Files
SL1900 80af235e05 Update - 1.12.0.120
EN: 1.12.0.120
CN: 1.12.0.120
JP: 1.12.0.124
KR: 1.12.0.124
2026-06-30 14:30:00 +09:00

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{
"SecondarySkill.3003101.1": "热浪余温",
"SecondarySkill.3003101.2": "任意角色触发##火系印记#1016#时,队伍中火系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3003102.1": "热浪余温",
"SecondarySkill.3003102.2": "任意角色触发##火系印记#1016#时,队伍中火系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3003103.1": "热浪余温",
"SecondarySkill.3003103.2": "任意角色触发##火系印记#1016#时,队伍中火系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3003104.1": "热浪余温",
"SecondarySkill.3003104.2": "任意角色触发##火系印记#1016#时,队伍中火系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3003105.1": "热浪余温",
"SecondarySkill.3003105.2": "任意角色触发##火系印记#1016#时,队伍中火系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3004101.1": "双月共舞",
"SecondarySkill.3004101.2": "火系援护角色在场时,火系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3004102.1": "双月共舞",
"SecondarySkill.3004102.2": "火系援护角色在场时,火系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3004103.1": "双月共舞",
"SecondarySkill.3004103.2": "火系援护角色在场时,火系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3004104.1": "双月共舞",
"SecondarySkill.3004104.2": "火系援护角色在场时,火系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3004105.1": "双月共舞",
"SecondarySkill.3004105.2": "火系援护角色在场时,火系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3005101.1": "嘭嘭闪耀",
"SecondarySkill.3005101.2": "任意角色触发##光系印记#1015#时,队伍中光系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3005102.1": "嘭嘭闪耀",
"SecondarySkill.3005102.2": "任意角色触发##光系印记#1015#时,队伍中光系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3005103.1": "嘭嘭闪耀",
"SecondarySkill.3005103.2": "任意角色触发##光系印记#1015#时,队伍中光系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3005104.1": "嘭嘭闪耀",
"SecondarySkill.3005104.2": "任意角色触发##光系印记#1015#时,队伍中光系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3005105.1": "嘭嘭闪耀",
"SecondarySkill.3005105.2": "任意角色触发##光系印记#1015#时,队伍中光系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3006101.1": "静谧之光",
"SecondarySkill.3006101.2": "光系援护角色在场时,光系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3006102.1": "静谧之光",
"SecondarySkill.3006102.2": "光系援护角色在场时,光系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3006103.1": "静谧之光",
"SecondarySkill.3006103.2": "光系援护角色在场时,光系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3006104.1": "静谧之光",
"SecondarySkill.3006104.2": "光系援护角色在场时,光系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3006105.1": "静谧之光",
"SecondarySkill.3006105.2": "光系援护角色在场时,光系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3007101.1": "微风入夜",
"SecondarySkill.3007101.2": "任意角色触发##风系印记#1017#时,队伍中风系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3007102.1": "微风入夜",
"SecondarySkill.3007102.2": "任意角色触发##风系印记#1017#时,队伍中风系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3007103.1": "微风入夜",
"SecondarySkill.3007103.2": "任意角色触发##风系印记#1017#时,队伍中风系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3007104.1": "微风入夜",
"SecondarySkill.3007104.2": "任意角色触发##风系印记#1017#时,队伍中风系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3007105.1": "微风入夜",
"SecondarySkill.3007105.2": "任意角色触发##风系印记#1017#时,队伍中风系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3008101.1": "同旅之绊",
"SecondarySkill.3008101.2": "风系援护角色在场时,风系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3008102.1": "同旅之绊",
"SecondarySkill.3008102.2": "风系援护角色在场时,风系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3008103.1": "同旅之绊",
"SecondarySkill.3008103.2": "风系援护角色在场时,风系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3008104.1": "同旅之绊",
"SecondarySkill.3008104.2": "风系援护角色在场时,风系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3008105.1": "同旅之绊",
"SecondarySkill.3008105.2": "风系援护角色在场时,风系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3009101.1": "细雨如丝",
"SecondarySkill.3009101.2": "任意角色触发##水系印记#1018#时,队伍中水系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3009102.1": "细雨如丝",
"SecondarySkill.3009102.2": "任意角色触发##水系印记#1018#时,队伍中水系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3009103.1": "细雨如丝",
"SecondarySkill.3009103.2": "任意角色触发##水系印记#1018#时,队伍中水系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3009104.1": "细雨如丝",
"SecondarySkill.3009104.2": "任意角色触发##水系印记#1018#时,队伍中水系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3009105.1": "细雨如丝",
"SecondarySkill.3009105.2": "任意角色触发##水系印记#1018#时,队伍中水系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3010101.1": "仙风暖雾",
