80af235e05
EN: 1.12.0.120 CN: 1.12.0.120 JP: 1.12.0.124 KR: 1.12.0.124
2094 lines
300 KiB
JSON
2094 lines
300 KiB
JSON
{
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"Potential.510301.1": "施放主控技后,提升弹匣容量及普攻伤害。",
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"Potential.510301.2": "施放主控技「烟火摇滚」后立即装填弹药<color=#0abec5>36</color>发。\u000b在弹匣用尽前普攻伤害提升<color=#0abec5>&Param1&</color>。",
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"Potential.510302.1": "施放主控技后普攻变为范围攻击。",
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"Potential.510302.2": "施放主控技「烟火摇滚」后<color=#0abec5>填满</color>弹匣。\u000b在弹匣用尽前普攻变为范围攻击,造成攻击力<color=#0abec5>&Param1&</color>的范围火系普攻伤害。",
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"Potential.510303.1": "施放主控技后可立即再次施放。",
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"Potential.510303.2": "施放主控技「烟火摇滚」后<color=#0abec5>2</color>秒内可再次施放。\u000b「烟火摇滚」触发##火系印记:圣焰#2013#后,再次施放的伤害倍率提升<color=#0abec5>&Param1&</color>。",
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"Potential.510304.1": "主控技命中时额外造成范围伤害。",
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"Potential.510304.2": "主控技「烟火摇滚」命中时,额外造成攻击力<color=#0abec5>&Param1&</color>的范围火系技能伤害。\u000b该效果每秒最多触发<color=#0abec5>5</color>次。",
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"Potential.510305.1": "琥珀累计暴击多次时,提升普攻伤害。",
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"Potential.510305.2": "琥珀累计暴击&Param4&次时,立刻装满弹匣,并使普攻伤害提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。\u000b该效果每&Param3&秒最多触发1次。",
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"Potential.510306.1": "琥珀每次普攻造成伤害时,提升&Param2&。",
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"Potential.510306.2": "琥珀每次普攻造成伤害时,&Param2&提升<color=#ec6d21>&Param1&</color>,可叠加&Param3&层,换弹时重置。",
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"Potential.510307.1": "施放主控技后获得霸体,提升攻击速度和&Param4&。",
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"Potential.510307.2": "施放主控技「烟火摇滚」后获得霸体,并使攻击速度提升&Param1&,&Param4&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
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"Potential.510308.1": "施放主控技后提升&Param4&。",
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"Potential.510308.2": "施放主控技「烟火摇滚」后,&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
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"Potential.510309.1": "提升主控技的伤害,并造成额外伤害。",
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"Potential.510309.2": "主控技「烟火摇滚」造成的技能伤害提升<color=#ec6d21>&Param1&</color>,额外射击2次。",
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"Potential.510310.1": "主控技消灭附带##火系印记:圣焰#2013#的目标时,提升下次主控技的伤害。",
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"Potential.510310.2": "主控技「烟火摇滚」每消灭1个附带##火系印记:圣焰#2013#的目标,再次施放时,&Param3&提升<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。",
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"Potential.510311.1": "增加琥珀闪避次数。\u000b对精英或者首领目标造成伤害时,提升攻击力。",
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"Potential.510311.2": "琥珀闪避次数增加1次。\u000b对精英或者首领目标造成伤害时,攻击力提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。\u000b该效果每&Param3&秒最多触发1次。",
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"Potential.510312.1": "琥珀移动时提升攻击力。",
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"Potential.510312.2": "琥珀移动时,攻击力提升<color=#ec6d21>&Param1&</color>。",
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"Potential.510313.1": "琥珀对附带##火系印记:圣焰#2013#的目标暴击时,提升攻击力。",
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"Potential.510313.2": "琥珀对附带##火系印记:圣焰#2013#的目标暴击时,攻击力提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
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"Potential.510321.1": "援护技持续追击目标。",
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"Potential.510321.2": "援护技「枪弹圆舞」变为<color=#0abec5>追击</color>目标,造成攻击力<color=#0abec5>&Param1&</color>的火系技能伤害,持续6秒。",
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"Potential.510322.1": "援护技期间持续生成残影。",
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"Potential.510322.2": "援护技「枪弹圆舞」期间,每<color=#0abec5>2</color>秒生成<color=#0abec5>2</color>个残影。\u000b残影每0.25秒造成攻击力<color=#0abec5>&Param1&</color>的范围火系技能伤害,持续2.5秒。",
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"Potential.510323.1": "援护技有概率再次自动施放。",
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"Potential.510323.2": "施放援护技「枪弹圆舞」后,<color=#0abec5>&Param1&</color>概率再次<color=#0abec5>自动施放</color>。\u000b提升琥珀的暴击可提升此效果触发概率。",
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"Potential.510324.1": "援护技结束时追加射击。",
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"Potential.510324.2": "援护技「枪弹圆舞」完结时,追加<color=#0abec5>1</color>次射击,造成攻击力<color=#0abec5>&Param1&</color>的范围火系技能伤害。",
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"Potential.510325.1": "援护技提升攻击范围和伤害。",
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"Potential.510325.2": "援护技「枪弹圆舞」的攻击范围提升,伤害倍率提升<color=#ec6d21>&Param1&</color>。",
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"Potential.510326.1": "援护技的伤害逐渐提升。",
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"Potential.510326.2": "每隔4秒,援护技「枪弹圆舞」造成的技能伤害提升<color=#ec6d21>&Param1&</color>,可叠加4层。\u000b援护技结束时清除该效果。",
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"Potential.510327.1": "施放援护技时提升琥珀&Param4&。",
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"Potential.510327.2": "施放援护技「枪弹圆舞」时,琥珀的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。\u000b该效果每&Param3&秒最多触发1次。",
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"Potential.510328.1": "施放援护技后提升琥珀&Param3&,逐渐衰减。",
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"Potential.510328.2": "施放援护技「枪弹圆舞」后,琥珀获得10层增益,每层提升&Param3&<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。\u000b每秒移除1层增益。",
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"Potential.510329.1": "施放援护技后提升琥珀&Param4&。",
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"Potential.510329.2": "施放援护技「枪弹圆舞」后,琥珀的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
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"Potential.510330.1": "琥珀命中附带##火系印记:圣焰#2013#的目标时,提升自身&Param3&。",
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"Potential.510330.2": "琥珀每次命中附带##火系印记:圣焰#2013#的目标时,自身&Param3&提升<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。\u000b该效果每2秒最多触发1次,施放绝招后清除该效果。",
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"Potential.510331.1": "提升琥珀&Param2&。",
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"Potential.510331.2": "琥珀的&Param2&提升<color=#ec6d21>&Param1&</color>。",
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"Potential.510332.1": "提升琥珀&Param2&。",
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"Potential.510332.2": "琥珀的&Param2&提升<color=#ec6d21>&Param1&</color>。",
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"Potential.510333.1": "提升火系角色&Param2&。",
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"Potential.510333.2": "队伍中所有火系角色的&Param2&提升<color=#ec6d21>&Param1&</color>。",
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"Potential.510341.1": "施放绝招后提升琥珀&Param3&。",
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"Potential.510341.2": "施放绝招「究极火花」后,琥珀的&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
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"Potential.510342.1": "施放绝招时清除技能冷却,绝招结束后缩短琥珀技能冷却,提升&Param3&。",
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"Potential.510342.2": "施放绝招「究极火花」时清除技能冷却,绝招结束后&Param1&秒内,琥珀的技能冷却时间缩短50%,&Param3&提升<color=#ec6d21>&Param2&</color>。",
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"Potential.510343.1": "琥珀攻击未被自身绝招消灭的目标时提升伤害。",
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"Potential.510343.2": "琥珀对于未被绝招「究极火花」消灭的目标,&Param1&秒内火系伤害提升<color=#ec6d21>&Param2&</color>。\u000b期间消灭该目标,获得能量&Param3&点。",
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"Potential.510701.1": "如果通过「戍卫」状态成功免疫伤害,强化反击。",
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"Potential.510701.2": "通过「戍卫」状态成功免疫伤害后,强化反击,造成攻击力<color=#0abec5>&Param2&</color>的范围光系技能伤害,并附加##光系印记:光明#2016#,同时使目标防御降低<color=#0abec5>&Param3&</color>点,持续&Param4&秒。",
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"Potential.510702.1": "如果通过「戍卫」状态成功免疫伤害,获得可免疫伤害的「圣盾」。",
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"Potential.510702.2": "如果通过「戍卫」状态成功免疫伤害,状态结束时获得3枚「圣盾」,持续<color=#0abec5>8</color>秒。\u000b受到伤害时,消耗1枚「圣盾」,并<color=#0abec5>免疫</color>本次伤害。",
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"Potential.510703.1": "「戍卫」状态下,持续造成伤害,使目标受到光系伤害提升。",
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"Potential.510703.2": "「戍卫」状态下,每<color=#0abec5>0.25</color>秒造成攻击力<color=#0abec5>&Param2&</color>的范围光系技能伤害,并使目标受到光系伤害提升<color=#0abec5>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。",
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"Potential.510704.1": "「戍卫」状态下,附近目标受到技能伤害提升。",
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"Potential.510704.2": "「戍卫」状态下,每秒使附近目标受到技能伤害提升<color=#0abec5>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
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"Potential.510705.1": "如果通过「戍卫」状态成功免疫伤害,提升全队&Param4&。",
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"Potential.510705.2": "如果通过「戍卫」状态成功免疫伤害,全队&Param4&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
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"Potential.510706.1": "如果通过「戍卫」状态成功免疫伤害,造成范围伤害并眩晕。",
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"Potential.510706.2": "如果通过「戍卫」状态成功免疫伤害,造成攻击力<color=#ec6d21>&Param2&</color>的范围光系技能伤害,并眩晕&Param3&秒。",
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"Potential.510707.1": "施放主控技后,普攻造成伤害时,提升全队&Param4&。",
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"Potential.510707.2": "施放主控技「&Param1&」后下12次普攻造成伤害时,全队&Param4&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,最多可叠加&Param5&层。",
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"Potential.510708.1": "主控技造成伤害时,有概率提升全队&Param6&。",
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"Potential.510708.2": "主控技「&Param1&」造成伤害时&Param2&概率全队&Param6&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。",
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"Potential.510709.1": "「戍卫」状态续到上限时,全队提升&Param4&。",
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"Potential.510709.2": "「戍卫」状态持续到上限时,全队&Param4&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
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"Potential.510710.1": "缇莉娅受到致命伤害时,免疫此次伤害,并恢复最大生命。",
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"Potential.510710.2": "缇莉娅受到致命伤害时,免疫此次伤害,并恢复最大生命<color=#ec6d21>&Param2&</color>,每场战斗最多触发1次。",
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"Potential.510711.1": "缇莉娅附加##光系印记:光明#2016#时,目标受到印记伤害提升。",
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"Potential.510711.2": "缇莉娅附加##光系印记:光明#2016#时,目标受到印记伤害提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
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"Potential.510712.1": "缇莉娅对精英和首领造成伤害时,提升全队&Param3&。",
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"Potential.510712.2": "缇莉娅对精英和首领造成伤害时,全队&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,该效果每10秒最多触发1次。",
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"Potential.510713.1": "缇莉娅当前生命较低时,提升防御。",
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"Potential.510713.2": "缇莉娅当前生命低于&Param1&时,使自身防御提升<color=#ec6d21>&Param2&</color>点。",
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"Potential.510721.1": "「圣光之盾」命中目标时,生成光系结界,范围内目标受到光系伤害提升,并被附加##光明#2016#。",
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"Potential.510721.2": "「圣光之盾」命中目标时,生成光系结界,持续8秒,最多生成4个。\u000b结界内目标受到光系伤害提升<color=#0abec5>&Param2&</color>,并被附加##光系印记:光明#2016#。",
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"Potential.510722.1": "援护技「&Param1&」造成伤害时,缩短援护技时间冷却。",
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"Potential.510722.2": "「圣光之盾」造成伤害时援护技冷却时间缩短<color=#0abec5>&Param2&</color>秒,每次援护技最多触发&Param3&次。",
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"Potential.510723.1": "「圣光之盾」会飞向主控角色并造成范围伤害,同时使附近目标受到技能伤害提升。",
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"Potential.510723.2": "「圣光之盾」会飞向主控角色后再弹射。\u000b「圣光之盾」命中主控角色时,造成缇莉娅攻击力<color=#0abec5>&Param2&</color>的范围光系技能伤害,并使附近目标受到技能伤害提升<color=#0abec5>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。",
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"Potential.510724.1": "掷出「圣光之盾」的数量提升。",
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"Potential.510724.2": "援护技「&Param1&」对最多<color=#0abec5>5</color>个目标同时掷出「圣光之盾」。",
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"Potential.510725.1": "「圣光之盾」命中免疫眩晕的目标时,造成范围伤害,并使其受到光系伤害提升。",
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"Potential.510725.2": "「圣光之盾」命中免疫眩晕的目标时,造成攻击力<color=#ec6d21>&Param2&</color>的范围光系技能伤害,并使其受到光系伤害提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
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"Potential.510726.1": "缇莉娅附加##光系印记:光明#2016#时,使目标受到印记伤害提升。",
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"Potential.510726.2": "缇莉娅附加##光系印记:光明#2016#时,使目标受到印记伤害提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
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"Potential.510727.1": "任意角色触发光系印记时,提升全队&Param4&,同时缇莉娅获得能量。",
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"Potential.510727.2": "任意角色触发光系印记时,全队&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,同时缇莉娅获得&Param3&点能量。",
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"Potential.510728.1": "「圣光之盾」命中主控角色时,提升&Param4&。",
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"Potential.510728.2": "「圣光之盾」命中主控角色时,使其&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
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"Potential.510729.1": "「圣光之盾」弹射时,提升全队&Param5&。",
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"Potential.510729.2": "「圣光之盾」弹射时,全队&Param5&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
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"Potential.510730.1": "「圣光之盾」对当前生命较低的目标额外造成范围伤害,并使其受到技能伤害提升。",
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"Potential.510730.2": "「圣光之盾」对当前生命低于<color=#ec6d21>&Param2&</color>的目标额外造成攻击力&Param3&的范围光系技能伤害,并使其受到技能伤害提升&Param4&,持续&Param5&秒,可叠加&Param6&层。\u000b该效果每&Param8&秒最多触发1次。",
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"Potential.510731.1": "缇莉娅入场时提升主控角色&Param2&。",
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"Potential.510731.2": "缇莉娅入场时,主控角色&Param2&提升<color=#ec6d21>&Param1&</color>,持续&Param3&秒。",
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"Potential.510732.1": "提升缇莉娅&Param2&。",
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"Potential.510732.2": "缇莉娅的&Param2&提升<color=#ec6d21>&Param1&</color>。",
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"Potential.510733.1": "提升主控角色防御。",
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"Potential.510733.2": "主控角色防御提升<color=#ec6d21>&Param1&</color>。",
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"Potential.510741.1": "绝招伤害提升,并对目标附加眩晕。",
|
||
"Potential.510741.2": "绝招「&Param1&」造成的绝招伤害提升<color=#ec6d21>&Param2&</color>,并对目标附加眩晕&Param3&秒。",
|
||
"Potential.510742.1": "绝招造成伤害时主控角色获得护盾。",
|
||
"Potential.510742.2": "绝招「&Param1&」造成伤害时,主控角色获得缇莉娅最大生命<color=#ec6d21>&Param2&</color>的护盾,持续&Param3&秒。",
|
||
"Potential.510743.1": "施放绝招时,提升全队&Param4&。",
|
||
"Potential.510743.2": "施放绝招「&Param1&」时,全队&Param4&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.510801.1": "主控技变为单次装填。施放后,下次射击造成额外伤害。",
|
||
"Potential.510801.2": "主控技「破魔之霰」变为<color=#0abec5>单次</color>装填。施放后,下次射击会发射更多弹丸,同时额外造成攻击力<color=#0abec5>&Param1&</color>的范围火系技能伤害。",
|
||
"Potential.510802.1": "「火焰霰弹」造成伤害时,对目标附加燃烧。",
|
||
"Potential.510802.2": "「火焰霰弹」造成伤害时,对目标附加燃烧:每秒对目标造成一次伤害,持续&Param3&秒,总共造成攻击力<color=#0abec5>&Param2&</color>的火系技能伤害。",
|
||
"Potential.510803.1": "提升主控技使用次数。装填有概率获得额外「火焰霰弹」。",
|
||
"Potential.510803.2": "主控技「破魔之霰」的使用次数提升至<color=#0abec5>5</color>次。施放主控技时,<color=#0abec5>&Param1&</color>概率获得<color=#0abec5>2</color>发「火焰霰弹」。",
|
||
"Potential.510804.1": "发射「火焰霰弹」时有概率不消耗弹药。",
|
||
"Potential.510804.2": "发射「火焰霰弹」时,有<color=#0abec5>25%</color>概率不消耗弹药。",
|
||
"Potential.510805.1": "「火焰霰弹」的弹丸造成伤害逐次提升。",
|
||
"Potential.510805.2": "「火焰霰弹」的弹丸命中目标时,本次射击造成的技能伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.510806.1": "施放主控技后提升下次射击伤害。",
|
||
"Potential.510806.2": "施放主控技「破魔之霰」后,下次射击造成的技能伤害提升<color=#ec6d21>&Param1&</color>。\u000b该效果每4秒最多触发1次。",
|
||
"Potential.510807.1": "卡西米拉累计暴击多次时,提升&Param2&。",
|
||
"Potential.510807.2": "卡西米拉累计暴击10次时,&Param2&提升<color=#ec6d21>&Param1&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.510808.1": "「火焰霰弹」命中时,目标&Param4&提升。",
|
||
"Potential.510808.2": "「火焰霰弹」命中时,使目标&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.510809.1": "发射「火焰霰弹」时提升&Param4&。",
|
||
"Potential.510809.2": "发射「火焰霰弹」时,&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.510810.1": "提升「火焰霰弹」的伤害。累计发射数次「火焰霰弹」,缩短主控技冷却。",
|
||
"Potential.510810.2": "「火焰霰弹」造成的技能伤害提升<color=#ec6d21>&Param1&</color>。每发射6发「火焰霰弹」,主控技「破魔之霰」的冷却缩短&Param2&秒。",
|
||
"Potential.510811.1": "卡西米拉当前生命高于&Param1&时,提升&Param3&。",
|
||
"Potential.510811.2": "卡西米拉当前生命高于&Param1&时,&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.510812.1": "卡西米拉攻击近距离目标时,提升&Param2&。",
|
||
"Potential.510812.2": "当卡西米拉攻击近距离的目标时,&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.510813.1": "绝招可触发##火系印记:圣焰#2013#,产生「超燃」。触发时提升&Param4&。",
|
||
"Potential.510813.2": "绝招「横扫万魔」可触发##火系印记:圣焰#2013#,产生「超燃」:造成攻击力&Param5&的范围火系印记伤害。触发时&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.510821.1": "援护技轰炸后留下火坑,造成持续伤害。",
|
||
"Potential.510821.2": "援护技「外科手术」轰炸后留下火坑,每<color=#0abec5>0.5</color>秒造成攻击力<color=#0abec5>&Param1&</color>的范围火系技能伤害,持续8秒,可附加##火系印记:圣焰#2013#。",
|
||
"Potential.510822.1": "提升援护技轰炸次数和伤害。",
|
||
"Potential.510822.2": "援护技「外科手术」轰炸次数提升至<color=#0abec5>5</color>次,造成的技能伤害提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.510823.1": "提升技能伤害,可眩晕目标。",
|
||
"Potential.510823.2": "援护技「外科手术」可<color=#0abec5>眩晕</color>目标,持续&Param1&秒。\u000b技能伤害提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.510824.1": "提升技能伤害和轰炸精度。",
|
||
"Potential.510824.2": "提升援护技「外科手术」轰炸精度,造成的技能伤害提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.510825.1": "目标被消灭时,如果附带卡西米拉附加的##火系印记:圣焰#2013#,造成范围伤害。",
|
||
"Potential.510825.2": "目标被消灭时,如果附带卡西米拉附加的##火系印记:圣焰#2013#,造成攻击力<color=#ec6d21>&Param1&</color>的范围火系技能伤害,并附加##火系印记:圣焰#2013#,该效果每0.5秒最多触发1次。",
|
||
"Potential.510826.1": "援护技命中时,降低目标移动速度,其&Param3&提升。",
|
||
"Potential.510826.2": "援护技「外科手术」命中时,目标移动速度降低&Param1&,并且&Param3&提升<color=#ec6d21>&Param2&</color>,持续&Param4&秒。",
|
||
"Potential.510827.1": "施放援护技时,提升全队对眩晕目标造成的技能伤害。",
|
||
"Potential.510827.2": "施放援护技「外科手术」时,全队对眩晕目标造成的技能伤害提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.510828.1": "施放援护技后有概率清除冷却时间。\u000b提升卡西米拉技能伤害。",
|
||
"Potential.510828.2": "施放援护技「外科手术」后&Param2&概率清除冷却时间。\u000b卡西米拉的技能伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.510829.1": "施放援护技时有概率再次自动施放。\u000b提升卡西米拉技能伤害。",
|
||
"Potential.510829.2": "施放援护技「外科手术」时&Param2&概率轰炸2轮。\u000b卡西米拉的技能伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.510830.1": "提升援护技对晕眩目标造成伤害。",
|
||
"Potential.510830.2": "援护技「外科手术」对晕眩目标造成的技能伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.510831.1": "绝招可附加##火系印记:圣焰#2013#。\u000b提升卡西米拉&Param3&。",
|
||
"Potential.510831.2": "绝招「横扫万魔」可附加##火系印记:圣焰#2013#。\u000b卡西米拉的&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.510832.1": "提升卡西米拉&Param2&。",
|
||
"Potential.510832.2": "卡西米拉的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.510833.1": "提升火系角色&Param2&。",
|
||
"Potential.510833.2": "队伍中所有火系角色的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.510841.1": "绝招命中的目标&Param4&提升。",
|
||
"Potential.510841.2": "绝招「横扫万魔」命中时,目标&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.510842.1": "提升绝招最后一发的伤害。",
|
||
"Potential.510842.2": "绝招「横扫万魔」最后一发造成的绝招伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.510843.1": "绝招消灭目标时,提升卡西米拉&Param4&。",
|
||
"Potential.510843.2": "绝招「横扫万魔」消灭目标,卡西米拉的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.511001.1": "主控技造成额外伤害。",
|
||
"Potential.511001.2": "施放主控技「淑影漫舞」时,翡冷翠可额外造成攻击力<color=#0abec5>&Param1&x3</color>的范围暗系技能伤害。",
|
||
"Potential.511002.1": "翡冷翠施放主控技累计造成一定伤害次数时产生领域,持续造成范围伤害并提升翡冷翠&Param3&。",
|
||
"Potential.511002.2": "翡冷翠施放主控技「淑影漫舞」累计造成<color=#0abec5>6</color>次伤害时产生领域,持续&Param1&秒。领域持续期间,每0.5秒造成攻击力<color=#0abec5>&Param2&</color>范围暗系技能伤害,并使翡冷翠的&Param3&提升<color=#0abec5>&Param4&</color>。领域的伤害可触发##暗系印记#1019#。",
|
||
"Potential.511003.1": "翡冷翠自动产生##暗影分身#4002#。施放主控技召唤##暗影分身#4002#数量增加",
|
||
"Potential.511003.2": "翡冷翠每<color=#0abec5>5</color>秒产生<color=#0abec5>1</color>个##暗影分身#4002#。\u000b施放主控技「淑影漫舞」时,召唤##暗影分身#4002#数量增加<color=#0abec5>&Param1&</color>个。",
|
||
"Potential.511004.1": "翡冷翠的##暗影分身#4002#消失时自爆造成范围伤害。队伍中其他暗系角色提升翡冷翠##暗影分身#4002#的数量上限。",
|
||
"Potential.511004.2": "翡冷翠的##暗影分身#4002#消失时自爆,造成攻击力<color=#0abec5>&Param1&</color>范围暗系仆从伤害。\u000b队伍中每1名其他暗系角色,使翡冷翠的##暗影分身#4002#的数量上限增加<color=#0abec5>&Param2&</color>个。",
|
||
"Potential.511005.1": "翡冷翠造成技能伤害时,有概率造成额外伤害。",
|
||
"Potential.511005.2": "翡冷翠造成技能伤害时,&Param2&概率额外造成攻击力<color=#ec6d21>&Param1&</color>暗系技能伤害,对附带##暗灼#2028#的目标,概率提升至&Param3&。该效果每秒最多触发&Param4&次。",
|
||
"Potential.511006.1": "翡冷翠触发##暗系印记#1019#时,提升&Param1&。",
|
||
"Potential.511006.2": "翡冷翠触发##暗系印记#1019#时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.511007.1": "翡冷翠普攻造成伤害时,提升&Param1&。施放主控技后该效果提前结束。",
|
||
"Potential.511007.2": "翡冷翠普攻造成伤害时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加<color=#ec6d21>&Param4&</color>层。施放主控技「淑影漫舞」后,该效果提前结束。",
|
||
"Potential.511008.1": "提升##暗影分身#4002#的数量上限和&Param2&。",
|
||
"Potential.511008.2": "##暗影分身#4002#的数量上限增加&Param1&个,&Param2&提升<color=#ec6d21>&Param3&</color>。",
|
||
"Potential.511009.1": "##暗影分身#4002#存在时间延长,提升&Param2&。",
|
||
"Potential.511009.2": "##暗影分身#4002#的存在时间延长<color=#ec6d21>&Param1&</color>秒,&Param2&提升<color=#ec6d21>&Param3&</color>。",
|
||
"Potential.511010.1": "施放主控技后,下次普攻直接施放最后一段。提升##暗影分身#4002#&Param1&。",
|
||
"Potential.511010.2": "施放主控技「淑影漫舞」后,下次普攻直接施放最后一段。\u000b##暗影分身#4002#的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511011.1": "队伍中每名暗系角色提升翡冷翠&Param1&。",
|
||
"Potential.511011.2": "队伍中每存在1名暗系角色,翡冷翠的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511012.1": "翡冷翠闪避可穿越地形。提升##暗影分身#4002#伤害。",
|
||
"Potential.511012.2": "翡冷翠闪避可穿越地形。\u000b##暗影分身#4002#的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511013.1": "翡冷翠闪避次数提升。闪避时,提升&Param3&。",
|
||
"Potential.511013.2": "翡冷翠闪避次数提升1次。\u000b闪避时,翡冷翠&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.511021.1": "手杖插地一段时间,持续造成伤害。",
|
||
"Potential.511021.2": "手杖插地,持续6秒,每秒造成攻击力<color=#0abec5>&Param1&</color>范围暗系技能伤害。",
|
||
"Potential.511022.1": "手杖消失时产生爆炸,造成范围伤害",
|
||
"Potential.511022.2": "手杖消失时产生爆炸,造成攻击力<color=#0abec5>&Param1&</color>范围暗系技能伤害。",
|
||
"Potential.511023.1": "提升援护技召唤##暗影分身#4002#的数量和数量上限。",
|
||
"Potential.511023.2": "援护技「权倾朝夜」召唤##暗影分身#4002#的数量增加<color=#0abec5>2</color>个,数量上限增加<color=#0abec5>&Param1&</color>个。",
|
||
"Potential.511024.1": "延长援护技召唤##暗影分身#4002#的持续时间。",
|
||
"Potential.511024.2": "援护技「权倾朝夜」召唤##暗影分身#4002#的持续时间延长<color=#0abec5>5</color>秒。",
|
||
"Potential.511025.1": "手杖伤害触发##暗系印记#1019#时,缩短援护技冷却时间。提升手杖的伤害。",
|
||
"Potential.511025.2": "手杖伤害触发##暗系印记#1019#时,援护技「权倾朝夜」冷却时间缩短&Param3&秒,每次技能最多触发&Param4&次。\u000b手杖造成的伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511026.1": "提升手杖对附带##暗灼#2028#目标造成的暗系伤害。",
|
||
"Potential.511026.2": "手杖对附带##暗灼#2028#目标造成的暗系伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511027.1": "手杖造成伤害时,提升翡冷翠&Param3&。",
|
||
"Potential.511027.2": "手杖造成伤害时,翡冷翠&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param4&层。",
|
||
"Potential.511028.1": "提升##暗影分身#4002#&Param3&,缩短冲刺攻击的触发间隔。",
|
||
"Potential.511028.2": "##暗影分身#4002#的&Param3&提升<color=#ec6d21>&Param2&</color>,冲刺攻击的触发间隔缩短<color=#ec6d21>&Param1&%</color>",
|
||
"Potential.511029.1": "##暗影分身#4002#消失时产生自爆造成范围伤害。",
|
||
"Potential.511029.2": "##暗影分身#4002#消失时产生自爆,造成攻击力<color=#ec6d21>&Param1&</color>范围暗系仆从伤害。",
|
||
"Potential.511030.1": "##暗影分身#4002#造成伤害时,提升全场##暗影分身#4002#&Param3&。",
|
||
"Potential.511030.2": "##暗影分身#4002#造成伤害时,全场##暗影分身#4002#的&Param3&提升<color=#ec6d21>&Param1&</color>,可叠加&Param4&层。",
|
||
"Potential.511031.1": "提升##暗影分身#4002#的伤害。",
|
||
"Potential.511031.2": "##暗影分身#4002#的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511032.1": "翡冷翠提升&Param2&。",
|
||
"Potential.511032.2": "翡冷翠的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511033.1": "提升全队暗系角色&Param2&。",
