local SoldierHandbookPanel = class("SoldierHandbookPanel", BasePanel) SoldierHandbookPanel._bIsMainPanel = true SoldierHandbookPanel._sSortingLayerName = AllEnum.SortingLayerName.UI SoldierHandbookPanel._tbDefine = { { sPrefabPath = "Soldier/SoldierHandbookPanel.prefab", sCtrlName = "Game.UI.Soldier.Handbook.SoldierHandbookCtrl" } } function SoldierHandbookPanel:Awake() end function SoldierHandbookPanel:OnEnable() end function SoldierHandbookPanel:OnAfterEnter() end function SoldierHandbookPanel:OnDisable() end function SoldierHandbookPanel:OnDestroy() end function SoldierHandbookPanel:OnRelease() end return SoldierHandbookPanel