"SecondarySkill.3010101.2": "水系援护角色在场时,水系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3010102.1": "仙风暖雾",
"SecondarySkill.3010102.2": "水系援护角色在场时,水系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3010103.1": "仙风暖雾",
"SecondarySkill.3010103.2": "水系援护角色在场时,水系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3010104.1": "仙风暖雾",
"SecondarySkill.3010104.2": "水系援护角色在场时,水系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3010105.1": "仙风暖雾",
"SecondarySkill.3010105.2": "水系援护角色在场时,水系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3011101.1": "随拍起舞",
"SecondarySkill.3011101.2": "任意角色触发##暗系印记#1019#时,队伍中暗系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3011102.1": "随拍起舞",
"SecondarySkill.3011102.2": "任意角色触发##暗系印记#1019#时,队伍中暗系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3011103.1": "随拍起舞",
"SecondarySkill.3011103.2": "任意角色触发##暗系印记#1019#时,队伍中暗系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3011104.1": "随拍起舞",
"SecondarySkill.3011104.2": "任意角色触发##暗系印记#1019#时,队伍中暗系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3011105.1": "随拍起舞",
"SecondarySkill.3011105.2": "任意角色触发##暗系印记#1019#时,队伍中暗系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3012101.1": "月下踢踏",
"SecondarySkill.3012101.2": "暗系援护角色在场时,暗系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3012102.1": "月下踢踏",
"SecondarySkill.3012102.2": "暗系援护角色在场时,暗系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3012103.1": "月下踢踏",
"SecondarySkill.3012103.2": "暗系援护角色在场时,暗系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3012104.1": "月下踢踏",
"SecondarySkill.3012104.2": "暗系援护角色在场时,暗系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3012105.1": "月下踢踏",
"SecondarySkill.3012105.2": "暗系援护角色在场时,暗系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3013101.1": "暖心依偎",
"SecondarySkill.3013101.2": "任意角色触发##地系印记#1020#时,队伍中地系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3013102.1": "暖心依偎",
"SecondarySkill.3013102.2": "任意角色触发##地系印记#1020#时,队伍中地系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3013103.1": "暖心依偎",
"SecondarySkill.3013103.2": "任意角色触发##地系印记#1020#时,队伍中地系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3013104.1": "暖心依偎",
"SecondarySkill.3013104.2": "任意角色触发##地系印记#1020#时,队伍中地系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3013105.1": "暖心依偎",
"SecondarySkill.3013105.2": "任意角色触发##地系印记#1020#时,队伍中地系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒。",
"SecondarySkill.3014101.1": "引擎润滑",
"SecondarySkill.3014101.2": "地系援护角色在场时,地系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3014102.1": "引擎润滑",
"SecondarySkill.3014102.2": "地系援护角色在场时,地系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3014103.1": "引擎润滑",
"SecondarySkill.3014103.2": "地系援护角色在场时,地系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3014104.1": "引擎润滑",
"SecondarySkill.3014104.2": "地系援护角色在场时,地系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3014105.1": "引擎润滑",
"SecondarySkill.3014105.2": "地系援护角色在场时,地系主控角色造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.3015101.1": "拂面轻风",
"SecondarySkill.3015101.2": "风系主控角色被命中时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3015102.1": "拂面轻风",
"SecondarySkill.3015102.2": "风系主控角色被命中时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3015103.1": "拂面轻风",
"SecondarySkill.3015103.2": "风系主控角色被命中时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3015104.1": "拂面轻风",
"SecondarySkill.3015104.2": "风系主控角色被命中时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3015105.1": "拂面轻风",
"SecondarySkill.3015105.2": "风系主控角色被命中时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3016101.1": "蔷薇棘刺",
"SecondarySkill.3016101.2": "火系主控角色被命中时,己方火系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3016102.1": "蔷薇棘刺",
"SecondarySkill.3016102.2": "火系主控角色被命中时,己方火系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3016103.1": "蔷薇棘刺",
"SecondarySkill.3016103.2": "火系主控角色被命中时,己方火系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3016104.1": "蔷薇棘刺",
"SecondarySkill.3016104.2": "火系主控角色被命中时,己方火系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3016105.1": "蔷薇棘刺",
"SecondarySkill.3016105.2": "火系主控角色被命中时,己方火系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3017101.1": "转转闪耀",
"SecondarySkill.3017101.2": "光系主控角色被命中时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3017102.1": "转转闪耀",
"SecondarySkill.3017102.2": "光系主控角色被命中时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3017103.1": "转转闪耀",
"SecondarySkill.3017103.2": "光系主控角色被命中时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3017104.1": "转转闪耀",