|
||
"Potential.511033.2": "全队暗系角色的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511041.1": "施放绝招时,每名##暗影分身#4002#提升翡冷翠绝招伤害。",
|
||
"Potential.511041.2": "施放绝招「亲临指点」时吸收所有##暗影分身#4002#,每吸收1名##暗影分身#4002#,本次绝招伤害提升<color=#ec6d21>&Param1&</color>,最多提升&Param2&层。",
|
||
"Potential.511042.1": "翡冷翠造成伤害时,提升&Param1&。",
|
||
"Potential.511042.2": "翡冷翠造成伤害时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.511043.1": "翡冷翠触发##暗系印记#1019#时,提升&Param1&。",
|
||
"Potential.511043.2": "翡冷翠触发##暗系印记#1019#时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。施放绝招「亲临指点」后,该效果提前结束。",
|
||
"Potential.511101.1": "鸢尾普攻命中目标时,提升下次主控技的伤害。叠加至上限后,强化下次主控技。",
|
||
"Potential.511101.2": "鸢尾普攻命中目标时,下次技能造成的技能伤害提升<color=#0abec5>&Param1&</color>,可叠加&Param2&层。\u000b叠加至&Param2&层后,下次主控技变为「&Param4&」,造成攻击力<color=#0abec5>&Param3&</color>的范围水系技能伤害。",
|
||
"Potential.511102.1": "主控技命中目标时额外造成范围伤害。",
|
||
"Potential.511102.2": "主控技「&Param10&」命中目标时,额外造成攻击力<color=#0abec5>&Param1&</color>的范围水系技能伤害。\u000b「&Param4&」命中目标时,额外造成攻击力<color=#0abec5>&Param2&</color>的范围水系技能伤害,并##冰冻#1002#目标,持续&Param3&秒。\u000b该效果每12秒最多触发1次。",
|
||
"Potential.511103.1": "施放主控技有概率激活「霜华」:持续攻击目标。",
|
||
"Potential.511103.2": "施放主控技「&Param10&」后,<color=#0abec5>&Param1&</color>概率激活二段主控技「&Param3&」:发射大量寒冰箭,造成攻击力<color=#0abec5>&Param2&</color>的水系技能伤害,持续5秒。",
|
||
"Potential.511104.1": "主控技触发印记时,标记目标,持续造成额外伤害。",
|
||
"Potential.511104.2": "主控技「&Param10&」触发##水系印记:水流#2008#时,标记目标,每0.5秒对其造成攻击力<color=#0abec5>&Param1&</color>的水系技能伤害,持续2秒。",
|
||
"Potential.511105.1": "提升「霜箭」的伤害,并使其可穿透目标。",
|
||
"Potential.511105.2": "「霜箭」可穿透目标,造成的普攻伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511106.1": "提升「霜箭」的伤害和数量。",
|
||
"Potential.511106.2": "使鸢尾普攻第三段发射的「霜箭」数量翻倍,造成的普攻伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511107.1": "每隔一段时间提升鸢尾下次主控技的伤害。",
|
||
"Potential.511107.2": "鸢尾每间隔&Param1&秒,下次主控技造成的技能伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511108.1": "鸢尾主控技暴击时,造成额外伤害。",
|
||
"Potential.511108.2": "鸢尾主控技暴击时,额外造成攻击力<color=#ec6d21>&Param1&</color>的水系技能伤害。",
|
||
"Potential.511109.1": "鸢尾主控技持续期间提升攻击力并霸体。",
|
||
"Potential.511109.2": "鸢尾主控技持续期间获得霸体,同时攻击力提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511110.1": "将目标附带的##寒冷#1027#转化为##冰冻#1002#时,提升&Param5&,缩短主控技冷却。",
|
||
"Potential.511110.2": "将目标附带的##寒冷#1027#转化为##冰冻#1002#时,主控技「&Param4&」冷却时间缩短&Param1&秒,自身&Param5&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。该效果每12秒最多触发1次。",
|
||
"Potential.511111.1": "鸢尾受到近战攻击时,对附近目标造成伤害并附加##冰冻#1002#。",
|
||
"Potential.511111.2": "鸢尾受到近战攻击时,造成攻击力<color=#ec6d21>&Param1&</color>的范围水系技能伤害,并##冰冻#1002#目标,持续&Param2&秒。该效果每&Param3&秒最多触发1次。",
|
||
"Potential.511112.1": "鸢尾提升挥舞书包的伤害,有概率击晕目标。",
|
||
"Potential.511112.2": "鸢尾挥舞书包造成的普攻伤害提升<color=#ec6d21>&Param1&</color>,&Param2&概率击晕目标,持续&Param3&秒。",
|
||
"Potential.511113.1": "绝招可触发##水流印记#2022#,并附加##寒冷#1027#。触发时提升攻击力。",
|
||
"Potential.511113.2": "绝招「&Param10&」可触发##水系印记:水流#2008#,造成攻击力&Param1&的范围水系印记伤害,并附加##寒冷#1027#。触发时攻击力提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511121.1": "提升「冰柱阵列」的伤害范围和造成的伤害。",
|
||
"Potential.511121.2": "「冰柱阵列」的伤害范围提升<color=#0abec5>50%</color>,造成的技能伤害提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.511122.1": "「冰柱阵列」可牵引目标,提升其造成的伤害。",
|
||
"Potential.511122.2": "「冰柱阵列」可持续<color=#0abec5>牵引</color>范围内的目标,造成的技能伤害提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.511123.1": "「冰柱阵列」生成时造成额外伤害并眩晕目标。",
|
||
"Potential.511123.2": "「冰柱阵列」生成时,额外造成攻击力<color=#0abec5>&Param1&</color>的范围水系技能伤害,并眩晕目标,持续&Param2&秒。",
|
||
"Potential.511124.1": "「冰柱阵列」结束时造成额外伤害并击飞目标。",
|
||
"Potential.511124.2": "「冰柱阵列」结束时,额外造成攻击力<color=#0abec5>&Param1&</color>的范围水系技能伤害,并击飞目标。",
|
||
"Potential.511125.1": "提升「冰柱阵列」造成的伤害,并缩短伤害间隔。",
|
||
"Potential.511125.2": "「冰柱阵列」的伤害间隔缩短50%,造成的技能伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511126.1": "提升「冰柱阵列」的持续时间和造成的伤害。",
|
||
"Potential.511126.2": "「冰柱阵列」的持续时间提升50%,造成的技能伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511127.1": "援护技命中附带##寒冷#1027#的目标时,提升主控角色&Param4&。",
|
||
"Potential.511127.2": "援护技「&Param10&」命中附带##寒冷#1027#的目标时,主控角色的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.511128.1": "施放援护技时,如果范围存在少量目标,使其受到水系伤害提升。",
|
||
"Potential.511128.2": "施放援护技「&Param10&」时,如果范围内目标数小于3个,目标受到水系伤害提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.511129.1": "援护技持续期间,伤害范围内每有目标被消灭时,造成额外范围伤害,并##冰冻#1002#目标。",
|
||
"Potential.511129.2": "援护技「&Param10&」持续期间,伤害范围内每有目标被消灭时,造成攻击力<color=#ec6d21>&Param1&</color>的范围水系技能伤害,并##冰冻#1002#目标,持续3秒。",
|
||
"Potential.511130.1": "援护技持续期间,提升伤害范围内友方的攻击力。",
|
||
"Potential.511130.2": "援护技「&Param10&」持续期间,伤害范围内友方攻击力提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511131.1": "提升鸢尾技能伤害。",
|
||
"Potential.511131.2": "鸢尾的技能伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511132.1": "提升绝招伤害,可附加##水流印记#2008#。",
|
||
"Potential.511132.2": "绝招「&Param10&」造成的绝招伤害提升<color=#ec6d21>&Param1&</color>,可附加##水流印记#2008#。",
|
||
"Potential.511133.1": "首次施放援护技时,提升全队的&Param4&。",
|
||
"Potential.511133.2": "首次施放援护技「&Param10&」时,全队&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.511141.1": "绝招持续期间,每秒对范围内的随机目标造成额外伤害。",
|
||
"Potential.511141.2": "绝招「&Param10&」持续期间,每秒对范围内的1个随机目标额外造成攻击力<color=#ec6d21>&Param1&</color>的水系绝招伤害。",
|
||
"Potential.511142.1": "绝招持续期间,每有目标被消灭,提升&Param2&。",
|
||
"Potential.511142.2": "绝招「&Param10&」持续期间,每有目标被消灭,&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511143.1": "鸢尾绝招伤害范围内,提升自身和友方角色的&Param2&。",
|
||
"Potential.511143.2": "鸢尾绝招伤害范围内,自身和友方角色的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511201.1": "增加二段主控技「升龙斩」。",
|
||
"Potential.511201.2": "增加二段主控技「升龙斩」,造成攻击力<color=#0abec5>&Param1&x3</color>,<color=#0abec5>&Param2&</color>的风系技能伤害。",
|
||
"Potential.511202.1": "提升尘沙&Param3&。施放主控技后自动施放「回旋斩」。",
|
||
"Potential.511202.2": "尘沙&Param3&提升<color=#0abec5>&Param2&</color>。\u000b施放主控技「迅风闪」或「升龙斩」后,自动施放「回旋斩」,造成攻击力<color=#0abec5>&Param1&x4</color>的风系技能伤害。",
|
||
"Potential.511203.1": "尘沙普攻造成伤害时,有概率产生##多重剑气#1054#。",
|
||
"Potential.511203.2": "尘沙普攻造成伤害时,有30%概率产生##多重剑气#1054#,造成攻击力<color=#0abec5>&Param1&x5</color>的风系普攻伤害,同时获得&Param2&点能量。该效果每秒最多触发1次。",
|
||
"Potential.511204.1": "施放主控技时,普攻变为剑气攻击,持续一段时间。",
|
||
"Potential.511204.2": "施放主控技「迅风闪」时,普攻变为剑气攻击,持续6秒,每次造成攻击力<color=#0abec5>&Param1&</color>风系普攻伤害。",
|
||
"Potential.511205.1": "尘沙施放普攻最后一段和「回旋斩」额外施放剑气。",
|
||
"Potential.511205.2": "尘沙施放普攻最后一段和「回旋斩」时,额外施放数道剑气。\n每道造成攻击力<color=#ec6d21>&Param1&</color>的风系技能伤害。",
|
||
"Potential.511206.1": "技能额外施放剑气。",
|
||
"Potential.511206.2": "施放主控技「迅风闪」和「升龙斩」时,额外施放数道剑气。\n每道剑气造成攻击力<color=#ec6d21>&Param1&</color>风系技能伤害。",
|
||
"Potential.511207.1": "主控技命中目标时提升&Param2&。",
|
||
"Potential.511207.2": "主控技「迅风闪」命中目标时,&Param2&提升<color=#ec6d21>&Param1&</color>,持续&Param3&秒。",
|
||
"Potential.511208.1": "施放主控技后,普攻时提升攻速。",
|
||
"Potential.511208.2": "施放主控技「迅风闪」或「升龙斩」后7秒内,尘沙每次普攻时&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511209.1": "尘沙普攻造成伤害时,提升绝招伤害。",
|
||
"Potential.511209.2": "尘沙普攻造成伤害时,尘沙的绝招伤害提升<color=#ec6d21>&Param1&</color>,可叠加10层。施放绝招后清空该效果。",
|
||
"Potential.511210.1": "尘沙对同一目标造成伤害时,提升对其造成的&Param4&。",
|
||
"Potential.511210.2": "尘沙每次对同一目标造成伤害时,对其造成的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.511211.1": "尘沙造成伤害时,削减目标韧性。",
|
||
"Potential.511211.2": "尘沙造成伤害时,削减目标韧性<color=#ec6d21>&Param1&</color>,该效果每10秒最多触发1次。",
|
||
"Potential.511212.1": "提升尘沙闪避次数和对近距离目标的&Param2&。",
|
||
"Potential.511212.2": "尘沙的闪避次数提升1次。\u000b对近距离的目标造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511213.1": "尘沙的闪避可穿越地形,提升对中远距离目标的&Param2&。",
|
||
"Potential.511213.2": "尘沙的闪避可穿越地形。\u000b对中远距离目标造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511221.1": "大剑气发射次数增加。",
|
||
"Potential.511221.2": "大剑气发射次数增加<color=#0abec5>1</color>次。",
|
||
"Potential.511222.1": "大剑气变为十字大剑气。",
|
||
"Potential.511222.2": "大剑气变为十字大剑气,额外造成攻击力<color=#0abec5>&Param1&</color>的风系技能伤害。",
|
||
"Potential.511223.1": "小剑气首次造成伤害时发生分裂。",
|
||
"Potential.511223.2": "小剑气首次造成伤害时,分裂为<color=#0abec5>3</color>枚次级小剑气,每枚造成攻击力<color=#0abec5>&Param1&</color>的风系技能伤害。",
|
||
"Potential.511224.1": "小剑气施放次数增加。",
|
||
"Potential.511224.2": "小剑气施放次数增加<color=#0abec5>4</color>次。",
|
||
"Potential.511225.1": "提升大剑气对附带##风系印记:风息#2017#的目标造成的&Param2&。",
|
||
"Potential.511225.2": "大剑气对附带##风系印记:风息#2017#的目标造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511226.1": "提升大剑气攻击范围和造成的&Param2&。",
|
||
"Potential.511226.2": "大剑气的伤害范围增加、造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511227.1": "提升大剑气造成的&Param2&,并降低目标移速。",
|
||
"Potential.511227.2": "大剑气可降低目标少量移速,造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511228.1": "小剑气可触发##风系印记:风息#2017#,提升造成的&Param2&。",
|
||
"Potential.511228.2": "小剑气可触发##风系印记:风息#2017#,造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511229.1": "提升援护技造成的&Param2&,加快小剑气施放。",
|
||
"Potential.511229.2": "援护技「驰风击」造成的&Param2&提升<color=#ec6d21>&Param1&</color>。\u000b小剑气施放加快。",
|
||
"Potential.511230.1": "尘沙提升&Param3&。援护技消灭目标时,缩短冷却。",
|
||
"Potential.511230.2": "尘沙&Param3&提升<color=#ec6d21>&Param2&</color>。\u000b援护技「驰风击」消灭目标时,冷却时间缩短<color=#ec6d21>&Param1&</color>秒。",
|
||
"Potential.511231.1": "尘沙触发##风系印记:风息#2017#时,提升尘沙&Param1&。",
|
||
"Potential.511231.2": "尘沙触发##风系印记:风息#2017#时,尘沙&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.511232.1": "援护技对精英及以上目标提升造成的&Param2&。",
|
||
"Potential.511232.2": "援护技「驰风击」对精英及以上目标造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511233.1": "尘沙触发##风系印记:风息#2017#时,随机援护角色获得能量。",
|
||
"Potential.511233.2": "尘沙触发##风系印记:风息#2017#时,随机援护角色获得<color=#ec6d21>&Param1&</color>点能量,该效果每7秒最多触发1次。",
|
||
"Potential.511241.1": "绝招消灭目标时,获得能量。",
|
||
"Potential.511241.2": "绝招「裂空断破斩」消灭目标获得<color=#ec6d21>&Param1&</color>点能量,每次绝招最多触发5次。",
|
||
"Potential.511242.1": "施放绝招时,全队提升&Param3&。",
|
||
"Potential.511242.2": "施放绝招「裂空断破斩」时,全队&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.511243.1": "绝招造成伤害时,提升尘沙&Param1&。",
|
||
"Potential.511243.2": "绝招「裂空断破斩」造成伤害时,尘沙&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511301.1": "「一式」攻击次数提升,且对精英及以上目标造成伤害时,提升&Param4&。",
|
||
"Potential.511301.2": "「一式」攻击次数提升<color=#0abec5>6</color>次,对精英及以上目标造成伤害时,&Param4&提升<color=#0abec5>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。该效果在施放「二式」时清除。",
|
||
"Potential.511302.1": "技能变为发射水刃,对精英及以上目标造成的&Param4&提升。",
|
||
"Potential.511302.2": "主控技「转云推波」变为发射水刃,造成攻击力<color=#0abec5>&Param1&</color>、<color=#0abec5>&Param2&</color>的水系技能伤害,同时对精英及以上目标造成的&Param4&提升<color=#0abec5>&Param3&</color>。",
|
||
"Potential.511303.1": "提升主控技伤害范围。提升「二式」的&Param5&。「一式」对不同目标造成伤害时,提升&Param1&。",
|
||
"Potential.511303.2": "主控技「转云推波」<color=#0abec5>伤害范围</color>提升。\u000b「二式」的&Param5&提升<color=#0abec5>&Param6&</color>。\u000b「一式」每对1个不同目标造成伤害时,&Param1&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511304.1": "技能期间,根据旋转圈数生成水波纹,造成伤害,可触发##水系印记:水流#2008#。",
|
||
"Potential.511304.2": "主控技「转云推波」持续期间,每旋转<color=#0abec5>2</color>圈,生成水波纹,造成攻击力<color=#0abec5>&Param1&</color>的水系技能伤害。\u000b水波纹可触发##水系印记:水流#2008#。",
|
||
"Potential.511305.1": "「一式」持续期间获得霸体,受到攻击时,提升&Param4&。",
|
||
"Potential.511305.2": "「一式」持续期间获得霸体,受到攻击时,&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.511306.1": "激活「二式」后不施放,缩短技能冷却时间,提升下次「一式」的&Param3&。",
|
||
"Potential.511306.2": "激活「二式」后不施放,可使技能冷却时间缩短<color=#ec6d21>&Param1&</color>秒,下次「一式」的&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511307.1": "「二式」对##寒冷#1027#或##冰冻#1002#目标造成的&Param10&提升,目标生命越低伤害越高。",
|
||
"Potential.511307.2": "「二式」对##寒冷#1027#或##冰冻#1002#目标造成的&Param10&提升<color=#ec6d21>&Param1&</color>,目标生命越低伤害越高,最多提升<color=#ec6d21>&Param9&</color>。",
|
||
"Potential.511308.1": "「二式」消灭##冰冻#1002#目标时,可再次施放,同时提升&Param1&。",
|
||
"Potential.511308.2": "「二式」消灭##冰冻#1002#目标时,可再次施放,同时&Param1&提升&Param2&,持续&Param3&秒,可叠加<color=#ec6d21>&Param4&</color>层。\u000b单次技能期间,最多再次施放<color=#ec6d21>&Param5&</color>次。",
|
||
"Potential.511309.1": "师渺造成伤害时,生成水波纹,可触发##水系印记:水流#2008#。",
|
||
"Potential.511309.2": "师渺造成伤害时,有15%概率生成水波纹,造成攻击力<color=#ec6d21>&Param1&</color>的水系技能伤害,该效果每5秒最多触发1次。\u000b水波纹可触发##水系印记:水流#2008#。",
|
||
"Potential.511310.1": "师渺施放技能或闪避时,生成多个小水坑。",
|
||
"Potential.511310.2": "师渺施放技能或闪避时,生成多个小水坑,每秒造成攻击力<color=#ec6d21>&Param1&</color>的水系技能伤害,持续10秒。\u000b该效果每10秒可触发1次。",
|
||
"Potential.511311.1": "施放「二式」后,强化普攻。",
|
||
"Potential.511311.2": "施放「二式」后10秒内,普攻伤害范围提升,&Param2&提升<color=#ec6d21>&Param1&</color>,普攻最后一段变为二连击。",
|
||
"Potential.511312.1": "师渺普攻对附带##寒冷#1027#或##冰冻#1002#目标造成伤害时,提升&Param5&和&Param6&。",
|
||
"Potential.511312.2": "师渺普攻对附带##寒冷#1027#或##冰冻#1002#目标造成伤害时,&Param5&提升&Param1&,&Param6&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511313.1": "主控技对附带##寒冷#1027#的目标,造成额外效果。",
|
||
"Potential.511313.2": "主控技「转云推波」对附带##寒冷#1027#的目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b如果目标同时附带##破韧#1006#状态,则造成的&Param3&提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.511321.1": "提升援护技的水剑数量和&Param1&。",
|
||
"Potential.511321.2": "援护技「仗剑登瀑」水剑数量提升,师渺&Param1&提升<color=#0abec5>&Param2&</color>。\u000b每发射3发水剑,额外发射1发中型水剑,造成攻击力<color=#0abec5>&Param3&</color>的水系技能伤害。",
|
||
"Potential.511322.1": "援护技发射水剑时,有概率额外发射水弹丸,造成伤害,同时提升&Param5&。",
|
||
"Potential.511322.2": "援护技「仗剑登瀑」发射水剑时,会有50%概率额外发射水弹丸,造成攻击力<color=#0abec5>&Param1&</color>水系技能伤害,同时师渺的&Param5&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511323.1": "援护技中水剑的&Param1&提升。\u000b援护技「仗剑登瀑」发射大型水剑伤害,可穿透目标。",
|
||
"Potential.511323.2": "援护技「仗剑登瀑」变为每轮发射1发可穿透目标的大型水剑,造成攻击力<color=#0abec5>&Param3&</color>的水系技能伤害。\u000b所有水剑的&Param1&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.511324.1": "援护技持续期间,可跟随主控角色战斗,周期性提升水剑造成的&Param1&。",
|
||
"Potential.511324.2": "援护技「仗剑登瀑」持续期间,师渺可跟随主控角色,每1.5秒使下一发水剑造成的&Param1&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.511325.1": "援护技对精英及以上目标造成伤害时,提升师渺&Param4&。",
|
||
"Potential.511325.2": "援护技「仗剑登瀑」对精英及以上目标造成伤害时,师渺&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.511326.1": "援护技「仗剑登瀑」可附加减速,造成的&Param4&提升。",
|
||
"Potential.511326.2": "援护技「仗剑登瀑」可附加减速,且当附近以上效果的目标大于2个时,造成的&Param4&提升<color=#ec6d21>&Param5&</color>,持续&Param6&秒。",
|
||
"Potential.511327.1": "援护技造成伤害时,提升师渺&Param4&。",
|
||
"Potential.511327.2": "援护技「仗剑登瀑」造成伤害时,师渺&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.511328.1": "不移动时,逐渐提升师渺&Param4&。",
|
||
"Potential.511328.2": "不移动时,师渺每秒&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.511329.1": "师渺在场时,生成水波纹,可触发##水系印记:水流#2008#。",
|
||
"Potential.511329.2": "师渺在场时,生成水波纹,造成攻击力<color=#ec6d21>&Param1&</color>的范围水系技能伤害,该效果每5秒最多触发1次。\u000b水波纹可触发##水系印记:水流#2008#。",
|
||
"Potential.511330.1": "师渺消灭目标时,生成水波纹,可触发##水系印记:水流#2008#。",
|
||
"Potential.511330.2": "师渺消灭目标时,生成水波纹,造成攻击力<color=#ec6d21>&Param1&</color>的范围水系技能伤害,该效果每5秒最多触发1次。\u000b水波纹可触发##水系印记:水流#2008#。",
|
||
"Potential.511331.1": "援护技对附带##寒冷#1027#的目标,造成额外效果。",
|
||
"Potential.511331.2": "援护技「仗剑登瀑」对附带##寒冷#1027#的目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b如果目标同时附带##破韧#1006#状态,则造成的&Param3&提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.511332.1": "师渺消灭附带##水系印记:水流#2008#、##寒冷#1027#或##冰冻#1002#目标时,获得能量。",
|
||
"Potential.511332.2": "师渺消灭附带##水系印记:水流#2008#、##寒冷#1027#或##冰冻#1002#目标时,获得<color=#ec6d21>&Param1&</color>点能量,该效果每5秒最多触发3次。",
|
||
"Potential.511333.1": "师渺入场时,提升全队&Param3&。",
|
||
"Potential.511333.2": "师渺入场时,全队&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.511341.1": "提升绝招横扫的伤害范围。提升对附带##水系印记:水流#2008#、##寒冷#1027#或##冰冻#1002#目标造成的&Param2&。",
|
||
"Potential.511341.2": "绝招「御水诀」横扫的伤害范围提升,对附带##水系印记:水流#2008#、##寒冷#1027#或##冰冻#1002#目标造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511342.1": "绝招对##寒冷#1027#或##冰冻#1002#目标造成的&Param10&提升,目标生命越低伤害越高。",
|
||
"Potential.511342.2": "绝招「御水诀」对附带##寒冷#1027#或##冰冻#1002#目标造成的&Param10&提升<color=#ec6d21>&Param1&</color>,目标生命越低伤害越高,最多提升<color=#ec6d21>&Param9&</color>。",
|
||
"Potential.511343.1": "绝招「御水诀」生成多个小水坑,造成伤害。",
|
||
"Potential.511343.2": "绝招「御水诀」最后会生成3个小水坑,造成攻击力<color=#ec6d21>&Param1&</color>的水系绝招伤害。每消灭1个目标,小水坑数量提升1个,最多不超过10个。",
|
||
"Potential.511401.1": "「弹球炸弹」每次落地时,额外造成范围伤害。\u000b提升「弹球炸弹」造成的&Param2&。",
|
||
"Potential.511401.2": "「弹球炸弹」每次落地时,额外造成攻击力<color=#0abec5>&Param1&</color>的范围火系技能伤害。\u000b「弹球炸弹」造成的&Param2&提升<color=#0abec5>&Param3&</color>。",
|
||
"Potential.511402.1": "长按主控技时,猫眼投掷更多「弹球炸弹」。\u000b提升「弹球炸弹」造成的&Param2&。",
|
||
"Potential.511402.2": "长按主控技「&Param1&」时,猫眼额外投掷<color=#0abec5>2</color>枚「弹球炸弹」。\u000b「弹球炸弹」造成的&Param2&提升<color=#0abec5>&Param3&</color>。",
|
||
"Potential.511403.1": "「暗黑标记」的伤害间隔缩短。\u000b提升猫眼对附带「暗黑标记」的目标造成的&Param1&。",
|
||
"Potential.511403.2": "「暗黑标记」的伤害间隔缩短<color=#0abec5>50%</color>。\u000b猫眼对附带「暗黑标记」的目标造成的&Param1&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.511404.1": "提升##黑暗射线#4036#造成的&Param2&。\u000b激光命中附带「暗黑标记」的目标时,提升「暗黑标记」的伤害。",
|
||
"Potential.511404.2": "##黑暗射线#4036#造成的&Param2&提升<color=#0abec5>&Param3&</color>。\u000b激光命中附带「暗黑标记」的目标时,强化「暗黑标记」,使「暗黑标记」造成的伤害倍率提升<color=#0abec5>&Param4&</color>,该效果可以叠加3次。",
|
||
"Potential.511405.1": "提升「弹球炸弹」的弹射次数。\u000b提升「弹球炸弹」造成伤害时的&Param1&。",
|
||
"Potential.511405.2": "「弹球炸弹」的弹射次数提升1次。\u000b「弹球炸弹」造成伤害时的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511406.1": "「弹球炸弹」的弹射次数用尽后会返回猫眼身边,使猫眼获得「火苗」。\u000b长按主控技时,消耗「火苗」提升猫眼&Param2&,并对目标造成额外伤害。",
|
||
"Potential.511406.2": "「弹球炸弹」的弹射次数用尽后会返回猫眼身边,使猫眼获得「火苗」。\u000b长按主控技「&Param1&」时,猫眼会消耗「火苗」,自身&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒,并对目标掷出一颗「爆裂弹球」,造成攻击力<color=#ec6d21>&Param5&</color>的范围火系技能伤害。\u000b「爆裂弹球」不会弹射。",
|
||
"Potential.511407.1": "提升「弹球炸弹」的&Param1&。\u000b「弹球炸弹」造成暴击时,提升目标受到「弹球炸弹」造成的&Param3&。",
|
||
"Potential.511407.2": "「弹球炸弹」的&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b「弹球炸弹」造成暴击时,使目标受到「弹球炸弹」造成的&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒,可叠加&Param6&层。",
|
||
"Potential.511408.1": "提升##黑暗射线#4036#造成的&Param1&。\u000b猫眼的普攻对附带「暗黑标记」的目标造成伤害时,额外造成伤害。",
|
||
"Potential.511408.2": "##黑暗射线#4036#造成的&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b猫眼的普攻对附带「暗黑标记」的目标造成伤害时,额外造成攻击力<color=#ec6d21>&Param3&</color>的火系技能伤害,每秒可触发1次。",
|
||
"Potential.511409.1": "提升##黑暗射线#4036#的&Param1&。\u000b当激光造成暴击时,重置主控技冷却并提升##黑暗射线#4036#造成的&Param3&。",
|
||
"Potential.511409.2": "##黑暗射线#4036#的&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b当激光造成暴击时,重置主控技的冷却,并使##黑暗射线#4036#造成的&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param7&秒,该效果每&Param6&秒最多触发1次。",
|
||
"Potential.511410.1": "当「暗黑标记」造成暴击后,提升「暗黑标记」造成伤害时的&Param1&。",
|
||
"Potential.511410.2": "当「暗黑标记」造成暴击后,使「暗黑标记」造成伤害时的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511411.1": "提升猫眼闪避次数。\u000b猫眼施放主控技时,提升自身&Param2&。",
|
||
"Potential.511411.2": "猫眼闪避次数增加1次。\u000b猫眼施放主控技「&Param1&」时,使自身&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.511412.1": "激活猫眼普攻的连射模式,提升攻击频率。\u000b猫眼触发印记时,提升自身&Param2&。",
|
||
"Potential.511412.2": "激活猫眼普攻「&Param1&」的连射模式,提升攻击频率。该效果在猫眼处于##魔眼解放#4035#状态时,变为使猫眼的&Param6&提升&Param7&。\u000b猫眼触发印记时,使自身&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。",
|
||
"Potential.511413.1": "提升猫眼对当前生命较高的目标造成的&Param2&。",
|
||
"Potential.511413.2": "猫眼对当前生命高于&Param1&的目标,造成的&Param2&提升<color=#ec6d21>&Param3&</color>。",
|
||
"Potential.511421.1": "援护技每次射击命中首个目标时额外造成伤害。",
|
||
"Potential.511421.2": "援护技「&Param1&」每次射击命中首个目标时,附加「1阶锁定」,并额外造成攻击力<color=#0abec5>&Param2&</color>的范围火系技能伤害。\u000b当目标附带「1阶锁定」时,强化为「2阶锁定」,造成攻击力<color=#0abec5>&Param3&</color>的范围火系技能伤害。\u000b当目标附带「2阶锁定」时,强化为「3阶锁定」,造成攻击力<color=#0abec5>&Param4&</color>的范围火系技能伤害。",
|
||
"Potential.511422.1": "提升援护技造成的&Param2&。\u000b当「贯穿弹」暴击时,本次援护技额外射击1次。",
|
||
"Potential.511422.2": "援护技「&Param1&」造成的&Param2&提升<color=#0abec5>&Param3&</color>。\u000b当「贯穿弹」暴击时,本次援护技「&Param1&」额外射击1次。该效果每次援护技最多触发<color=#0abec5>2</color>次。",
|
||
"Potential.511423.1": "援护技「&Param1&」造成的&Param2&。\u000b援护技每次射击时,发射更多「贯穿弹」。",
|
||
"Potential.511423.2": "援护技「&Param1&」造成的&Param2&提升<color=#0abec5>&Param3&</color>。\u000b援护技每次射击时,额外发射<color=#0abec5>2</color>颗「贯穿弹」。",
|
||
"Potential.511424.1": "提升援护技造成的&Param2&。\u000b当「贯穿弹」造成时,分裂为大量「小型贯穿弹」造成伤害。",
|
||
"Potential.511424.2": "援护技「&Param1&」造成的&Param2&提升<color=#0abec5>&Param3&</color>。\u000b「贯穿弹」造成伤害时,分裂为<color=#0abec5>12</color>颗「小型贯穿弹」,造成攻击力<color=#0abec5>&Param4&</color>的火系技能伤害。每次翻滚射击,最多分裂&Param5&次。",
|
||
"Potential.511425.1": "提升援护技造成的&Param2&。\u000b施放援护技时,魔眼锁定目标当前位置,持续造成范围伤害。",
|
||
"Potential.511425.2": "援护技「&Param1&」造成的&Param2&提升<color=#ec6d21>&Param3&</color>。\u000b施放援护技时,魔眼锁定目标当前位置,每0.4秒造成攻击力<color=#ec6d21>&Param4&</color>的范围火系技能伤害,持续8秒。",
|
||
"Potential.511426.1": "提升猫眼对附带「锁定」的目标造成的&Param1&。",
|
||
"Potential.511426.2": "猫眼对附带「锁定」的目标造成的&Param1&提升,根据「锁定」阶段,每阶提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511427.1": "援护技期间,猫眼对当前目标造成的&Param2&随时间提升。",
|
||
"Potential.511427.2": "援护技「&Param1&」持续期间,猫眼对当前目标造成的&Param2&每秒提升<color=#ec6d21>&Param3&</color>,可叠加&Param4&层",
|
||
"Potential.511428.1": "提升猫眼的&Param2&。\u000b援护技每次射击时,额外发射「猫猫炸弹」,造成伤害。",
|
||
"Potential.511428.2": "猫眼的&Param2&提升<color=#ec6d21>&Param3&</color>。\u000b援护技「&Param1&」每次射击时,额外发射2颗「猫猫炸弹」。\u000b「猫猫炸弹」会向前直线弹射3次,每次造成攻击力<color=#ec6d21>&Param4&</color>的范围火系技能伤害。",
|
||
"Potential.511429.1": "援护技每次造成暴击时,提升本次援护技造成的&Param2&。",
|
||
"Potential.511429.2": "援护技「&Param1&」每次造成暴击时,本次援护技造成的&Param2&提升<color=#ec6d21>&Param3&</color>,可叠加&Param4&层。",
|
||
"Potential.511430.1": "援护技直接消灭当前生命较低的普通目标。\u000b提升对当前生命较低的精英或首领目标造成的&Param3&。",
|
||
"Potential.511430.2": "援护技「&Param1&」对当前生命低于&Param2&的普通目标造成伤害时,直接消灭目标。\u000b对当前生命低于&Param5&的精英或首领目标造成伤害时,造成的&Param3&提升<color=#ec6d21>&Param4&</color>.",
|
||
"Potential.511431.1": "当猫眼的能量充满时,提升猫眼的&Param1&。",
|
||
"Potential.511431.2": "当猫眼的能量充满时,猫眼的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.511432.1": "援护技「&Param1&」期间,提升猫眼的&Param2&。",
|
||
"Potential.511432.2": "援护技「&Param1&」期间,猫眼的&Param2&提升<color=#ec6d21>&Param3&</color>。",
|
||
"Potential.511433.1": "提升队伍中火系角色的&Param1&。",
|
||
"Potential.511433.2": "队伍中火系角色的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511441.1": "绝招与「黑暗爆发」对附带「喵眼标记」的目标造成伤害时,额外造成伤害。",
|
||
"Potential.511441.2": "绝招「&Param1&」与##魔眼解放#4035#状态下的「黑暗爆发」对附带「喵眼标记」的目标造成伤害时,额外造成攻击力<color=#ec6d21>&Param2&</color>的火系绝招伤害。",
|
||
"Potential.511442.1": "提升##魔眼解放#4035#状态的持续时间。\u000b提升猫眼的&Param1&。\u000b使「黑暗爆发」射出的子弹可穿透目标。",
|
||
"Potential.511442.2": "##魔眼解放#4035#状态的持续时间提升至&Param3&秒。\u000b猫眼的&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b使「黑暗爆发」射出的子弹可穿透目标。",
|
||
"Potential.511443.1": "「喵眼标记」在绝招结束后会继续残留在目标身上,提升猫眼对附带「喵眼标记」的目标造成的&Param1&。",
|
||
"Potential.511443.2": "「喵眼标记」在绝招结束后会继续残留在目标身上,猫眼对附带「喵眼标记」的目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511501.1": "「雪崩·浮游炮」同时攻击目标,造成伤害,可触发##光系印记#1015#。",
|
||
"Potential.511501.2": "「雪崩·浮游炮」的攻击方式强化为同时攻击目标,每0.5秒造成攻击力<color=#0abec5>&Param2&x4</color>的光系普攻伤害,可触发##光系印记#1015#。\u000b提升火垂的攻击速度会降低造成伤害的间隔。",
|
||
"Potential.511502.1": "「雪崩·浮游炮」持续对相同目标造成多次伤害后,提升自身&Param3&。",
|
||
"Potential.511502.2": "「雪崩·浮游炮」对同一个目标造成伤害时火垂获得1层「专注」,攻击不同目标时则减少1层「专注」,「专注」叠加至12层使本次##炮击形态#4030#中的「雪崩·浮游炮」强化,&Param3&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.511503.1": "「雪崩·浮游炮」造成伤害时,生成「烈日照射」,持续攻击目标位置,可触发##光系印记#1015#。",
|
||
"Potential.511503.2": "「雪崩·浮游炮」造成伤害时,生成「烈日照射」攻击目标位置,每0.4秒造成攻击力<color=#0abec5>&Param2&</color>的光系技能伤害,持续2秒,可触发##光系印记#1015#。\u000b每个目标10秒内最多触发1次「烈日照射」。同时最多存在4个「烈日照射」。",
|
||
"Potential.511504.1": "「雪崩·浮游炮」发出的射线会折射,同时对多个目标造成伤害,可触发##光系印记#1015#。",
|
||
"Potential.511504.2": "「雪崩·浮游炮」发出的射线最多折射4次,对目标造成攻击力<color=#0abec5>&Param2&</color>的光系技能伤害,可触发##光系印记#1015#。\u000b折射不会打击重复的目标。",
|
||
"Potential.511505.1": "「雪崩·浮游炮」对首领或精英目标造成伤害时,提升全队&Param5&。",
|
||
"Potential.511505.2": "「雪崩·浮游炮」对首领或精英目标造成伤害时,全队的&Param5&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511506.1": "火垂在##炮击形态#4030#期间,每间隔一段时间「雪崩·浮游炮」向目标齐射,造成额外伤害,可触发##光系印记#1015#。",
|
||
"Potential.511506.2": "火垂在##炮击形态#4030#期间,每6秒「雪崩·浮游炮」向目标齐射,造成攻击力<color=#ec6d21>&Param2&x4</color>的光系普攻伤害。\u000b齐射命中目标后爆炸,造成攻击力<color=#ec6d21>&Param3&</color>的范围光系普攻伤害,可触发##光系印记#1015#。",
|
||
"Potential.511507.1": "提升火垂对孤立的目标造成的&Param2&。",
|
||
"Potential.511507.2": "火垂攻击目标时,若目标附近没有其他目标,则造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511508.1": "施放主控技时发射能量弹,造成范围伤害,可触发##光系印记#1015#。",
|
||
"Potential.511508.2": "施放主控技「&Param1&」时发射能量弹,造成攻击力<color=#ec6d21>&Param2&</color>的光系技能伤害,随后爆炸造成攻击力<color=#ec6d21>&Param3&</color>的范围光系技能伤害,可触发##光系印记#1015#。",
|
||
"Potential.511509.1": "每间隔一段时间,提升「雪崩·浮游炮」造成的&Param3&。",
|
||
"Potential.511509.2": "每间隔4秒使「雪崩·浮游炮」下次攻击时造成的&Param3&提升<color=#ec6d21>&Param2&</color>。\u000b每个「雪崩·浮游炮」的该效果独立计时。",
|
||
"Potential.511510.1": "「雪崩·浮游炮」命中不同的附带##光系印记#1015#的目标时,提升全队&Param4&。",
|
||
"Potential.511510.2": "「雪崩·浮游炮」每命中1个附带##光系印记#1015#的目标,全队的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.511511.1": "提升火垂&Param2&。\u000b火垂每次触发##光系印记#1015#时,提升自身&Param3&。",
|
||
"Potential.511511.2": "火垂的&Param2&提升<color=#ec6d21>&Param1&</color>。\u000b火垂每次触发##光系印记#1015#时,自身&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒,可叠加&Param6&层。",
