local MiningGameQuestPanel = class("MiningGamePanel", BasePanel) MiningGameQuestPanel._bIsMainPanel = false MiningGameQuestPanel._sUIResRootPath = "UI_Activity/" MiningGameQuestPanel._tbDefine = { { sPrefabPath = "_400014/MiningGameQuest.prefab", sCtrlName = "Game.UI.Activity.Mining.MiningGameQuestCtrl" } } function MiningGameQuestPanel:Awake() end function MiningGameQuestPanel:OnEnable() end function MiningGameQuestPanel:OnAfterEnter() end function MiningGameQuestPanel:OnDisable() end function MiningGameQuestPanel:OnDestroy() end function MiningGameQuestPanel:OnRelease() end return MiningGameQuestPanel