local SoldierMainViewPanel = class("SoldierMainViewPanel", BasePanel) SoldierMainViewPanel._bIsMainPanel = false SoldierMainViewPanel._sSortingLayerName = AllEnum.SortingLayerName.UI SoldierMainViewPanel._nSnapshotPrePanel = 1 SoldierMainViewPanel._tbDefine = { { sPrefabPath = "Soldier/SoldierQuestPanel.prefab", sCtrlName = "Game.UI.Soldier.SoldierQuestCtrl" } } function SoldierMainViewPanel:Awake() end function SoldierMainViewPanel:OnEnable() end function SoldierMainViewPanel:OnAfterEnter() end function SoldierMainViewPanel:OnDisable() end function SoldierMainViewPanel:OnDestroy() end function SoldierMainViewPanel:OnRelease() end return SoldierMainViewPanel