|
||
"Potential.511512.1": "绝招可触发##光系印记#1015#,触发时提升自身&Param6&。",
|
||
"Potential.511512.2": "绝招「&Param1&」可触发##光系印记#1015#,产生##光耀#4028#:造成攻击力&Param2&的光系印记伤害。\u000b触发时,自身&Param6&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。",
|
||
"Potential.511513.1": "增加火垂闪避次数。\u000b闪避后,对附近的目标造成光系伤害并眩晕,可触发##光系印记#1015#。",
|
||
"Potential.511513.2": "火垂闪避次数增加1次。\u000b火垂闪避时留下残影,随后对附近的目标造成攻击力<color=#ec6d21>&Param1&</color>的光系技能伤害并眩晕,持续&Param2&秒,该效果每&Param3&秒最多触发1次,可触发##光系印记#1015#。",
|
||
"Potential.511521.1": "当全队均为光系角色时,施放援护技额外获得更多「雪崩·飞刃」。\u000b每当「雪崩·飞刃」造成伤害时,提升自身造成的&Param2&和&Param4&。",
|
||
"Potential.511521.2": "当全队均为光系角色时,施放援护技「&Param1&」额外获得更多「雪崩·飞刃」,提升每轮发射后攻击频率。\u000b每当「雪崩·飞刃」造成伤害时,本次##剑击形态#4031#期间「雪崩·飞刃」的&Param4&提升<color=#0abec5>&Param5&</color>,并且造成&Param2&提升<color=#0abec5>&Param3&</color>,可叠加&Param6&层。",
|
||
"Potential.511522.1": "提升「雪崩·飞刃」造成伤害时的&Param1&。\u000b每当「雪崩·飞刃」造成伤害时,额外造成范围伤害,并附加##光系印记:光明#2016#。",
|
||
"Potential.511522.2": "使「雪崩·飞刃」造成伤害时的&Param1&提升<color=#0abec5>&Param2&</color>。\u000b每当「雪崩·飞刃」造成伤害时,额外造成攻击力<color=#0abec5>&Param3&</color>的范围光系技能伤害,并附加##光系印记:光明#2016#。",
|
||
"Potential.511523.1": "当全队均为光系角色时,提升「雪崩·巨剑」的攻击范围与造成的&Param2&。\u000b每当「雪崩·巨剑」攻击时,追加额外攻击,造成伤害,并附加##光系印记:光明#2016#。",
|
||
"Potential.511523.2": "当全队均为光系角色时,增加「雪崩·巨剑」的攻击范围,并使其造成的&Param2&提升<color=#0abec5>&Param3&</color>。\u000b每当火垂挥舞「雪崩·巨剑」攻击时,会额外攻击1次,造成攻击力<color=#0abec5>&Param1&</color>的光系普攻伤害,并附加##光系印记:光明#2016#。",
|
||
"Potential.511524.1": "「雪崩·巨剑」攻击一定次数后,火垂自动施放「霸斩」,造成伤害,并附加##光系印记:光明#2016#。",
|
||
"Potential.511524.2": "「雪崩·巨剑」每攻击8次,火垂会自动施放「霸斩」,造成攻击力<color=#0abec5>&Param1&</color>、<color=#0abec5>&Param2&x2</color>、<color=#0abec5>&Param3&x3</color>的光系普攻伤害,并附加##光系印记:光明#2016#。",
|
||
"Potential.511525.1": "光系主控角色触发##光系印记#1015#,以及产生##光耀#4028#后,火垂下一次##剑击形态#4031#期间,提升「雪崩·飞刃」造成的&Param3&和&Param6&。",
|
||
"Potential.511525.2": "主控角色触发##光系印记#1015#时,火垂获得1层「流光」,触发后产生##光耀#4028#时,火垂获得1层「光晕」,均可叠加&Param7&层;\u000b施放援护技「&Param1&」时火垂消耗所有「流光」和「光晕」,本次##剑击形态#4031#期间,每消耗1层「流光」,「雪崩·飞刃」造成的&Param3&提升<color=#ec6d21>&Param2&</color>;每消耗1层「光晕」,「雪崩·飞刃」的&Param6&提升<color=#ec6d21>&Param5&</color>。",
|
||
"Potential.511526.1": "光系主控角色造成技能伤害时,产生「雪崩·飞刃」打击目标造成额外伤害,并附加##光系印记:光明#2016#。\u000b该「雪崩·飞刃」在造成伤害时,根据目标附带的##光幕#4029#层数,提升目标&Param3&。",
|
||
"Potential.511526.2": "光系主控角色造成技能伤害时,产生1把「雪崩·飞刃」打击目标造成火垂攻击力<color=#ec6d21>&Param2&</color>的光系技能伤害,并附加##光系印记:光明#2016#。该「雪崩·飞刃」在造成伤害时,根据目标附带的##光幕#4029#层数,添加相同层数的&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒,可叠加&Param6&层。\u000b该效果每&Param7&秒最多触发1次,且触发时不需要火垂在场。",
|
||
"Potential.511527.1": "火垂在##剑击形态#4031#结束时,操纵所有的##雪崩#4032#打击自身周围目标造成范围伤害,并附加##光系印记:光明#2016#。\u000b该效果每次造成伤害时,提升火垂的&Param2&。",
|
||
"Potential.511527.2": "火垂在##剑击形态#4031#结束时,操纵所有的##雪崩#4032#打击自身周围的目标,每个##雪崩#4032#造成攻击力<color=#ec6d21>&Param1&x2</color>的范围光系技能伤害,并附加##光系印记:光明#2016#。\u000b该效果每次造成伤害时,火垂的&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。",
|
||
"Potential.511528.1": "火垂在##剑击形态#4031#期间,「雪崩·巨剑」造成的&Param3&随时间提升。\u000b当火垂距离目标过远或者没有目标时,提升自身移动速度。",
|
||
"Potential.511528.2": "火垂在##剑击形态#4031#期间,每秒提升「雪崩·巨剑」造成的&Param3&<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。\u000b当火垂距离目标过远或者没有目标时,自身移动速度提升&Param4&。",
|
||
"Potential.511529.1": "火垂在场期间,主控角色触发##光系印记#1015#,产生##落雷#4027#时,火垂提升自身&Param6&,同时提升自身附近目标&Param2&。",
|
||
"Potential.511529.2": "火垂在场期间,主控角色触发##光系印记#1015#,产生##落雷#4027#时,火垂使自身附近的目标&Param2&提升<color=#ec6d21>&Param1&</color>,同时自身&Param6&提升<color=#ec6d21>&Param5&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511530.1": "「雪崩·巨剑」造成伤害时,额外造成范围伤害,并附加##光系印记:光明#2016#。",
|
||
"Potential.511530.2": "「雪崩·巨剑」造成伤害时,额外造成攻击力<color=#ec6d21>&Param1&</color>的范围光系普攻伤害,并附加##光系印记:光明#2016#。\u000b该效果每&Param2&秒最多触发1次。",
|
||
"Potential.511531.1": "使火垂的绝招可附加##光系印记:光明#2016#。\u000b火垂施放绝招时,使光系主控角色获得护盾。",
|
||
"Potential.511531.2": "绝招「&Param1&」可附加##光系印记:光明#2016#。\u000b施放绝招时,使光系主控角色获得火垂基础最大生命<color=#ec6d21>&Param2&</color>的护盾,持续&Param3&秒。",
|
||
"Potential.511532.1": "火垂施放援护技时,提升队伍中光系角色的&Param3&。",
|
||
"Potential.511532.2": "施放援护技「&Param1&」时,队伍中光系角色的&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒。",
|
||
"Potential.511533.1": "当全队均为光系角色时,提升全队的&Param3&。\u000b当火垂在场时额外提升全队的&Param3&。",
|
||
"Potential.511533.2": "当全队均为光系角色时,全队的&Param3&提升<color=#ec6d21>&Param1&</color>。\u000b当火垂在场时,全队的&Param3&额外提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511541.1": "火垂施放绝招后,下次施放技能时提升自身&Param3&。",
|
||
"Potential.511541.2": "施放绝招「&Param1&」后,使火垂下次释施放技能时,自身的&Param3&提升<color=#ec6d21>&Param2&</color>,持续&Param4&秒。",
|
||
"Potential.511542.1": "提升火垂绝招造成的&Param3&。",
|
||
"Potential.511542.2": "使绝招「&Param1&」造成的&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511543.1": "提升火垂绝招对低生命的目标,造成的&Param4&。",
|
||
"Potential.511543.2": "绝招「&Param1&」对当前生命低于&Param2&的目标,造成的&Param4&提升<color=#ec6d21>&Param3&</color>。",
|
||
"Potential.511601.1": "主控技额外抛出种子。",
|
||
"Potential.511601.2": "主控技「麦豆回旋」额外抛出<color=#0abec5>1</color>颗种子。",
|
||
"Potential.511602.1": "主控技抛出的种子可变为麦豆射手:连续发射种子,造成伤害。",
|
||
"Potential.511602.2": "主控技「麦豆回旋」抛出的种子变为麦豆射手:连续发射种子,造成攻击力<color=#0abec5>&Param1&</color>的地系技能伤害,持续8秒。",
|
||
"Potential.511603.1": "每发射一定数量的能量炮弹,下次普攻发射1颗巨型能量炮弹。",
|
||
"Potential.511603.2": "普攻「萌芽炮弹」每发射12颗能量炮弹,下次普攻发射1颗巨型能量炮弹:伤害范围提升<color=#0abec5>100%</color>,造成攻击力<color=#0abec5>&Param1&</color>的地系普攻伤害。",
|
||
"Potential.511604.1": "提升岭川&Param1&。普攻额外发射能量炮弹。",
|
||
"Potential.511604.2": "岭川&Param1&提升<color=#0abec5>&Param2&</color>,每次普攻额外发射<color=#0abec5>2</color>颗能量炮弹。",
|
||
"Potential.511605.1": "提升岭川&Param1&和种子伤害范围。",
|
||
"Potential.511605.2": "岭川&Param1&提升<color=#ec6d21>&Param2&</color>,种子伤害范围提升<color=#ec6d21>35%</color>。",
|
||
"Potential.511606.1": "种子附加的移速降低效果可叠加,达到最大层数时,岭川对其造成的地系伤害提升。",
|
||
"Potential.511606.2": "主控技「麦豆回旋」种子的移速降低效果可叠加3层,达到最大层数时,岭川对其造成的地系伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511607.1": "提升岭川&Param1&。\u000b主控技和麦豆射手有概率额外抛出种子。",
|
||
"Potential.511607.2": "岭川&Param1&提升<color=#ec6d21>&Param2&</color>。「麦豆回旋」和麦豆射手50%概率额外发射1颗种子。",
|
||
"Potential.511608.1": "提升岭川&Param1&和能量炮弹伤害范围。",
|
||
"Potential.511608.2": "岭川&Param1&提升<color=#ec6d21>&Param2&</color>,能量炮弹伤害范围提升30%。",
|
||
"Potential.511609.1": "提升岭川&Param1&和普攻的&Param3&。",
|
||
"Potential.511609.2": "岭川&Param1&提升<color=#ec6d21>&Param2&</color>,普攻的&Param3&额外提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.511610.1": "提升岭川&Param1&,延长主控技的普攻强化持续时间。",
|
||
"Potential.511610.2": "岭川&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b主控技「麦豆回旋」的普攻强化持续时间延长50%。",
|
||
"Potential.511611.1": "提升岭川闪避次数。 闪避时,提升岭川&Param1&。",
|
||
"Potential.511611.2": "岭川闪避次数提升1次。 闪避时,岭川&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.511612.1": "提升岭川对中远距离的目标伤害和挥舞铲子炮的击退效果。",
|
||
"Potential.511612.2": "岭川对中远距离目标伤害提升<color=#ec6d21>&Param2&</color>。挥舞铲子炮的击退效果提升。",
|
||
"Potential.511613.1": "绝招可触发##地系印记:地脉#2029#。\u000b绝招触发##地系印记:地脉#2029#时,提升自身的&Param1&。",
|
||
"Potential.511613.2": "绝招「丰收狂想曲」可触发##地系印记:地脉#2029#。\u000b绝招触发##地系印记:地脉#2029#时,自身的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511621.1": "施放援护技后,会自动再次施放。",
|
||
"Potential.511621.2": "施放援护技「百花齐放」后,会自动再次施放。",
|
||
"Potential.511622.1": "提升援护技种子雨造成的&Param1&,缩短种子雨伤害间隔。",
|
||
"Potential.511622.2": "援护技「百花齐放」种子雨造成的&Param1&提升<color=#0abec5>&Param2&</color>,伤害间隔缩短<color=#0abec5>30%</color>。",
|
||
"Potential.511623.1": "「种球」持续时间延长,造成的&Param1&提升,可附加##地系印记:地脉#2029#。",
|
||
"Potential.511623.2": "「种球」持续时间延长<color=#0abec5>50%</color>,造成的&Param1&提升<color=#0abec5>&Param2&</color>,可附加##地系印记:地脉#2029#。",
|
||
"Potential.511624.1": "提升「种球」造成的&Param1&和爆炸范围,「种球」的伤害可再次触发「种球」。",
|
||
"Potential.511624.2": "「种球」造成的&Param1&提升<color=#0abec5>&Param2&</color>,伤害范围提升<color=#0abec5>50%</color>。「种球」的伤害可再次触发「种球」,该效果同一目标每秒最多触发1次。",
|
||
"Potential.511625.1": "施放援护技时,随时间提升技能伤害,技能结束后清除该效果。",
|
||
"Potential.511625.2": "施放援护技「百花齐放」时,岭川技能伤害每0.5秒提升<color=#ec6d21>&Param2&</color>,技能结束后清除该效果。",
|
||
"Potential.511626.1": "援护技种子雨可降低目标&Param1&。",
|
||
"Potential.511626.2": "援护技「百花齐放」种子雨造成伤害时,目标&Param1&降低<color=#ec6d21>&Param2&</color>点,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511627.1": "提升援护技种子雨造成的&Param1&和范围。",
|
||
"Potential.511627.2": "援护技「百花齐放」种子雨造成的&Param1&提升<color=#ec6d21>&Param2&</color>,伤害范围提升30%。",
|
||
"Potential.511628.1": "岭川对附带「种球」的目标造成的&Param1&提升。",
|
||
"Potential.511628.2": "岭川对附带「种球」的目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511629.1": "附加「种球」的目标&Param1&降低。",
|
||
"Potential.511629.2": "附带「种球」的目标&Param1&降低<color=#ec6d21>&Param2&</color>点。",
|
||
"Potential.511630.1": "提升「种球」造成的&Param1&。\u000b「种球」造成伤害时,向最近的目标弹射种子。",
|
||
"Potential.511630.2": "「种球」造成的&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b「种球」造成伤害时,向最近的目标弹射出1颗种子,造成攻击力<color=#ec6d21>&Param3&</color>的地系技能伤害。",
|
||
"Potential.511631.1": "提升岭川&Param1&。\u000b绝招可附加##地系印记:地脉#2029#。",
|
||
"Potential.511631.2": "岭川&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b绝招「丰收狂想曲」可附加##地系印记:地脉#2029#。",
|
||
"Potential.511632.1": "提升岭川&Param1&。",
|
||
"Potential.511632.2": "岭川&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511633.1": "队伍中每存在1个地系角色,提升全队&Param1&。",
|
||
"Potential.511633.2": "队伍中每存在1个地系角色,全队&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511641.1": "提升&Param1&和最后一击破韧效果。",
|
||
"Potential.511641.2": "绝招「丰收狂想曲」造成的&Param1&提升<color=#ec6d21>&Param2&</color>,最后一击&Param3&额外提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.511642.1": "绝招造成伤害时,提升岭川的&Param1&。",
|
||
"Potential.511642.2": "绝招「丰收狂想曲」造成伤害时,岭川&Param1&提升<color=#ec6d21>&Param2&</color>,可叠加&Param4&层。绝招结束时清除该效果。",
|
||
"Potential.511643.1": "施放绝招时,提升岭川&Param1&。",
|
||
"Potential.511643.2": "施放绝招「丰收狂想曲」时,岭川&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.511701.1": "缩短主控技冷却时间。\u000b自动消耗次数,连续施放主控技。",
|
||
"Potential.511701.2": "主控技「&Param1&」的冷却时间缩短<color=#0abec5>&Param2&</color>秒。\u000b施放主控技后,自动对目标持续施放,并消耗使用次数,直到次数用尽。",
|
||
"Potential.511702.1": "施放主控技后,提升下一次主控技的伤害。",
|
||
"Potential.511702.2": "施放主控技「&Param1&」后,提升下次主控技的伤害倍率<color=#0abec5>&Param2&</color>,可叠加3层。\u000b叠加至3层后,再次施放主控技会清除该效果。",
|
||
"Potential.511703.1": "主控技对附带##光系印记:光明#2016#的目标造成伤害时,生成闪电链。",
|
||
"Potential.511703.2": "主控技「&Param1&」对附带##光系印记:光明#2016#的目标造成伤害时,生成闪电链,造成攻击力<color=#0abec5>&Param2&</color>的光系技能伤害,最多弹射<color=#0abec5>5</color>次。",
|
||
"Potential.511704.1": "施放主控技后,每秒额外造成伤害。",
|
||
"Potential.511704.2": "施放主控技「&Param1&」后,每秒对周围目标造成攻击力<color=#0abec5>&Param2&</color>的光系技能伤害,持续6秒。",
|
||
"Potential.511705.1": "主控技对附带##光明#2016#的目标造成伤害时,额外造成伤害。",
|
||
"Potential.511705.2": "主控技「&Param1&」对附带##光系印记:光明#2016#的目标造成伤害时,额外造成攻击力<color=#ec6d21>&Param2&</color>的光系技能伤害,该效果每3秒最多触发1次。",
|
||
"Potential.511706.1": "璟麟普攻造成伤害时,提升下次主控技的伤害。",
|
||
"Potential.511706.2": "璟麟普攻造成伤害时,下次主控技「&Param1&」造成的技能伤害提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层。",
|
||
"Potential.511707.1": "主控技命中时,使目标受到技能伤害提升。",
|
||
"Potential.511707.2": "主控技「&Param1&」命中时,目标受到技能伤害提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&次。",
|
||
"Potential.511708.1": "主控技间歇性对附带##光明#2016#的目标必定暴击,且暴击伤害提升。",
|
||
"Potential.511708.2": "主控技「&Param1&」对附带##光系印记:光明#2016#的目标必定暴击,本次暴击伤害提升<color=#ec6d21>&Param2&</color>,该效果每&Param3&秒最多触发1次。",
|
||
"Potential.511709.1": "主控技对附带##光明#2016#的目标造成伤害时,提升&Param4&。",
|
||
"Potential.511709.2": "主控技「&Param1&」对附带##光系印记:光明#2016#的目标造成伤害时,&Param4&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.511710.1": "主控技消灭目标时,提升&Param4&。",
|
||
"Potential.511710.2": "主控技「&Param1&」消灭目标时,&Param4&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.511711.1": "绝招可触发##光系印记:光明#2016#,产生「落雷」,触发时,提升&Param6&。",
|
||
"Potential.511711.2": "绝招「&Param1&」可触发##光系印记:光明#2016#,产生「落雷」:造成攻击力&Param2&的光系印记伤害。\u000b触发时,&Param6&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。",
|
||
"Potential.511712.1": "璟麟受到近战伤害时,击退目标,造成伤害。",
|
||
"Potential.511712.2": "璟麟受到近战伤害时,击退目标,造成攻击力<color=#ec6d21>&Param2&</color>的光系技能伤害,该效果每6秒最多触发1次。",
|
||
"Potential.511713.1": "璟麟触发##光明#2016#时,提升&Param4&。",
|
||
"Potential.511713.2": "璟麟触发##光系印记:光明#2016#时,&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.511721.1": "提升「闪电领域」伤害范围和造成伤害。",
|
||
"Potential.511721.2": "「闪电领域」伤害范围提升<color=#0abec5>50%</color>,造成的技能伤害提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.511722.1": "缩短「闪电领域」伤害间隔,提升伤害。",
|
||
"Potential.511722.2": "「闪电领域」伤害间隔缩短<color=#0abec5>30%</color>,造成的技能伤害提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.511723.1": "目标进入和离开「闪电领域」时,受到光系伤害提升并眩晕。",
|
||
"Potential.511723.2": "目标进入和离开「闪电领域」时,<color=#0abec5>眩晕</color>1秒,受到光系伤害提升<color=#0abec5>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.511724.1": "「闪电领域」额外造成伤害。",
|
||
"Potential.511724.2": "「闪电领域」出现时,额外造成攻击力<color=#0abec5>&Param2&</color>的光系技能伤害,随后每<color=#0abec5>3</color>秒造成攻击力<color=#0abec5>&Param2&</color>的光系技能伤害。",
|
||
"Potential.511725.1": "「闪电领域」对精英及以上的目标造成伤害时,提升&Param3&。",
|
||
"Potential.511725.2": "「闪电领域」对精英及以上的目标造成伤害时,&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511726.1": "「闪电领域」持续时间延长,提升&Param4&。",
|
||
"Potential.511726.2": "「闪电领域」持续时间延长&Param2&秒,造成的技能伤害提升<color=#ec6d21>&Param3&</color>。",
|
||
"Potential.511727.1": "「闪电领域」造成伤害逐渐提升。",
|
||
"Potential.511727.2": "「闪电领域」每持续1秒,造成的技能伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511728.1": "缩短援护技冷却时间,并提升伤害。",
|
||
"Potential.511728.2": "援护技「&Param1&」冷却时间缩短&Param2&秒,造成的技能伤害提升<color=#ec6d21>&Param3&</color>。",
|
||
"Potential.511729.1": "「闪电领域」造成伤害时,有概率提升主控角色的&Param5&。",
|
||
"Potential.511729.2": "「闪电领域」造成伤害时,&Param2&概率使主控角色的&Param5&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.511730.1": "处于「闪电领域」范围内,主控角色提升&Param3&。",
|
||
"Potential.511730.2": "处于「闪电领域」范围内,主控角色&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511731.1": "绝招可附加##光系印记:光明#2016#,并提升伤害。",
|
||
"Potential.511731.2": "绝招「&Param4&」可附加##光系印记:光明#2016#,造成的绝招伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511732.1": "提升璟麟&Param2&。",
|
||
"Potential.511732.2": "璟麟的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511733.1": "提升光系角色暴击。",
|
||
"Potential.511733.2": "光系角色暴击提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511741.1": "「雷电麒麟」存在时,提升璟麟&Param3&。",
|
||
"Potential.511741.2": "「雷电麒麟」存在时,璟麟的&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511742.1": "缩短「雷电麒麟」伤害间隔,提升伤害。",
|
||
"Potential.511742.2": "「雷电麒麟」的伤害间隔缩短50%,造成的绝招伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511743.1": "「雷电麒麟」命中附带##光系印记:光明#2016#的目标时,提升璟麟&Param5&。",
|
||
"Potential.511743.2": "当「雷电麒麟」命中附带##光系印记:光明#2016#的目标时,璟麟的&Param5&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511801.1": "提升主控技的伤害和攻击次数。",
|
||
"Potential.511801.2": "主控技「黯影交错」的攻击次数增加<color=#0abec5>4</color>次。\u000b&Param2&提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.511802.1": "主控技「黯影交错」的攻击逐次加强。",
|
||
"Potential.511802.2": "主控技「黯影交错」的攻击逐次加强:\u000b每次提升技能伤害<color=#0abec5>&Param1&</color>、伤害范围<color=#0abec5>30%</color>,可提升3次。",
|
||
"Potential.511803.1": "施放主控技获得##冥能#4014#。普攻可消耗##冥能#4014#发射「镰影」。",
|
||
"Potential.511803.2": "施放主控技「黯影交错」时,获得<color=#0abec5>2</color>层##冥能#4014#。\u000b普攻消耗2层##冥能#4014#发射3发「镰影」,造成攻击力<color=#0abec5>&Param1&</color>暗系普攻伤害。",
|
||
"Potential.511804.1": "施放普攻最后一段获得##冥能#4014#。普攻可消耗##冥能#4014#发射「镰影」。",
|
||
"Potential.511804.2": "施放普攻「夜刃挥斩」最后一段时,获得<color=#0abec5>1</color>层##冥能#4014#。\u000b普攻消耗2层##冥能#4014#发射3发「镰影」,每发造成攻击力<color=#0abec5>&Param1&</color>暗系普攻伤害。",
|
||
"Potential.511805.1": "提升&Param2&和主控技期间移速。",
|
||
"Potential.511805.2": "主控技「黯影交错」期间移速增加。\u000b&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511806.1": "主控技对附带##暗锁#2020#的目标伤害提升。",
|
||
"Potential.511806.2": "主控技「黯影交错」对附带##暗锁#2020#的目标伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511807.1": "附近附带##暗锁#2020#的目标提升科洛妮斯的&Param2&。",
|
||
"Potential.511807.2": "附近每有1名附带##暗锁#2020#的目标,科洛妮斯&Param2&提升<color=#ec6d21>&Param1&</color>,可叠加3层。",
|
||
"Potential.511808.1": "「镰影」造成伤害时会喷溅毒液。提升科洛妮斯&Param3&。",
|
||
"Potential.511808.2": "「镰影」造成伤害时生成毒液,每0.5秒造成攻击力<color=#ec6d21>&Param2&</color>的范围暗系普攻伤害,持续6秒。\u000b科洛妮斯&Param3&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511809.1": "科洛妮斯触发##暗系印记:暗影#2018#时,目标&Param3&提升。",
|
||
"Potential.511809.2": "科洛妮斯触发##暗系印记:暗影#2018#时,目标&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.511810.1": "科洛妮斯闪避时,提升&Param3&。",
|
||
"Potential.511810.2": "科洛妮斯闪避时,&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.511811.1": "绝招可触发##暗系印记:暗影#2018#,提升&Param2&。",
|
||
"Potential.511811.2": "绝招「寂灭收割」可触发##暗系印记:暗影#2018#。&Param2&提升<color=#ec6d21>&Param1&</color>",
|
||
"Potential.511812.1": "科洛妮斯闪避可穿越地形。提升&Param1&。",
|
||
"Potential.511812.2": "科洛妮斯闪避可穿越地形。\u000b&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511813.1": "科洛妮斯提升闪避次数。闪避时,提升&Param3&。",
|
||
"Potential.511813.2": "科洛妮斯闪避次数提升1次。\u000b闪避时,&Param3&提升<color=#ec6d21>&Param1&</color>点,持续&Param2&秒。",
|
||
"Potential.511821.1": "援护技可发射多发「镰影」。提升横斩和「镰影」的&Param3&。",
|
||
"Potential.511821.2": "援护技「骨牢禁锢」横斩时,发射3发「镰影」,造成攻击力<color=#0abec5>&Param1&</color>暗系技能伤害,附加##暗系印记:暗影#2018#。\u000b援护技「骨牢禁锢」横斩和「镰影」的&Param3&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.511822.1": "援护技可回射多发「镰影」。提升横斩和「镰影」的&Param3&。",
|
||
"Potential.511822.2": "援护技「骨牢禁锢」扯断锁链时,回射3发「镰影」,造成攻击力<color=#0abec5>&Param1&</color>暗系技能伤害,并附加##暗系印记:暗影#2018#。\u000b援护技「骨牢禁锢」横斩和「镰影」的&Param3&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.511823.1": "援护技的横斩造成伤害时,有概率掉落「改造药水」,触碰后提升&Param4&。",
|
||
"Potential.511823.2": "援护技「骨牢禁锢」的横斩造成伤害时,<color=#0abec5>50%</color>概率掉落「改造药水」。触碰「改造药水」后&Param4&提升<color=#0abec5>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.511824.1": "援护技扯断锁链时会喷溅毒液。",
|
||
"Potential.511824.2": "援护技「骨牢禁锢」扯断锁链时,生成毒液,每0.5秒造成攻击力<color=#0abec5>&Param1&</color>范围暗系技能伤害,持续6秒。毒液的伤害可附加##暗系印记:暗影#2018#。",
|
||
"Potential.511825.1": "援护技的横斩对单个目标造成伤害后,会再次横斩。提升横斩和「镰影」的&Param3&。",
|
||
"Potential.511825.2": "当援护技「骨牢禁锢」横斩对单个目标造成伤害后,会再次横斩,造成攻击力<color=#ec6d21>&Param1&</color>的暗系技能伤害。\u000b援护技「骨牢禁锢」横斩和「镰影」的&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511826.1": "科洛妮斯附加##暗系印记:暗影#2018#时,提升&Param4&。",
|
||
"Potential.511826.2": "科洛妮斯附加##暗系印记:暗影#2018#时,&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.511827.1": "横斩对精英及以上目标造成伤害时,科洛妮斯&Param3&提升。",
|
||
"Potential.511827.2": "援护技「骨牢禁锢」横斩对精英及以上目标造成伤害时,科洛妮斯&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可累加&Param4&层。",
|
||
"Potential.511828.1": "当援护技的锁链连接多名目标时,提升扯断锁链的&Param2&。",
|
||
"Potential.511828.2": "当援护技「骨牢禁锢」的锁链连接3名及以上目标时,扯断锁链的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511829.1": "援护技可牵引更强壮的目标。提升扯断锁链的&Param2&。",
|
||
"Potential.511829.2": "援护技「骨牢禁锢」可牵引更强壮的目标。扯断锁链的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511830.1": "援护技扯断锁链造成伤害时,目标&Param3&提升。",
|
||
"Potential.511830.2": "援护技「骨牢禁锢」扯断锁链造成伤害时,目标&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.511831.1": "科洛妮斯提升&Param2&。绝招可附加##暗系印记:暗影#2018#。",
|
||
"Potential.511831.2": "绝招「寂灭收割」可附加##暗系印记:暗影#2018#。科洛妮斯&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511832.1": "援护技造成伤害时,削减目标韧性。科洛妮斯提升&Param3&。",
|
||
"Potential.511832.2": "援护技「骨牢禁锢」造成伤害时,削减目标韧性&Param2&,该效果每12秒最多触发1次。\u000b科洛妮斯&Param3&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511833.1": "提升暗系角色的&Param2&。",
|
||
"Potential.511833.2": "暗系角色的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511841.1": "提升绝招的&Param3&。横斩一刀命中目标越多,伤害越高。",
|
||
"Potential.511841.2": "绝招「寂灭收割」横斩一刀每命中1名目标,本次伤害提升<color=#ec6d21>&Param2&</color>,可叠加3层。\u000b绝招「寂灭收割」&Param3&提升&Param1&。",
|
||
"Potential.511842.1": "绝招施放时,提升主控角色的&Param3&。",
|
||
"Potential.511842.2": "绝招「寂灭收割」施放时,主控角色的&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.511843.1": "绝招对拥有韧性的目标伤害提升。",
|
||
"Potential.511843.2": "绝招「寂灭收割」对拥有韧性的目标伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511901.1": "花原造成多次普攻伤害后,额外造成范围风系伤害。",
|
||
"Potential.511901.2": "花原对目标造成<color=#0abec5>3</color>次普攻伤害后,额外造成攻击力<color=#0abec5>&Param1&</color>的范围风系伤害。",
|
||
"Potential.511902.1": "施放主控技后,普攻时额外发射飞镖。",
|
||
"Potential.511902.2": "施放主控技「花风舞」后10秒内,普攻时额外发射<color=#0abec5>3</color>枚可穿透的飞镖,每枚造成攻击力<color=#0abec5>&Param1&</color>的风系普攻伤害。",
|
||
"Potential.511903.1": "向日葵飞镖变为多段伤害。",
|
||
"Potential.511903.2": "主控技「花风舞」发射的向日葵飞镖变为多段伤害,每<color=#0abec5>0.15</color>秒造成1次伤害。",
|
||
"Potential.511904.1": "向日葵飞镖的伤害和伤害范围提升。",
|
||
"Potential.511904.2": "主控技「花风舞」发射的向日葵飞镖的伤害范围提升<color=#0abec5>50%</color>,&Param1&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.511905.1": "每次发射向日葵飞镖时,提升&Param5&和&Param6&。",
|
||
"Potential.511905.2": "主控技「花风舞」每次发射向日葵飞镖时,&Param5&提升<color=#ec6d21>&Param1&</color>,&Param6&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511906.1": "每名分身提升花原的&Param2&。",
|
||
"Potential.511906.2": "每存在1名分身,使花原的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511907.1": "花原造成伤害时,有概率提升&Param4&和&Param5&。",
|
||
"Potential.511907.2": "花原造成伤害时,30%概率&Param4&提升<color=#ec6d21>&Param1&</color>、&Param5&提升<color=#ec6d21>&Param2&</color>,持续时间&Param3&秒。",
|
||
"Potential.511908.1": "向日葵飞镖距离花原越远,造成的&Param2&越高。",
|
||
"Potential.511908.2": "主控技「花风舞」发射的向日葵飞镖距离花原越远,造成的&Param2&越高,至少提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511909.1": "主控技触发##风系印记#1017#时,提升&Param4&。",
|
||
"Potential.511909.2": "主控技「花风舞」触发##风系印记#1017#时,&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.511910.1": "施放主控技时,分身发射向日葵飞镖。",
|
||
"Potential.511910.2": "施放主控技「花风舞」时,分身发射不折返的向日葵飞镖,每次造成花原攻击力<color=#ec6d21>&Param1&</color>的风系技能伤害。",
|
||
"Potential.511911.1": "施放主控技时,提升&Param3&。",
|
||
"Potential.511911.2": "施放主控技「花风舞」时,&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.511912.1": "花原触发##风系印记#1017#时,提升&Param3&。",
|
||
"Potential.511912.2": "花原触发##风系印记#1017#时,&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param4&层。",
|
||
"Potential.511913.1": "花原闪避次数提升。闪避时提升&Param3&。",
|
||
"Potential.511913.2": "花原闪避次数提升1次。\u000b闪避时,&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.511921.1": "援护技对多个目标造成伤害时,增加发射轮次。",
|
||
"Potential.511921.2": "援护技「花未凋」的飞镖对<color=#0abec5>3个及以上</color>目标造成伤害时,可再发射<color=#0abec5>1</color>轮。\u000b每次技能最多触发1次。",
|
||
"Potential.511922.1": "援护技触发##风系印记#1017#时,产生爆炸并缩短冷却时间。",
|
||
"Potential.511922.2": "援护技「花未凋」触发##风系印记#1017#时,产生爆炸造成<color=#0abec5>&Param1&</color>风系技能伤害,冷却时间缩短<color=#0abec5>&Param2&</color>秒。\u000b每次技能最多触发<color=#0abec5>&Param3&</color>次。",
|
||
"Potential.511923.1": "援护技的飞镖可跟踪攻击目标,造成的技能伤害提升。",
|
||
"Potential.511923.2": "援护技「花未凋」的飞镖可<color=#0abec5>跟踪</color>攻击目标,造成的技能伤害提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.511924.1": "援护技可附加标记。爆散向日葵消失时,引爆标记造成伤害。",
|
||
"Potential.511924.2": "援护技「花未凋」的飞镖额外附加标记,可叠加<color=#0abec5>12</color>层。\u000b爆散向日葵消失时,引爆标记造成攻击力<color=#0abec5>&Param1&</color>的风系技能伤害,每层标记提升该伤害<color=#0abec5>&Param2&</color>。",
|
||
"Potential.511925.1": "提升援护技对生命较高的目标造成的的&Param3&。",
|
||
"Potential.511925.2": "援护技「花未凋」对生命高于<color=#ec6d21>&Param1&%</color>的目标造成的&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511926.1": "援护技对目标造成首次伤害时,提升花原&Param1&。",
|
||
"Potential.511926.2": "援护技「花未凋」对目标造成首次伤害时,花原&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.511927.1": "爆散向日葵产生时,分身向周围发射多枚小飞镖。",
|
||
"Potential.511927.2": "爆散向日葵生成时,分身向周围发射12枚飞镖,每枚造成花原攻击力<color=#ec6d21>&Param1&</color>的风系技能伤害。",
|
||
"Potential.511928.1": "提升援护技对精英及以上目标造成的&Param1&。",
|
||
"Potential.511928.2": "援护技「花未凋」对精英及以上目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.511929.1": "提升援护技的&Param2&。",
|
||
"Potential.511929.2": "援护技「花未凋」的&Param2&额外提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511930.1": "爆散向日葵消失时,分身向前发射多枚小飞镖。",
|
||
"Potential.511930.2": "爆散向日葵散消失时,分身向前发射5枚小飞镖,每枚造成花原攻击力<color=#ec6d21>&Param1&</color>风系技能伤害。",
|
||
"Potential.511931.1": "主控角色施放主控技时,提升花原&Param1&。",
|
||
"Potential.511931.2": "主控角色施放主控技时,花原&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.511932.1": "任意角色能量满时,提升花原援护技造成的&Param3&。",
|
||
"Potential.511932.2": "任意角色能量满时,援护技「花未凋」造成的&Param3&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511933.1": "援护技触发##风系印记#1017#时,提升全队的&Param3&。",
|
||
"Potential.511933.2": "援护技「花未凋」触发##风系印记#1017#时,全队&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.511941.1": "分身可跟随主控角色进行战斗,提升分身的&Param2&。",
|
||
"Potential.511941.2": "分身可跟随主控角色进行战斗。\u000b分身的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.511942.1": "提升花原&Param2&。绝招召唤分身的数量增加。",
|
||
"Potential.511942.2": "花原&Param2&提升<color=#ec6d21>&Param1&</color>。\u000b绝招「花镜月」召唤分身数量增加1名,最多存在3名。",
|
||
"Potential.511943.1": "提升花原&Param3&。分身存在时间延长。",
|
||
"Potential.511943.2": "花原&Param3&提升<color=#ec6d21>&Param2&</color>。\u000b分身存在时间延长<color=#ec6d21>&Param1&</color>秒。",
|
||
"Potential.512001.1": "额外生成「飞叶」。",
|
||
"Potential.512001.2": "额外生成<color=#0abec5>3</color>个「飞叶」。",
|
||
"Potential.512002.1": "提升「飞叶」的环绕速度。",
|
||
"Potential.512002.2": "「飞叶」的环绕速度提升<color=#0abec5>100%</color>。",
|
||
"Potential.512003.1": "卡娜丝&Param1&提升。普攻时,有概率会额外发射「风能弹」。",
|
||