"SecondarySkill.3017104.2": "光系主控角色被命中时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3017105.1": "转转闪耀",
"SecondarySkill.3017105.2": "光系主控角色被命中时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3018101.1": "透心凉意",
"SecondarySkill.3018101.2": "水系主控角色被命中时,己方水系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3018102.1": "透心凉意",
"SecondarySkill.3018102.2": "水系主控角色被命中时,己方水系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3018103.1": "透心凉意",
"SecondarySkill.3018103.2": "水系主控角色被命中时,己方水系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3018104.1": "透心凉意",
"SecondarySkill.3018104.2": "水系主控角色被命中时,己方水系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3018105.1": "透心凉意",
"SecondarySkill.3018105.2": "水系主控角色被命中时,己方水系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3019101.1": "浮梦轻散",
"SecondarySkill.3019101.2": "暗系主控角色被命中时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3019102.1": "浮梦轻散",
"SecondarySkill.3019102.2": "暗系主控角色被命中时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3019103.1": "浮梦轻散",
"SecondarySkill.3019103.2": "暗系主控角色被命中时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3019104.1": "浮梦轻散",
"SecondarySkill.3019104.2": "暗系主控角色被命中时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3019105.1": "浮梦轻散",
"SecondarySkill.3019105.2": "暗系主控角色被命中时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3020101.1": "惊吓时刻",
"SecondarySkill.3020101.2": "地系主控角色被命中时,己方地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3020102.1": "惊吓时刻",
"SecondarySkill.3020102.2": "地系主控角色被命中时,己方地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3020103.1": "惊吓时刻",
"SecondarySkill.3020103.2": "地系主控角色被命中时,己方地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3020104.1": "惊吓时刻",
"SecondarySkill.3020104.2": "地系主控角色被命中时,己方地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3020105.1": "惊吓时刻",
"SecondarySkill.3020105.2": "地系主控角色被命中时,己方地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.3021101.1": "骤风",
"SecondarySkill.3021101.2": "任意风系角色施放绝招时,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3021102.1": "骤风",
"SecondarySkill.3021102.2": "任意风系角色施放绝招时,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3021103.1": "骤风",
"SecondarySkill.3021103.2": "任意风系角色施放绝招时,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3021104.1": "骤风",
"SecondarySkill.3021104.2": "任意风系角色施放绝招时,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3021105.1": "骤风",
"SecondarySkill.3021105.2": "任意风系角色施放绝招时,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3022101.1": "举火",
"SecondarySkill.3022101.2": "任意火系角色施放绝招时,队伍中火系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3022102.1": "举火",
"SecondarySkill.3022102.2": "任意火系角色施放绝招时,队伍中火系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3022103.1": "举火",
"SecondarySkill.3022103.2": "任意火系角色施放绝招时,队伍中火系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3022104.1": "举火",
"SecondarySkill.3022104.2": "任意火系角色施放绝招时,队伍中火系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3022105.1": "举火",
"SecondarySkill.3022105.2": "任意火系角色施放绝招时,队伍中火系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3023101.1": "圣光",
"SecondarySkill.3023101.2": "任意光系角色施放绝招时,队伍中光系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3023102.1": "圣光",
"SecondarySkill.3023102.2": "任意光系角色施放绝招时,队伍中光系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3023103.1": "圣光",
"SecondarySkill.3023103.2": "任意光系角色施放绝招时,队伍中光系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3023104.1": "圣光",
"SecondarySkill.3023104.2": "任意光系角色施放绝招时,队伍中光系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3023105.1": "圣光",
"SecondarySkill.3023105.2": "任意光系角色施放绝招时,队伍中光系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3024101.1": "甘露",
"SecondarySkill.3024101.2": "任意水系角色施放绝招时,队伍中水系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3024102.1": "甘露",
"SecondarySkill.3024102.2": "任意水系角色施放绝招时,队伍中水系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3024103.1": "甘露",
"SecondarySkill.3024103.2": "任意水系角色施放绝招时,队伍中水系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3024104.1": "甘露",
"SecondarySkill.3024104.2": "任意水系角色施放绝招时,队伍中水系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3024105.1": "甘露",
"SecondarySkill.3024105.2": "任意水系角色施放绝招时,队伍中水系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3025101.1": "魔境",
"SecondarySkill.3025101.2": "任意暗系角色施放绝招时,队伍中暗系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3025102.1": "魔境",
"SecondarySkill.3025102.2": "任意暗系角色施放绝招时,队伍中暗系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3025103.1": "魔境",
