local IceCreamTruckGamePanel = class("IceCreamTruckGamePanel", BasePanel) IceCreamTruckGamePanel._bIsMainPanel = true IceCreamTruckGamePanel._sSortingLayerName = AllEnum.SortingLayerName.UI IceCreamTruckGamePanel._sUIResRootPath = "UI_Activity/" IceCreamTruckGamePanel._tbDefine = { { sPrefabPath = "_400013/IceCreamPlayPanel.prefab", sCtrlName = "Game.UI.Play_IceCreamTruck.Play.IceCreamTruckGameCtrl" } } function IceCreamTruckGamePanel:Awake() PlayerData.Base:SetSkipNewDayWindow(true) end function IceCreamTruckGamePanel:OnEnable() end function IceCreamTruckGamePanel:OnDisable() end function IceCreamTruckGamePanel:OnDestroy() end return IceCreamTruckGamePanel