"Potential.512003.2": "卡娜丝&Param1&提升<color=#0abec5>30%</color>。普攻时,25%概率会额外发射「风能弹」。",
|
||
"Potential.512004.1": "施放主控技或队友施放援护技时,获得<color=#0abec5>涡量</color>,提升&Param3&。",
|
||
"Potential.512004.2": "施放主控技「翠星环行」或队友施放援护技时,卡娜丝分别获得5点和3点<color=#0abec5>涡量</color>,上限5点。\u000b普攻时,消耗1点<color=#0abec5>涡量</color>,&Param3&提升<color=#0abec5>&Param4&</color>。",
|
||
"Potential.512005.1": "根据「飞叶」数量提升全队&Param1&。",
|
||
"Potential.512005.2": "每存在1个「飞叶」,全队&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.512006.1": "提升卡娜丝&Param1&。\u000b「飞叶」轨迹范围以内的目标降低&Param3&。",
|
||
"Potential.512006.2": "卡娜丝&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b「飞叶」轨迹范围以内的目标&Param3&降低&Param4&。",
|
||
"Potential.512007.1": "「飞叶」变大,提升&Param1&。",
|
||
"Potential.512007.2": "「飞叶」变大,&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.512008.1": "施放主控技或队友施放援护技时,卡娜丝提升&Param1&。",
|
||
"Potential.512008.2": "施放主控技「翠星环行」或队友施放援护技时,卡娜丝&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param4&秒,可叠加&Param3&层。",
|
||
"Potential.512009.1": "提升卡娜丝触发##风系印记:风息#2017#的伤害。",
|
||
"Potential.512009.2": "卡娜丝触发##风系印记:风息#2017#时的伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.512010.1": "卡娜丝闪避后可直接施放最后一段普攻,提升该次&Param1&。",
|
||
"Potential.512010.2": "卡娜丝闪避后可直接施放最后一段普攻,并使该次&Param1&提升<color=#ec6d21>&Param2&</color>,该效果每&Param3&秒可触发1次。",
|
||
"Potential.512011.1": "绝招可触发##风系印记:风息#2017#。触发时,提升&Param1&。",
|
||
"Potential.512011.2": "绝招「星环风暴」可触发##风系印记:风息#2017#。触发时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param4&秒,可叠加&Param3&层。",
|
||
"Potential.512012.1": "「风能弹」造成伤害时,有概率使目标&Param1&提升。",
|
||
"Potential.512012.2": "「风能弹」造成伤害时,&Param4&概率使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.512013.1": "提升卡娜丝闪避次数。闪避后提升&Param1&。",
|
||
"Potential.512013.2": "卡娜丝闪避次数提升1次。\u000b闪避后&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.512021.1": "「花环」的伤害间隔缩短,且造成的&Param1&提升。",
|
||
"Potential.512021.2": "「花环」伤害间隔缩短<color=#0abec5>50%</color>,且造成的&Param1&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.512022.1": "提升「花环」范围和造成的&Param1&。",
|
||
"Potential.512022.2": "「花环」范围提升<color=#0abec5>30%</color>,且造成的&Param1&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.512023.1": "提升卡娜丝技能伤害和「花环」环绕速度。",
|
||
"Potential.512023.2": "卡娜丝技能伤害提升<color=#0abec5>&Param2&</color>。\u000b「花环」环绕速度提升<color=#0abec5>50%</color>。",
|
||
"Potential.512024.1": "「花环」每环绕1圈,以主控角色为中心,造成伤害,并附加##风系印记:风息#2017#。",
|
||
"Potential.512024.2": "「花环」每环绕1圈,以主控角色为中心,造成攻击力<color=#0abec5>&Param1&</color>的风系技能伤害,并附加##风系印记:风息#2017#。",
|
||
"Potential.512025.1": "「花环」造成伤害时,使目标&Param1&提升。",
|
||
"Potential.512025.2": "「花环」造成伤害时,使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param4&秒,可叠加&Param3&层。",
|
||
"Potential.512026.1": "「花环」对精英及以上目标造成的&Param1&提升,可击退更强壮的目标。",
|
||
"Potential.512026.2": "「花环」对精英及以上目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>,可以击退更强壮的目标。",
|
||
"Potential.512027.1": "「花环」造成的&Param1&提升,击破韧性时,提升目标&Param3&。",
|
||
"Potential.512027.2": "「花环」造成的&Param1&提升<color=#ec6d21>&Param2&</color>,击破韧性时,目标&Param3&提升&Param4&,持续&Param5&秒。",
|
||
"Potential.512028.1": "「花环」造成伤害时,提升后续技能伤害。",
|
||
"Potential.512028.2": "「花环」造成伤害时,后续技能伤害提升<color=#ec6d21>&Param2&</color>,该效果每秒可触发1次。",
|
||
"Potential.512029.1": "「花环」每环绕1圈,提升后续造成的技能伤害。",
|
||
"Potential.512029.2": "「花环」每环绕1圈,后续造成的技能伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.512030.1": "「花环」每环绕1圈,提升主控角色&Param1&。",
|
||
"Potential.512030.2": "「花环」每环绕1圈,使主控角色&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param4&秒,可叠加&Param3&层。",
|
||
"Potential.512031.1": "绝招可附加##风系印记:风息#2017#,提升&Param1&。",
|
||
"Potential.512031.2": "绝招「星环风暴」可附加##风系印记:风息#2017#,&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.512032.1": "提升卡娜丝&Param1&。",
|
||
"Potential.512032.2": "卡娜丝&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.512033.1": "队伍中每存在1个风系角色,提升卡娜丝的&Param1&。",
|
||
"Potential.512033.2": "队伍中每存在1个风系角色,卡娜丝&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.512041.1": "提升卡娜丝&Param1&和伤害次数。",
|
||
"Potential.512041.2": "卡娜丝&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b绝招伤害次数由9x2次提升至17x2次。",
|
||
"Potential.512042.1": "绝招造成伤害时,提升卡娜丝&Param1&。",
|
||
"Potential.512042.2": "绝招「星环风暴」造成伤害时,卡娜丝&Param1&提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层。绝招结束时清除该效果。",
|
||
"Potential.512043.1": "施放绝招时,提升卡娜丝&Param1&。",
|
||
"Potential.512043.2": "施放绝招「星环风暴」时,卡娜丝&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.512301.1": "##泡泡#4013#在场时,杏子同样可通过伤害生成「风爆」。「风爆」生成时,提升全队&Param2&。",
|
||
"Potential.512301.2": "如果##泡泡#4013#在场,杏子造成伤害时,也有<color=#0abec5>25%</color>概率生成「风爆」。\u000b「风爆」生成时,全队&Param2&提升<color=#0abec5>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.512302.1": "「风爆」可击飞弱小的目标,目标&Param1&提升。",
|
||
"Potential.512302.2": "「风爆」可击飞弱小的目标,目标&Param1&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.512303.1": "##泡泡#4013#被召唤后,一定时间内可喷射激光。",
|
||
"Potential.512303.2": "##泡泡#4013#被召唤后<color=#0abec5>5</color>秒内,可喷射激光,造成攻击力<color=#0abec5>&Param1&</color>的风系仆从伤害并附加##风系印记:风息#2017#。",
|
||
"Potential.512304.1": "召唤##泡泡#4013#时,提升队友的&Param1&。队友触发##风系印记#1017#时,##泡泡#4013#可额外喷射激光。",
|
||
"Potential.512304.2": "召唤##泡泡#4013#时,队友的&Param1&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒。\u000b队友触发##风系印记#1017#时,##泡泡#4013#可额外喷射激光,造成攻击力<color=#0abec5>&Param4&</color>的风系仆从伤害。",
|
||
"Potential.512305.1": "「风爆」生成时,提升全队&Param1&。",
|
||
"Potential.512305.2": "「风爆」生成时,全队的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.512306.1": "##泡泡#4013#在场时,提升杏子的&Param1&和&Param3&。",
|
||
"Potential.512306.2": "##泡泡#4013#在场时,杏子的&Param1&提升<color=#ec6d21>&Param2&</color>点,&Param3&提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.512307.1": "提升「风爆」的生成概率。",
|
||
"Potential.512307.2": "「风爆」的生成概率提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.512308.1": "队友施放援护技时,提升随机队友和##泡泡#4013#的&Param1&。",
|
||
"Potential.512308.2": "队友施放援护技时,随机1名队友和##泡泡#4013#的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加<color=#ec6d21>&Param4&</color>层。",
|
||
"Potential.512309.1": "全队触发##风系印记#1017#时,有概率使杏子恢复生命。",
|
||
"Potential.512309.2": "全队触发##风系印记#1017#时,30%概率使杏子恢复<color=#ec6d21>&Param1&</color>生命,该效果每5秒最多触发1次。",
|
||
"Potential.512310.1": "全队触发##风系印记#1017#时,有概率缩短技能冷却时间。",
|
||
"Potential.512310.2": "全队触发##风系印记#1017#时,<color=#ec6d21>&Param1&</color>概率使技能「嘭嘭飞弹」冷却时间缩短1秒,最多缩短10秒。",
|
||
"Potential.512311.1": "提升杏子闪避次数。闪避时提升&Param1&。",
|
||
"Potential.512311.2": "杏子闪避次数提升1次。\u000b闪避时,杏子的&Param1&提升<color=#ec6d21>&Param2&</color>点,持续&Param3&秒。",
|
||
"Potential.512312.1": "杏子闪避穿越地形时,提升友方的&Param1&。",
|
||
"Potential.512312.2": "杏子闪避可穿越地形。\u000b闪避穿越地形时,友方&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.512313.1": "杏子闪避时,可生成「风爆」,同时提升队友的&Param2&。",
|
||
"Potential.512313.2": "杏子闪避时,可生成2次「风爆」,同时使队友&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.512321.1": "增加援护技的风墙数量。",
|
||
"Potential.512321.2": "援护技的风墙数量增加<color=#0abec5>2</color>面。",
|
||
"Potential.512322.1": "主控角色穿过风墙后,获得护盾,提升&Param4&。",
|
||
"Potential.512322.2": "主控角色穿过风墙后,获得杏子基础最大生命<color=#0abec5>&Param1&</color>的护盾,&Param4&提升<color=#0abec5>&Param3&</color>,持续&Param2&秒。\u000b该效果2秒内最多生效1次。",
|
||
"Potential.512323.1": "风墙可持续攻击附近目标,并使目标&Param4&提升。",
|
||
"Potential.512323.2": "风墙持续造成范围伤害,每次造成攻击力<color=#0abec5>&Param1&</color>的风系技能伤害,并使目标&Param4&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.512324.1": "主控角色的飞弹攻击穿过风墙后,提升飞弹的&Param2&。",
|
||
"Potential.512324.2": "主控角色的飞弹攻击穿过风墙后,飞弹的&Param2&提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.512325.1": "援护技造成伤害时,降低目标&Param3&。",
|
||
"Potential.512325.2": "援护技「驻足逆风」造成伤害时,目标&Param3&降低<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.512326.1": "施放援护技时,提升主控角色&Param3&。",
|
||
"Potential.512326.2": "施放援护技「驻足逆风」时,主控角色&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.512327.1": "风墙阻挡飞弹攻击时,提升主控角色&Param3&。",
|
||
"Potential.512327.2": "风墙阻挡飞弹攻击时,主控角色&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.512328.1": "援护技造成伤害时,目标&Param3&提升。",
|
||
"Potential.512328.2": "援护技「驻足逆风」造成伤害时,目标&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param4&层。",
|
||
"Potential.512329.1": "主控角色穿过风墙时,提升&Param1&和&Param3&。",
|
||
"Potential.512329.2": "主控角色穿过风墙时,其&Param1&提升<color=#ec6d21>&Param2&</color>,&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒。",
|
||
"Potential.512330.1": "风墙附近目标&Param2&提升。",
|
||
"Potential.512330.2": "援护技「驻足逆风」风墙附近的目标&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.512331.1": "提升援护技造成的&Param2&。",
|
||
"Potential.512331.2": "援护技「驻足逆风」造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.512332.1": "风墙存在时,提升主控角色的&Param1&。",
|
||
"Potential.512332.2": "风墙存在时,主控角色的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.512333.1": "有概率额外提升任意角色造成的风系伤害。",
|
||
"Potential.512333.2": "任意角色造成的风系伤害有35%概率额外提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.512341.1": "施放绝招时,主控角色获得护盾。",
|
||
"Potential.512341.2": "施放绝招「原野之唤」时,主控角色获得杏子基础最大生命<color=#ec6d21>&Param1&</color>护盾,持续&Param2&秒。",
|
||
"Potential.512342.1": "杏子提升&Param2&。绝招可牵引目标。",
|
||
"Potential.512342.2": "杏子&Param2&提升<color=#ec6d21>&Param1&</color>。\u000b绝招「原野之唤」可牵引附近目标。",
|
||
"Potential.512343.1": "绝招阻挡飞弹攻击时,主控角色获得能量。",
|
||
"Potential.512343.2": "绝招「原野之唤」阻挡飞弹攻击时,主控角色获得<color=#ec6d21>&Param1&</color>点能量。",
|
||
"Potential.512501.1": "主控技结束时留下冰雾,降低敌方移动速度,提升己方普攻伤害。",
|
||
"Potential.512501.2": "主控技「&Param10&」结束时留下冰雾,持续10秒。冰雾内敌方的移动速度降低<color=#0abec5>&Param1&</color>,己方的普攻伤害提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.512502.1": "使主控技不可蓄力,在完结时造成额外伤害。",
|
||
"Potential.512502.2": "主控技「&Param10&」不可蓄力。\u000b主控技结束时,造成攻击力<color=#0abec5>&Param1&</color>的范围水系技能伤害,此攻击每命中一个目标,主控技冷却时间缩短<color=#0abec5>2</color>秒,最多缩短<color=#0abec5>6</color>秒。",
|
||
"Potential.512503.1": "提升技能伤害和攻击次数。",
|
||
"Potential.512503.2": "主控技「&Param10&」造成的技能伤害提升<color=#0abec5>&Param1&</color>,攻击次数提升<color=#0abec5>2</color>次,每蓄力<color=#0abec5>0.5</color>秒额外提升<color=#0abec5>2</color>次。",
|
||
"Potential.512504.1": "主控技期间免疫控制,提升伤害范围和技能伤害。",
|
||
"Potential.512504.2": "主控技「&Param10&」期间苍兰<color=#0abec5>免疫控制</color>,伤害范围提升<color=#0abec5>50%</color>。\u000b造成伤害时,技能伤害提升<color=#0abec5>&Param1&</color>,可叠加&Param2&层。",
|
||
"Potential.512505.1": "主控技结束后提升攻击力。",
|
||
"Potential.512505.2": "主控技「&Param10&」结束后,攻击力提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.512506.1": "施放主控技提升下次绝招伤害和##狂化#2014#状态下普攻伤害。",
|
||
"Potential.512506.2": "施放主控技「&Param10&」提升下次绝招造成的绝招伤害<color=#ec6d21>&Param1&</color>,同时##狂化#2014#状态下普攻伤害提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层。",
|
||
"Potential.512507.1": "##狂化#2014#状态下,施放主控技后,提升攻击力。",
|
||
"Potential.512507.2": "##狂化#2014#状态下,施放主控技「&Param10&」时,提升攻击力<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.512508.1": "主控技有概率触发##碎冰#2007#或提升伤害。",
|
||
"Potential.512508.2": "主控技「&Param10&」对##冰冻#1002#状态的普通目标造成伤害时,有&Param1&概率触发##碎冰#2007#;\u000b对##寒冷#1027#/##冰冻#1002#状态的精英或首领目标造成伤害时,&Param1&概率本次伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.512509.1": "主控技攻击时持续落下冰斧造成伤害。",
|
||
"Potential.512509.2": "主控技「&Param10&」攻击时,持续落下冰斧,每1.5秒造成攻击力<color=#ec6d21>&Param1&</color>的范围水系技能伤害。",
|
||
"Potential.512510.1": "##狂化#2014#状态下,主控技攻击时持续提升伤害,且狂化时间不减少。",
|
||
"Potential.512510.2": "##狂化#2014#状态下,主控技「&Param10&」攻击时造成的技能伤害每秒提升<color=#ec6d21>&Param1&</color>,且狂化时间不减少。",
|
||
"Potential.512511.1": "苍兰触发##水流印记#1018#时,如果处于##狂化#2014#状态,延长狂化时间。",
|
||
"Potential.512511.2": "苍兰触发##水系印记:水流#1018#时,如果处于##狂化#2014#状态,狂化时间延长<color=#ec6d21>&Param1&</color>秒,最多触发<color=#ec6d21>&Param2&</color>次。",
|
||
"Potential.512512.1": "绝招可触发##水流印记#1018#并附加##寒冷#1027#,触发时提升攻击力。",
|
||
"Potential.512512.2": "绝招「&Param10&」可触发##水系印记:水流#1018#,造成攻击力&Param1&的范围水系印记伤害,并附加##寒冷#1027#,同时攻击力提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,最多可叠加&Param4&层。",
|
||
"Potential.512513.1": "增加苍兰闪避次数。\u000b触发##水流印记#1018#时获得能量。",
|
||
"Potential.512513.2": "苍兰闪避次数增加1次。\u000b触发##水系印记:水流#1018#时,获得能量<color=#ec6d21>&Param1&</color>点。该效果每&Param2&秒最多触发1次。",
|
||
"Potential.512521.1": "提升技能伤害和「冰之花」的伤害范围。",
|
||
"Potential.512521.2": "援护技「&Param10&」造成的技能伤害提升<color=#0abec5>&Param1&</color>,「冰之花」伤害范围提升60%",
|
||
"Potential.512522.1": "提升技能伤害和「冰之花」数量。",
|
||
"Potential.512522.2": "援护技「&Param10&」造成的技能伤害提升<color=#0abec5>&Param1&</color>,「冰之花」数量提升。",
|
||
"Potential.512523.1": "##狂化#2014#状态下,施放援护技后,普攻有概率召唤「冰之花」。",
|
||
"Potential.512523.2": "##狂化#2014#状态下,施放援护技「&Param10&」后<color=#0abec5>&Param1&</color>秒内,普攻有<color=#0abec5>30%</color>概率召唤1朵「冰之花」,造成攻击力<color=#0abec5>&Param2&</color>的范围水系技能伤害。「冰之花」产生1秒后爆裂,造成攻击力<color=#0abec5>&Param3&</color>的范围水系技能伤害。",
|
||
"Potential.512524.1": "苍兰命中附带##寒冷#1027#/##冰冻#1002#的目标时造成额外伤害。",
|
||
"Potential.512524.2": "苍兰命中附带##寒冷#1027#/##冰冻#1002#的目标时,额外造成攻击力<color=#0abec5>&Param1&</color>的范围水系技能伤害。",
|
||
"Potential.512525.1": "援护技命中时,目标受到水系伤害提升。",
|
||
"Potential.512525.2": "援护技「&Param10&」命中时,目标受到水系伤害提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加<color=#ec6d21>&Param3&</color>层。",
|
||
"Potential.512526.1": "援护技对同一目标时造成的技能伤害逐渐提升。",
|
||
"Potential.512526.2": "当援护技「&Param10&」对同一目标造成伤害时,技能伤害提升<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。",
|
||
"Potential.512527.1": "援护技召唤的「冰之花」结束后造成额外伤害。",
|
||
"Potential.512527.2": "援护技「&Param10&」召唤的「冰之花」消失时产生「冰之种」,2秒后造成攻击力<color=#ec6d21>&Param1&</color>的范围水系技能伤害。",
|
||
"Potential.512528.1": "苍兰##狂化#2014#状态下普攻命中附带##寒冷#1027#/##冰冻#1002#的目标时,提升攻击力。",
|
||
"Potential.512528.2": "苍兰##狂化#2014#状态下,普攻命中附带##寒冷#1027#/##冰冻#1002#的目标时,攻击力提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.512529.1": "苍兰在场时逐渐提升攻击力。",
|
||
"Potential.512529.2": "苍兰在场时,每秒提升攻击力<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。离场时移除。",
|
||
"Potential.512530.1": "##狂化#2014#状态下,施放援护技延长##狂化#2014#时间并提升技能伤害。",
|
||
"Potential.512530.2": "##狂化#2014#状态下,施放援护技「&Param10&」延长狂化时间&Param1&秒,同时技能伤害提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.512531.1": "队友均为水系角色时提升全队暴击。",
|
||
"Potential.512531.2": "队友均为水系角色时,全队暴击提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.512532.1": "提升绝招伤害,可附加##水流印记#2008#。",
|
||
"Potential.512532.2": "绝招「&Param10&」造成的绝招伤害提升<color=#ec6d21>&Param1&</color>,可附加##水流印记#2008#。",
|
||
"Potential.512533.1": "施放援护技后,有概率提升全队&Param5&。",
|
||
"Potential.512533.2": "施放援护技「&Param10&」后,<color=#ec6d21>&Param1&</color>概率全队&Param5&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.512541.1": "提升绝招伤害,绝招每命中一个目标,提升本次##狂化#2014#状态下暴击伤害。",
|
||
"Potential.512541.2": "绝招「&Param10&」造成的&Param3&提升<color=#ec6d21>&Param4&</color>。\u000b绝招每命中一个目标,本次##狂化#2014#状态下暴击伤害提升<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。",
|
||
"Potential.512542.1": "苍兰##狂化#2014#状态下,施放技能后提升普攻伤害。",
|
||
"Potential.512542.2": "苍兰##狂化#2014#状态下,施放技能后普攻伤害提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.512543.1": "苍兰进入##狂化#2014#状态时,##冰冻#1002#附近目标。施放绝招后普攻有概率触发##碎冰#2007#或提升伤害。",
|
||
"Potential.512543.2": "苍兰进入##狂化#2014#状态时,##冰冻#1002#附近目标,持续&Param1&秒。\u000b施放绝招后&Param2&秒内,对##寒冷#1027#/##冰冻#1002#的精英或首领目标造成普攻伤害时,有&Param3&概率使伤害提升<color=#ec6d21>&Param4&</color>。\u000b对##冰冻#1002#的普通目标造成普攻伤害时,有&Param3&概率触发##碎冰#2007#。",
|
||
"Potential.512601.1": "技能额外扔出2顶「魔术帽」。",
|
||
"Potential.512601.2": "主控技「登台暖场」额外扔出<color=#0abec5>2</color>顶「魔术帽」,每0.25秒造成攻击力<color=#0abec5>&Param1&</color>的火系技能伤害。",
|
||
"Potential.512602.1": "提升紫槿技能伤害。\u000b解锁二段技能,「魔术帽」移动到最大距离或施放二段时,会迅速折返。",
|
||
"Potential.512602.2": "紫槿技能伤害提升<color=#0abec5>&Param1&</color>。\u000b解锁二段技能,「魔术帽」移动到最大距离或施放二段时,会迅速折返。",
|
||
"Potential.512603.1": "施放技能后提升普攻火鸟数量。",
|
||
"Potential.512603.2": "施放主控技「登台暖场」后,普攻可同时生成<color=#0abec5>3</color>只火鸟,持续&Param1&秒。",
|
||
"Potential.512604.1": "施放技能时生成分身。",
|
||
"Potential.512604.2": "施放主控技「登台暖场」时,生成1个分身。\u000b分身拥有紫槿<color=#0abec5>33%</color>攻击力,造成普攻伤害,持续8秒。",
|
||
"Potential.512605.1": "「魔术帽」伤害提升,可牵引目标。",
|
||
"Potential.512605.2": "「魔术帽」造成的&Param2&提升<color=#ec6d21>&Param1&</color>,可持续牵引弱小的目标。",
|
||
"Potential.512606.1": "「魔术帽」造成伤害时,目标&Param4&提升。",
|
||
"Potential.512606.2": "「魔术帽」造成伤害时,目标&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.512607.1": "「魔术帽」伤害提升,可弹射。",
|
||
"Potential.512607.2": "「魔术帽」造成的&Param2&提升<color=#ec6d21>&Param1&</color>,触碰阻挡后发生弹射。",
|
||
"Potential.512608.1": "普攻的火鸟造成伤害时,目标&Param4&提升。",
|
||
"Potential.512608.2": "普攻的火鸟造成伤害时,目标&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.512609.1": "普攻的火鸟造成伤害时,提升全队&Param4&。",
|
||
"Potential.512609.2": "普攻的火鸟造成伤害时,全队的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.512610.1": "提升紫槿&Param2&。\u000b普攻火鸟可穿透目标,有概率附加##火系印记:圣焰#2013#。",
|
||
"Potential.512610.2": "紫槿&Param2&提升<color=#ec6d21>&Param1&</color>。\u000b普攻火鸟可穿透目标,造成伤害时,50%概率附加##火系印记:圣焰#2013#。",
|
||
"Potential.512611.1": "提升紫槿&Param4&。\u000b施放主控技后,提升攻击速度。",
|
||
"Potential.512611.2": "紫槿&Param4&提升<color=#ec6d21>&Param1&</color>。\u000b施放主控技「登台暖场」后,攻击速度提升&Param2&,持续&Param3&秒。",
|
||
"Potential.512612.1": "闪避后提升紫槿移速。",
|
||
"Potential.512612.2": "闪避后,紫槿移速提升&Param1&,持续&Param2&秒,该效果每<color=#ec6d21>&Param3&</color>秒最多触发1次。",
|
||
"Potential.512613.1": "紫槿附加##火系印记:圣焰#2013#时,目标&Param2&提升。",
|
||
"Potential.512613.2": "紫槿附加##火系印记:圣焰#2013#时,目标&Param2&提升<color=#ec6d21>&Param1&</color>,持续6秒。",
|
||
"Potential.512621.1": "「炎蝶」数量提升。\u000b每层##「蝶之印」#2021#额外使目标&Param3&提升。",
|
||
"Potential.512621.2": "「炎蝶」数量提升<color=#0abec5>2</color>只。\u000b每层##「蝶之印」#2021#额外使目标&Param3&提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.512622.1": "火系主控角色对附带「蝶之印」的目标造成伤害时,概率生成「炎蝶」。",
|
||
"Potential.512622.2": "火系主控角色造成伤害时,目标附带的每层##「蝶之印」#2021#有<color=#0abec5>35%</color>概率生成1只「炎蝶」,造成攻击力<color=#0abec5>&Param2&</color>的火系技能伤害,每秒最多触发1次。",
|
||
"Potential.512623.1": "提升「沐蝶」数量和火系主控角色的&Param2&。",
|
||
"Potential.512623.2": "「沐蝶」数量提升<color=#0abec5>2</color>只。\u000b「沐蝶」存在时,火系主控角色的&Param2&提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.512624.1": "「沐蝶」有概率提升火系主控角色的伤害,并生成##炎残蝶#2019#。",
|
||
"Potential.512624.2": "火系主控角色造成伤害时,每只「沐蝶」有20%概率使本次伤害提升<color=#0abec5>&Param1&</color>,同时生成1只##炎残蝶#2019#,造成攻击力<color=#0abec5>&Param2&</color>的火系技能伤害,该效果每秒最多触发1次。",
|
||
"Potential.512625.1": "火系主控角色对附带##「蝶之印」#2021#的目标提升&Param2&。",
|
||
"Potential.512625.2": "火系主控角色对附带##「蝶之印」#2021#目标的&Param2&提高<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.512626.1": "场上附带##「蝶之印」#2021#的目标数量越多,主控角色&Param3&越高。",
|
||
"Potential.512626.2": "场上每有1个附带##「蝶之印」#2021#的目标,主控角色&Param3&提升<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。",
|
||
"Potential.512627.1": "施放技能时,主控角色提升&Param4&。\u000b主控角色暴击时,生成##炎残蝶#2019#。",
|
||
"Potential.512627.2": "施放援护技「伴舞焰蝶」时,主控角色&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。\u000b主控角色暴击时,生成##炎残蝶#2019#,造成攻击力<color=#ec6d21>&Param3&</color>的火系技能伤害,该效果每秒最多触发1次。",
|
||
"Potential.512628.1": "主控角色暴击时,提升其&Param3&。",
|
||
"Potential.512628.2": "主控角色暴击时,其&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.512629.1": "「沐蝶」提升火系主控角色&Param2&。",
|
||
"Potential.512629.2": "每只「沐蝶」使火系主控角色的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.512630.1": "「沐蝶」存在时间结束时,变为##炎残蝶#2019#。",
|
||
"Potential.512630.2": "「沐蝶」存在时间结束时,变为##炎残蝶#2019#,造成攻击力<color=#ec6d21>&Param1&</color>的火系技能伤害。",
|
||
"Potential.512631.1": "施放援护技时,全队火系角色提升&Param2&。",
|
||
"Potential.512631.2": "施放援护技「伴舞焰蝶」时,全队火系角色&Param2&提升<color=#ec6d21>&Param1&</color>,持续&Param3&秒。",
|
||
"Potential.512632.1": "任意角色暴击时,主控角色会恢复生命。",
|
||
"Potential.512632.2": "任意角色暴击时,主控角色生命恢复<color=#ec6d21>&Param1&</color>,该效果每6秒最多触发1次。",
|
||
"Potential.512633.1": "「炎蝶」造成伤害时,降低目标&Param2&。",
|
||
"Potential.512633.2": "「炎蝶」造成伤害时,目标&Param2&降低<color=#ec6d21>&Param1&</color>,持续&Param3&秒。",
|
||
"Potential.512641.1": "绝招造成伤害时,目标&Param4&提升。",
|
||
"Potential.512641.2": "绝招「天火涅槃」造成伤害时,目标&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.512642.1": "绝招的「凤凰卵」会爆炸。",
|
||
"Potential.512642.2": "「凤凰卵」破碎时会爆炸,造成攻击力<color=#ec6d21>&Param1&</color>的火系绝招伤害,并附加##火系印记:圣焰#2013#和2秒眩晕。",
|
||
"Potential.512643.1": "绝招的「凤凰卵」额外造成伤害。",
|
||
"Potential.512643.2": "「凤凰卵」伤害间隔缩短,额外造成攻击力<color=#ec6d21>&Param1&x7</color>的火系绝招伤害。",
|
||
"Potential.512701.1": "技能伤害提升,额外生成波浪,可附加##水系印记:水流#2008#。",
|
||
"Potential.512701.2": "主控技「飞花潺流」伤害提升<color=#0abec5>&Param1&</color>,额外生成波浪,造成攻击力<color=#0abec5>&Param2&</color>的水系技能伤害,并附加##水系印记:水流#2008#。",
|
||
"Potential.512702.1": "增加二段技能,特殊时机施放,造成额外效果。",
|
||
"Potential.512702.2": "解锁二段技能,造成攻击力<color=#0abec5>&Param1&x2</color>、<color=#0abec5>&Param2&</color>、<color=#0abec5>&Param7&</color>的水系技能伤害。\u000b如果延迟0.3秒后施放二段,伤害范围提升30%,并使目标&Param5&提升<color=#0abec5>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.512703.1": "特丽莎获得「涌盾」时,生成波浪,并附加##水系印记:水流#2008#。",
|
||
"Potential.512703.2": "特丽莎获得「涌盾」时,生成波浪,造成攻击力<color=#0abec5>&Param1&</color>的水系技能伤害,并附加##水系印记:水流#2008#。",
|
||
"Potential.512704.1": "主控技「飞花潺流」附加##水系印记:水流#2008#时,有概率使1个水系队友获得能量。",
|
||
"Potential.512704.2": "主控技「飞花潺流」附加##水系印记:水流#2008#时,50%概率使1个水系队友获得<color=#0abec5>&Param1&</color>能量。",
|
||
"Potential.512705.1": "特丽莎造成技能伤害时,提升全队&Param1&。",
|
||
"Potential.512705.2": "特丽莎造成技能伤害时,全队&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.512706.1": "特丽莎造成技能伤害时,目标&Param3&提升。",
|
||
"Potential.512706.2": "特丽莎造成技能伤害时,目标&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param4&秒。\u000b对未破韧的目标,其&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.512707.1": "特丽莎造成技能伤害时,提升全队&Param4&。",
|
||
"Potential.512707.2": "特丽莎造成技能伤害时,全队的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层,该效果每段攻击最多触发1次。",
|
||
"Potential.512708.1": "特丽莎获得「涌盾」时,提升全队&Param4&。",
|
||
"Potential.512708.2": "特丽莎获得「涌盾」时,全队的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.512709.1": "提升&Param4&。\u000b队友命中附带##水系印记:水流#2008#的目标时,缩短主控技「飞花潺流」冷却时间。",
|
||
"Potential.512709.2": "&Param4&提升<color=#ec6d21>&Param2&</color>。\u000b队友命中附带##水系印记:水流#2008#的目标时,主控技「飞花潺流」冷却时间缩短&Param1&秒,该效果每4秒最多触发1次。",
|
||
"Potential.512710.1": "队友施放援护技或绝招时,特丽莎可获得「涌盾」。",
|
||
"Potential.512710.2": "队友施放援护技或绝招时,特丽莎可获得基础攻击力<color=#ec6d21>&Param1&</color>的「涌盾」,持续&Param2&秒。",
|
||
"Potential.512711.1": "特丽莎获得「涌盾」时,提升&Param3&。",
|
||
"Potential.512711.2": "特丽莎获得「涌盾」时,特丽莎&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.512712.1": "特丽莎任意攻击可以眩晕目标。",
|
||
"Potential.512712.2": "特丽莎任意攻击可以眩晕目标2秒,该效果每<color=#ec6d21>&Param1&</color>秒最多触发1次。",
|
||
"Potential.512713.1": "队伍中每存在1个水系角色,提升全队&Param2&。",
|
||
"Potential.512713.2": "队伍中每存在1个水系角色,全队的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.512721.1": "延长「涌盾」的持续时间。\u000b「涌盾」持续期间,提升水系主控角色&Param1&。",
|
||
"Potential.512721.2": "「涌盾」的持续时间延长<color=#0abec5>100%</color>。\u000b「涌盾」持续期间,水系主控角色&Param1&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.512722.1": "「涌盾」持续期间,主控角色造成伤害时,生成波浪,可附加##水系印记:水流#2008#。",
|
||
"Potential.512722.2": "「涌盾」持续期间,主控角色造成伤害时,生成波浪,造成特丽莎攻击力<color=#0abec5>&Param1&</color>的水系技能伤害,并附加##水系印记:水流#2008#,该效果每0.5秒最多触发1次。",
|
||
"Potential.512723.1": "延长「浪域」的持续时间。",
|
||
"Potential.512723.2": "「浪域」持续时间延长<color=#0abec5>67%</color>。",
|
||
"Potential.512724.1": "提升「浪域」伤害倍率,可持续击退目标。",
|
||
"Potential.512724.2": "「浪域」伤害倍率提升<color=#0abec5>&Param2&</color>,可持续击退目标。",
|
||
"Potential.512725.1": "「涌盾」持续期间,提升水系主控角色&Param4&和攻速。",
|
||
"Potential.512725.2": "「涌盾」持续期间,水系主控角色&Param4&提升<color=#ec6d21>&Param2&</color>,攻速提升&Param1&。",
|
||
"Potential.512726.1": "「涌盾」持续期间,提升主控角色&Param2&。\u000b主控角色受击时,缩短援护技「浪潮绝涌」冷却时间。",
|
||
"Potential.512726.2": "「涌盾」持续期间,主控角色&Param2&提升<color=#ec6d21>&Param1&</color>。\u000b主控角色受击时,援护技「浪潮绝涌」冷却时间缩短1秒,该效果每4秒最多触发1次。",
|
||
"Potential.512727.1": "提升「涌盾」的吸收伤害量和抗打断能力。",
|
||
"Potential.512727.2": "「涌盾」持续期间提升抗打断能力,其吸收的伤害量提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.512728.1": "缩短「浪域」的伤害间隔。\u000b「浪域」造成伤害时,提升主控角色&Param2&。",
|
||
"Potential.512728.2": "「浪域」伤害间隔缩短50%。\u000b「浪域」造成伤害时,主控角色&Param2&提升<color=#ec6d21>&Param1&</color>,持续&Param3&秒,可叠加&Param4&层,该效果每0.5秒最多触发1次。",
|
||
"Potential.512729.1": "每秒提升「浪域」内水系角色的&Param3&。",
|
||
"Potential.512729.2": "「浪域」内水系角色的&Param3&每秒提升<color=#ec6d21>&Param1&</color>,可叠加&Param4&层。",
|
||
"Potential.512730.1": "「浪域」内的水系主控角色造成伤害时,概率在目标处生成喷泉,造成范围水系技能伤害,并附加##水系印记:水流#2008#。",
|
||
"Potential.512730.2": "「浪域」内的水系主控角色造成伤害时,50%概率在目标处生成喷泉,造成攻击力<color=#ec6d21>&Param1&</color>的范围水系技能伤害,并附加##水系印记:水流#2008#。",
|
||
"Potential.512731.1": "特丽莎在场时,提升全队&Param2&。",
|
||
"Potential.512731.2": "特丽莎在场时,全队&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.512732.1": "提升特丽莎&Param2&。",
|
||
"Potential.512732.2": "特丽莎&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.512733.1": "提升水系角色&Param2&。",
|
||
"Potential.512733.2": "水系角色&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.512741.1": "绝招「零距凝解斩」造成伤害时,目标移速降低、&Param4&提升。命中己方时,提高抗打断力。",
|
||
"Potential.512741.2": "绝招「零距凝解斩」造成伤害时,目标移速降低&Param1&、&Param4&提升<color=#ec6d21>&Param2&</color>。命中己方时,提高其抗打断力,持续&Param3&秒。",
|
||
"Potential.512742.1": "施放绝招时,提升全队&Param3&。",
|
||
"Potential.512742.2": "施放绝招「零距凝解斩」时,全队&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.512743.1": "绝招对##水系印记:水流#2008#/##寒冷#1027#/##冰冻#1002#目标造成的绝招伤害提升。",