"SecondarySkill.3025103.2": "任意暗系角色施放绝招时,队伍中暗系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3025104.1": "魔境",
"SecondarySkill.3025104.2": "任意暗系角色施放绝招时,队伍中暗系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3025105.1": "魔境",
"SecondarySkill.3025105.2": "任意暗系角色施放绝招时,队伍中暗系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3026101.1": "开播准备",
"SecondarySkill.3026101.2": "任意地系角色施放绝招时,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3026102.1": "开播准备",
"SecondarySkill.3026102.2": "任意地系角色施放绝招时,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3026103.1": "开播准备",
"SecondarySkill.3026103.2": "任意地系角色施放绝招时,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3026104.1": "开播准备",
"SecondarySkill.3026104.2": "任意地系角色施放绝招时,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.3026105.1": "开播准备",
"SecondarySkill.3026105.2": "任意地系角色施放绝招时,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4001101.1": "猫神制裁",
"SecondarySkill.4001101.2": "如果主控角色附带「炎铠」,队伍中火系角色对精英及以上目标造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4001102.1": "猫神制裁",
"SecondarySkill.4001102.2": "如果主控角色附带「炎铠」,队伍中火系角色对精英及以上目标造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4001103.1": "猫神制裁",
"SecondarySkill.4001103.2": "如果主控角色附带「炎铠」,队伍中火系角色对精英及以上目标造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4001104.1": "猫神制裁",
"SecondarySkill.4001104.2": "如果主控角色附带「炎铠」,队伍中火系角色对精英及以上目标造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4001105.1": "猫神制裁",
"SecondarySkill.4001105.2": "如果主控角色附带「炎铠」,队伍中火系角色对精英及以上目标造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4001201.1": "破灭的魔光",
"SecondarySkill.4001201.2": "目标被消灭时,如果主控角色附带「炎铠」,队伍中火系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4001202.1": "破灭的魔光",
"SecondarySkill.4001202.2": "目标被消灭时,如果主控角色附带「炎铠」,队伍中火系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4001203.1": "破灭的魔光",
"SecondarySkill.4001203.2": "目标被消灭时,如果主控角色附带「炎铠」,队伍中火系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4001204.1": "破灭的魔光",
"SecondarySkill.4001204.2": "目标被消灭时,如果主控角色附带「炎铠」,队伍中火系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4001205.1": "破灭的魔光",
"SecondarySkill.4001205.2": "目标被消灭时,如果主控角色附带「炎铠」,队伍中火系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4002101.1": "风花雪月",
"SecondarySkill.4002101.2": "队伍中风系角色对附带「割裂」的目标造成绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4002102.1": "风花雪月",
"SecondarySkill.4002102.2": "队伍中风系角色对附带「割裂」的目标造成绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4002103.1": "风花雪月",
"SecondarySkill.4002103.2": "队伍中风系角色对附带「割裂」的目标造成绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4002104.1": "风花雪月",
"SecondarySkill.4002104.2": "队伍中风系角色对附带「割裂」的目标造成绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4002105.1": "风花雪月",
"SecondarySkill.4002105.2": "队伍中风系角色对附带「割裂」的目标造成绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4002201.1": "怀心的芬芳",
"SecondarySkill.4002201.2": "任意风系角色消灭附带「割裂」的目标时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4002202.1": "怀心的芬芳",
"SecondarySkill.4002202.2": "任意风系角色消灭附带「割裂」的目标时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4002203.1": "怀心的芬芳",
"SecondarySkill.4002203.2": "任意风系角色消灭附带「割裂」的目标时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4002204.1": "怀心的芬芳",
"SecondarySkill.4002204.2": "任意风系角色消灭附带「割裂」的目标时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4002205.1": "怀心的芬芳",
"SecondarySkill.4002205.2": "任意风系角色消灭附带「割裂」的目标时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4003101.1": "命运爆发",
"SecondarySkill.4003101.2": "全队光系伤害提升<color=#ec6d21>{1}</color>。\u000b「光粒子」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4003102.1": "命运爆发",
"SecondarySkill.4003102.2": "全队光系伤害提升<color=#ec6d21>{1}</color>。\u000b「光粒子」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4003103.1": "命运爆发",
"SecondarySkill.4003103.2": "全队光系伤害提升<color=#ec6d21>{1}</color>。\u000b「光粒子」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4003104.1": "命运爆发",
"SecondarySkill.4003104.2": "全队光系伤害提升<color=#ec6d21>{1}</color>。\u000b「光粒子」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4003105.1": "命运爆发",
"SecondarySkill.4003105.2": "全队光系伤害提升<color=#ec6d21>{1}</color>。\u000b「光粒子」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4003201.1": "自由意志",
"SecondarySkill.4003201.2": "附带「光之翼」的光系主控角色触发印记造成##落雷#4027#效果时,自身绝招伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b附带「光之翼」的光系主控角色触发印记造成##光耀#4028#效果时,自身技能伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4003202.1": "自由意志",
"SecondarySkill.4003202.2": "附带「光之翼」的光系主控角色触发印记造成##落雷#4027#效果时,自身绝招伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b附带「光之翼」的光系主控角色触发印记造成##光耀#4028#效果时,自身技能伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4003203.1": "自由意志",
