local TraceHuntResultPanel = class("TraceHuntResultPanel", BasePanel) TraceHuntResultPanel._bAddToBackHistory = false TraceHuntResultPanel._tbDefine = { { sPrefabPath = "Play_TraceHuntBattle/TraceHuntBattleResultPanel.prefab", sCtrlName = "Game.UI.TraceHunt.TraceHuntResultCtrl" } } function TraceHuntResultPanel:Awake() end function TraceHuntResultPanel:OnEnable() end function TraceHuntResultPanel:OnDisable() end function TraceHuntResultPanel:OnDestroy() end return TraceHuntResultPanel