local SoldierBattleResultPanel = class("SoldierBattleResultPanel", BasePanel) SoldierBattleResultPanel._tbDefine = { { sPrefabPath = "Soldier/Battle/SoldierResult.prefab", sCtrlName = "Game.UI.Soldier.Battle.SoldierBattleResultCtrl" } } function SoldierBattleResultPanel:Awake() end function SoldierBattleResultPanel:OnEnable() end function SoldierBattleResultPanel:OnDisable() end function SoldierBattleResultPanel:OnDestroy() end return SoldierBattleResultPanel