|
||
"Potential.512743.2": "绝招「零距凝解斩」对##水系印记:水流#2008#/##寒冷#1027#/##冰冻#1002#目标造成的绝招伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513001.1": "延长多娜处于##灵巧#2015#状态的持续时间。\u000b##灵巧#2015#状态下多娜普攻时积攒水珠,##灵巧#2015#状态结束后发射所有水珠造成伤害。",
|
||
"Potential.513001.2": "##「宣传人偶」#4017#消失时,##灵巧#2015#状态延长<color=#0abec5>&Param2&</color>秒。\u000b##灵巧#2015#状态持续期间,普攻每造成10次伤害,会生成1滴水珠,最多储存<color=#0abec5>7</color>滴。##灵巧#2015#状态结束后,下次普攻发射所有水珠贯穿目标,每滴造成攻击力<color=#0abec5>&Param1&</color>的水系技能伤害。",
|
||
"Potential.513002.1": "多娜##灵巧#2015#状态期间的普攻造成额外伤害。",
|
||
"Potential.513002.2": "多娜##灵巧#2015#状态期间,每次普攻额外发射<color=#0abec5>4</color>枚寒冰尖刺,每枚造成攻击力<color=#0abec5>&Param1&</color>的水系技能伤害。",
|
||
"Potential.513003.1": "##「宣传人偶」#4017#附近的目标被多娜的普攻命中时,造成范围伤害。",
|
||
"Potential.513003.2": "##「宣传人偶」#4017#附近目标被多娜的普攻命中时,人偶放出水波,造成攻击力<color=#0abec5>&Param1&</color>的范围水系仆从伤害。",
|
||
"Potential.513004.1": "提升##「宣传人偶」#4017#的最大生命。\u000b##「宣传人偶」#4017#在退场后持续造成范围伤害。",
|
||
"Potential.513004.2": "##「宣传人偶」#4017#最大生命提升<color=#0abec5>&Param1&</color>。\u000b人偶退场时造成攻击力<color=#0abec5>&Param2&</color>的范围水系仆从伤害,随后生成泡泡池,每0.5秒造成攻击力<color=#0abec5>&Param5&</color>的范围水系仆从伤害,持续4秒。##「宣传人偶」#4017#存在期间,其每次攻击使自身&Param6&提升<color=#0abec5>&Param7&</color>,可叠加&Param8&层。",
|
||
"Potential.513005.1": "多娜##灵巧#2015#状态期间的普攻造成伤害时,提升目标&Param1&。",
|
||
"Potential.513005.2": "多娜##灵巧#2015#状态期间的普攻造成伤害时,使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.513006.1": "多娜##灵巧#2015#状态期间的普攻对附带##水系印记:水流#2008#/##寒冷#1027#的目标造成伤害时,提升自身&Param4&。",
|
||
"Potential.513006.2": "多娜##灵巧#2015#状态期间的普攻对附带##水系印记:水流#2008#/##寒冷#1027#的目标造成伤害时,自身&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.513007.1": "多娜##灵巧#2015#状态期间的普攻直接消灭生命较低的目标,对生命较低的精英及首领造成伤害提升。",
|
||
"Potential.513007.2": "多娜##灵巧#2015#状态期间的普攻造成伤害时直接消灭当前生命低于&Param1&的普通目标。对当前生命低于&Param1&的精英及以上目标,造成的&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.513008.1": "提升##「宣传人偶」#4017#的伤害范围和&Param2&。",
|
||
"Potential.513008.2": "##「宣传人偶」#4017#的伤害范围提升50%,&Param2&提升<color=#ec6d21>&Param1&</color>",
|
||
"Potential.513009.1": "多娜或##「宣传人偶」#4017#命中目标时,回复人偶生命并提升其&Param6&。",
|
||
"Potential.513009.2": "多娜或##「宣传人偶」#4017#命中目标时,回复人偶生命&Param1&并使其&Param6&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。\u000b该效果每&Param5&秒最多触发1次。",
|
||
"Potential.513010.1": "##「宣传人偶」#4017#获得护盾,当护盾消失时造成范围伤害。",
|
||
"Potential.513010.2": "##「宣传人偶」#4017#获得自身基础生命值<color=#ec6d21>&Param1&</color>的护盾,持续&Param2&秒。\u000b护盾消失时,人偶对周围造成攻击力<color=#ec6d21>&Param3&</color>的范围水系仆从伤害。",
|
||
"Potential.513011.1": "施放主控技后,提升自身&Param4&。",
|
||
"Potential.513011.2": "施放主控技「&Param10&」后,自身&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.513012.1": "多娜不移动时,提升自身&Param2&,移动时移除该效果。",
|
||
"Potential.513012.2": "多娜保持1秒不移动后,自身&Param2&提升<color=#ec6d21>&Param1&</color>,移动时移除该效果。",
|
||
"Potential.513013.1": "绝招可触发##水流印记#1018#,触发时提升自身和##「宣传人偶」#4017#&Param2&。",
|
||
"Potential.513013.2": "绝招「&Param10&」可触发##水系印记:水流#1018#,触发时自身和##「宣传人偶」#4017#的&Param2&提升<color=#ec6d21>&Param1&</color>,持续&Param3&秒。",
|
||
"Potential.513021.1": "援护技每次射击时会根据队伍中水系角色数量,额外射出「穿雪箭」,造成伤害。",
|
||
"Potential.513021.2": "援护技「&Param10&」每次射击时,队伍中除多娜外每存在1名水系角色,额外射出<color=#0abec5>1</color>支「穿雪箭」,造成攻击力<color=#0abec5>&Param1&</color>的水系技能伤害。",
|
||
"Potential.513022.1": "「穿雪箭」造成伤害时残留箭尾,结束时拔出箭尾造成伤害。",
|
||
"Potential.513022.2": "「穿雪箭」对多娜的目标造成伤害时,残留1支箭尾在目标身上,最多<color=#0abec5>&Param3&</color>支。\u000b「穿雪箭」对残留箭尾的目标造成伤害时,额外造成攻击力<color=#0abec5>&Param4&</color>的水系技能伤害。\u000b援护技「&Param10&」结束时,移除所有箭尾,造成攻击力<color=#0abec5>&Param1&</color>的水系技能伤害,目标身上的每支箭尾使该伤害提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.513023.1": "提升「霜浪」造成的伤害与范围。\u000b当全队都为水系角色时,援护技生成更多「霜浪」。",
|
||
"Potential.513023.2": "「霜浪」的伤害范围提升<color=#0abec5>50%</color>,造成的技能伤害提升<color=#0abec5>&Param2&</color>。\u000b当全队都为水系角色时,援护技「&Param10&」每<color=#0abec5>3</color>次射击,就会生成1股「霜浪」。",
|
||
"Potential.513024.1": "援护技每次生成「霜浪」时,额外生成追踪目标的「霜浪珠」,造成范围伤害。",
|
||
"Potential.513024.2": "援护技「&Param10&」每次生成「霜浪」时,出现<color=#0abec5>3</color>个追踪目标的「霜浪珠」,命中后造成攻击力<color=#0abec5>&Param1&</color>的范围水系技能伤害。\u000b「霜浪珠」优先攻击不同目标,每个不同的目标提升「霜浪珠」造成的技能伤害<color=#0abec5>&Param2&</color>。",
|
||
"Potential.513025.1": "「穿雪箭」对多娜目标累计造成多次伤害时,造成额外伤害。",
|
||
"Potential.513025.2": "「穿雪箭」造成的&Param2&提升<color=#ec6d21>&Param3&</color>,对多娜的目标累计造成3次伤害时,额外造成1次攻击力<color=#ec6d21>&Param1&</color>的水系技能伤害。\u000b该伤害每0.2秒最多触发1次。",
|
||
"Potential.513026.1": "「穿雪箭」对多娜的目标累计造成多次伤害时,提升目标&Param1&",
|
||
"Potential.513026.2": "「穿雪箭」对多娜的目标累计造成3次伤害时,使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.513027.1": "「穿雪箭」直接消灭生命较低的目标时,对生命较低的精英及首领造成伤害提升。",
|
||
"Potential.513027.2": "「穿雪箭」造成伤害时直接消灭当前生命低于&Param1&的普通目标。\u000b「穿雪箭」对当前生命低于&Param1&的精英及以上目标,造成的&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.513028.1": "提升「霜浪」的暴击和伤害。\u000b「霜浪」每次暴击时,提升队伍中水系角色的&Param2&。",
|
||
"Potential.513028.2": "「霜浪」的暴击提升&Param1&,&Param9&提升<color=#ec6d21>&Param8&</color>。\u000b「霜浪」暴击时,队伍中水系角色的&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param6&秒,可叠加&Param7&层。",
|
||
"Potential.513029.1": "「霜浪」对不同目标造成伤害时,提升自身&Param1&。",
|
||
"Potential.513029.2": "「霜浪」对不同目标造成伤害时,自身&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.513030.1": "援护技首次射击时,生成「霜浪」。\u000b提升「霜浪」造成的&Param1&。",
|
||
"Potential.513030.2": "援护技「&Param10&」首次射击时,生成1股「霜浪」。\u000b「霜浪」造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.513031.1": "施放援护技「&Param10&」时,在水系主控角色附近投递信件。\u000b主控角色拾取信件时提升&Param4&。",
|
||
"Potential.513031.2": "施放援护技「&Param10&」时,在水系主控角色附近投递1封信件。\u000b主控角色拾取信件时,&Param4&提升<color=#ec6d21>&Param2&</color>,持续&Param1&秒。",
|
||
"Potential.513032.1": "绝招可附加##水流印记#2008#。\u000b绝招期间每当有角色触发##水流印记#2008#时,提升多娜&Param2&。",
|
||
"Potential.513032.2": "绝招「&Param10&」造成伤害时可附加##水流印记#2008#。\u000b箭雨期间,任意角色触发##水流印记#2008#时,多娜的&Param2&提升<color=#ec6d21>&Param1&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.513033.1": "提升队伍中水系角色的&Param3&。",
|
||
"Potential.513033.2": "队伍中水系角色的&Param3&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513041.1": "提升绝招的伤害范围和造成伤害。",
|
||
"Potential.513041.2": "绝招「&Param10&」的伤害范围提升50%。\u000b多娜的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513042.1": "提升绝招「&Param10&」范围内水系角色的&Param2&。",
|
||
"Potential.513042.2": "绝招「&Param10&」伤害范围内,水系角色的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513043.1": "绝招每次命中##冰冻#1002#/##寒冷#1027#的目标,增加持续时间,提升&Param3&。",
|
||
"Potential.513043.2": "绝招「&Param10&」每次命中附带##冰冻#1002#/##寒冷#1027#的目标时,箭雨持续时间增加&Param1&秒,造成&Param3&提升<color=#ec6d21>&Param2&</color>,可触发&Param4&次。",
|
||
"Potential.513201.1": "解锁三段主控技「三垒打」。",
|
||
"Potential.513201.2": "解锁三段主控技「三垒打」:造成攻击力<color=#0abec5>&Param2&x2</color>、<color=#0abec5>&Param3&</color>的范围光系技能伤害。\u000b「三垒打」期间密涅瓦<color=#0abec5>免疫</color>伤害。",
|
||
"Potential.513202.1": "主控技触发##光系印记#1015#后,强化「二垒打」。",
|
||
"Potential.513202.2": "主控技「&Param1&」触发##光系印记#1015#后,「二垒打」的伤害倍率提升<color=#0abec5>&Param2&</color>,伤害间隔缩短<color=#0abec5>30%</color>。",
|
||
"Potential.513203.1": "提升主控技的伤害,触发印记时,目标受到技能伤害提升。",
|
||
"Potential.513203.2": "主控技「&Param1&」的伤害倍率提升<color=#0abec5>&Param2&</color>。\u000b触发##光系印记#1015#时,使目标受到技能伤害提升<color=#0abec5>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.513204.1": "「二垒打」变为三连击,伤害提升。「&Param1&」后立刻施放「二垒打」造成额外伤害。",
|
||
"Potential.513204.2": "「二垒打」变为三连击,造成的技能伤害提升<color=#0abec5>&Param2&</color>。在「&Param1&」后2秒内施放「二垒打」,每次造成伤害时额外造成攻击力<color=#0abec5>&Param3&</color>的范围光系技能伤害。",
|
||
"Potential.513205.1": "密涅瓦施放主控技后,提升攻速和普攻伤害。",
|
||
"Potential.513205.2": "密涅瓦施放主控技后攻速提升&Param2&,普攻伤害提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.513206.1": "密涅瓦普攻命中目标时,提升下次主控技造成的伤害。",
|
||
"Potential.513206.2": "密涅瓦普攻命中目标时,下次主控技造成的技能伤害提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层。",
|
||
"Potential.513207.1": "密涅瓦主控技持续期间,技能伤害逐次加强。",
|
||
"Potential.513207.2": "密涅瓦的主控技持续期间,造成的技能伤害逐次加强:每次提升伤害<color=#ec6d21>&Param2&</color>,可提升&Param3&次。",
|
||
"Potential.513208.1": "主控技命中目标时,造成额外伤害。",
|
||
"Potential.513208.2": "主控技「&Param1&」命中目标时,额外造成攻击力<color=#ec6d21>&Param2&</color>的范围光系技能伤害。",
|
||
"Potential.513209.1": "施放主控技时,提升技能伤害。主控技冷却缩短。",
|
||
"Potential.513209.2": "主控技「&Param1&」冷却时间缩短&Param4&秒。施放时,技能伤害提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.513210.1": "绝招可触发##光系印记#1015#,产生「落雷」。施放绝招后,提升技能伤害。",
|
||
"Potential.513210.2": "绝招「&Param1&」可触发##光系印记#1015#,产生「落雷」:造成攻击力&Param2&的光系印记伤害。施放绝招后,使技能伤害提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.513211.1": "密涅瓦普攻造成伤害时,目标受到光系伤害提升。",
|
||
"Potential.513211.2": "密涅瓦普攻第5段造成伤害时,使目标受到光系伤害提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.513212.1": "施放主控技后,提升密涅瓦&Param4&。",
|
||
"Potential.513212.2": "施放主控技「&Param5&」后,密涅瓦的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。该效果每&Param3&秒最多触发1次。",
|
||
"Potential.513213.1": "施放任意援护技时,提升密涅瓦&Param4&。",
|
||
"Potential.513213.2": "施放任意援护技时,密涅瓦的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.513221.1": "提升技能伤害和「星芒」层数。",
|
||
"Potential.513221.2": "援护技「&Param1&」造成的技能伤害提升<color=#0abec5>&Param2&</color>。\u000b「星芒」层数提升至<color=#0abec5>4</color>层。",
|
||
"Potential.513222.1": "提升「星芒」的伤害和伤害范围。",
|
||
"Potential.513222.2": "「星芒」伤害范围提升<color=#0abec5>50%</color>,造成的技能伤害提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.513223.1": "施放援护技时,主控角色获得护盾。",
|
||
"Potential.513223.2": "施放援护技「&Param1&」时,主控角色获得密涅瓦最大生命<color=#0abec5>&Param2&</color>的护盾,持续&Param3&秒。",
|
||
"Potential.513224.1": "「星芒」造成伤害时,生成「流星」。主控角色拾取流星时获得「星芒」并提升攻击力。",
|
||
"Potential.513224.2": "「星芒」造成伤害时,生成<color=#0abec5>「流星」</color>。主控角色触碰「流星」时,获得1层「星芒」,同时攻击力提升<color=#0abec5>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.513225.1": "密涅瓦对附带「星芒」的目标造成的技能伤害提升。",
|
||
"Potential.513225.2": "密涅瓦对附带「星芒」的目标造成的技能伤害提升,每层「星芒」提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513226.1": "主控角色对附带「星芒」的目标造成伤害时,造成额外伤害。",
|
||
"Potential.513226.2": "主控角色对附带「星芒」的目标造成伤害时,附加密涅瓦攻击力<color=#ec6d21>&Param1&</color>的光系技能伤害。该效果每秒最多触发1次。",
|
||
"Potential.513227.1": "每存在1个附带「星芒」的目标,提升「星芒」伤害。",
|
||
"Potential.513227.2": "每存在1个附带「星芒」的目标,使「星芒」爆炸造成的技能伤害提升<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。",
|
||
"Potential.513228.1": "施放援护技时造成额外伤害并附加「星芒」。",
|
||
"Potential.513228.2": "施放援护技「&Param1&」时,额外造成4次攻击力<color=#ec6d21>&Param2&</color>的光系技能伤害并附加「星芒」。",
|
||
"Potential.513229.1": "援护技命中3个及以上目标时缩短冷却时间,提升全队&Param5&。",
|
||
"Potential.513229.2": "援护技「&Param1&」命中3个及以上目标时,冷却时间缩短&Param2&秒,全队&Param5&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.513230.1": "「星芒」造成伤害时,提升伤害范围内主控角色的&Param4&。",
|
||
"Potential.513230.2": "「星芒」造成伤害时,伤害范围内主控角色&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.513231.1": "绝招可附加##光系印记:光明#2016#。\u000b施放援护技后,提升下次绝招的伤害。",
|
||
"Potential.513231.2": "绝招「&Param1&」可附加##光系印记:光明#2016#。\u000b施放援护技「&Param2&」后,下次绝招的伤害提升<color=#ec6d21>&Param3&</color>,可叠加&Param4&层。",
|
||
"Potential.513232.1": "提升密涅瓦&Param2&。",
|
||
"Potential.513232.2": "密涅瓦的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513233.1": "队伍中每个光系角色都会提升全队攻击力。",
|
||
"Potential.513233.2": "队伍中每存在1个光系角色,全队攻击力提升<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。",
|
||
"Potential.513241.1": "提升绝招伤害,但增加能量消耗。",
|
||
"Potential.513241.2": "绝招「&Param1&」造成的绝招伤害提升<color=#ec6d21>&Param2&</color>,但消耗能量提升25%。",
|
||
"Potential.513242.1": "缩短绝招伤害间隔,提升绝招伤害。",
|
||
"Potential.513242.2": "绝招「&Param1&」的伤害间隔缩短30%,造成的绝招伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.513243.1": "绝招期间,满月和新月参战,协助攻击目标。",
|
||
"Potential.513243.2": "绝招「&Param1&」持续期间,满月和新月参战,造成攻击力<color=#ec6d21>&Param2&x2</color>和<color=#ec6d21>&Param3&</color>的范围光系绝招伤害。",
|
||
"Potential.513301.1": "提升主控技期间的移动速度和伤害范围。缩短主控技的伤害间隔。",
|
||
"Potential.513301.2": "主控技「疾风绽放」期间,移动速度和伤害范围提升<color=#0abec5>40%</color>,伤害间隔缩短<color=#0abec5>50%</color>。",
|
||
"Potential.513302.1": "提升主控技持续时间。技能中断时,会返还部分冷却时间。",
|
||
"Potential.513302.2": "主控技「疾风绽放」的持续时间提升<color=#0abec5>100%</color>。「疾风绽放」中断时,会返还部分冷却时间。",
|
||
"Potential.513303.1": "吹风结束时,发射贯穿强风,造成伤害。",
|
||
"Potential.513303.2": "主控技「疾风绽放」吹风结束时,发射1道贯穿强风,造成攻击力<color=#0abec5>&Param1&</color>的风系技能伤害,可触发##风系印记#1017#。",
|
||
"Potential.513304.1": "主控技额外造成伤害,使目标&Param4&提升,并可牵引弱小的目标。",
|
||
"Potential.513304.2": "主控技「疾风绽放」在2秒内额外造成攻击力<color=#0abec5>&Param1&x16</color>的风系技能伤害,使目标&Param4&提升<color=#0abec5>&Param5&</color>,持续&Param2&秒,可叠加&Param3&层。该效果可牵引弱小的目标。",
|
||
"Potential.513305.1": "主控技造成的&Param1&提升,并使目标&Param3&提升。",
|
||
"Potential.513305.2": "主控技「疾风绽放」造成的&Param1&提升<color=#ec6d21>&Param2&</color>,并使目标&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒,可叠加&Param6&层。",
|
||
"Potential.513306.1": "主控技期间,提升自身&Param1&,且受击时,对攻击者造成伤害。",
|
||
"Potential.513306.2": "主控技「疾风绽放」期间,自身&Param1&提升<color=#ec6d21>&Param2&</color>点,且受击时,对攻击者造成攻击力<color=#ec6d21>&Param3&</color>的风系技能伤害,该效果每秒最多触发1次。",
|
||
"Potential.513307.1": "主控技期间,&Param1&随着持续时间提升。",
|
||
"Potential.513307.2": "主控技「疾风绽放」期间,&Param1&每秒提升<color=#ec6d21>&Param2&</color>,技能结束后清除该效果。",
|
||
"Potential.513308.1": "施放主控技时,提升&Param1&。",
|
||
"Potential.513308.2": "施放主控技「疾风绽放」时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.513309.1": "提升夏花的&Param3&。主控技范围内的目标数量大于1时,提升&Param1&。",
|
||
"Potential.513309.2": "夏花的&Param3&提升<color=#ec6d21>&Param4&</color>。\u000b主控技范围内的目标数量大于1时,&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.513310.1": "主控技吹风结束后,短时间内提升&Param1&。",
|
||
"Potential.513310.2": "主控技「疾风绽放」吹风结束后,&Param1&提升<color=#ec6d21>&Param2&</color>,持续2秒。",
|
||
"Potential.513311.1": "提升夏花&Param1&。\u000b绝招可触发##风系印记#1017#。",
|
||
"Potential.513311.2": "夏花&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b绝招「芳香龙卷」可触发##风系印记#1017#。",
|
||
"Potential.513312.1": "普攻造成伤害时,有概率使目标&Param1&提升。",
|
||
"Potential.513312.2": "普攻「爆裂风弹」造成伤害时,有30%概率使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.513313.1": "提升夏花闪避次数。\u000b闪避后,提升&Param1&。",
|
||
"Potential.513313.2": "夏花闪避次数提升1次。\u000b闪避后,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.513321.1": "施放援护技时,在风系主控角色位置连续生成多片「花瓣」,分别造成伤害,并附加##风系印记:风息#2017#。",
|
||
"Potential.513321.2": "施放援护技「落英缤纷」时,在风系主控角色位置连续生成18片「花瓣」,分别造成夏花攻击力<color=#0abec5>&Param1&</color>的风系技能伤害,并附加##风系印记:风息#2017#。",
|
||
"Potential.513322.1": "「花瓣」造成的&Param1&提升,可追踪目标。",
|
||
"Potential.513322.2": "「花瓣」造成的&Param1&提升<color=#0abec5>&Param2&</color>,可追踪目标。",
|
||
"Potential.513323.1": "提升「花海」持续时间。\u000b施放技能后一段时间,风系友方对「花海」外的目标造成伤害时,生成##「花海」#4004#。",
|
||
"Potential.513323.2": "「花海」持续时间提升<color=#0abec5>50%</color>。\u000b施放技能后8秒内,风系友方对「花海」外的目标造成伤害时,生成##「花海」#4004#,该效果每秒最多触发1次。",
|
||
"Potential.513324.1": "风系友方对「花海」中的目标造成伤害时,「花海」额外造成伤害。",
|
||
"Potential.513324.2": "风系友方对「花海」中的目标造成伤害时,「花海」额外造成夏花攻击力<color=#0abec5>&Param1&</color>的范围风系技能伤害,该效果每秒触发1次,且对同一目标每秒最多造成1次伤害。",
|
||
"Potential.513325.1": "「花瓣」造成伤害时,使目标&Param1&提升。",
|
||
"Potential.513325.2": "「花瓣」造成伤害时,使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.513326.1": "「花瓣」造成的&Param1&提升,有概率立即消灭普通目标。",
|
||
"Potential.513326.2": "「花瓣」造成的&Param1&提升<color=#ec6d21>&Param2&</color>,15%概率立即消灭普通目标。",
|
||
"Potential.513327.1": "「花瓣」造成的&Param1&提升。\u000b每生成1片「花瓣」,提升夏花&Param3&。",
|
||
"Potential.513327.2": "「花瓣」造成的&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b每生成1片「花瓣」,夏花的&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒,可叠加&Param6&层。",
|
||
"Potential.513328.1": "「花海」造成的&Param1&提升,「花海」范围内的目标数量大于2个时,伤害额外提升。",
|
||
"Potential.513328.2": "「花海」造成的&Param1&提升<color=#ec6d21>&Param2&</color>,「花海」范围内的目标数量大于2个时,伤害额外提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.513329.1": "「花海」造成伤害时,使目标&Param1&提升。",
|
||
"Potential.513329.2": "「花海」造成伤害时,使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.513330.1": "「花海」造成的&Param2&提升。「花海」消散时,造成伤害,并附加##风系印记:风息#2017#。",
|
||
"Potential.513330.2": "「花海」造成的&Param2&提升<color=#ec6d21>&Param3&</color>。「花海」消散时,造成夏花攻击力<color=#ec6d21>&Param1&</color>的范围风系技能伤害,并附加##风系印记:风息#2017#。",
|
||
"Potential.513331.1": "提升夏花&Param1&。\u000b绝招可附加##风系印记:风息#2017#。",
|
||
"Potential.513331.2": "夏花&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b绝招「芳香龙卷」可附加##风系印记:风息#2017#。",
|
||
"Potential.513332.1": "「花海」存在时,提升夏花&Param1&。",
|
||
"Potential.513332.2": "「花海」存在时,夏花的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.513333.1": "队伍中风系先锋角色和均衡角色的&Param1&提升。",
|
||
"Potential.513333.2": "队伍中风系先锋角色和均衡角色的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.513341.1": "提升夏花&Param1&和绝招中龙卷风数量。",
|
||
"Potential.513341.2": "夏花&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b绝招「芳香龙卷」每次生成龙卷风的数量提升至4。",
|
||
"Potential.513342.1": "施放绝招时,夏花&Param1&提升。龙卷风持续时间延长。",
|
||
"Potential.513342.2": "施放绝招「芳香龙卷」时,夏花&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。\u000b龙卷风持续时间延长66%。",
|
||
"Potential.513343.1": "提升夏花&Param1&,绝招造成伤害时,提升目标的&Param3&。",
|
||
"Potential.513343.2": "夏花&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b绝招「芳香龙卷」的龙卷风造成伤害时,目标的&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒,可叠加&Param6&层。",
|
||
"Potential.513401.1": "施放主控技时,造成额外伤害,并获得更多子弹。",
|
||
"Potential.513401.2": "冬香的弹匣容量提升至9发。\n施放主控技「&Param1&」时,额外造成攻击力<color=#0abec5>&Param2&x3</color>的火系技能伤害。",
|
||
"Potential.513402.1": "「爆炎拳」每次攻击造成额外伤害。",
|
||
"Potential.513402.2": "「爆炎拳」造成额外伤害。\u000b一段:攻击力<color=#0abec5>&Param1&</color>火系普攻伤害\u000b二段:攻击力<color=#0abec5>&Param2&</color>火系普攻伤害\u000b三段:攻击力<color=#0abec5>&Param3&</color>火系普攻伤害。",
|
||
"Potential.513403.1": "主控技命中时,附加「猫爪」标记。\u000b冬香对附带「猫爪」标记的目标造成普攻伤害时,附加额外伤害。",
|
||
"Potential.513403.2": "主控技「&Param1&」命中时,附加「猫爪」标记,持续&Param3&秒。\u000b冬香对附带「猫爪」标记的目标造成普攻伤害时,额外造成攻击力<color=#0abec5>&Param2&</color>的火系技能伤害。\u000b此伤害可以触发##火焰印记#1016#。",
|
||
"Potential.513404.1": "施放主控技后,下次「爆炎拳」将被强化为「熔炎破」。",
|
||
"Potential.513404.2": "施放主控技「&Param1&」后,下次「爆炎拳」强化为「熔炎破」,一次性消耗3发弹药,造成攻击力<color=#0abec5>&Param2&</color>、<color=#0abec5>&Param3&</color>的范围火系普攻伤害。\u000b当冬香弹匣为空,攻击速度提升<color=#0abec5>&Param4&</color>。",
|
||
"Potential.513405.1": "「爆炎拳」和「熔炎破」造成的&Param2&提升,并且可触发##火焰印记#1016#。",
|
||
"Potential.513405.2": "「爆炎拳」和「熔炎破」造成的&Param2&提升<color=#ec6d21>&Param1&</color>,并且可触发##火焰印记#1016#。",
|
||
"Potential.513406.1": "「爆炎拳」的第三段攻击,造成额外伤害。",
|
||
"Potential.513406.2": "「爆炎拳」的第三段攻击,额外造成攻击力<color=#ec6d21>&Param1&</color>的范围火系普攻伤害。",
|
||
"Potential.513407.1": "「爆炎拳」攻击后,「爆炎拳」造成的&Param4&提升。",
|
||
"Potential.513407.2": "施放「爆炎拳」后,「爆炎拳」的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。\u000b当冬香施放主控技「&Param5&」时清除层数。",
|
||
"Potential.513408.1": "施放主控技后,提升冬香&Param5&、&Param6&。",
|
||
"Potential.513408.2": "施放主控技「&Param1&」后,冬香的&Param5&提升&Param2&,同时&Param6&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.513409.1": "冬香对目标累计多次伤害后,造成额外伤害。",
|
||
"Potential.513409.2": "冬香每对目标累计造成4次伤害,会额外追加1次攻击力<color=#ec6d21>&Param1&</color>的火系技能伤害。\u000b该效果触发后冷却1.5秒再次累计。",
|
||
"Potential.513410.1": "每间隔一段时间,提升「爆炎拳」和「熔炎破」的&Param2&。",
|
||
"Potential.513410.2": "每间隔8秒,下次「爆炎拳」和「熔炎破」造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513411.1": "全队都是火系角色时,提升冬香&Param4&。",
|
||
"Potential.513411.2": "全队都是火系角色时,冬香的&Param4&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513412.1": "冬香对精英及以上目标造成暴击时,提升&Param4&。",
|
||
"Potential.513412.2": "冬香对精英及以上目标造成暴击时,&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.513413.1": "提升冬香对当前生命较低的目标造成的&Param3&。",
|
||
"Potential.513413.2": "冬香对当前生命低于&Param1&的目标造成的&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.513421.1": "援护技的多段打击合并为一次爆发打击。",
|
||
"Potential.513421.2": "援护技「&Param1&」变为一次爆发打击,对近距离的目标造成攻击力<color=#0abec5>&Param2&</color>的火系技能伤害,并眩晕<color=#0abec5>&Param3&</color>秒;同时对大范围内的目标造成攻击力<color=#0abec5>&Param4&</color>的火系技能伤害。",
|
||
"Potential.513422.1": "援护技结束时,冬香对周围目标造成额外伤害。",
|
||
"Potential.513422.2": "援护技「&Param1&」结束时,冬香对周围目标追加额外打击,造成攻击力<color=#0abec5>&Param2&</color>的火系技能伤害。",
|
||
"Potential.513423.1": "提升援护技造成的伤害,伤害范围提升与持续时间。",
|
||
"Potential.513423.2": "援护技「&Param1&」造成的技能伤害提升<color=#0abec5>&Param2&</color>,伤害范围提升<color=#0abec5>20%</color>,拳风持续时间增加<color=#0abec5>50%</color>。",
|
||
"Potential.513424.1": "援护技造成的&Param3&随时间提升。",
|
||
"Potential.513424.2": "援护技「&Param1&」持续期间,&Param3&每0.5秒提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.513425.1": "施放援护技时,提升冬香&Param4&。",
|
||
"Potential.513425.2": "施放援护技「&Param1&」时,冬香的&Param4&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.513426.1": "援护技冲向目标时,造成额外伤害。",
|
||
"Potential.513426.2": "援护技「&Param1&」冲向目标时,额外造成攻击力<color=#ec6d21>&Param2&</color>的火系技能伤害。",
|
||
"Potential.513427.1": "冬香离场后,每间隔一段时间提升下个援护技的&Param4&。",
|
||
"Potential.513427.2": "冬香施放完援护技「&Param1&」或绝招「&Param5&」离场后,每秒下个援护技「&Param1&」的&Param4&提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层。\u000b施放援护技后清除该效果。",
|
||
"Potential.513428.1": "援护技造成伤害时,造成额外伤害。",
|
||
"Potential.513428.2": "援护技「&Param1&」每次造成伤害时,额外造成攻击力<color=#ec6d21>&Param2&</color>的火系技能伤害。",
|
||
"Potential.513429.1": "援护技持续期间,冬香的&Param4&随时间提升。",
|
||
"Potential.513429.2": "援护技「&Param1&」持续期间,冬香的&Param4&每秒提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层。",
|
||
"Potential.513430.1": "缩短援护技伤害间隔,并提升造成伤害。",
|
||
"Potential.513430.2": "援护技「&Param1&」的伤害间隔缩短40%,&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.513431.1": "冬香对精英及以上目标造成的&Param2&提升。",
|
||
"Potential.513431.2": "冬香对精英及以上目标造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513432.1": "援护技消灭目标时,提升冬香&Param5&。",
|
||
"Potential.513432.2": "援护技「&Param1&」消灭目标时,冬香的&Param5&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.513433.1": "提升火系角色&Param2&。",
|
||
"Potential.513433.2": "火系角色的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513441.1": "绝招每次触发##火焰印记#1016#时,提升本次绝招期间冬香的&Param5&。",
|
||
"Potential.513441.2": "绝招「&Param1&」触发##火焰印记#1016#时,本次绝招期间冬香的&Param5&提升<color=#ec6d21>&Param2&</color>,可叠加&Param4&层。",
|
||
"Potential.513442.1": "提升冬香的&Param3&和绝招的打击次数。",
|
||
"Potential.513442.2": "绝招「&Param1&」增加4次打击,冬香的&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.513443.1": "施放绝招时,提升冬香&Param4&。该效果随时间降低。",
|
||
"Potential.513443.2": "施放绝招「&Param1&」时,冬香获得&Param2&层增益,每层使&Param4&提升<color=#ec6d21>&Param3&</color>,之后每秒减少1层。",
|
||
"Potential.513501.1": "缩短主控技冷却时间。##「南瓜影灵」#4007#消失时自爆。",
|
||
"Potential.513501.2": "主控技「诡影重重」冷却缩短2秒。\u000b##「南瓜影灵」#4007#消失时自爆,造成攻击力<color=#0abec5>&Param1&</color>的范围暗系仆从伤害。",
|
||
"Potential.513502.1": "主控技可额外造成伤害。施放技能时,使场上##「南瓜影灵」#4007#消失并将其重新召唤。",
|
||
"Potential.513502.2": "主控技「诡影重重」额外造成攻击力<color=#0abec5>&Param1&</color>的范围暗系技能伤害。\u000b施放技能时,使场上##「南瓜影灵」#4007#消失并将其重新召唤。",
|
||
"Potential.513503.1": "「显影」状态下##「南瓜影灵」#4007#数量达到上限,提升其存在时间和&Param1&。",
|
||
"Potential.513503.2": "「显影」状态下,如果##「南瓜影灵」#4007#数量达到上限,延长其存在时间,同时场上##「南瓜影灵」#4007#每3秒&Param1&提升<color=#0abec5>&Param2&</color>,可叠加&Param3&层。",
|
||
"Potential.513504.1": "雾语造成伤害时,##「南瓜影灵」#4007#施放旋风斩。",
|
||
"Potential.513504.2": "雾语造成伤害时,##「南瓜影灵」#4007#施放旋风斩,造成攻击力<color=#0abec5>&Param1&x2</color>范围暗系仆从伤害。\u000b该效果每2.5秒最多触发1次。",
|
||
"Potential.513505.1": "##「南瓜影灵」#4007#消失时,附近目标&Param4&提升。",
|
||
"Potential.513505.2": "##「南瓜影灵」#4007#消失时,附近目标&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.513506.1": "##「南瓜影灵」#4007#消失时雾语获得护盾。",
|
||
"Potential.513506.2": "##「南瓜影灵」#4007#消失时,雾语获得基础最大生命<color=#ec6d21>&Param1&</color>的护盾,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.513507.1": "##「南瓜影灵」#4007#消失时,雾语提升&Param4&。",
|
||
"Potential.513507.2": "##「南瓜影灵」#4007#消失时,雾语&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.513508.1": "##「南瓜影灵」#4007#有概率提升伤害并附加眩晕。",
|
||
"Potential.513508.2": "##「南瓜影灵」#4007#造成伤害时,有&Param1&%概率伤害提升<color=#ec6d21>&Param2&</color>,附加眩晕并持续1秒。",
|
||
"Potential.513509.1": "雾语附近##「南瓜影灵」#4007#的&Param2&获得提升。",
|
||
"Potential.513509.2": "雾语附近的##「南瓜影灵」#4007#&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513510.1": "提升##「南瓜影灵」#4007#的&Param1&和&Param3&。",
|
||
"Potential.513510.2": "##「南瓜影灵」#4007#的&Param1&提升<color=#ec6d21>&Param2&</color>,&Param3&提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.513511.1": "雾语普攻造成伤害时,恢复附近##「南瓜影灵」#4007#的生命。提升&Param2&。",
|
||
"Potential.513511.2": "雾语普攻造成伤害时,附近##「南瓜影灵」#4007#生命恢复<color=#ec6d21>&Param1&</color>,该效果每秒最多触发1次。\u000b&Param2&提升<color=#ec6d21>&Param3&</color>。",
|
||
"Potential.513512.1": "雾语提升闪避次数。闪避时,提升雾语和场上##「南瓜影灵」#4007#的&Param3&。",
|
||
"Potential.513512.2": "雾语闪避次数提升1次。\u000b闪避时,雾语和场上##「南瓜影灵」#4007#的&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.513513.1": "绝招可触发##暗系印记#1019#。绝招触发##暗系印记#1019#时,提升攻击力。",
|
||
"Potential.513513.2": "绝招「午夜★不眠」可触发##暗系印记#1019#。\n绝招触发##暗系印记#1019#时,雾语&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.513521.1": "延长法阵的存在时间。提升##「提灯影灵」#4008#的&Param2&。",
|
||
"Potential.513521.2": "法阵的存在时间延长<color=#0abec5>3</color>秒。\u000b##「提灯影灵」#4008#的&Param2&提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.513522.1": "逐渐提升同一法阵召唤的##「提灯影灵」#4008#大小和&Param3&。",
|
||
"Potential.513522.2": "逐渐提升同一法阵召唤的##「提灯影灵」#4008#的&Param3&,每次提升<color=#0abec5>&Param1&</color>,最多&Param2&次。召唤的##「提灯影灵」#4008#逐渐变大。",
|
||
"Potential.513523.1": "增加援护技的法阵范围,可牵引目标。提升##「提灯影灵」#4008#在法阵内自爆的伤害。",
|
||