"SecondarySkill.4003203.2": "附带「光之翼」的光系主控角色触发印记造成##落雷#4027#效果时,自身绝招伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b附带「光之翼」的光系主控角色触发印记造成##光耀#4028#效果时,自身技能伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4003204.1": "自由意志",
"SecondarySkill.4003204.2": "附带「光之翼」的光系主控角色触发印记造成##落雷#4027#效果时,自身绝招伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b附带「光之翼」的光系主控角色触发印记造成##光耀#4028#效果时,自身技能伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4003205.1": "自由意志",
"SecondarySkill.4003205.2": "附带「光之翼」的光系主控角色触发印记造成##落雷#4027#效果时,自身绝招伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b附带「光之翼」的光系主控角色触发印记造成##光耀#4028#效果时,自身技能伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4004101.1": "淑慧本色",
"SecondarySkill.4004101.2": "暗系主控角色拥有「敬畏」时,队伍中暗系角色的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4004102.1": "淑慧本色",
"SecondarySkill.4004102.2": "暗系主控角色拥有「敬畏」时,队伍中暗系角色的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4004103.1": "淑慧本色",
"SecondarySkill.4004103.2": "暗系主控角色拥有「敬畏」时,队伍中暗系角色的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4004104.1": "淑慧本色",
"SecondarySkill.4004104.2": "暗系主控角色拥有「敬畏」时,队伍中暗系角色的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4004105.1": "淑慧本色",
"SecondarySkill.4004105.2": "暗系主控角色拥有「敬畏」时,队伍中暗系角色的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4004201.1": "优雅舞姿",
"SecondarySkill.4004201.2": "「敬畏」获得额外效果:每层使暗系主控角色的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4004202.1": "优雅舞姿",
"SecondarySkill.4004202.2": "「敬畏」获得额外效果:每层使暗系主控角色的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4004203.1": "优雅舞姿",
"SecondarySkill.4004203.2": "「敬畏」获得额外效果:每层使暗系主控角色的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4004204.1": "优雅舞姿",
"SecondarySkill.4004204.2": "「敬畏」获得额外效果:每层使暗系主控角色的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4004205.1": "优雅舞姿",
"SecondarySkill.4004205.2": "「敬畏」获得额外效果:每层使暗系主控角色的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4005101.1": "笑颜与泪光",
"SecondarySkill.4005101.2": "任意水系角色施放绝招时,队伍中水系角色普攻伤害和技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4005102.1": "笑颜与泪光",
"SecondarySkill.4005102.2": "任意水系角色施放绝招时,队伍中水系角色普攻伤害和技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4005103.1": "笑颜与泪光",
"SecondarySkill.4005103.2": "任意水系角色施放绝招时,队伍中水系角色普攻伤害和技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4005104.1": "笑颜与泪光",
"SecondarySkill.4005104.2": "任意水系角色施放绝招时,队伍中水系角色普攻伤害和技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4005105.1": "笑颜与泪光",
"SecondarySkill.4005105.2": "任意水系角色施放绝招时,队伍中水系角色普攻伤害和技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4005201.1": "彷若昨日",
"SecondarySkill.4005201.2": "队伍中水系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意水系角色造成技能伤害时,如果水系援护角色在场,本次伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4005202.1": "彷若昨日",
"SecondarySkill.4005202.2": "队伍中水系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意水系角色造成技能伤害时,如果水系援护角色在场,本次伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4005203.1": "彷若昨日",
"SecondarySkill.4005203.2": "队伍中水系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意水系角色造成技能伤害时,如果水系援护角色在场,本次伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4005204.1": "彷若昨日",
"SecondarySkill.4005204.2": "队伍中水系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意水系角色造成技能伤害时,如果水系援护角色在场,本次伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4005205.1": "彷若昨日",
"SecondarySkill.4005205.2": "队伍中水系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意水系角色造成技能伤害时,如果水系援护角色在场,本次伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4006101.1": "鬼魅香氛",
"SecondarySkill.4006101.2": "任意暗系角色施放援护技时,队伍中暗系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b队伍中暗系角色每召唤1个仆从,队伍中在场的暗系仆从伤害提升<color=#ec6d21>{3}</color>,持续{4}秒,可叠加{5}层。",
"SecondarySkill.4006102.1": "鬼魅香氛",
"SecondarySkill.4006102.2": "任意暗系角色施放援护技时,队伍中暗系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b队伍中暗系角色每召唤1个仆从,队伍中在场的暗系仆从伤害提升<color=#ec6d21>{3}</color>,持续{4}秒,可叠加{5}层。",
"SecondarySkill.4006103.1": "鬼魅香氛",
"SecondarySkill.4006103.2": "任意暗系角色施放援护技时,队伍中暗系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b队伍中暗系角色每召唤1个仆从,队伍中在场的暗系仆从伤害提升<color=#ec6d21>{3}</color>,持续{4}秒,可叠加{5}层。",
"SecondarySkill.4006104.1": "鬼魅香氛",
"SecondarySkill.4006104.2": "任意暗系角色施放援护技时,队伍中暗系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b队伍中暗系角色每召唤1个仆从,队伍中在场的暗系仆从伤害提升<color=#ec6d21>{3}</color>,持续{4}秒,可叠加{5}层。",
"SecondarySkill.4006105.1": "鬼魅香氛",
