all marks detonate immediately, causing the target to lose HP equal to 10× the DMG of a single stack, and removing all Reckoning Marks from the target.", "SoldierPartner.10501.1": "Gear Spinner", "SoldierPartner.10501.2": "5% , 10% ", "SoldierPartner.10502.1": "Gear Spinner", "SoldierPartner.10502.2": "5% , 20% \nWhenever a Gear Spinner piece casts a skill, 1 random Offense piece gains Neo Shield, up to 1 stack.\nFor every 3 skills cast by Gear Spinner pieces in Assist Slots, triggers Neo Charge once.\nNeo Shield: A shield equal to 5% of own Max HP for 6s.\nNeo Charge: Restores 3% of Max HP to all pieces.", "SoldierPartner.10601.1": "Imperial Guard", "SoldierPartner.10601.2": "After the battle starts, increases by 20 and by 20%.", "SoldierPartner.10602.1": "Imperial Guard", "SoldierPartner.10602.2": "After the battle starts, increases by 60 and by 50%.", "SoldierPartner.10603.1": "Imperial Guard", "SoldierPartner.10603.2": "After the battle starts, gains 50% (min. 60) and 50% .\nWhen attacking enemy pieces with debuffs, increases DMG by 50%.", "SoldierPartner.10604.1": "Imperial Guard", "SoldierPartner.10604.2": "After the battle starts, gains 50% (min. 60) and 50% .\nWhen attacking enemy pieces with debuffs, increases DMG by 50%.\nAt battle settlement, gains +1 Gold for each Imperial Guard piece participating in the battle.", "SoldierPartner.10701.1": "Trekker Association", "SoldierPartner.10701.2": "1★: Gains 1 stack every 5s, up to 6 stacks;\n2★: Gains 2 stacks every 5s, up to 8 stacks;\n3★: Gains 2 stacks every 4s, up to 12 stacks.", "SoldierPartner.10801.1": "Freelance Trekker", "SoldierPartner.10801.2": "Chitose: Increases Crit Rate by 15%\nShia: Increases Crit DMG by 30% ", "SoldierPartner.10901.1": "Ashwind Clan", "SoldierPartner.10901.2": "Max stack limit of Besieged: 3 stack", "SoldierPartner.10902.1": "Ashwind Clan", "SoldierPartner.10902.2": "Max Besieged stacks: 5.\nFor each enemy marked with Besieged, increases Ashwind Clan pieces' Auto ATK DMG by 10% and Energy Regen by 10%.", "SoldierPartner.10903.1": "Ashwind Clan", "SoldierPartner.10903.2": "Max Besieged stacks: 5.\nFor each enemy marked with Besieged, Ashwind Clan pieces gain 10% , and 10% .\nWhen an Ashwind Clan piece defeats a chess piece marked with Besieged, increases it's ATK by 6%.", "SoldierPartner.10904.1": "Ashwind Clan", "SoldierPartner.10904.2": "Assist Ashwind Clan pieces gain 100% (Max Besieged stacks: 5.)\nFor each enemy marked with Besieged, Ashwind Clan pieces gain 10% , and 10% .\nWhen an Ashwind Clan piece defeats a Besieged target, its ATK increases by 6%.", "SoldierPartner.11001.1": "United Harvest", "SoldierPartner.11001.2": "Gain 2 for each battle victory and 3 upon entering a new Phase.", "SoldierPartner.11101.1": "Forest Friends", "SoldierPartner.11101.2": "Triggers every 10s.", "SoldierPartner.11102.1": "Forest Friends", "SoldierPartner.11102.2": "Triggers every 8s.", "SoldierPartner.11103.1": "Forest Friends", "SoldierPartner.11103.2": "Triggers every 5s.\nWhenever a piece is defeated, Forest Friends gain 100% Energy Regen.", "SoldierPartner.11201.1": "Sherlock", "SoldierPartner.11201.2": "1-Star: Inherits 60% , inherits 10% ;\n2-Star: Inherits 120% , inherits 50% ;\n3-Star: Inherits 500% , inherits 100% ", "SoldierPartner.11301.1": "Survival Expert", "SoldierPartner.11301.2": "5% per squadmate", "SoldierPartner.11302.1": "Survival Expert", "SoldierPartner.11302.2": "10% per squadmate", "SoldierPartner.11303.1": "Survival Expert", "SoldierPartner.11303.2": "16% per squadmate", "SoldierPartner.11401.1": "Divine Favor", "SoldierPartner.11401.2": "Activates 1 Holy Aegis", "SoldierPartner.11402.1": "Divine Favor", "SoldierPartner.11402.2": "Activates 1 additional Holy Aegis (a total of 2)", "SoldierPartner.11501.1": "Dead Shot", "SoldierPartner.11501.2": "All pieces gain 5% , Dead Shot pieces gain an additional 5%", "SoldierPartner.11502.1": "Dead Shot", "SoldierPartner.11502.2": "All pieces gain 10% , Dead Shot pieces gain additional 10%", "SoldierPartner.11503.1": "Dead Shot", "SoldierPartner.11503.2": "All pieces gain 15% , Dead Shot pieces gain additional 15% ", "SoldierPartner.11601.1": "Apex Warrior", "SoldierPartner.11601.2": "For each stack of Warrior Momentum, 20% ", "SoldierPartner.11602.1": "Apex Warrior", "SoldierPartner.11602.2": "For each stack of Warrior Momentum, 50% ", "SoldierPartner.11603.1": "Apex Warrior", "SoldierPartner.11603.2": "For each stack of Warrior Momentum, 100% ", "SoldierPartner.11701.1": "Charm Aura", "SoldierPartner.11701.2": "Gain 1 stack of Charm each time, up to 2 stacks", "SoldierPartner.11702.1": "Charm Aura", "SoldierPartner.11702.2": "Gain 2 stacks of Charm each time, up to 5 stacks", "SoldierPartner.11703.1": "Charm Aura", "SoldierPartner.11703.2": "No Stack Limit", "SoldierPartner.11801.1": "United Force", "SoldierPartner.11801.2": "United Force pieces gain 10% , and 5% ", "SoldierPartner.11802.1": "United Force", "SoldierPartner.11802.2": "All pieces gain 10% , and 5% ", "SoldierPartner.11901.1": "Master Slacker", "SoldierPartner.11901.2": "Master Slacker pieces enter Relaxing State every 12s for 4s.\nGain 2 EXP after each battle node." }