"Potential.513523.2": "法阵的范围增加,可牵引弱小的目标。\u000b##「提灯影灵」#4008#在法阵内自爆时,伤害提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.513524.1": "援护技的法阵可追踪目标。提升##「提灯影灵」#4008#在法阵内自爆的伤害。",
|
||
"Potential.513524.2": "法阵可追踪目标。\u000b##「提灯影灵」#4008#在法阵内自爆时,伤害提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.513525.1": "缩短##「提灯影灵」#4008#的召唤间隔。",
|
||
"Potential.513525.2": "##「提灯影灵」#4008#的召唤间隔缩短<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513526.1": "提升##「提灯影灵」#4008#&Param2&。",
|
||
"Potential.513526.2": "##「提灯影灵」#4008#&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513527.1": "援护技有概率额外召唤##「提灯影灵」#4008#。",
|
||
"Potential.513527.2": "援护技有<color=#ec6d21>&Param1&</color>概率额外召唤1个##「提灯影灵」#4008#。",
|
||
"Potential.513528.1": "援护技的法阵可持续造成伤害。",
|
||
"Potential.513528.2": "援护技「怪奇门扉」的法阵每秒造成攻击力<color=#ec6d21>&Param1&</color>的范围暗系技能伤害。",
|
||
"Potential.513529.1": "召唤##「提灯影灵」#4008#时,提升雾语&Param4&。",
|
||
"Potential.513529.2": "召唤##「提灯影灵」#4008#时,雾语的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.513530.1": "法阵内的目标&Param2&提升。",
|
||
"Potential.513530.2": "法阵内目标&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513531.1": "施放援护技时,主控角色获得护盾。",
|
||
"Potential.513531.2": "施放援护技「怪奇门扉」时,主控角色获得雾语基础最大生命<color=#ec6d21>&Param1&</color>护盾,持续&Param2&秒。",
|
||
"Potential.513532.1": "绝招提升伤害,可附加##暗系印记:暗影#2018#。",
|
||
"Potential.513532.2": "绝招「午夜★不眠」可附加##暗系印记:暗影#2018#,伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.513533.1": "提升暗系角色&Param2&。",
|
||
"Potential.513533.2": "暗系角色&Param2&提升<color=#ec6d21>&Param1&</color>点。",
|
||
"Potential.513541.1": "施放绝招时,雾语献祭仆从提升绝招伤害。",
|
||
"Potential.513541.2": "施放绝招「午夜★不眠」时,献祭所有雾语仆从,每个仆从提升雾语绝招伤害<color=#ec6d21>&Param1&</color>,持续&Param4&秒,可叠加&Param2&层。",
|
||
"Potential.513542.1": "施放主控技或援护技时,提升雾语的能量获取效率。",
|
||
"Potential.513542.2": "施放主控技或援护技时,雾语的能量获取效率提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.513543.1": "绝招造成伤害时,提升雾语绝招伤害。",
|
||
"Potential.513543.2": "绝招「午夜★不眠」造成伤害时,雾语&Param1&提升<color=#ec6d21>&Param2&</color>伤害,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514001.1": "斯帕克拉处于##兔兔速射模式#4034#期间,激活技能「兔兔速射」,造成伤害,可触发##地系印记#1020#。\u000b当全队均为地系角色时,提升「兔兔速射」造成的&Param2&。",
|
||
"Potential.514001.2": "斯帕克拉处于##兔兔速射模式#4034#期间,激活技能「兔兔速射」:对目标倾泻火力,造成攻击力<color=#0abec5>&Param1&x7</color>的地系技能伤害,可触发##地系印记#1020#。\u000b「兔兔速射」的冷却为3秒。\u000b当全队均为地系角色时,「兔兔速射」造成的&Param2&提升<color=#0abec5>&Param3&</color>。",
|
||
"Potential.514002.1": "提升##兔兔速射模式#4034#造成的&Param4&。\u000b##兔兔速射模式#4034#对目标造成伤害时附加「星晶」,叠加满层时使目标「星晶化」。\u000b「星晶化」的目标处于眩晕状态,无法被附加「星晶」。\u000b##兔兔速射模式#4034#对「星晶化」的目标造成伤害时,造成额外伤害,可触发##地系印记#1020#。",
|
||
"Potential.514002.2": "##兔兔速射模式#4034#造成的&Param4&提升<color=#0abec5>&Param5&</color>。\u000b##兔兔速射模式#4034#对目标造成伤害时附加1层「星晶」,叠加至<color=#0abec5>&Param1&</color>层时消耗所有层数使目标「星晶化」,持续<color=#0abec5>&Param2&</color>秒。\u000b「星晶化」的目标处于<color=#0abec5>眩晕</color>状态,无法被附加「星晶」。\u000b##兔兔速射模式#4034#对「星晶化」的目标造成伤害时,额外造成攻击力<color=#0abec5>&Param3&</color>的地系技能伤害,可触发##地系印记#1020#。",
|
||
"Potential.514003.1": "斯帕克拉处于##兔兔大开口模式#4033#期间,激活技能「兔兔吼」,造成伤害,可触发##地系印记#1020#。\u000b「兔兔吼」期间无法移动和闪避。\u000b当全队均为地系角色时,「兔兔吼」期间获得护盾,并且提升「兔兔吼」造成的&Param3&。",
|
||
"Potential.514003.2": "斯帕克拉处于##兔兔大开口模式#4033#期间,激活技能「兔兔吼」:短暂蓄力后,造成攻击力<color=#0abec5>&Param1&</color>的范围地系技能伤害,可触发##地系印记#1020#。\u000b「兔兔吼」期间斯帕克拉无法移动和闪避。每次进入##兔兔大开口模式#4033#,只能施放1次「兔兔吼」。\u000b当全队均为地系角色时,「兔兔吼」期间获得基础生命<color=#0abec5>&Param2&</color>的护盾,并且「兔兔吼」造成的&Param3&提升<color=#0abec5>&Param4&</color>。",
|
||
"Potential.514004.1": "提升##兔兔大开口模式#4033#造成的&Param1&。\u000b当斯帕克拉处于##兔兔大开口模式#4033#期间,随时间获得「速效柔光溶剂」,##兔兔大开口模式#4033#每次射击时,消耗「速效柔光溶剂」发射更多炮弹。\u000b##兔兔大开口模式#4033#结束时会清除所有「速效柔光溶剂」。",
|
||
"Potential.514004.2": "##兔兔大开口模式#4033#造成的&Param1&提升<color=#0abec5>&Param2&</color>。\u000b当斯帕克拉处于##兔兔大开口模式#4033#期间,每2秒获得<color=#0abec5>1</color>瓶「速效柔光溶剂」。\u000b##兔兔大开口模式#4033#每次射击时,将消耗「速效柔光溶剂」,每消耗1瓶,额外发射<color=#0abec5>1</color>枚炮弹。每次射击最多消耗<color=#0abec5>2</color>瓶。\u000b##兔兔大开口模式#4033#结束时会清除所有「速效柔光溶剂」。",
|
||
"Potential.514005.1": "斯帕克拉处于##兔兔速射模式#4034#期间,触发##地系印记#1020#时,提升自身&Param1&。",
|
||
"Potential.514005.2": "斯帕克拉处于##兔兔速射模式#4034#期间,触发##地系印记#1020#时,自身&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514006.1": "斯帕克拉处于##兔兔速射模式#4034#期间变为浮空,疾跑时可以继续攻击目标,并提升造成的&Param1&。",
|
||
"Potential.514006.2": "斯帕克拉处于##兔兔速射模式#4034#期间变为浮空,疾跑时可以继续攻击目标,造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514007.1": "斯帕克拉每次施放技能时,提升自身&Param1&。",
|
||
"Potential.514007.2": "斯帕克拉每次施放技能时,自身&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514008.1": "斯帕克拉处于##兔兔大开口模式#4033#期间,每次射击时对前方造成伤害并击退目标,可触发##地系印记#1020#。",
|
||
"Potential.514008.2": "斯帕克拉处于##兔兔大开口模式#4033#期间,每次射击时对前方造成攻击力<color=#ec6d21>&Param1&</color>的范围地系技能伤害并击退目标,可触发##地系印记#1020#。\u000b「兔兔吼」射击时对前方造成攻击力<color=#ec6d21>&Param2&</color>的范围地系技能伤害并击退目标,可触发##地系印记#1020#。",
|
||
"Potential.514009.1": "斯帕克拉处于##兔兔大开口模式#4033#期间,获得霸体,提升自身&Param2&。\u000b##兔兔大开口模式#4033#发射的炮弹爆炸后,会在伤害范围内随机散布「诡雷」,造成伤害,可触发##地系印记#1020#。",
|
||
"Potential.514009.2": "斯帕克拉处于##兔兔大开口模式#4033#期间,获得霸体,自身&Param2&提升<color=#ec6d21>&Param3&</color>。\u000b##兔兔大开口模式#4033#发射的炮弹爆炸后,会在伤害范围内随机散布5颗「诡雷」,每颗「诡雷」造成攻击力<color=#ec6d21>&Param1&</color>的地系技能伤害,可触发##地系印记#1020#。\u000b「兔兔吼」发射的炮弹会在更大范围内散布10颗「诡雷」。",
|
||
"Potential.514010.1": "斯帕克拉进入##兔兔大开口模式#4033#时,获得护盾。\u000b斯帕克拉处于##兔兔大开口模式#4033#期间不移动时,自身&Param4&不断提升。",
|
||
"Potential.514010.2": "斯帕克拉进入##兔兔大开口模式#4033#时,获得自身基础生命值<color=#ec6d21>&Param1&</color>的护盾,持续&Param2&秒。\u000b斯帕克拉处于##兔兔大开口模式#4033#期间不移动时,每&Param3&秒自身&Param4&提升<color=#ec6d21>&Param5&</color>,持续&Param6&秒,可叠加&Param7&层。",
|
||
"Potential.514011.1": "斯帕克拉施放主控技变形时,提升自身&Param1&。\u000b在变形结束时,对自身周围目标造成伤害,可触发##地系印记#1020#。",
|
||
"Potential.514011.2": "斯帕克拉施放主控技变形时,自身&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。\u000b在变形结束时,对自身周围最多6个目标,造成攻击力<color=#ec6d21>&Param4&</color>的范围地系技能伤害,可触发##地系印记#1020#。",
|
||
"Potential.514012.1": "提升斯帕克拉闪避次数。\u000b闪避后,提升斯帕克拉的&Param1&。",
|
||
"Potential.514012.2": "斯帕克拉闪避次数提升1次。\u000b闪避后,斯帕克拉的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。\u000b该效果&Param4&秒最多触发一次。",
|
||
"Potential.514013.1": "提升斯帕克拉对远离自身的目标造成的&Param1&。",
|
||
"Potential.514013.2": "斯帕克拉对远离自身的目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514021.1": "提升援护技造成的&Param2&。\u000b当全队为地系角色时,提升援护技每轮发射的「兔兔礼花」数量。",
|
||
"Potential.514021.2": "当全队为地系角色时,援护技「&Param1&」期间,玩偶也会发射「兔兔礼花」,每轮发射提升至<color=#0abec5>3</color>发。\u000b援护技造成的&Param2&提升<color=#0abec5>&Param3&</color>。",
|
||
"Potential.514022.1": "援护技期间每次发射「兔兔礼花」,斯帕克拉都会积蓄能量。\u000b援护技结束时,斯帕克拉将消耗所有能量提升自身&Param2&。\u000b然后驾驶轮椅冲向目标,造成伤害。",
|
||
"Potential.514022.2": "援护技「&Param1&」期间,每次发射「兔兔礼花」,斯帕克拉都会积蓄能量。\u000b援护技结束时,斯帕克拉将消耗所有能量,每1点使自身&Param2&提升<color=#0abec5>&Param3&</color>,持续&Param4&秒。\u000b然后驾驶轮椅冲向目标,造成攻击力<color=#0abec5>&Param5&</color>的地系技能伤害并附加流血:0.3秒造成1次伤害,持续3秒,共造成攻击力<color=#0abec5>&Param6&</color>的地系技能伤害。",
|
||
"Potential.514023.1": "提升斯帕克拉的&Param4&。\u000b援护技结束后,斯帕克拉会持续跟随地系主控角色,发射子弹攻击目标,造成伤害。",
|
||
"Potential.514023.2": "斯帕克拉的&Param4&提升<color=#0abec5>&Param5&</color>。\u000b援护技「&Param1&」结束后,斯帕克拉会持续跟随地系主控角色,持续<color=#0abec5>&Param2&</color>秒。跟随期间斯帕克拉发射子弹攻击目标,造成攻击力<color=#0abec5>&Param3&</color>的地系普攻伤害。",
|
||
"Potential.514024.1": "斯帕克拉在场时,间隔性的对目标造成伤害。\u000b队伍中地系每个地系角色,都会提升该伤害。",
|
||
"Potential.514024.2": "斯帕克拉在场时,每3.5秒对目标造成攻击力<color=#0abec5>&Param2&</color>的范围地系普攻伤害。\u000b队伍中每个地系角色,使该效果造成的&Param3&提升<color=#0abec5>&Param4&</color>。",
|
||
"Potential.514025.1": "斯帕克拉施放援护技时,对自身周围的目标造成伤害。",
|
||
"Potential.514025.2": "斯帕克拉施放援护技「&Param1&」时,对自身周围的目标造成攻击力<color=#ec6d21>&Param2&</color>的范围地系技能伤害。",
|
||
"Potential.514026.1": "斯帕克拉施放援护技时,提升自身的&Param2&。",
|
||
"Potential.514026.2": "斯帕克拉施放援护技「&Param1&」时,自身的&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.514027.1": "「兔兔礼花」触发##地系印记#1020#时,提升斯帕克拉的&Param2&。",
|
||
"Potential.514027.2": "「兔兔礼花」触发##地系印记#1020#时,斯帕克拉的&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。",
|
||
"Potential.514028.1": "斯帕克拉的子弹可穿透目标,并提升其造成的&Param1&。",
|
||
"Potential.514028.2": "斯帕克拉的子弹可穿透目标,造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514029.1": "斯帕克拉在场时,自身的&Param1&随时间提升。\u000b该效果在斯帕克拉离场时清除。",
|
||
"Potential.514029.2": "斯帕克拉在场时,自身的&Param1&每秒提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层。\u000b该效果在斯帕克拉离场时清除。",
|
||
"Potential.514030.1": "援护技结束后,提升斯帕克拉的&Param2&。",
|
||
"Potential.514030.2": "援护技「&Param1&」结束后,斯帕克拉的&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.514031.1": "提升斯帕克拉的&Param1&。",
|
||
"Potential.514031.2": "斯帕克拉的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514032.1": "提升斯帕克拉的&Param2&。\u000b绝招结束时,提升斯帕克拉的&Param4&。",
|
||
"Potential.514032.2": "斯帕克拉的&Param2&提升&Param3&。\u000b绝招「&Param1&」结束时,斯帕克拉的&Param4&提升<color=#ec6d21>&Param5&</color>,持续&Param6&秒。",
|
||
"Potential.514033.1": "提升队伍中地系角色的&Param1&。",
|
||
"Potential.514033.2": "队伍中地系角色的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514041.1": "绝招结束时,在地上洒落「强效柔光溶剂」,主控角色吸收后提升其&Param2&。\u000b当地系角色吸收3瓶「强效柔光溶剂」后,造成普攻伤害时,斯帕克拉附加额外伤害。",
|
||
"Potential.514041.2": "绝招「&Param1&」结束时,在地上洒落3瓶「强效柔光溶剂」,主控角色靠近时可以吸收,每瓶使其&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。\u000b当地系角色吸收3瓶「强效柔光溶剂」后,造成普攻伤害时,额外造成斯帕克拉攻击力<color=#ec6d21>&Param5&</color>的地系绝招伤害。每&Param6&秒最多触发一次。",
|
||
"Potential.514042.1": "绝招发射的「兔兔礼花炮」的伤害范围提升,直接消灭范围内普通目标,并对精英和首领目标造成持续伤害。",
|
||
"Potential.514042.2": "绝招「&Param1&」发射的「兔兔礼花炮」的伤害范围提升,直接消灭范围内普通目标,并对精英和首领目标,附加流血:每秒造成1次伤害,持续&Param2&秒,共造成攻击力<color=#ec6d21>&Param3&</color>的地系绝招伤害。",
|
||
"Potential.514043.1": "绝招触发##地系印记#1020#时,提升本次绝招造成的&Param2&。",
|
||
"Potential.514043.2": "绝招「&Param1&」触发##地系印记#1020#时,本次绝招造成的&Param2&提升<color=#ec6d21>&Param3&</color>,可叠加&Param4&层。",
|
||
"Potential.514101.1": "提升主控技的持续时间和伤害。",
|
||
"Potential.514101.2": "主控技「赤焰除妖」持续时间增加<color=#0abec5>3</color>秒,技能伤害提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.514102.1": "主控技喷火时积攒热量,热量攒满后普攻强化。",
|
||
"Potential.514102.2": "主控技「赤焰除妖」持续期间每秒积攒1层热量,攒满后普攻强化,造成攻击力<color=#0abec5>&Param1&x8</color>、<color=#0abec5>&Param2&x2</color>的范围火系普攻伤害。每次施放强化普攻,消耗1层热量。强化普攻对附着「墨汁」的目标造成伤害时,##引燃#2027#目标。",
|
||
"Potential.514103.1": "「墨汁」可叠层,叠满后触发##燃烧#2027#时造成额外伤害。",
|
||
"Potential.514103.2": "附着于目标的「墨汁」可叠加<color=#0abec5>4</color>层,附着4层「墨汁」的目标触发##燃烧#2027#时,产生攻击力<color=#0abec5>&Param1&</color>的范围火系技能伤害。",
|
||
"Potential.514104.1": "提升主控技的范围和伤害。",
|
||
"Potential.514104.2": "主控技「赤焰除妖」攻击范围提升。\u000b技能伤害提升<color=#0abec5>&Param1&</color>,该效果在3秒内逐渐衰退。",
|
||
"Potential.514105.1": "降低##燃烧#2027#目标的攻击力。",
|
||
"Potential.514105.2": "##燃烧#2027#目标攻击力降低<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.514106.1": "##燃烧#2027#的目标被消灭时留下火焰残渣,持续造成伤害。",
|
||
"Potential.514106.2": "##燃烧#2027#目标被消灭时留下火焰残渣,每秒造成攻击力<color=#ec6d21>&Param1&</color>的范围火系技能伤害,持续8秒。",
|
||
"Potential.514107.1": "主控技持续期间提升全队攻击力。",
|
||
"Potential.514107.2": "主控技「赤焰除妖」持续期间,全队攻击力提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.514108.1": "「墨汁」提升目标受到火系伤害。",
|
||
"Potential.514108.2": "每层附着的「墨汁」使目标受到火系伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.514109.1": "主控技造成额外伤害,目标被主控技##燃烧#2027#时受到火系伤害提升。",
|
||
"Potential.514109.2": "施放主控技「赤焰除妖」时,额外造成攻击力<color=#ec6d21>&Param1&</color>的范围火系技能伤害,附加「墨汁」。\u000b「墨汁」被主控技##燃烧#2027#后,目标受到火系伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514110.1": "施放主控技时,获得护盾。",
|
||
"Potential.514110.2": "施放主控技「赤焰除妖」时,获得最大生命<color=#ec6d21>&Param1&</color>的护盾。",
|
||
"Potential.514111.1": "绝招可触发##火系印记#1016#,产生「超燃」;每次触发提升攻击力。",
|
||
"Potential.514111.2": "绝招「龙腾九天」可触发##火系印记#1016#,产生「超燃」:造成攻击力&Param1&的范围火系印记伤害,每次触发后,攻击力提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514112.1": "赤霞触发##火系印记#1016#时,使目标受到火系伤害提升。",
|
||
"Potential.514112.2": "赤霞触发##火系印记#1016#时,使目标受到火系伤害提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.514113.1": "闪避次数增加1次。\u000b施放主控技时,提升&Param3&。",
|
||
"Potential.514113.2": "闪避次数增加1次。\u000b施放主控技「赤焰除妖」时,&Param3&提升<color=#ec6d21>&Param1&</color>,持续3秒。\u000b主控技期间每次暴击可延长1秒,最多延长3秒。",
|
||
"Potential.514121.1": "提升##「赤龙」#4018#的仆从伤害和召唤数量。",
|
||
"Potential.514121.2": "##「赤龙」#4018#的仆从伤害提升<color=#0abec5>&Param1&</color>。\u000b每次召唤##「赤龙」#4018#时额外召唤<color=#0abec5>1</color>只。",
|
||
"Potential.514122.1": "赤霞的仆从数量较多时,提升攻击力和攻速。",
|
||
"Potential.514122.2": "当赤霞的仆从数量大于<color=#0abec5>1</color>时,所有赤霞的仆从攻击力提升<color=#0abec5>&Param1&</color>,攻速提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.514123.1": "##「赤龙」#4018#强化为##「寅虎」#4019#。\u000b##「寅虎」#4019#造成伤害可附加##火系印记:圣焰#2013#。",
|
||
"Potential.514123.2": "##「赤龙」#4018#强化为##「寅虎」#4019#,并每2秒使##「寅虎」#4019#的仆从伤害提升<color=#0abec5>&Param1&</color>。\u000b##「寅虎」#4019#造成攻击力<color=#0abec5>&Param2&</color>、<color=#0abec5>&Param3&</color>、<color=#0abec5>&Param4&x2</color>的范围火系仆从伤害,并附加##火系印记:圣焰#2013#。",
|
||
"Potential.514124.1": "援护技召唤的首个仆从附带「炽火结界」,持续对周围目标造成伤害。",
|
||
"Potential.514124.2": "援护技「&Param2&」召唤的首个仆从附带「炽火结界」,每<color=#0abec5>0.5</color>秒对周围目标造成攻击力<color=#0abec5>&Param1&</color>的范围火系仆从伤害。",
|
||
"Potential.514125.1": "赤霞的仆从提升己方攻击力。",
|
||
"Potential.514125.2": "每只赤霞的仆从,使己方攻击力提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.514126.1": "队友施放主控技时,赤霞的仆从追加额外伤害。",
|
||
"Potential.514126.2": "队友施放主控技时,##「赤龙」#4018#对目标额外造成攻击力<color=#ec6d21>&Param1&x2</color>的火系仆从伤害,##「寅虎」#4019#对目标额外造成攻击力<color=#ec6d21>&Param2&x5</color>的范围火系仆从伤害。",
|
||
"Potential.514127.1": "赤霞的仆从提升附近友方角色的暴击。",
|
||
"Potential.514127.2": "赤霞的仆从使近距离友方角色暴击提升<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。",
|
||
"Potential.514128.1": "赤霞仆从造成的伤害持续提升。",
|
||
"Potential.514128.2": "赤霞的仆从造成的仆从伤害每秒提升<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。",
|
||
"Potential.514129.1": "赤霞的仆从造成伤害时,提升己方攻击力。",
|
||
"Potential.514129.2": "赤霞的仆从造成伤害时,使目标附近己方攻击力提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.514130.1": "提升赤霞的仆从对近距离目标造成伤害。",
|
||
"Potential.514130.2": "赤霞的仆从对近距离目标,造成的仆从伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.514131.1": "提升赤霞&Param2&。",
|
||
"Potential.514131.2": "赤霞的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.514132.1": "绝招可附加##火系印记:圣焰#2013#,造成伤害时提升己方&Param4&。",
|
||
"Potential.514132.2": "绝招「龙腾九天」可附加##火系印记:圣焰#2013#,每对1个目标造成伤害时,己方&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.514133.1": "提升火系角色的火系伤害。",
|
||
"Potential.514133.2": "队伍中所有火系角色的火系伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.514141.1": "绝招暴击时提升赤霞&Param4&。",
|
||
"Potential.514141.2": "绝招「龙腾九天」每次暴击时,赤霞的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.514142.1": "绝招产生火龙卷,持续造成伤害。",
|
||
"Potential.514142.2": "绝招「龙腾九天」产生龙卷,每0.5秒造成攻击力<color=#ec6d21>&Param1&</color>的范围火系绝招伤害,持续8秒。",
|
||
"Potential.514143.1": "绝招结束时在主控角色前方持续造成伤害。",
|
||
"Potential.514143.2": "绝招「龙腾九天」结束时巨龙附身于主控角色,每2秒造成攻击力<color=#ec6d21>&Param1&</color>的范围火系绝招伤害,持续8秒。",
|
||
"Potential.514201.1": "提升主控技的伤害和范围。\u000b施放主控技时,己方提升&Param2&。",
|
||
"Potential.514201.2": "主控技「幽冥连击」第二重勾拳的伤害提升<color=#0abec5>&Param1&</color>,范围增加。\u000b施放主控技时,己方&Param2&提升<color=#0abec5>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.514202.1": "友方暴击时,缩短主控技冷却时间,同时生成爪痕并附加##暗系印记:暗影#2018#。",
|
||
"Potential.514202.2": "友方暴击时,主控技「幽冥连击」冷却缩短<color=#0abec5>1</color>秒,并在目标处生成爪痕,造成珂赛特攻击力<color=#0abec5>&Param1&</color>的范围暗系技能伤害,可附加##暗系印记:暗影#2018#。\u000b该效果每次技能最多触发5次。",
|
||
"Potential.514203.1": "施放主控技后一段时间内,强化普攻。",
|
||
"Potential.514203.2": "施放主控技「幽冥连击」后,获得<color=#0abec5>&Param1&</color>秒强化:普攻伤害范围增加,&Param4&提升<color=#0abec5>&Param2&</color>,&Param5&提升<color=#0abec5>&Param3&</color>,可附加##暗系印记:暗影#2018#。",
|
||
"Potential.514204.1": "多次附加##暗系印记:暗影#2018#时,生成爪痕,同时目标&Param2&提升。",
|
||
"Potential.514204.2": "珂赛特对目标附加3次##暗系印记:暗影#2018#时,生成爪痕,造成攻击力<color=#0abec5>&Param1&</color>的范围暗系技能伤害,使目标&Param2&提升<color=#0abec5>&Param3&</color>,持续&Param4&秒,并附加##暗系印记:暗影#2018#,该效果每秒最多触发1次。",
|
||
"Potential.514205.1": "主控技造成伤害时,目标&Param1&提升。",
|
||
"Potential.514205.2": "主控技「幽冥连击」造成伤害时,目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514206.1": "主控技消灭目标时,提升己方&Param1&。",
|
||
"Potential.514206.2": "主控技「幽冥连击」消灭目标时,己方&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514207.1": "施放主控技时,提升己方&Param1&。",
|
||
"Potential.514207.2": "施放主控技「幽冥连击」时,己方&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514208.1": "珂赛特施放普攻时,提升己方&Param1&。",
|
||
"Potential.514208.2": "珂赛特施放普攻时,己方&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514209.1": "珂赛特附近每名附带##暗系印记:暗影#2018#的目标,提升珂赛特&Param1&。",
|
||
"Potential.514209.2": "珂赛特附近每名附带##暗系印记:暗影#2018#的目标,使珂赛特&Param1&提升<color=#ec6d21>&Param2&</color>点,可叠加&Param3&层。",
|
||
"Potential.514210.1": "珂赛特造成多次普攻伤害后,获得护盾。",
|
||
"Potential.514210.2": "珂赛特造成5次普攻伤害后,获得基础最大生命<color=#ec6d21>&Param1&</color>护盾,持续&Param2&秒,每6秒可触发1次。",
|
||
"Potential.514211.1": "提升珂赛特闪避次数。闪避时,提升随机支援角色&Param1&。",
|
||
"Potential.514211.2": "珂赛特闪避次数提升1次。\u000b闪避时,随机支援角色的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514212.1": "珂赛特闪避可穿越地形。闪避时,提升&Param3&。",
|
||
"Potential.514212.2": "珂赛特闪避可穿越地形。\u000b闪避时,&Param3&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.514213.1": "任意角色触发##暗系印记:暗影#2018#时,提升该角色&Param1&。",
|
||
"Potential.514213.2": "任意角色触发##暗系印记#1019#时,该角色的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514221.1": "增加援护技的伤害范围,爪痕范围内目标&Param1&提升。",
|
||
"Potential.514221.2": "援护技「深渊猎爪」伤害范围增加。\u000b爪痕范围内的目标&Param1&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.514222.1": "援护技可牵引目标,爪痕范围内目标&Param1&提升。",
|
||
"Potential.514222.2": "援护技「深渊猎爪」攻击可牵引目标。\u000b爪痕范围内的目标&Param1&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.514223.1": "提升援护技的攻击次数,挥爪时可提升己方&Param1&。",
|
||
"Potential.514223.2": "援护技「深渊猎爪」的攻击次数提升<color=#0abec5>4</color>次。珂赛特每<color=#0abec5>4</color>次挥爪,己方&Param1&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514224.1": "援护技增加最终重击。珂赛特挥爪时可提升己方&Param2&。",
|
||
"Potential.514224.2": "援护技「深渊猎爪」增加最终重击,造成攻击力<color=#0abec5>&Param1&</color>的暗系技能伤害。\u000b珂赛特每<color=#0abec5>4</color>次挥爪,己方&Param2&提升<color=#0abec5>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。",
|
||
"Potential.514225.1": "援护技造成伤害时,目标&Param1&提升。",
|
||
"Potential.514225.2": "援护技「深渊猎爪」造成伤害时,目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514226.1": "援护技随机攻击附近目标。珂赛特附加##暗系印记:暗影#2018#时,提升己方的&Param1&。",
|
||
"Potential.514226.2": "援护技「深渊猎爪」变为随机攻击。\u000b珂赛特每次对无印记目标附加##暗系印记:暗影#2018#时,己方的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514227.1": "每次挥爪时,提升主控角色&Param1&。",
|
||
"Potential.514227.2": "援护技「深渊猎爪」每次挥爪时,主控角色&Param1&提升<color=#ec6d21>&Param2&</color>点,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514228.1": "援护技造成伤害时,概率造成眩晕,提升己方的&Param1&。",
|
||
"Potential.514228.2": "援护技「深渊猎爪」造成伤害时,30%概率造成3秒眩晕,己方的&Param1&提升<color=#ec6d21>&Param2&</color>并持续&Param3&秒,该效果每0.5秒最多触发1次。",
|
||
"Potential.514229.1": "援护技造成伤害时,有概率削减目标的韧性。",
|
||
"Potential.514229.2": "援护技「深渊猎爪」造成伤害时,30%概率削减目标韧性<color=#ec6d21>&Param1&</color>,该效果每0.5秒最多触发1次。",
|
||
"Potential.514230.1": "对目标重复附加##暗系印记:暗影#2018#时,提升暗系队友&Param1&。",
|
||
"Potential.514230.2": "对目标重复附加##暗系印记:暗影#2018#时,暗系队友&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514231.1": "珂赛特在场时,提升主控角色的&Param1&。",
|
||
"Potential.514231.2": "珂赛特在场时,主控角色的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514232.1": "珂赛特施放援护技期间,提升主控角色&Param1&。",
|
||
"Potential.514232.2": "珂赛特施放援护技期间,主控角色的&Param1&提升<color=#ec6d21>&Param2&</color>点。",
|
||
"Potential.514233.1": "提升暗系角色&Param1&。",
|
||
"Potential.514233.2": "暗系角色的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514241.1": "绝招对中心位置的目标伤害提升。",
|
||
"Potential.514241.2": "绝招「黯灭终焉」对中心位置的目标&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.514242.1": "绝招造成伤害时,目标&Param1&提升。",
|
||
"Potential.514242.2": "绝招「黯灭终焉」造成伤害时,目标的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514243.1": "绝招造成伤害时,降低目标&Param1&。",
|
||
"Potential.514243.2": "绝招「黯灭终焉」造成伤害时,目标的&Param1&降低<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514301.1": "施放主控技后,一段时间内普攻连斩可生成「小旋风」造成伤害。「小旋风」可跟踪攻击。",
|
||
"Potential.514301.2": "施放主控技「风车连舞」后&Param1&秒内,下一次普攻连斩造成伤害时,生成「小旋风」:每0.5秒造成攻击力<color=#0abec5>&Param2&</color>范围普攻伤害,持续4秒。\u000b「小旋风」可跟踪攻击,触发##风系印记#1017#。",
|
||
"Potential.514302.1": "施放主控技时,产生多个「小旋风」造成伤害。「小旋风」可持续增加伤害范围。",
|
||
"Potential.514302.2": "施放主控技「风车连舞」时,产生2个「小旋风」:每0.5秒造成攻击力<color=#0abec5>&Param1&</color>范围普攻伤害,持续4秒。\u000b「小旋风」可持续增加伤害范围,触发##风系印记#1017#。",
|
||
"Potential.514303.1": "主控技的子弹变为激光,可追踪远距离目标。提升风影的射击对远距离目标造成的&Param1&。",
|
||
"Potential.514303.2": "主控技「风车连舞」的子弹变为激光,可追踪远距离目标。风影的射击对远距离目标造成的&Param1&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.514304.1": "长按连续施放主控技时子弹数量增加。提升风影所有射击造成的&Param1&。",
|
||
"Potential.514304.2": "长按连续施放主控技「风车连舞」时,每轮射击的子弹数量比上一轮增加<color=#0abec5>4</color>发。\u000b风影的子弹造成的&Param1&提升<color=#0abec5>&Param2&</color>,可触发##风系印记#1017#。",
|
||
"Potential.514305.1": "主控技斩击可阻挡敌方飞弹攻击。提升风影对附近目标造成的伤害。",
|
||
"Potential.514305.2": "主控技「风车连舞」斩击卷起风暴,可阻挡敌方飞弹攻击。\u000b风影对附近目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514306.1": "提升主控技斩击造成的&Param1&。提升风影的&Param3&。",
|
||
"Potential.514306.2": "主控技「风车连舞」斩击造成的&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b风影的&Param3&提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.514307.1": "主控技斩击造成伤害时,提升&Param1&。",
|
||
"Potential.514307.2": "主控技「风车连舞」斩击造成伤害时,风影的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514308.1": "施放主控技「风车连舞」时,提升主控技射击造成的&Param1&。",
|
||
"Potential.514308.2": "施放主控技「风车连舞」时,主控技射击造成的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514309.1": "风影的射击造成伤害时,提升&Param1&。",
|
||
"Potential.514309.2": "风影的射击造成伤害时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层,每秒可触发&Param5&次。\u000b施放主控技后,该效果提前结束。",
|
||
"Potential.514310.1": "施放主控技「风车连舞」后一定时间内风影武器获得强化。强化期间,风影普攻射击时可发射激光造成伤害。",
|
||
"Potential.514310.2": "施放主控技「风车连舞」后&Param1&秒内,风影武器获得强化,每额外消耗1层主控技层数,该效果延长3秒。\u000b武器强化期间,风影普攻射击时可发射激光,造成攻击力<color=#ec6d21>&Param2&</color>的风系技能伤害,该效果每秒可触发1次。",
|
||
"Potential.514311.1": "提升风影闪避次数。闪避时,提升&Param1&。",
|
||
"Potential.514311.2": "风影闪避次数提升1次。\u000b闪避时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514312.1": "队伍中每名风系角色可提升风影的&Param1&。",
|
||
"Potential.514312.2": "队伍中每1名风系角色,使风影的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514313.1": "风影触发##风系印记#1017#时,提升&Param1&。",
|
||
"Potential.514313.2": "风影触发##风系印记#1017#时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514321.1": "援护技射击时产生龙卷风追踪目标,造成多段伤害。",
|
||
"Potential.514321.2": "援护技「风车蹦极」射击时产生龙卷风追踪目标,每0.5秒造成攻击力<color=#0abec5>&Param1&</color>范围风系技能伤害,持续8秒,可触发##风系印记#1017#。",
|
||
"Potential.514322.1": "援护技斩击时产生地面撕裂,造成多段伤害。",
|
||
"Potential.514322.2": "援护技「风车蹦极」斩击时产生地面撕裂,每0.5秒造成攻击力<color=#0abec5>&Param1&</color>范围风系技能伤害,持续8秒,可触发##风系印记#1017#。",
|
||
"Potential.514323.1": "援护技斩击后发动横扫,造成大范围伤害。",
|
||
"Potential.514323.2": "援护技「风车蹦极」产生额外斩击,造成攻击力<color=#0abec5>&Param1&</color>大范围风系技能伤害。",
|
||
"Potential.514324.1": "援护技额外发射激光。",
|
||
"Potential.514324.2": "援护技「风车蹦极」射击时额外发射<color=#0abec5>2</color>发激光。",
|
||
"Potential.514325.1": "援护技造成伤害时,有概率产生激光造成伤害。",
|
||
"Potential.514325.2": "援护技「风车蹦极」造成伤害时,有50%概率产生激光,造成风影攻击力<color=#ec6d21>&Param1&</color>风系技能伤害,可触发##风系印记#1017#。",
|
||
"Potential.514326.1": "援护技造成伤害时,提升风影的&Param1&.",
|
||
"Potential.514326.2": "援护技「风车蹦极」造成伤害时,风影的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514327.1": "施放援护技时,提升风影的&Param1&。",
|
||
"Potential.514327.2": "施放援护技「风车蹦极」时,风影的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514328.1": "援护技斩击造成伤害时,提升本次技能射击造成的&Param3&。",
|
||
"Potential.514328.2": "援护技「风车蹦极」的斩击造成伤害时,本次技能的射击造成的&Param3&提升<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。",
|
||
"Potential.514329.1": "提升援护技伤害。",
|
||
"Potential.514329.2": "援护技「风车蹦极」中斩击和射击造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.514330.1": "援护技斩击命中目标越少,伤害越高。",
|
||
"Potential.514330.2": "援护技「风车蹦极」斩击造成的&Param3&提升<color=#ec6d21>&Param1&</color>,如果仅命中1名目标时,上述加成效果提升至<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514331.1": "提升援护技对附带##风系印记#1017#目标的伤害。",
|
||
"Potential.514331.2": "援护技「风车蹦极」对附带##风系印记#1017#的目标造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.514332.1": "其他风系角色触发##风系印记#1017#时,有概率生成「小旋风」造成多段伤害。",
|
||
"Potential.514332.2": "除风影以外的风系角色触发##风系印记#1017#时,有50%概率生成「小旋风」:每0.5秒造成风影攻击力<color=#ec6d21>&Param1&</color>范围技能伤害,持续8秒,可跟踪攻击。该效果每3秒最多触发1次。",
|
||
"Potential.514333.1": "队伍中每名风系角色可提升风影的&Param1&。",
|
||
"Potential.514333.2": "队伍中每1名风系角色,使风影的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514341.1": "提升绝招高速穿梭的速度。提升风影的&Param1&。",
|
||
"Potential.514341.2": "提升绝招「瞬影千刃」高速穿梭的速度。风影的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514342.1": "施放绝招后,提升风影的&Param1&。",
|
||
"Potential.514342.2": "施放绝招「瞬影千刃」后,风影的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514343.1": "绝招展开领域时可牵引目标。提升风影的&Param1&。",
|
||
"Potential.514343.2": "绝招「瞬影千刃」展开领域时可牵引目标。风影的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514401.1": "施放主控技后,普攻会生成「腾蛇」,同时提升抗打断。",
|
||
"Potential.514401.2": "施放主控技「泷闪」后,普攻会生成「腾蛇」,造成攻击力<color=#0abec5>&Param1&</color>的范围水系普攻伤害,可触发##水系印记#1018#,同时提升抗打断,持续&Param9&秒。",
|
||
"Potential.514402.1": "施放主控技后,普攻时生成「镜影」进行普攻,同时提升抗打断。",
