local SoldierHandbookSelectPanel = class("SoldierHandbookSelectPanel", BasePanel) SoldierHandbookSelectPanel._bIsMainPanel = true SoldierHandbookSelectPanel._sSortingLayerName = AllEnum.SortingLayerName.UI SoldierHandbookSelectPanel._tbDefine = { { sPrefabPath = "Soldier/SoldierHandbookSelectPanel.prefab", sCtrlName = "Game.UI.Soldier.Handbook.SoldierHandbookSelectCtrl" } } function SoldierHandbookSelectPanel:Awake() end function SoldierHandbookSelectPanel:OnEnable() end function SoldierHandbookSelectPanel:OnAfterEnter() end function SoldierHandbookSelectPanel:OnDisable() end function SoldierHandbookSelectPanel:OnDestroy() end function SoldierHandbookSelectPanel:OnRelease() end return SoldierHandbookSelectPanel