"SecondarySkill.4006105.2": "任意暗系角色施放援护技时,队伍中暗系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b队伍中暗系角色每召唤1个仆从,队伍中在场的暗系仆从伤害提升<color=#ec6d21>{3}</color>,持续{4}秒,可叠加{5}层。",
"SecondarySkill.4006201.1": "雁过留痕",
"SecondarySkill.4006201.2": "队伍中暗系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##暗系印记#1019#时,该效果额外提升<color=#ec6d21>{2}</color>,同时队伍中在场的暗系仆从伤害额外提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4006202.1": "雁过留痕",
"SecondarySkill.4006202.2": "队伍中暗系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##暗系印记#1019#时,该效果额外提升<color=#ec6d21>{2}</color>,同时队伍中在场的暗系仆从伤害额外提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4006203.1": "雁过留痕",
"SecondarySkill.4006203.2": "队伍中暗系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##暗系印记#1019#时,该效果额外提升<color=#ec6d21>{2}</color>,同时队伍中在场的暗系仆从伤害额外提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4006204.1": "雁过留痕",
"SecondarySkill.4006204.2": "队伍中暗系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##暗系印记#1019#时,该效果额外提升<color=#ec6d21>{2}</color>,同时队伍中在场的暗系仆从伤害额外提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4006205.1": "雁过留痕",
"SecondarySkill.4006205.2": "队伍中暗系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##暗系印记#1019#时,该效果额外提升<color=#ec6d21>{2}</color>,同时队伍中在场的暗系仆从伤害额外提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4007101.1": "决胜击打",
"SecondarySkill.4007101.2": "光系主控角色技能命中时,队伍中光系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{3}秒。\u000b任意光系角色命中眩晕目标时,该效果额外提升<color=#ec6d21>{2}</color>,持续{4}秒。",
"SecondarySkill.4007102.1": "决胜击打",
"SecondarySkill.4007102.2": "光系主控角色技能命中时,队伍中光系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{3}秒。\u000b任意光系角色命中眩晕目标时,该效果额外提升<color=#ec6d21>{2}</color>,持续{4}秒。",
"SecondarySkill.4007103.1": "决胜击打",
"SecondarySkill.4007103.2": "光系主控角色技能命中时,队伍中光系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{3}秒。\u000b任意光系角色命中眩晕目标时,该效果额外提升<color=#ec6d21>{2}</color>,持续{4}秒。",
"SecondarySkill.4007104.1": "决胜击打",
"SecondarySkill.4007104.2": "光系主控角色技能命中时,队伍中光系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{3}秒。\u000b任意光系角色命中眩晕目标时,该效果额外提升<color=#ec6d21>{2}</color>,持续{4}秒。",
"SecondarySkill.4007105.1": "决胜击打",
"SecondarySkill.4007105.2": "光系主控角色技能命中时,队伍中光系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{3}秒。\u000b任意光系角色命中眩晕目标时,该效果额外提升<color=#ec6d21>{2}</color>,持续{4}秒。",
"SecondarySkill.4007201.1": "辉光所及处",
"SecondarySkill.4007201.2": "光系援护技能命中目标时,该目标受到光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4007202.1": "辉光所及处",
"SecondarySkill.4007202.2": "光系援护技能命中目标时,该目标受到光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4007203.1": "辉光所及处",
"SecondarySkill.4007203.2": "光系援护技能命中目标时,该目标受到光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4007204.1": "辉光所及处",
"SecondarySkill.4007204.2": "光系援护技能命中目标时,该目标受到光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4007205.1": "辉光所及处",
"SecondarySkill.4007205.2": "光系援护技能命中目标时,该目标受到光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4008101.1": "幸福气球",
"SecondarySkill.4008101.2": "全队水系伤害提升<color=#ec6d21>{1}</color>。\u000b如果目标附带「晴浪」,每层「晴浪」使水系主控角色对其造成的暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4008102.1": "幸福气球",
"SecondarySkill.4008102.2": "全队水系伤害提升<color=#ec6d21>{1}</color>。\u000b如果目标附带「晴浪」,每层「晴浪」使水系主控角色对其造成的暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4008103.1": "幸福气球",
"SecondarySkill.4008103.2": "全队水系伤害提升<color=#ec6d21>{1}</color>。\u000b如果目标附带「晴浪」,每层「晴浪」使水系主控角色对其造成的暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4008104.1": "幸福气球",
"SecondarySkill.4008104.2": "全队水系伤害提升<color=#ec6d21>{1}</color>。\u000b如果目标附带「晴浪」,每层「晴浪」使水系主控角色对其造成的暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4008105.1": "幸福气球",
"SecondarySkill.4008105.2": "全队水系伤害提升<color=#ec6d21>{1}</color>。\u000b如果目标附带「晴浪」,每层「晴浪」使水系主控角色对其造成的暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4008201.1": "启航笛音",
"SecondarySkill.4008201.2": "如果目标附带的「晴浪」,每层「晴浪」使水系角色对其造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4008202.1": "启航笛音",
"SecondarySkill.4008202.2": "如果目标附带的「晴浪」,每层「晴浪」使水系角色对其造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4008203.1": "启航笛音",
"SecondarySkill.4008203.2": "如果目标附带的「晴浪」,每层「晴浪」使水系角色对其造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4008204.1": "启航笛音",
"SecondarySkill.4008204.2": "如果目标附带的「晴浪」,每层「晴浪」使水系角色对其造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4008205.1": "启航笛音",
"SecondarySkill.4008205.2": "如果目标附带的「晴浪」,每层「晴浪」使水系角色对其造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4009101.1": "星途启程",
"SecondarySkill.4009101.2": "风系主控角色获得护盾时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4009102.1": "星途启程",