|
||
"Potential.514402.2": "施放主控技「泷闪」后,普攻时生成可以造成千都世<color=#0abec5>60%</color>伤害倍率的「镜影」进行普攻,同时提升抗打断,持续&Param1&秒。",
|
||
"Potential.514403.1": "施放「泷闪·鳞」所需「泷闪」的次数降低,并强化「泷闪·鳞」。",
|
||
"Potential.514403.2": "施放「泷闪·鳞」所需「泷闪」的次数降低至1次,并强化「泷闪·鳞」:造成攻击力<color=#0abec5>&Param1&x4</color>的范围水系技能伤害。",
|
||
"Potential.514404.1": "主控技冷却时间缩短。施放主控技「泷闪」时,会生成「镜影」。",
|
||
"Potential.514404.2": "主控技「泷闪」冷却时间缩短<color=#0abec5>50%</color>。施放主控技时,生成可以造成千都世<color=#0abec5>50%</color>伤害倍率的「镜影」,该「镜影」会施放主控技,可触发##水系印记#1018#。",
|
||
"Potential.514405.1": "提升千都世闪避次数和&Param1&,施放主控技或闪避后可直接施放最后一段普攻。最后一段普攻造成伤害时,获得「锋决」:提升千都世部分普攻造成的&Param3&。",
|
||
"Potential.514405.2": "千都世闪避次数提升1次。\u000b&Param1&提升<color=#ec6d21>&Param2&</color>,施放主控技「泷闪」或闪避后可直接施放最后一段普攻。最后一段普攻造成伤害时,获得5层「锋决」,该效果每秒可触发1次。\u000b「锋决」:该效果存在时,前5段普攻造成的&Param3&提升<color=#ec6d21>&Param4&</color>,每次施放前5段普攻后消耗1层。",
|
||
"Potential.514406.1": "「腾蛇」造成伤害时,提升&Param1&。同时提升最后一段普攻的&Param7&,施放最后一段普攻后立即清除该增益。",
|
||
"Potential.514406.2": "「腾蛇」造成伤害时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param5&秒,可叠加&Param6&层。同时最后一段普攻的&Param7&提升<color=#ec6d21>&Param8&</color>,可叠加8层,该效果每0.4秒可触发1次,施放最后一段普攻后立即清除该增益。",
|
||
"Potential.514407.1": "「腾蛇」命中时,额外生成「腾蛇」。",
|
||
"Potential.514407.2": "「腾蛇」命中时,额外生成「腾蛇」,造成攻击力<color=#fb8037>&Param1&</color>的水系普攻伤害,该效果每3秒最多触发3次,可触发##水系印记#1018#。",
|
||
"Potential.514408.1": "施放主控技「泷闪」时,提升&Param1&。",
|
||
"Potential.514408.2": "施放主控技「泷闪」时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514409.1": "提升千都世&Param1&。\u000b「泷闪·鳞」消灭目标或对精英及以上目标造成伤害时,下一次「泷闪」变为「泷闪·鳞」。",
|
||
"Potential.514409.2": "千都世&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b「泷闪·鳞」消灭目标或对精英及以上目标造成伤害时,下一次「泷闪」变为「泷闪·鳞」。",
|
||
"Potential.514410.1": "提升千都世&Param1&。\u000b提升技能初始可使用次数。",
|
||
"Potential.514410.2": "千都世&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b主控技「泷闪」初始可使用次数提升1次。",
|
||
"Potential.514411.1": "千都世闪避可以穿越地形。闪避后提升&Param1&。",
|
||
"Potential.514411.2": "千都世闪避可以穿越地形。闪避后,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514412.1": "提升千都世&Param1&。受击或施放主控技时,额外提升千都世&Param3&。",
|
||
"Potential.514412.2": "千都世&Param1&提升<color=#ec6d21>&Param2&</color>。受击或施放主控技「泷闪」时,千都世&Param3&额外提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒。",
|
||
"Potential.514413.1": "任意水系队友在场时,提升千都世&Param1&。",
|
||
"Potential.514413.2": "任意水系队友在场时,千都世&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514414.1": "提升千都世&Param1&。\u000b「泷闪·鳞」消灭目标后,下一次「泷闪」变为「泷闪·鳞」。",
|
||
"Potential.514414.2": "千都世&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b「泷闪·鳞」消灭目标后,下一次「泷闪」变为「泷闪·鳞」。",
|
||
"Potential.514415.1": "提升千都世&Param1&。受击时,额外提升千都世&Param3&。",
|
||
"Potential.514415.2": "千都世&Param1&提升<color=#ec6d21>&Param2&</color>。受击时,千都世&Param3&额外提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒。",
|
||
"Potential.514421.1": "提升援护技高速连斩的&Param1&和施放次数。",
|
||
"Potential.514421.2": "援护技「瞬瀑」高速连斩的&Param1&提升<color=#0abec5>&Param2&</color>,且会额外进行2次高速连斩。",
|
||
"Potential.514422.1": "提升援护技高速连斩的&Param1&,且暴击时,会立即再次施放高速连斩。",
|
||
"Potential.514422.2": "援护技「瞬瀑」高速连斩的&Param1&提升<color=#0abec5>&Param2&</color>。高速连斩暴击后,额外进行1次高速连斩,造成攻击力<color=#0abec5>&Param3&x4</color>的范围水系技能伤害,额外的高速连斩不会再次触发该效果。",
|
||
"Potential.514423.1": "施放援护技时,连续生成「镜影」。",
|
||
"Potential.514423.2": "施放援护技「瞬瀑」时,生成「镜影」,造成攻击力<color=#0abec5>&Param1&</color>的水系技能伤害,通过此方式最多生成6个「镜影」。",
|
||
"Potential.514424.1": "援护技的「镜影」命中时,产生爆炸,额外造成范围水系伤害。",
|
||
"Potential.514424.2": "援护技「瞬瀑」的「镜影」命中时,产生爆炸,额外造成攻击力<color=#0abec5>&Param1&</color>的范围水系技能伤害,可触发##水系印记#1018#。",
|
||
"Potential.514425.1": "援护技的高速连斩暴击时,提升后续高速连斩的暴击伤害。",
|
||
"Potential.514425.2": "援护技「瞬瀑」的高速连斩暴击时,后续高速连斩的暴击伤害提升<color=#ec6d21>&Param2&</color>,可叠加10层,该效果每0.5秒最多触发1次。",
|
||
"Potential.514426.1": "援护技每进行一次高速连斩,提升高速连斩造成的&Param1&。",
|
||
"Potential.514426.2": "援护技「瞬瀑」每进行一次高速连斩,高速连斩造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514427.1": "提升千都世&Param1&和援护技高速连斩的施放次数。",
|
||
"Potential.514427.2": "千都世&Param1&提升<color=#ec6d21>&Param2&</color>。援护技「瞬瀑」额外进行1次高速连斩。",
|
||
"Potential.514428.1": "提升「镜影」&Param1&。「镜影」消灭目标时,提升其他「镜影」&Param3&。",
|
||
"Potential.514428.2": "「镜影」&Param1&提升<color=#ec6d21>&Param2&</color>。「镜影」消灭目标时,其他「镜影」&Param3&提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.514429.1": "「镜影」命中目标时,提升「镜影」&Param1&。",
|
||
"Potential.514429.2": "「镜影」命中目标时,「镜影」&Param1&提升<color=#ec6d21>&Param2&</color>,援护技结束时清除该效果。",
|
||
"Potential.514430.1": "提升「镜影」对生命低于70%的目标造成的&Param1&。",
|
||
"Potential.514430.2": "「镜影」对生命低于70%的目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514431.1": "提升千都世和「镜影」的&Param1&。",
|
||
"Potential.514431.2": "千都世和「镜影」的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514432.1": "提升千都世&Param1&。",
|
||
"Potential.514432.2": "千都世&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514433.1": "队伍中每存在1名水系角色,提升千都世&Param1&。",
|
||
"Potential.514433.2": "队伍中每存在1名水系角色,千都世&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514441.1": "提升千都世&Param1&。绝招伤害触发##水系印记#1018#时,有概率额外转化1层##寒冷#1027#。",
|
||
"Potential.514441.2": "千都世&Param1&提升<color=#ec6d21>&Param2&</color>。绝招「惊涛奈落」触发##水系印记#1018#时,50%概率额外转化1层##寒冷#1027#。",
|
||
"Potential.514442.1": "施放绝招时,提升千都世&Param1&。",
|
||
"Potential.514442.2": "施放绝招「惊涛奈落」时,千都世&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514443.1": "提升绝招对##寒冷#1027#或##冰冻#1002#目标的伤害。",
|
||
"Potential.514443.2": "千都世对##寒冷#1027#或##冰冻#1002#目标造成的绝招伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514501.1": "主控技「夜昙」射击时,产生多次「天诛」,可触发##暗系印记#1019#。乙叶产生「天诛」时,缩减绝招冷却时间,获得能量。",
|
||
"Potential.514501.2": "主控技「夜昙」射击时,产生<color=#0abec5>3</color>次「天诛」,每次造成攻击力<color=#0abec5>&Param1&</color>的范围暗系绝招伤害,可触发##暗系印记#1019#。\u000b乙叶产生「天诛」时,缩减绝招冷却时间<color=#0abec5>&Param2&</color>秒,获得能量<color=#0abec5>&Param3&</color>点,该效果每1秒可触发1次。",
|
||
"Potential.514502.1": "主控技「夜昙」移动后击退周围目标,同时获得护盾。该护盾持续期间,乙叶持续获得能量,同时产生「天诛」。",
|
||
"Potential.514502.2": "主控技「夜昙」移动后击退周围目标,同时获得基础最大生命<color=#0abec5>&Param1&</color>的护盾,持续<color=#0abec5>&Param2&</color>秒。该护盾持续期间,乙叶每1秒获得能量<color=#0abec5>&Param3&</color>点,同时产生「天诛」,每次造成攻击力<color=#0abec5>&Param4&</color>的范围暗系绝招伤害。",
|
||
"Potential.514503.1": "主控技「夜昙」发射的子弹可额外弹射多次。",
|
||
"Potential.514503.2": "主控技「夜昙」发射的子弹可额外弹射<color=#0abec5>2</color>次。",
|
||
"Potential.514504.1": "主控技「夜昙」发射的子弹爆炸可产生多枚小子弹。",
|
||
"Potential.514504.2": "主控技「夜昙」发射的子弹爆炸可产生8枚小子弹,每枚造成攻击力<color=#0abec5>&Param1&</color>的范围暗系技能伤害。",
|
||
"Potential.514505.1": "乙叶普攻造成伤害时,产生「天诛」。",
|
||
"Potential.514505.2": "乙叶普攻造成&Param1&次伤害时,产生「天诛」造成攻击力<color=#ec6d21>&Param2&</color>的范围暗系绝招伤害,每2秒最多触发1次。",
|
||
"Potential.514506.1": "乙叶普攻攻击时,提升&Param1&和&Param3&。",
|
||
"Potential.514506.2": "乙叶普攻攻击时,&Param1&提升<color=#ec6d21>&Param2&</color>,&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒,可叠加&Param6&层。",
|
||
"Potential.514507.1": "施放主控技「夜昙」时,提升乙叶的&Param1&。",
|
||
"Potential.514507.2": "施放主控技「夜昙」时,乙叶的&Param1&提升<color=#ec6d21>&Param2&</color>,&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒。",
|
||
"Potential.514508.1": "提升主控技「夜昙」可使用次数。施放主控技时,提升乙叶的&Param1&。",
|
||
"Potential.514508.2": "主控技「夜昙」可使用次数提升1次。施放主控技时,乙叶的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514509.1": "提升主控技「夜昙」对附带##暗锁#2020#的目标造成的&Param1&。",
|
||
"Potential.514509.2": "主控技「夜昙」对附带##暗锁#2020#的目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514510.1": "主控技「夜昙」移动期间不会受到伤害。提升乙叶的&Param1&。",
|
||
"Potential.514510.2": "主控技「夜昙」移动期间不会受到伤害。乙叶的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514511.1": "提升乙叶闪避次数。闪避时,提升乙叶的&Param1&。",
|
||
"Potential.514511.2": "乙叶闪避次数提升1次。\u000b闪避时,乙叶的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514512.1": "绝招「空华」可触发##暗系印记#1019#。提升乙叶的&Param1&。",
|
||
"Potential.514512.2": "绝招「空华」可触发##暗系印记#1019#。乙叶的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514513.1": "乙叶触发##暗系印记#1019#时,提升乙叶的&Param1&。",
|
||
"Potential.514513.2": "乙叶触发##暗系印记#1019#时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514521.1": "提升「离魂」的持续时间。乙叶造成绝招伤害时,缩减绝招冷却时间,获得一定能量。提升乙叶的&Param4&、&Param6&。",
|
||
"Potential.514521.2": "「离魂」的持续时间提升至<color=#0abec5>&Param1&</color>秒。\u000b乙叶造成绝招伤害时,缩减绝招冷却时间<color=#0abec5>&Param2&</color>秒,获得能量<color=#0abec5>&Param3&</color>点,该效果每1秒可触发1次。\u000b乙叶的&Param4&提升<color=#0abec5>&Param5&</color>,&Param6&提升<color=#0abec5>&Param7&</color>。",
|
||
"Potential.514522.1": "暗系主控角色对附带「离魂」的目标造成伤害时,乙叶产生「天诛」造成范围伤害,同时乙叶获得能量。提升乙叶的&Param3&、&Param5&。",
|
||
"Potential.514522.2": "暗系主控角色对附带「离魂」的目标造成伤害时,乙叶产生「天诛」造成攻击力<color=#0abec5>&Param1&</color>的范围暗系绝招伤害,同时乙叶获得能量<color=#0abec5>&Param2&</color>点,该效果每1秒可触发1次。\u000b乙叶的&Param3&提升<color=#0abec5>&Param4&</color>,&Param5&提升<color=#0abec5>&Param6&</color>。",
|
||
"Potential.514523.1": "「碎雨」推进时,额外产生轰击造成范围伤害。轰击有概率造成多次伤害。提升「碎雨」造成的&Param4&。提升乙叶的&Param6&。",
|
||
"Potential.514523.2": "「碎雨」推进时,额外产生<color=#0abec5>10</color>次轰击,每次造成攻击力<color=#0abec5>&Param1&</color>的范围暗系技能伤害。轰击有<color=#0abec5>&Param2&</color>概率造成<color=#0abec5>2</color>次伤害,本次技能中每产生1次轰击,这个概率提升<color=#0abec5>&Param3&</color>。\u000b「碎雨」造成的&Param4&提升<color=#0abec5>&Param5&</color>点。乙叶的&Param6&提升<color=#0abec5>&Param7&</color>。",
|
||
"Potential.514524.1": "全队均为暗系角色时,额外产生「碎雨」。提升「碎雨」对附带##暗系印记#1019#或##暗锁#2020#的目标造成的&Param2&。提升乙叶的&Param4&。",
|
||
"Potential.514524.2": "全队均为暗系角色时,额外产生<color=#0abec5>1</color>波「碎雨」,造成攻击力<color=#0abec5>&Param1&</color>的范围暗系技能伤害。\u000b「碎雨」对附带##暗系印记#1019#或##暗锁#2020#的目标造成的&Param2&提升<color=#0abec5>&Param3&</color>点。乙叶的&Param4&提升<color=#0abec5>&Param5&</color>。",
|
||
"Potential.514525.1": "乙叶造成绝招伤害时,有概率发动多次射击造成伤害。提升乙叶的&Param4&。",
|
||
"Potential.514525.2": "乙叶造成绝招伤害时,&Param1&概率发动3次射击,每次造成攻击力<color=#ec6d21>&Param2&</color>的范围暗系绝招伤害,该效果每&Param3&秒可触发1次。\u000b乙叶的&Param4&提升<color=#ec6d21>&Param5&</color>。",
|
||
"Potential.514526.1": "援护技「破刃」冷却期间,提升乙叶的&Param1&。",
|
||
"Potential.514526.2": "援护技「破刃」冷却期间,乙叶的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514527.1": "任意暗系角色施放主控技或援护技时,提升乙叶的&Param1&和&Param5&。",
|
||
"Potential.514527.2": "任意暗系角色施放主控技或援护技时,乙叶的&Param1&提升<color=#ec6d21>&Param2&</color>,&Param5&提升<color=#ec6d21>&Param6&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514528.1": "降低「碎雨」向前推进的速度。提升「碎雨」造成的&Param2&。",
|
||
"Potential.514528.2": "「碎雨」向前推进的速度降低<color=#ec6d21>&Param1&</color>,造成的&Param2&提升<color=#ec6d21>&Param3&</color>。",
|
||
"Potential.514529.1": "「碎雨」造成伤害时,提升目标&Param1&。",
|
||
"Potential.514529.2": "「碎雨」造成伤害时,目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514530.1": "提升「碎雨」对精英及以上目标造成的&Param1&。",
|
||
"Potential.514530.2": "「碎雨」对精英及以上目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514531.1": "全队都为暗系角色时,提升暗系角色的&Param1&。",
|
||
"Potential.514531.2": "全队都为暗系角色时,暗系角色的&Param1&提升<color=#ec6d21>&Param2&</color>,&Param3&提升<color=#ec6d21>&Param4&</color>点。",
|
||
"Potential.514532.1": "队伍中每名暗系角色,提升全队暗系角色的&Param1&。",
|
||
"Potential.514532.2": "队伍中每1名暗系角色,使全队暗系角色的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514533.1": "绝招「空华」可附加##暗系印记:暗影#2018#。提升乙叶的&Param1&。",
|
||
"Potential.514533.2": "绝招「空华」可附加##暗系印记:暗影#2018#。乙叶的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514541.1": "绝招「空华」抛出的花伞可牵引周围目标。提升乙叶的&Param1&。",
|
||
"Potential.514541.2": "绝招「空华」抛出的花伞可牵引周围目标。乙叶的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514542.1": "提升绝招「空华」对附带##暗锁#2020#的目标造成的&Param1&。",
|
||
"Potential.514542.2": "绝招「空华」对附带##暗锁#2020#的目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514543.1": "乙叶施放绝招「空华」时,提升&Param1&。",
|
||
"Potential.514543.2": "乙叶施放绝招「空华」时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514701.1": "靠近##恶魔音响#4016#时,普攻最后一段变为范围伤害。",
|
||
"Potential.514701.2": "焦糖靠近##恶魔音响#4016#时,普攻最后一段变为范围攻击,造成攻击力<color=#0abec5>&Param1&</color>的范围暗系伤害,可触发##暗系印记:暗影#2018#。",
|
||
"Potential.514702.1": "提升焦糖&Param1&。触发印记后,普攻直接施放最后一段。",
|
||
"Potential.514702.2": "焦糖&Param1&提升<color=#0abec5>&Param2&</color>。普攻可消耗1层##人气#4015#直接施放<color=#0abec5>最后一段</color>。\u000b焦糖和##恶魔音响#4016#触发##暗系印记:暗影#2018#时,获得1层##人气#4015#。",
|
||
"Potential.514703.1": "提升焦糖&Param2&,##恶魔音响#4016#跃动时额外造成伤害。",
|
||
"Potential.514703.2": "##恶魔音响#4016#跃动时额外产生圆形音波,造成攻击力<color=#0abec5>&Param1&</color>的范围暗系仆从伤害,可触发##暗系印记:暗影#2018#。\u000b焦糖&Param2&提升<color=#0abec5>&Param3&</color>。",
|
||
"Potential.514704.1": "提升焦糖&Param1&,提升##恶魔音响#4016#跃动的伤害范围。",
|
||
"Potential.514704.2": "##恶魔音响#4016#跃动攻击的伤害范围提升。\u000b焦糖&Param1&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.514705.1": "焦糖施放普攻最后一段时,提升移动速度,攻击速度。",
|
||
"Potential.514705.2": "焦糖施放普攻最后一段时,&Param1&提升<color=#ec6d21>&Param2&</color>,&Param3&提升&Param4&,持续&Param5&秒,可叠加&Param6&层。",
|
||
"Potential.514706.1": "施放主控技时,提升焦糖&Param1&。",
|
||
"Potential.514706.2": "施放主控技「合奏舞台」时,焦糖&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514707.1": "焦糖靠近##恶魔音响#4016#时,提升&Param1&。",
|
||
"Potential.514707.2": "当焦糖靠近##恶魔音响#4016#时,&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514708.1": "施放绝招时,##恶魔音响#4016#同时演奏。",
|
||
"Potential.514708.2": "施放绝招「律动堕天使」时,##恶魔音响#4016#同时演奏,造成攻击力<color=#ec6d21>&Param1&x13</color>的大范围暗系仆从伤害。",
|
||
"Potential.514709.1": "焦糖靠近##恶魔音响#4016#时,提升##恶魔音响#4016#的&Param1&。",
|
||
"Potential.514709.2": "焦糖靠近##恶魔音响#4016#时,##恶魔音响#4016#的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514710.1": "##恶魔音响#4016#跃动时,提升其&Param1&。",
|
||
"Potential.514710.2": "##恶魔音响#4016#每次跃动时,其&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514711.1": "焦糖闪避穿越地形时,提升攻击力。",
|
||
"Potential.514711.2": "焦糖闪避可穿越地形。\u000b闪避穿越地形时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514712.1": "##恶魔音响#4016#连接线可持续伤害目标。",
|
||
"Potential.514712.2": "##恶魔音响#4016#连接线可持续伤害目标,每0.5秒造成攻击力<color=#ec6d21>&Param1&</color>的暗系仆从伤害。",
|
||
"Potential.514713.1": "触发##暗系印记:暗影#2018#时,提升攻击力。",
|
||
"Potential.514713.2": "焦糖或##恶魔音响#4016#触发##暗系印记:暗影#2018#时,其&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514721.1": "提升援护技的横扫段数和造成的&Param1&。",
|
||
"Potential.514721.2": "援护技「魔音振翅」增加<color=#0abec5>1</color>段横扫。\u000b援护技「魔音振翅」横扫造成的&Param1&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.514722.1": "援护技的横扫造成伤害时,缩短冷却时间,同时坠落音响。",
|
||
"Potential.514722.2": "横扫造成伤害时,冷却时间缩短<color=#0abec5>1</color>秒,同时坠落音响:造成攻击力<color=#0abec5>&Param1&</color>暗系技能伤害。\u000b该效果每2秒最多触发4次。",
|
||
"Potential.514723.1": "援护技的音符可弹射。",
|
||
"Potential.514723.2": "音符可弹射<color=#0abec5>2</color>次,每次造成攻击力<color=#0abec5>&Param1&</color>的暗系技能伤害。",
|
||
"Potential.514724.1": "增加援护技的音符数量。",
|
||
"Potential.514724.2": "音符数量增加<color=#0abec5>3</color>枚。",
|
||
"Potential.514725.1": "提升横扫的造成的&Param1&,并可牵引目标。",
|
||
"Potential.514725.2": "横扫可牵引目标。横扫造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514726.1": "提升横扫的伤害范围和造成的&Param1&。",
|
||
"Potential.514726.2": "横扫伤害范围增加。横扫造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514727.1": "提升横扫对附近目标的造成的&Param1&。",
|
||
"Potential.514727.2": "横扫对附近目标的造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514728.1": "援护技的音符发射时,提升焦糖&Param1&。",
|
||
"Potential.514728.2": "音符发射时,焦糖&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514729.1": "援护技的音符变为攻击同一目标。对同一目标造成伤害后,提升音符造成的&Param1&。",
|
||
"Potential.514729.2": "音符变为攻击同一目标。\u000b音符对同一目标造成伤害后,音符造成的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514730.1": "提升援护技的音符对精英及以上目标造成的&Param1&。",
|
||
"Potential.514730.2": "音符对精英及以上目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514731.1": "援护技触发##暗系印记:暗影#2018#时,提升攻击力。",
|
||
"Potential.514731.2": "援护技「魔音振翅」触发##暗系印记:暗影#2018#时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514732.1": "提升援护技对附带##暗灼#2028#的目标造成的&Param1&。",
|
||
"Potential.514732.2": "援护技「魔音振翅」对附带##暗灼#2028#的目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514733.1": "提升暗系角色的&Param1&。",
|
||
"Potential.514733.2": "暗系角色的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514741.1": "提升绝招对附带##暗灼#2028#的目标造成的&Param1&。",
|
||
"Potential.514741.2": "绝招「律动堕天使」对附带##暗灼#2028#的目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514742.1": "施放绝招时,提升焦糖&Param1&。",
|
||
"Potential.514742.2": "施放绝招「律动堕天使」时,焦糖&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514743.1": "绝招造成伤害时,提升其造成的&Param1&。",
|
||
"Potential.514743.2": "绝招「律动堕天使」造成伤害时,其造成的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,最大叠加&Param4&层。",
|
||
"Potential.514901.1": "「肃杀」状态下,提升格芮移动速度和&Param1&,且「肃杀」状态不再受限于「铁笼」附近。",
|
||
"Potential.514901.2": "「肃杀」状态下,格芮移动速度提升<color=#0abec5>&Param3&</color>,&Param1&提升<color=#0abec5>&Param2&</color>,且「肃杀」状态不再受限于「铁笼」附近。",
|
||
"Potential.514902.1": "「肃杀」状态下,提升格芮普攻范围,可触发##地系印记#1020#。普攻造成伤害时,额外造成地系普攻伤害。",
|
||
"Potential.514902.2": "「肃杀」状态下,格芮普攻范围提升<color=#0abec5>25%</color>,可触发##地系印记#1020#。普攻造成伤害时,额外造成攻击力<color=#0abec5>&Param1&</color>的地系普攻伤害。",
|
||
"Potential.514903.1": "提升「铁笼」链接的目标数量和&Param1&。",
|
||
"Potential.514903.2": "「铁笼」链接目标数量提升至<color=#0abec5>4</color>个,&Param1&提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.514904.1": "格芮对「铁笼」链接的目标造成普攻伤害时,所有链接目标额外受到伤害。",
|
||
"Potential.514904.2": "格芮对「铁笼」链接的目标造成普攻伤害时,所有链接目标额外受到攻击力<color=#0abec5>&Param1&</color>地系技能伤害。该效果每秒最多触发1次,可触发##地系印记#1020#。",
|
||
"Potential.514905.1": "格芮普攻造成伤害时,提升自身&Param1&。",
|
||
"Potential.514905.2": "格芮普攻造成伤害时,自身的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514906.1": "提升格芮&Param1&。\u000b额外提升普攻对##破韧#1006#目标的伤害。",
|
||
"Potential.514906.2": "格芮&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b普攻对##破韧#1006#目标伤害额外提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.514907.1": "提升格芮&Param1&。\u000b「铁笼」消失时,如果格芮处于「肃杀」状态,则该状态延续4秒。",
|
||
"Potential.514907.2": "格芮&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b「铁笼」消失时,如果格芮处于「肃杀」状态,则该状态延续4秒。",
|
||
"Potential.514908.1": "降低「铁笼」链接目标的&Param1&。\u000b提升格芮对移速降低目标造成的&Param3&。",
|
||
"Potential.514908.2": "「铁笼」链接目标的移动速度降低&Param2&,格芮对移速降低目标造成的&Param3&提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.514909.1": "队友施放援护技时,提升格芮&Param1&。",
|
||
"Potential.514909.2": "队友施放援护技时,格芮&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514910.1": "提升「铁笼」造成的&Param1&,延长「铁笼」持续时间。",
|
||
"Potential.514910.2": "「铁笼」造成的&Param1&提升<color=#ec6d21>&Param2&</color>,持续时间延长50%。",
|
||
"Potential.514911.1": "提升格芮闪避次数。\u000b闪避后,提升格芮&Param1&。",
|
||
"Potential.514911.2": "格芮闪避次数提升1次。\u000b闪避后,格芮&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514912.1": "提升「铁笼」造成的&Param1&和链接距离。",
|
||
"Potential.514912.2": "「铁笼」造成的&Param1&提升<color=#ec6d21>&Param2&</color>,链接距离提升100%。",
|
||
"Potential.514913.1": "队伍中每有1个地系角色,提升格芮&Param1&。",
|
||
"Potential.514913.2": "队伍中每有1个地系角色,格芮&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514921.1": "提升援护技链铲造成的&Param1&。援护技额外生成链铲,造成伤害。",
|
||
"Potential.514921.2": "援护技「即刻处刑」链铲造成的&Param1&提升<color=#0abec5>&Param2&</color>。施放「即刻处刑」时,额外生成2根链铲,造成攻击力<color=#0abec5>&Param3&</color>的地系技能伤害。",
|
||
"Potential.514922.1": "提升援护技链铲造成的&Param1&。回收链铲时,每根链铲分别造成伤害。",
|
||
"Potential.514922.2": "援护技「即刻处刑」链铲造成的&Param1&提升<color=#0abec5>&Param2&</color>。回收链铲时,每根链铲分别造成攻击力<color=#0abec5>&Param3&</color>地系技能伤害,可触发##地系印记#1020#。",
|
||
"Potential.514923.1": "施放援护技时,格芮驻场一段时间,自身和链铲位置每秒生成地震波,分别造成伤害。",
|
||
"Potential.514923.2": "施放援护技「即刻处刑」时,格芮驻场6秒,自身和链铲位置每秒生成1次地震波,分别造成攻击力<color=#0abec5>&Param1&</color>地系技能伤害。",
|
||
"Potential.514924.1": "提升援护技地震波造成的&Param1&和范围。",
|
||
"Potential.514924.2": "援护技「即刻处刑」地震波造成的&Param1&提升<color=#0abec5>&Param2&</color>,伤害范围提升<color=#0abec5>40%</color>。",
|
||
"Potential.514925.1": "施放援护技时,提升格芮&Param1&。",
|
||
"Potential.514925.2": "施放援护技「即刻处刑」时,格芮&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.514926.1": "提升援护技链铲对生命低于70%目标造成的&Param1&。",
|
||
"Potential.514926.2": "援护技「即刻处刑」链铲对生命低于70%目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514927.1": "援护技链铲命中目标时,额外造成伤害。",
|
||
"Potential.514927.2": "援护技「即刻处刑」的链铲命中目标时,额外造成攻击力<color=#ec6d21>&Param1&</color>地系技能伤害。",
|
||
"Potential.514928.1": "施放援护技时,每秒提升技能伤害,技能结束后清除该效果。",
|
||
"Potential.514928.2": "施放援护技「即刻处刑」时,技能伤害每秒提升<color=#ec6d21>&Param2&</color>,技能结束后清除该效果。",
|
||
"Potential.514929.1": "提升援护技地震波造成的&Param1&和破韧效率。",
|
||
"Potential.514929.2": "援护技「即刻处刑」地震波造成的&Param1&提升<color=#ec6d21>&Param2&</color>,&Param3&提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.514930.1": "援护技的地震波结束时,再次造成伤害。",
|
||
"Potential.514930.2": "援护技「即刻处刑」地震波结束时,再次造成攻击力<color=#ec6d21>&Param1&</color>的范围地系技能伤害。",
|
||
"Potential.514931.1": "格芮触发##地系印记#1020#时,提升自身&Param1&。",
|
||
"Potential.514931.2": "格芮触发##地系印记#1020#时,自身&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514932.1": "队友施放技能或绝招时,提升格芮&Param1&。",
|
||
"Potential.514932.2": "队友施放技能或绝招时,格芮&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.514933.1": "队伍中每有1个地系角色,提升格芮&Param1&。",
|
||
"Potential.514933.2": "队伍中每有1个地系角色,格芮&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.514941.1": "提升格芮&Param1&。\u000b绝招额外生成巨型链铲,造成伤害。",
|
||
"Potential.514941.2": "格芮&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b绝招「天恩·恶兆神罚」额外生成2根巨型链铲,造成攻击力<color=#ec6d21>&Param3&</color>地系绝招伤害。",
|
||
"Potential.514942.1": "提升格芮&Param1&。己方对目标触发##地系印记#1020#时,额外提升格芮对其造成的&Param5&。",
|
||
"Potential.514942.2": "格芮&Param1&提升<color=#ec6d21>&Param2&</color>。己方对目标触发##地系印记#1020#时,格芮对其造成的&Param5&额外提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.514943.1": "施放绝招时,附近目标受到格芮伤害提升。普通目标会被##恐惧#4501#2秒。",
|
||
"Potential.514943.2": "施放绝招「天恩·恶兆神罚」时,附近目标受到格芮伤害提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。普通目标会被##恐惧#4501#2秒。",
|
||
"Potential.515001.1": "施放主控技后产生雷电区域,持续造成伤害。",
|
||
"Potential.515001.2": "施放主控技「&Param1&」后产生雷电区域,每<color=#0abec5>0.5</color>秒造成攻击力<color=#0abec5>&Param2&</color>的范围光系技能伤害,持续10秒。",
|
||
"Potential.515002.1": "激光对目标附加「感电」,攻击「感电」目标时造成额外伤害。",
|
||
"Potential.515002.2": "激光对目标附加「感电」,持续10秒。对「感电」目标造成伤害时,额外造成攻击力<color=#0abec5>&Param2&</color>的光系技能伤害,累计20次时,再造成攻击力<color=#0abec5>&Param3&</color>的范围光系技能伤害并结束「感电」。",
|
||
"Potential.515003.1": "长按主控技增加横扫次数。",
|
||
"Potential.515003.2": "长按主控技「&Param1&」可进行3次横扫,造成攻击力<color=#0abec5>&Param2&</color>、<color=#0abec5>&Param3&</color>、<color=#0abec5>&Param4&</color>的范围光系技能伤害。",
|
||
"Potential.515004.1": "主控技中横扫提升下次激光伤害。",
|
||
"Potential.515004.2": "主控技「&Param1&」中每次横扫提升下次激光造成的技能伤害<color=#0abec5>&Param2&</color>。提升3次时,下次激光将持续3秒,造成攻击力<color=#0abec5>&Param3&*12</color>的范围光系技能伤害。\u000b持续激光期间,获得霸体,防御力提升&Param4&点。",
|
||
"Potential.515005.1": "施放主控技后提升攻速和普攻伤害。",
|
||
"Potential.515005.2": "施放主控技「&Param1&」后,攻速提升&Param2&,普攻伤害提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.515006.1": "主控技中横扫后持续造成伤害并牵引目标。",
|
||
"Potential.515006.2": "主控技「&Param1&」中每次横扫会切开空间,每0.5秒造成攻击力<color=#ec6d21>&Param2&</color>的范围光系技能伤害并牵引目标,持续5秒。",
|
||
"Potential.515007.1": "菈露对目标造成的技能伤害逐渐提升。",
|
||
"Potential.515007.2": "菈露对目标造成技能伤害时,对其造成的技能伤害提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515008.1": "菈露普攻对附带##光系印记:光明#2016#的目标造成伤害时,提升下次主控技的伤害。",
|
||
"Potential.515008.2": "菈露普攻对附带##光系印记:光明#2016#的目标造成伤害时,下次主控技造成的技能伤害提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层。",
|
||
"Potential.515009.1": "主控技触发##光系印记:光明#2016#时产生闪电链攻击周围目标。",
|
||
"Potential.515009.2": "主控技「&Param1&」触发##光系印记:光明#2016#时,产生闪电链攻击周围最多4个目标,造成攻击力<color=#ec6d21>&Param2&</color>的光系技能伤害。每秒最多产生3次。",
|
||
"Potential.515010.1": "横扫命中目标时,激光对其造成伤害提升。",
|
||
"Potential.515010.2": "主控技横扫命中目标时,激光对其造成的技能伤害提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515011.1": "菈露疾跑中断时造成伤害。",
|
||
"Potential.515011.2": "菈露疾跑超过2秒后,中断时造成攻击力<color=#ec6d21>&Param2&</color>的范围光系技能伤害,该效果每&Param3&秒最多触发1次。",
|
||
"Potential.515012.1": "主控技触发##光系印记:光明#2016#时,提升绝招伤害。",
|
||
"Potential.515012.2": "主控技「&Param1&」触发##光系印记:光明#2016#时,绝招伤害提升<color=#ec6d21>&Param3&</color>,持续&Param5&秒,可叠加&Param4&层。",
|
||
"Potential.515013.1": "对首领目标造成伤害时,提升攻击力。",
|
||
"Potential.515013.2": "对首领目标造成伤害时,攻击力提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。对每个首领只能触发1次。",
|
||
"Potential.515021.1": "「雷域」持续造成伤害。",
|
||
"Potential.515021.2": "「雷域」持续喷发1秒,每0.3秒造成攻击力<color=#0abec5>&Param2&</color>的光系技能伤害。",
|
||
"Potential.515022.1": "援护技生成更多「雷域」并提升造成的伤害。",
|
||
"Potential.515022.2": "援护技「&Param1&」期间额外生成<color=#0abec5>2</color>个「雷域」,并提升「雷域」造成的技能伤害<color=#0abec5>&Param2&</color>。",
|
||
"Potential.515023.1": "「雷域」中心位置造成额外伤害。",
|
||
"Potential.515023.2": "「雷域」中心位置额外对目标造成攻击力<color=#0abec5>&Param2&</color>的光系技能伤害。\u000b「雷域」持续喷发时,每0.3秒额外造成攻击力<color=#0abec5>&Param3&</color>的光系技能伤害。",
|
||
"Potential.515024.1": "提升「雷域」的伤害并使其出现在目标位置。",
|
||
"Potential.515024.2": "「雷域」总是产生在目标位置,造成的技能伤害提升<color=#0abec5>&Param2&</color>。",
|
||
"Potential.515025.1": "援护技结束后对主控角色周围目标持续造成伤害。",
|
||
"Potential.515025.2": "在援护技「&Param1&」结束后,每0.3秒对主控角色周围的目标造成攻击力<color=#ec6d21>&Param2&</color>的光系技能伤害,持续6秒。",
|
||
"Potential.515026.1": "「雷域」对同一个目标造成的伤害逐渐提升。",
|
||
"Potential.515026.2": "「雷域」造成伤害时,对该目标的技能伤害提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层。",
|
||
"Potential.515027.1": "「雷域」可击飞目标,提升对失控目标造成的伤害。",
|
||
"Potential.515027.2": "「雷域」击飞目标,对失控状态的目标造成的技能伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515028.1": "施放援护技时造成额外伤害,且援护技期间持续造成额外伤害。",
|
||