"SecondarySkill.4009102.2": "风系主控角色获得护盾时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4009103.1": "星途启程",
"SecondarySkill.4009103.2": "风系主控角色获得护盾时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4009104.1": "星途启程",
"SecondarySkill.4009104.2": "风系主控角色获得护盾时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4009105.1": "星途启程",
"SecondarySkill.4009105.2": "风系主控角色获得护盾时,己方风系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4009201.1": "乘风的祈愿",
"SecondarySkill.4009201.2": "任意风系角色造成技能伤害时,如果风系主控角色拥有护盾,本次伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4009202.1": "乘风的祈愿",
"SecondarySkill.4009202.2": "任意风系角色造成技能伤害时,如果风系主控角色拥有护盾,本次伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4009203.1": "乘风的祈愿",
"SecondarySkill.4009203.2": "任意风系角色造成技能伤害时,如果风系主控角色拥有护盾,本次伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4009204.1": "乘风的祈愿",
"SecondarySkill.4009204.2": "任意风系角色造成技能伤害时,如果风系主控角色拥有护盾,本次伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4009205.1": "乘风的祈愿",
"SecondarySkill.4009205.2": "任意风系角色造成技能伤害时,如果风系主控角色拥有护盾,本次伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4010101.1": "慈悲满溢",
"SecondarySkill.4010101.2": "光系主控角色获得护盾时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4010102.1": "慈悲满溢",
"SecondarySkill.4010102.2": "光系主控角色获得护盾时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4010103.1": "慈悲满溢",
"SecondarySkill.4010103.2": "光系主控角色获得护盾时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4010104.1": "慈悲满溢",
"SecondarySkill.4010104.2": "光系主控角色获得护盾时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4010105.1": "慈悲满溢",
"SecondarySkill.4010105.2": "光系主控角色获得护盾时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4010201.1": "圣光加护",
"SecondarySkill.4010201.2": "任意光系角色施放技能时,如果主控角色拥有护盾,队伍中光系角色的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4010202.1": "圣光加护",
"SecondarySkill.4010202.2": "任意光系角色施放技能时,如果主控角色拥有护盾,队伍中光系角色的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4010203.1": "圣光加护",
"SecondarySkill.4010203.2": "任意光系角色施放技能时,如果主控角色拥有护盾,队伍中光系角色的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4010204.1": "圣光加护",
"SecondarySkill.4010204.2": "任意光系角色施放技能时,如果主控角色拥有护盾,队伍中光系角色的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4010205.1": "圣光加护",
"SecondarySkill.4010205.2": "任意光系角色施放技能时,如果主控角色拥有护盾,队伍中光系角色的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4011101.1": "绽放的冰花",
"SecondarySkill.4011101.2": "水系主控角色获得护盾时,己方水系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4011102.1": "绽放的冰花",
"SecondarySkill.4011102.2": "水系主控角色获得护盾时,己方水系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4011103.1": "绽放的冰花",
"SecondarySkill.4011103.2": "水系主控角色获得护盾时,己方水系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4011104.1": "绽放的冰花",
"SecondarySkill.4011104.2": "水系主控角色获得护盾时,己方水系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4011105.1": "绽放的冰花",
"SecondarySkill.4011105.2": "水系主控角色获得护盾时,己方水系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4011201.1": "水舞蹈",
"SecondarySkill.4011201.2": "任意水系角色造成技能伤害时,如果水系主控角色拥有护盾,本次伤害提升<color=#ec6d21>{1}</color>。\u000b水系主控角色对精英及以上目标造成水系伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4011202.1": "水舞蹈",
"SecondarySkill.4011202.2": "任意水系角色造成技能伤害时,如果水系主控角色拥有护盾,本次伤害提升<color=#ec6d21>{1}</color>。\u000b水系主控角色对精英及以上目标造成水系伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4011203.1": "水舞蹈",
"SecondarySkill.4011203.2": "任意水系角色造成技能伤害时,如果水系主控角色拥有护盾,本次伤害提升<color=#ec6d21>{1}</color>。\u000b水系主控角色对精英及以上目标造成水系伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4011204.1": "水舞蹈",
"SecondarySkill.4011204.2": "任意水系角色造成技能伤害时,如果水系主控角色拥有护盾,本次伤害提升<color=#ec6d21>{1}</color>。\u000b水系主控角色对精英及以上目标造成水系伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4011205.1": "水舞蹈",
"SecondarySkill.4011205.2": "任意水系角色造成技能伤害时,如果水系主控角色拥有护盾,本次伤害提升<color=#ec6d21>{1}</color>。\u000b水系主控角色对精英及以上目标造成水系伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4012101.1": "逐利的暗涌",
"SecondarySkill.4012101.2": "暗系主控角色获得护盾时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4012102.1": "逐利的暗涌",
"SecondarySkill.4012102.2": "暗系主控角色获得护盾时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4012103.1": "逐利的暗涌",
"SecondarySkill.4012103.2": "暗系主控角色获得护盾时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4012104.1": "逐利的暗涌",
"SecondarySkill.4012104.2": "暗系主控角色获得护盾时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4012105.1": "逐利的暗涌",
"SecondarySkill.4012105.2": "暗系主控角色获得护盾时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4012201.1": "贪婪的追猎",