"Potential.515028.2": "施放援护技「&Param1&」时,额外造成攻击力<color=#ec6d21>&Param2&</color>的范围光系技能伤害。注入光能过程中,持续造成攻击力<color=#ec6d21>&Param3&</color>的范围光系技能伤害。",
|
||
"Potential.515029.1": "队友施放主控技后,提升菈露的下次援护技伤害。",
|
||
"Potential.515029.2": "队友施放主控技后,菈露下次援护技「&Param1&」造成的技能伤害提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层。",
|
||
"Potential.515030.1": "援护技每次命中不同目标,提升技能伤害。",
|
||
"Potential.515030.2": "援护技「&Param1&」期间,每次命中不同目标,本次援护技造成的技能伤害提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层。",
|
||
"Potential.515031.1": "援护技触发##光系印记:光明#2016#时,提升&Param5&。",
|
||
"Potential.515031.2": "援护技「&Param1&」触发##光系印记:光明#2016#时,&Param5&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515032.1": "提升菈露攻击力。",
|
||
"Potential.515032.2": "菈露的攻击力提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515033.1": "提升光系角色技能伤害。",
|
||
"Potential.515033.2": "光系角色技能伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515041.1": "绝招掷出的长矛持续造成伤害。",
|
||
"Potential.515041.2": "绝招「&Param1&」掷出的长矛插在地上,每0.5秒造成攻击力<color=#ec6d21>&Param2&</color>的范围光系绝招伤害,持续10秒。",
|
||
"Potential.515042.1": "绝招命中精英及以上目标时伤害提升,并获得能量。",
|
||
"Potential.515042.2": "绝招「&Param1&」命中精英及以上目标时,本次绝招造成的绝招伤害提升<color=#ec6d21>&Param2&</color>,并获得&Param3&点能量。",
|
||
"Potential.515043.1": "绝招命中不同目标时提升攻击力。",
|
||
"Potential.515043.2": "绝招「&Param1&」每命中1个不同目标,攻击力提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515501.1": "「雪兔」造成普攻伤害时附加「电音」,叠加满后造成额外伤害。",
|
||
"Potential.515501.2": "「雪兔」造成普攻伤害时,附加「电音」,可叠加<color=#0abec5>20</color>层。\u000b「电音」叠加至上限后消除层数,造成攻击力<color=#0abec5>&Param1&</color>的光系技能伤害。",
|
||
"Potential.515502.1": "主控技生成的「雪兔」造成技能伤害时附加「电音」,叠加满后造成额外伤害。",
|
||
"Potential.515502.2": "主控技「&Param10&」呼叫的「雪兔」,入场时造成攻击力<color=#0abec5>&Param1&</color>的光系技能伤害。\u000b「雪兔」每次造成技能伤害时,附加「电音」,可叠加<color=#0abec5>20</color>层。\u000b「电音」叠加上限后消除层数,造成攻击力<color=#0abec5>&Param2&</color>的光系技能伤害。",
|
||
"Potential.515503.1": "「夜兔」普攻时对附近目标发射追踪弹,追踪弹造成伤害使「夜兔」获得「月瞳」,提升伤害。",
|
||
"Potential.515503.2": "「夜兔」普攻时,锁定最多<color=#0abec5>4</color>个目标,分别发射1枚追踪导弹,各造成攻击力<color=#0abec5>&Param1&</color>的范围光系普攻伤害。\u000b追踪导弹造成伤害时,「夜兔」获得1层「月瞳」。每层「月瞳」使「夜兔」的&Param5&提升<color=#0abec5>&Param2&</color>,持续<color=#0abec5>&Param3&</color>秒,可叠加<color=#0abec5>&Param4&</color>层。",
|
||
"Potential.515504.1": "主控技生成的「夜兔」射击时对附近目标发射追踪弹,追踪弹造成伤害使「夜兔」获得「月瞳」,提升伤害。",
|
||
"Potential.515504.2": "主控技「&Param10&」呼叫的「夜兔」,攻击时锁定最多<color=#0abec5>2</color>个目标,分别发射1枚追踪导弹,造成攻击力<color=#0abec5>&Param1&</color>的范围光系技能伤害。\u000b追踪导弹造成伤害时,「夜兔」获得1层「月瞳」。每层「月瞳」使「夜兔」的&Param5&提升<color=#0abec5>&Param2&</color>,持续<color=#0abec5>&Param3&</color>秒,可叠加<color=#0abec5>&Param4&</color>层。",
|
||
"Potential.515505.1": "提升「雪兔」普攻伤害,普攻发射的子弹可穿透目标。",
|
||
"Potential.515505.2": "「雪兔」普攻伤害提升<color=#ec6d21>&Param1&</color>,普攻发射的子弹可穿透目标。",
|
||
"Potential.515506.1": "主控技生成更多「雪兔」。\u000b主控技持续期间,提升所有「雪兔」的&Param2&。",
|
||
"Potential.515506.2": "主控技「&Param10&」额外呼叫1台「雪兔」。\u000b主控技持续期间,所有「雪兔」的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.515507.1": "「雪兔」触发##光系印记#1015#时,提升所有「雪兔」的&Param4&。",
|
||
"Potential.515507.2": "「雪兔」触发##光系印记#1015#时,所有「雪兔」的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.515508.1": "根据「夜兔」普攻命中的目标数量,提升其下次普攻造成的伤害。",
|
||
"Potential.515508.2": "「夜兔」普攻时,每对一个不同目标造成伤害,其下次普攻造成的普攻伤害提升<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。",
|
||
"Potential.515509.1": "「夜兔」的导弹命中后分裂,对附近目标造成伤害。",
|
||
"Potential.515509.2": "「夜兔」的导弹命中目标时分裂,对周围最多3个目标,分别造成攻击力<color=#ec6d21>&Param1&</color>的光系技能伤害。\u000b每个目标每秒最多触发1次。",
|
||
"Potential.515510.1": "主控技生成的「夜兔」伤害间隔缩短,并提升&Param2&。",
|
||
"Potential.515510.2": "主控技「&Param10&」呼叫的「夜兔」伤害间隔缩短40%,&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.515511.1": "主控技「&Param10&」持续期间,提升希娅移动速度。\u000b当希娅近距离内没有目标时,提升&Param3&。",
|
||
"Potential.515511.2": "主控技「&Param10&」持续期间,希娅移动速度提升&Param1&。\u000b当希娅附近没有目标时,&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515512.1": "希娅闪避次数提升1次。\u000b触发##光系印记#1015#时,提升&Param4&。",
|
||
"Potential.515512.2": "希娅闪避次数提升1次。\u000b触发##光系印记#1015#时,&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.515513.1": "提升希娅对生命低于50%目标的&Param2&。",
|
||
"Potential.515513.2": "希娅对生命低于50%的目标造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.515521.1": "施放援护技后,生成「雪兔」跟随主控角色,攻击目标。",
|
||
"Potential.515521.2": "援护技「&Param10&」结束后,呼叫<color=#0abec5>2</color>台「雪兔」跟随主控角色,发射子弹攻击目标,造成攻击力<color=#0abec5>&Param1&</color>的光系技能伤害,持续<color=#0abec5>8</color>秒。",
|
||
"Potential.515522.1": "施放援护技后,生成「夜兔」,攻击目标。",
|
||
"Potential.515522.2": "援护技「&Param10&」结束后,呼叫<color=#0abec5>2</color>台「夜兔」,发射导弹攻击目标,造成攻击力<color=#0abec5>&Param1&</color>的光系技能伤害,持续<color=#0abec5>4</color>秒。",
|
||
"Potential.515523.1": "提升希娅冲浪次数和冲浪伤害。",
|
||
"Potential.515523.2": "希娅冲浪次数提升<color=#0abec5>100%</color>,冲浪造成的技能伤害提升<color=#0abec5>&Param1&</color>。",
|
||
"Potential.515524.1": "希娅冲浪后残留带电区域,持续造成伤害。",
|
||
"Potential.515524.2": "希娅冲浪后残留带电区域,每<color=#0abec5>0.3</color>秒造成<color=#0abec5>&Param1&</color>的范围光系技能伤害,持续<color=#0abec5>1</color>秒。",
|
||
"Potential.515525.1": "根据在场的无人机数量,提升无人机的伤害。",
|
||
"Potential.515525.2": "场上的每台无人机,使无人机造成的光系伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.515526.1": "「雪兔」造成伤害时,提升&Param2&。",
|
||
"Potential.515526.2": "「雪兔」每次造成伤害时,希娅&Param2&提升<color=#ec6d21>&Param1&</color>,可叠加&Param3&层。\u000b施放援护技「&Param10&」时,重置该效果。",
|
||
"Potential.515527.1": "希娅触发##光系印记#1015#时,提升「夜兔」&Param2&。",
|
||
"Potential.515527.2": "希娅触发##光系印记#1015#时,「夜兔」的&Param2&提升<color=#ec6d21>&Param1&</color>,持续&Param3&秒。",
|
||
"Potential.515528.1": "希娅冲浪造成伤害时,眩晕目标。\u000b提升冲浪的&Param3&。",
|
||
"Potential.515528.2": "希娅冲浪造成伤害时,眩晕目标,持续&Param1&秒。\u000b冲浪造成的&Param3&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515529.1": "希娅冲浪造成伤害时,提升目标受到冲浪的伤害。",
|
||
"Potential.515529.2": "希娅冲浪造成伤害时,目标受到冲浪造成的技能伤害提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.515530.1": "援护技持续期间,希娅的&Param3&随时间提升。",
|
||
"Potential.515530.2": "援护技「&Param10&」持续期间,希娅的&Param3&每秒提升<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。",
|
||
"Potential.515531.1": "希娅每次消灭目标,提升自身&Param4&。",
|
||
"Potential.515531.2": "希娅每次消灭目标,自身&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.515532.1": "希娅每次触发##光系印记#1015#时,提升自身&Param4&。",
|
||
"Potential.515532.2": "希娅每次触发##光系印记#1015#时,自身&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.515533.1": "提升光系角色&Param2&。",
|
||
"Potential.515533.2": "光系角色的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.515541.1": "绝招每次造成暴击时,提升希娅&Param4&。",
|
||
"Potential.515541.2": "绝招「&Param10&」每次造成暴击时,希娅&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
|
||
"Potential.515542.1": "希娅施放绝招时,若队伍中其他角色的绝招均处于冷却中,提升本次绝招伤害。",
|
||
"Potential.515542.2": "施放绝招「&Param10&」时,如果队伍中其他角色的绝招均处于冷却中,本次绝招造成的绝招伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.515543.1": "提升希娅绝招造成的光系伤害,缩短绝招伤害间隔。",
|
||
"Potential.515543.2": "绝招「&Param10&」轰炸间隔缩短30%,造成的光系伤害提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.515601.1": "提升企鹅玩偶的大小和移速。企鹅玩偶造成伤害时,提升目标&Param1&。",
|
||
"Potential.515601.2": "企鹅玩偶的大小和移速大量提升。企鹅玩偶造成伤害时,目标&Param1&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515602.1": "企鹅玩偶造成多段伤害,同时恢复主控角色生命。",
|
||
"Potential.515602.2": "企鹅玩偶移动时,持续舞蹈造成攻击力<color=#0abec5>&Param1&x11</color>范围地系技能伤害,并附加##地系印记:地脉#2029#,期间为主控角色恢复5次生命,每次恢复<color=#0abec5>&Param2&</color>。",
|
||
"Potential.515603.1": "小禾普攻时,有概率发射更多弩箭。主控技冷却期间,概率更高。",
|
||
"Potential.515603.2": "小禾普攻时,有<color=#0abec5>30%</color>概率消耗2发弹匣发射<color=#0abec5>3</color>发弩箭。\u000b主控技「布偶乱步」冷却期间,概率提升至<color=#0abec5>50%</color>。",
|
||
"Potential.515604.1": "小禾普攻换弹时发动旋转射击,发射多发跟踪弩箭,同时提升全队的&Param2&。",
|
||
"Potential.515604.2": "小禾普攻换弹时发动旋转射击,发射6发跟踪弩箭,每发造成攻击力<color=#0abec5>&Param1&</color>的地系普攻伤害,并附加##地系印记:地脉#2029#。装填弹匣时,全队&Param2&提升<color=#0abec5>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.515605.1": "企鹅玩偶移动结束时扑向目标。提升企鹅玩偶造成的&Param2&。",
|
||
"Potential.515605.2": "企鹅玩偶移动结束时扑向目标。企鹅玩偶造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.515606.1": "企鹅玩偶在场时,提升全队&Param1&。",
|
||
"Potential.515606.2": "企鹅玩偶在场时,全队&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515607.1": "小禾装填弹匣时,提升&Param1&。",
|
||
"Potential.515607.2": "小禾装填弹匣时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515608.1": "小禾普攻时,有概率抛出金蛋造成范围伤害。",
|
||
"Potential.515608.2": "小禾普攻时,有20%概率抛出金蛋,造成攻击力<color=#ec6d21>&Param1&</color>的范围地系普攻伤害,并附加##地系印记:地脉#2029#。",
|
||
"Potential.515609.1": "小禾装填弹匣时,提升援护角色&Param1&。",
|
||
"Potential.515609.2": "小禾装填弹匣时,援护角色&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515610.1": "小禾主控技冷却期间,提升全队&Param1&。",
|
||
"Potential.515610.2": "主控技「布偶乱步」冷却期间,全队&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515611.1": "提升小禾闪避次数。闪避时提升全队&Param1&。",
|
||
"Potential.515611.2": "小禾闪避次数提升1次。\u000b闪避时,全队&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.515612.1": "提升全队地系角色的印记伤害倍率。",
|
||
"Potential.515612.2": "全队地系角色的印记伤害倍率提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515613.1": "小禾施放主控技时,提升全队&Param1&。",
|
||
"Potential.515613.2": "小禾施放主控技「布偶乱步」时,全队&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.515621.1": "增强「鹅之吻」效果。增加企鹅雕像攻击次数。",
|
||
"Potential.515621.2": "「鹅之吻」效果强化为:全队&Param1&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒。\u000b企鹅雕像的攻击次数提升至10次。",
|
||
"Potential.515622.1": "抽奖结果中,企鹅出现概率大幅提升。提升企鹅雕像攻击范围,造成伤害时使目标&Param1&提升。",
|
||
"Potential.515622.2": "抽奖结果中,企鹅出现概率<color=#0abec5>大幅提升</color>。企鹅雕像的攻击范围提升,造成伤害时附加效果:目标&Param1&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515623.1": "抽奖结果中,爱心出现概率大幅提升。爱心箭矢可弹射。",
|
||
"Potential.515623.2": "抽奖结果中,爱心出现概率<color=#0abec5>大幅提升</color>。爱心箭矢可弹射<color=#0abec5>1</color>次。",
|
||
"Potential.515624.1": "增强「爱之吻」效果。爱心箭矢可引发二次爆炸。",
|
||
"Potential.515624.2": "「爱之吻」效果强化为:全队&Param1&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒。\u000b爱心箭矢爆炸后,牵引周围目标并引发<color=#0abec5>二次爆炸</color>。",
|
||
"Potential.515625.1": "扫射时,如果本次抽奖企鹅数量大于爱心,额外造成范围伤害。",
|
||
"Potential.515625.2": "扫射时,如果本次抽奖企鹅数量大于爱心,则本次扫射造成伤害时,额外造成攻击力<color=#ec6d21>&Param1&</color>的范围地系技能伤害。",
|
||
"Potential.515626.1": "抽奖产生企鹅雕像后,小禾施放扫射,同时提升主控角色&Param1&。",
|
||
"Potential.515626.2": "抽奖产生企鹅雕像后,小禾施放1次扫射,同时主控角色&Param1&提升<color=#fb8037>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.515627.1": "企鹅雕像消失时自爆。",
|
||
"Potential.515627.2": "企鹅雕像消失时,自爆造成攻击力<color=#ec6d21>&Param1&</color>范围地系技能伤害,并附加##地系印记:地脉#2029#。",
|
||
"Potential.515628.1": "扫射时,如果本次抽奖爱心数量大于企鹅,则本次扫射发射的弩箭可穿透目标,造成伤害时,提升目标&Param1&。",
|
||
"Potential.515628.2": "扫射时,如果本次抽奖爱心数量大于企鹅,则本次扫射发射的弩箭可穿透目标。\u000b本次扫射造成伤害时,目标&Param1&提升<color=#fb8037>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.515629.1": "施放爱心箭矢后,小禾施放扫射,同时提升主控角色&Param1&。",
|
||
"Potential.515629.2": "施放爱心箭矢后,小禾施放1次扫射,同时主控角色&Param1&提升<color=#fb8037>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.515630.1": "提升扫射和爱心箭矢造成的&Param2&,以及爱心箭矢恢复的生命。",
|
||
"Potential.515630.2": "扫射和爱心箭矢造成的&Param2&提升<color=#fb8037>&Param1&</color>。爱心箭矢恢复生命提升90%。",
|
||
"Potential.515631.1": "小禾在场时,提升全队地系角色&Param1&。",
|
||
"Potential.515631.2": "小禾在场时,全队地系角色&Param1&提升<color=#fb8037>&Param2&</color>。",
|
||
"Potential.515632.1": "抽奖时,提升小禾&Param1&。",
|
||
"Potential.515632.2": "抽奖时,小禾的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515633.1": "抽奖结果连续全为企鹅或爱心时,提升全队&Param1&。",
|
||
"Potential.515633.2": "抽奖结果连续2次全为企鹅或爱心时,全队&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.515641.1": "施放绝招时,提升全队&Param1&。",
|
||
"Potential.515641.2": "施放绝招「星梦大回旋」时,全队&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.515642.1": "绝招旋转期间,可牵引周围目标。提升小禾绝招伤害。",
|
||
"Potential.515642.2": "绝招「星梦大回旋」旋转期间,可牵引周围目标。小禾绝招伤害提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515643.1": "绝招造成伤害时,有概率提升目标&Param1&。",
|
||
"Potential.515643.2": "绝招「星梦大回旋」造成伤害时,有30%概率使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515801.1": "##「胡桃上校」#4020#和##「卷毛大将」#4021#的协同技能加强。\u000b##「发条女王」#4022#的射击加强。",
|
||
"Potential.515801.2": "强化跟随圣夜菈露的玩具们。\u000b##「胡桃上校」#4020#的协同技能造成攻击力<color=#0abec5>&Param1&</color>的范围火系仆从伤害\u000b##「卷毛大将」#4021#的协同技能造成攻击力<color=#0abec5>&Param2&x6</color>的范围火系仆从伤害\u000b##「发条女王」#4022#的射击额外造成攻击力<color=#0abec5>&Param4&</color>的范围火系仆从伤害。",
|
||
"Potential.515802.1": "施放主控技「&Param1&」或「&Param2&」时,召唤玩具##「发条女王」#4022#,并为##「胡桃上校」#4020#或##「卷毛大将」#4021#增加「士气」。",
|
||
"Potential.515802.2": "施放主控技「&Param1&」或「&Param2&」时,召唤玩具##「发条女王」#4022#,并为##「胡桃上校」#4020#或##「卷毛大将」#4021#增加<color=#0abec5>2</color>层「士气」。\u000b##「发条女王」#4022#射击目标,造成攻击力<color=#0abec5>&Param4&</color>的火系仆从伤害。\u000b##「发条女王」#4022#每次射击可触发##「胡桃上校」#4020#和##「卷毛大将」#4021#的协同技能。\u000b##「发条女王」#4022#每&Param5&秒可召唤1次。",
|
||
"Potential.515803.1": "主控技「&Param1&」强化为多段打击。",
|
||
"Potential.515803.2": "主控技「&Param1&」强化为多段打击,造成攻击力<color=#0abec5>&Param2&x5</color>的范围火系技能伤害。",
|
||
"Potential.515804.1": "「胡桃上校」和「卷毛大将」造成伤害时附加「礼盒」标记。\u000b圣夜菈露的技能对附带「礼盒」标记的目标造成伤害时产生额外范围伤害。",
|
||
"Potential.515804.2": "「胡桃上校」和「卷毛大将」造成伤害时附加「礼盒」标记,持续<color=#0abec5>&Param2&</color>秒。\u000b主控技「&Param3&」和「&Param4&」对附带「礼盒」标记的目标造成伤害时,造成攻击力<color=#0abec5>&Param1&</color>的范围火系技能伤害。",
|
||
"Potential.515805.1": "##「胡桃上校」#4020#和##「卷毛大将」#4021#对附带##火焰印记#1016#的目标造成伤害时,有概率获得「士气」,并提升自身&Param2&。",
|
||
"Potential.515805.2": "##「胡桃上校」#4020#和##「卷毛大将」#4021#对附带##火焰印记#1016#的目标造成伤害时,有&Param1&概率获得1层「士气」,并使自身&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.515806.1": "##「卷毛大将」#4021#每秒对自身附近的目标造成伤害。",
|
||
"Potential.515806.2": "##「卷毛大将」#4021#每秒对自身附近的目标造成攻击力<color=#ec6d21>&Param1&</color>的范围火系仆从伤害。",
|
||
"Potential.515807.1": "每个在场的玩具,提升所有圣夜菈露仆从的&Param1&。",
|
||
"Potential.515807.2": "每个在场的玩具,使所有圣夜菈露仆从的&Param1&提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层。",
|
||
"Potential.515808.1": "主控技「&Param1&」或「&Param2&」暴击时,提升圣夜菈露&Param3&。",
|
||
"Potential.515808.2": "主控技「&Param1&」或「&Param2&」暴击时,圣夜菈露&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒,可叠加&Param6&层。",
|
||
"Potential.515809.1": "主控技「&Param1&」的攻击范围扩大。\u000b提升「&Param1&」和「&Param2&」造成的&Param3&。",
|
||
"Potential.515809.2": "主控技「&Param1&」的攻击范围扩大20%。\u000b「&Param1&」和「&Param2&」造成的&Param3&提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.515810.1": "圣夜菈露的普攻暴击时,提升自身&Param1&。",
|
||
"Potential.515810.2": "圣夜菈露的普攻暴击时,自身&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515811.1": "圣夜菈露造成伤害时,召唤一个雪橇炮台向目标射击。\u000b雪橇炮台暴击时,提升圣夜菈露和在场玩具的&Param5&。",
|
||
"Potential.515811.2": "每间隔&Param3&秒,圣夜菈露造成伤害时,召唤一个雪橇炮台向目标射击,造成攻击力<color=#ec6d21>&Param2&</color>的火系仆从伤害,并爆炸造成攻击力<color=#ec6d21>&Param4&</color>的范围火系仆从伤害。\u000b当雪橇炮台造成的伤害暴击时,使圣夜菈露和在场所有玩具的&Param5&提升<color=#ec6d21>&Param6&</color>,持续&Param7&秒。",
|
||
"Potential.515812.1": "圣夜菈露变身「菈露爵士」期间,枪械射击和技能「&Param1&」可触发##火焰印记#1016#,产生「灼炎」。\u000b提升圣夜菈露的&Param3&。",
|
||
"Potential.515812.2": "圣夜菈露变身「菈露爵士」期间,枪械射击攻和技能「&Param1&」可触发##火焰印记#1016#,产生「灼炎」:造成攻击力&Param2&的火系印记伤害。\u000b圣夜菈露的&Param3&提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.515813.1": "提升圣夜菈露闪避次数和&Param2&。\u000b每间隔一段时间,圣夜菈露受到直接伤害时,免疫本次伤害。",
|
||
"Potential.515813.2": "圣夜菈露的闪避次数增加1次,&Param2&提升<color=#ec6d21>&Param3&</color>。\u000b圣夜菈露受到直接伤害时,免疫本次伤害,此效果每&Param1&秒最多触发1次。",
|
||
"Potential.515821.1": "「礼盒炮弹」爆炸后,持续对范围内的目标造成伤害。",
|
||
"Potential.515821.2": "「礼盒炮弹」爆炸后,每0.3秒对范围内的目标造成攻击力<color=#0abec5>&Param1&</color>的火系技能伤害,持续2秒。",
|
||
"Potential.515822.1": "提升「礼盒炮弹」造成的技能伤害与伤害范围。\u000b当全队角色为火系,「礼盒炮弹」对目标造成伤害时,提升目标受到技能伤害。",
|
||
"Potential.515822.2": "「礼盒炮弹」的伤害范围提升<color=#0abec5>50%</color>,造成技能伤害提升<color=#0abec5>&Param5&</color>。\u000b当全队角色为火系,「礼盒炮弹」对目标造成伤害时,会使目标受到技能伤害提升<color=#0abec5>&Param2&</color>,持续<color=#0abec5>&Param3&</color>秒,可叠加<color=#0abec5>&Param4&</color>层。",
|
||
"Potential.515823.1": "使##「胡桃上校」#4023#合体成##「卷毛大将」#4024#。\u000b当全队角色为火系,##「卷毛大将」#4024#的&Param3&随时间提升。",
|
||
"Potential.515823.2": "当场上存在4个##「胡桃上校」#4023#时,会合体成1个##「卷毛大将」#4024#。\u000b##「卷毛大将」#4024#挥舞双刀目标造成攻击力<color=#0abec5>&Param1&</color>的火系仆从伤害。\u000b当全队角色为火系,##「卷毛大将」#4024#的&Param3&每秒提升<color=#0abec5>&Param4&</color>,可叠加<color=#0abec5>&Param5&</color>层。",
|
||
"Potential.515824.1": "##「胡桃上校」#4023#和##「卷毛大将」#4024#学会技能,自动施放攻击目标。\u000b「卷毛大将」的技能会提升自身&Param5&。",
|
||
"Potential.515824.2": "##「胡桃上校」#4023#和##「卷毛大将」#4024#学会技能,冷却<color=#0abec5>4</color>秒自动施放。\u000b##「胡桃上校」#4023#猛击地面,造成攻击力<color=#0abec5>&Param1&</color>的范围火系仆从伤害。\u000b##「卷毛大将」#4024#挥舞双刀,造成攻击力<color=#0abec5>&Param2&x6</color>的范围火系仆从伤害,并使自身&Param5&提升<color=#0abec5>&Param3&</color>,持续<color=#0abec5>&Param4&</color>秒。",
|
||
"Potential.515825.1": "提升援护技「&Param1&」造成的&Param2&与射击次数。",
|
||
"Potential.515825.2": "援护技「&Param1&」造成的&Param2&提升<color=#ec6d21>&Param3&</color>,且额外发射2次「礼盒炮弹」。",
|
||
"Potential.515826.1": "「礼盒炮弹」造成伤害时,提升圣夜菈露的&Param1&。",
|
||
"Potential.515826.2": "「礼盒炮弹」造成伤害时,圣夜菈露的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515827.1": "提升「礼盒炮弹」对附带##火焰印记#1016#的目标造成的&Param2&。",
|
||
"Potential.515827.2": "「礼盒炮弹」对附带##火焰印记#1016#的目标造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
|
||
"Potential.515828.1": "##「胡桃上校」#4023#和##「卷毛大将」#4024#对附近的目标持续造成仆从伤害。",
|
||
"Potential.515828.2": "##「胡桃上校」#4023#每秒对附近的目标造成攻击力<color=#ec6d21>&Param1&</color>的范围火系仆从伤害。\u000b##「卷毛大将」#4024#每0.5秒对附近的目标造成攻击力<color=#ec6d21>&Param2&</color>的范围火系仆从伤害。",
|
||
"Potential.515829.1": "提升##「胡桃上校」#4023#和##「卷毛大将」#4024#的作战时间和&Param1&。",
|
||
"Potential.515829.2": "##「胡桃上校」#4023#和##「卷毛大将」#4024#的作战时间提升50%,&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515830.1": "提升##「胡桃上校」#4023#和##「卷毛大将」#4024#的&Param1&,每次造成伤害时,提升自身&Param3&,每次暴击时提升队伍中火系角色的&Param7&。",
|
||
"Potential.515830.2": "##「胡桃上校」#4023#和##「卷毛大将」#4024#的&Param1&提升&Param2&。\u000b它们每次造成伤害时,自身&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒,可叠加&Param6&层。\u000b它们每次暴击时,队伍中火系角色的&Param7&提升<color=#ec6d21>&Param8&</color>,持续&Param9&秒,可叠加&Param10&层。",
|
||
"Potential.515831.1": "圣夜菈露每次上场时,提升火系主控角色的&Param1&。",
|
||
"Potential.515831.2": "圣夜菈露每次上场时,火系主控角色的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.515832.1": "变身为「菈露爵士」期间,提升自身&Param1&,且枪械射击和技能可附加##火系印记:圣焰#2013#。",
|
||
"Potential.515832.2": "圣夜菈露变身为「菈露爵士」期间,自身&Param1&提升<color=#ec6d21>&Param2&</color>,且枪械射击和技能「&Param3&」可附加##火系印记:圣焰#2013#。",
|
||
"Potential.515833.1": "当队伍中所有角色均为火系,「礼盒炮弹」造成伤害时提升目标&Param1&。",
|
||
"Potential.515833.2": "当队伍中所有角色均为火系,「礼盒炮弹」造成伤害时使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.515841.1": "圣夜菈露变身为「菈露爵士」期间,施放技能「&Param1&」时,提升自身&Param2&。",
|
||
"Potential.515841.2": "圣夜菈露变身为「菈露爵士」期间,施放技能「&Param1&」时,自身&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒。",
|
||
"Potential.515842.1": "圣夜菈露变身为「菈露爵士」期间,技能「&Param1&」造成伤害时,提升自身&Param2&。",
|
||
"Potential.515842.2": "圣夜菈露变身为「菈露爵士」期间,技能「&Param1&」造成伤害时,自身&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。\u000b该效果在施放技能「&Param1&」时清除。",
|
||
"Potential.515843.1": "圣夜菈露变身为「菈露爵士」期间,队伍中火系角色的&Param1&随时间提升。",
|
||
"Potential.515843.2": "圣夜菈露变身为「菈露爵士」期间,每秒提升队伍中火系角色的&Param1&<color=#ec6d21>&Param2&</color>,可叠加&Param4&层。\u000b该效果在变身结束时清除。",
|
||
"Potential.515901.1": "「瑞兆」光线的伤害间隔缩短,且每多1个「瑞兆」,其光线伤害间隔额外缩短。",
|
||
"Potential.515901.2": "「瑞兆」光线的伤害间隔缩短<color=#0abec5>25%</color>,且每多1个「瑞兆」,其光线伤害间隔额外缩短<color=#0abec5>25%</color>。",
|
||
"Potential.515902.1": "新春科洛妮丝&Param1&提升。施放主控技时,额外生成「瑞兆」,每个「瑞兆」之间也会形成光线,持续造成伤害,可触发##地系印记#1020#。",
|
||
"Potential.515902.2": "新春科洛妮丝&Param1&提升<color=#0abec5>&Param2&</color>。施放主控技「玉石生春」时,额外生成1个「瑞兆」,每个「瑞兆」之间也会形成光线,每0.6秒造成新春科洛妮丝攻击力<color=#0abec5>&Param3&</color>地系技能伤害,可触发##地系印记#1020#。",
|
||
"Potential.515903.1": "弹匣容量提升。「结晶状态」期间,射速提升,发射结晶子弹,命中目标时额外造成伤害,可触发##地系印记#1020#。",
|
||
"Potential.515903.2": "弹匣容量提升<color=#0abec5>100%</color>。「结晶状态」期间,射速提升<color=#0abec5>30%</color>,发射结晶子弹,命中目标时额外造成新春科洛妮丝攻击力<color=#0abec5>&Param1&</color>地系普攻伤害,可触发##地系印记#1020#。",
|
||
"Potential.515904.1": "结晶状态下,持续生成「玫瑰脉冲」:命中时目标处生成结晶地面,延迟造成伤害,可触发##地系印记#1020#。如果结晶地面受到新春科洛妮丝普攻伤害时,会提前引爆,伤害提升。",
|
||
"Potential.515904.2": "结晶状态下,每1.5秒生成「玫瑰脉冲」:命中时目标处生成结晶地面,2.5秒后造成新春科洛妮丝攻击力<color=#0abec5>&Param1&</color>的地系普攻伤害,可触发##地系印记#1020#。如果结晶地面受到新春科洛妮丝普攻伤害时,会提前引爆,伤害提升<color=#0abec5>&Param3&</color>。",
|
||
"Potential.515905.1": "「瑞兆」造成的&Param1&提升,且根据场上生成的「瑞兆」数量,伤害额外提升。",
|
||
"Potential.515905.2": "「瑞兆」造成的&Param1&提升<color=#ec6d21>&Param2&</color>,且根据场上生成的「瑞兆」数量,伤害最多提升至<color=#ec6d21>&Param3&</color>。",
|
||
"Potential.515906.1": "新春科洛妮丝造成普攻伤害时,使「瑞兆」造成的&Param1&提升。",
|
||
"Potential.515906.2": "新春科洛妮丝造成普攻伤害时,使「瑞兆」造成的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515907.1": "新春科洛妮丝&Param1&提升,普攻的子弹经过「瑞兆」附近或光线时,可延长所有「瑞兆」存在时间。",
|
||
"Potential.515907.2": "新春科洛妮丝&Param1&提升<color=#ec6d21>&Param2&</color>,普攻「岁岁平安针」子弹经过「瑞兆」附近或光线时,可延长所有「瑞兆」存在时间0.5秒,单次技能期间最多延续<color=#ec6d21>&Param3&</color>秒。",
|
||
"Potential.515908.1": "新春科洛妮丝&Param1&提升,对远处的目标,&Param3&额外提升。",
|
||
"Potential.515908.2": "新春科洛妮丝&Param1&提升<color=#ec6d21>&Param2&</color>,对远处的目标,&Param3&额外提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.515909.1": "新春科洛妮丝造成普攻伤害时,使目标&Param1&提升。",
|
||
"Potential.515909.2": "新春科洛妮丝造成普攻伤害时,使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515910.1": "新春科洛妮丝&Param1&提升。「结晶状态」期间,自身触发##地系印记#1020#时,延长该状态时间。",
|
||
"Potential.515910.2": "新春科洛妮丝&Param1&提升<color=#ec6d21>&Param2&</color>。「结晶状态」期间,自身触发##地系印记#1020#时,延长0.6秒该状态时间,单次技能期间最多不超过3秒。",
|
||
"Potential.515911.1": "绝招可以触发##地系印记#1020#。触发印记时,&Param1&提升。",
|
||
"Potential.515911.2": "绝招「迎春·礼花齐放」可以触发##地系印记#1020#。新春科洛妮丝触发印记时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||
"Potential.515912.1": "新春科洛妮丝闪避次数提升。闪避后自身&Param1&提升。",
|
||
"Potential.515912.2": "新春科洛妮丝闪避次数提升1次。闪避后自身&Param1&提升<color=#ec6d21>&Param2&</color>,持续6秒。",
|
||
"Potential.515913.1": "新春科洛妮丝&Param1&提升。普攻的子弹经过「瑞兆」附近或光线时,变为可穿透,且造成的&Param3&提升",
|
||
"Potential.515913.2": "新春科洛妮丝&Param1&提升<color=#ec6d21>&Param2&</color>。普攻「岁岁平安针」子弹经过「瑞兆」附近或光线时,变为可穿透,且造成的&Param3&提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.515921.1": "施放援护技「落地开花」后的短时间内,「玫瑰药剂」造成的&Param2&提升。\u000b「玫瑰药剂」结束时,会再次造成伤害。",
|
||
"Potential.515921.2": "施放援护技「落地开花」后的3.5秒内,「玫瑰药剂」造成的&Param2&提升<color=#0abec5>&Param3&</color>。\u000b「玫瑰药剂」结束时,会再次造成新春科洛妮丝攻击力<color=#0abec5>&Param1&</color>的范围地系技能伤害。",
|
||
"Potential.515922.1": "队伍中每存在一个地系角色,「玫瑰药剂」造成的&Param1&提升。\u000b「玫瑰药剂」会极速绽放,一次性结算持续期间内的伤害。",
|
||
"Potential.515922.2": "队伍中每存在一个地系角色,「玫瑰药剂」造成的&Param1&提升<color=#0abec5>&Param2&</color>。\u000b「玫瑰药剂」会极速绽放,一次性结算持续期间内的伤害。",
|
||
"Potential.515923.1": "队伍中每存在一个地系角色,「枯萎药剂」造成的&Param1&提升。\u000b援护技抛射「枯萎药剂」和「玫瑰药剂」的数量发生变化,并且「枯萎药剂」会使相邻的「玫瑰药剂」也变为「枯萎药剂」。",
|
||
"Potential.515923.2": "队伍中每存在一个地系角色,「枯萎药剂」造成的&Param1&提升<color=#0abec5>&Param2&</color>。\u000b援护技「落地开花」变为抛射3瓶「枯萎药剂」和4瓶「玫瑰药剂」,并且「枯萎药剂」会使相邻的「玫瑰药剂」也变为「枯萎药剂」。",
|
||
"Potential.515924.1": "所有药剂的持续时间延长。",
|
||
"Potential.515924.2": "所有药剂的持续时间延长<color=#0abec5>50%</color>。",
|
||
"Potential.515925.1": "场上每存在1瓶「玫瑰药剂」,「玫瑰药剂」造成的&Param1&提升。",
|
||
"Potential.515925.2": "场上每存在1瓶「玫瑰药剂」,「玫瑰药剂」造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515926.1": "「玫瑰药剂」附加##地系印记:地脉#2029#时,使目标&Param1&提升。",
|
||
"Potential.515926.2": "「玫瑰药剂」附加##地系印记:地脉#2029#时,使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||
"Potential.515927.1": "「玫瑰药剂」对目标附加##地系印记:地脉#2029#后的一段时间内,该目标被触发##地系印记#1020#时,额外对其造成伤害。",
|
||
"Potential.515927.2": "「玫瑰药剂」对目标附加##地系印记:地脉#2029#后的10秒内,该目标被触发##地系印记#1020#时,额外对其造成新春科洛妮丝攻击力<color=#ec6d21>&Param1&</color>的地系技能伤害。",
|
||
"Potential.515928.1": "场上每存在1瓶「枯萎药剂」,「枯萎药剂」造成的&Param1&提升。",
|
||
"Potential.515928.2": "场上每存在1瓶「枯萎药剂」,「枯萎药剂」造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515929.1": "场上有「玫瑰药剂」或「枯萎药剂」时,全队地系角色&Param1&提升。",
|
||
"Potential.515929.2": "场上有「玫瑰药剂」或「枯萎药剂」时,全队地系角色&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515930.1": "「枯萎药剂」附加非满层的「枯萎效果」时,造成伤害。当前每有1层「枯萎效果」,使附加「枯萎效果」时造成的&Param1&提升。",
|
||
"Potential.515930.2": "「枯萎药剂」附加非满层的「枯萎效果」时,造成新春科洛妮丝攻击力<color=#ec6d21>&Param3&</color>的地系技能伤害。当前每有1层「枯萎效果」,使附加「枯萎效果」时造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515931.1": "新春科洛妮丝&Param1&提升。",
|
||
"Potential.515931.2": "新春科洛妮丝&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515932.1": "绝招可以附加##地系印记:地脉#2029#,新春科洛妮丝&Param1&提升。",
|
||
"Potential.515932.2": "绝招「迎春·礼花齐放」可以附加##地系印记:地脉#2029#,新春科洛妮丝&Param1&提升<color=#ec6d21>&Param2&</color>。",
|
||
"Potential.515933.1": "如果队友均为地系角色,新春科洛妮丝造成技能伤害时,场上每个「玫瑰药剂」使目标受到地系印记伤害提升。",
|
||
"Potential.515933.2": "如果队友均为地系角色,新春科洛妮丝造成技能伤害时,场上每个「玫瑰药剂」使目标受到地系印记伤害提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
|
||
"Potential.515941.1": "绝招对精英及以上目标造成的&Param1&提升,同时使普通目标受到##魅惑#4502#:持续时间结束时造成伤害。",
|
||
"Potential.515941.2": "绝招「迎春·礼花齐放」对精英及以上目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>,同时使普通目标受到##魅惑#4502#:持续2秒,持续时间结束时造成新春科洛妮丝攻击力<color=#ec6d21>&Param3&</color>的地系绝招伤害。",
|
||
"Potential.515942.1": "新春科洛妮丝&Param1&提升。绝招处于冷却或绝招能量未满时,队伍中地系先锋和均衡角色&Param3&提升。",
|
||
"Potential.515942.2": "新春科洛妮丝&Param1&提升<color=#ec6d21>&Param2&</color>。绝招「迎春·礼花齐放」处于冷却或能量未满时,队伍中地系先锋和均衡角色&Param3&提升<color=#ec6d21>&Param4&</color>。",
|
||
"Potential.515943.1": "绝招造成伤害时,新春科洛妮丝&Param1&提升。",
|
||
"Potential.515943.2": "绝招「迎春·礼花齐放」造成伤害时,新春科洛妮丝&Param1&提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层,持续&Param4&秒。"
|
||
} |