"SecondarySkill.4012201.2": "任意角色触发##暗系印记#1019#时,如果主控角色拥有护盾,队伍中暗系角色技能和绝招伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4012202.1": "贪婪的追猎",
"SecondarySkill.4012202.2": "任意角色触发##暗系印记#1019#时,如果主控角色拥有护盾,队伍中暗系角色技能和绝招伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4012203.1": "贪婪的追猎",
"SecondarySkill.4012203.2": "任意角色触发##暗系印记#1019#时,如果主控角色拥有护盾,队伍中暗系角色技能和绝招伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4012204.1": "贪婪的追猎",
"SecondarySkill.4012204.2": "任意角色触发##暗系印记#1019#时,如果主控角色拥有护盾,队伍中暗系角色技能和绝招伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4012205.1": "贪婪的追猎",
"SecondarySkill.4012205.2": "任意角色触发##暗系印记#1019#时,如果主控角色拥有护盾,队伍中暗系角色技能和绝招伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4013101.1": "燎原的烈火",
"SecondarySkill.4013101.2": "火系主控角色获得护盾时,己方火系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4013102.1": "燎原的烈火",
"SecondarySkill.4013102.2": "火系主控角色获得护盾时,己方火系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4013103.1": "燎原的烈火",
"SecondarySkill.4013103.2": "火系主控角色获得护盾时,己方火系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4013104.1": "燎原的烈火",
"SecondarySkill.4013104.2": "火系主控角色获得护盾时,己方火系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4013105.1": "燎原的烈火",
"SecondarySkill.4013105.2": "火系主控角色获得护盾时,己方火系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4013201.1": "极致的冒险",
"SecondarySkill.4013201.2": "火系主控角色造成技能伤害时,如果自身生命高于{1},本次伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4013202.1": "极致的冒险",
"SecondarySkill.4013202.2": "火系主控角色造成技能伤害时,如果自身生命高于{1},本次伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4013203.1": "极致的冒险",
"SecondarySkill.4013203.2": "火系主控角色造成技能伤害时,如果自身生命高于{1},本次伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4013204.1": "极致的冒险",
"SecondarySkill.4013204.2": "火系主控角色造成技能伤害时,如果自身生命高于{1},本次伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4013205.1": "极致的冒险",
"SecondarySkill.4013205.2": "火系主控角色造成技能伤害时,如果自身生命高于{1},本次伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4014101.1": "果语花香",
"SecondarySkill.4014101.2": "地系主控角色获得护盾时,己方地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4014102.1": "果语花香",
"SecondarySkill.4014102.2": "地系主控角色获得护盾时,己方地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4014103.1": "果语花香",
"SecondarySkill.4014103.2": "地系主控角色获得护盾时,己方地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4014104.1": "果语花香",
"SecondarySkill.4014104.2": "地系主控角色获得护盾时,己方地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4014105.1": "果语花香",
"SecondarySkill.4014105.2": "地系主控角色获得护盾时,己方地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4014201.1": "营养多汁又健康",
"SecondarySkill.4014201.2": "任意地系角色施放绝招时,如果主控角色拥有护盾,队伍中地系角色的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4014202.1": "营养多汁又健康",
"SecondarySkill.4014202.2": "任意地系角色施放绝招时,如果主控角色拥有护盾,队伍中地系角色的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4014203.1": "营养多汁又健康",
"SecondarySkill.4014203.2": "任意地系角色施放绝招时,如果主控角色拥有护盾,队伍中地系角色的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4014204.1": "营养多汁又健康",
"SecondarySkill.4014204.2": "任意地系角色施放绝招时,如果主控角色拥有护盾,队伍中地系角色的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4014205.1": "营养多汁又健康",
"SecondarySkill.4014205.2": "任意地系角色施放绝招时,如果主控角色拥有护盾,队伍中地系角色的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4015101.1": "流淌于梦的清风",
"SecondarySkill.4015101.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b任意风系角色施放技能时,该角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4015102.1": "流淌于梦的清风",
"SecondarySkill.4015102.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b任意风系角色施放技能时,该角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4015103.1": "流淌于梦的清风",
"SecondarySkill.4015103.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b任意风系角色施放技能时,该角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4015104.1": "流淌于梦的清风",
"SecondarySkill.4015104.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b任意风系角色施放技能时,该角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4015105.1": "流淌于梦的清风",
"SecondarySkill.4015105.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b任意风系角色施放技能时,该角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4015201.1": "散落的芳香",
"SecondarySkill.4015201.2": "风系主控角色对附带「流芳」的目标造成伤害时,本次风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4015202.1": "散落的芳香",
"SecondarySkill.4015202.2": "风系主控角色对附带「流芳」的目标造成伤害时,本次风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4015203.1": "散落的芳香",
"SecondarySkill.4015203.2": "风系主控角色对附带「流芳」的目标造成伤害时,本次风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4015204.1": "散落的芳香",
"SecondarySkill.4015204.2": "风系主控角色对附带「流芳」的目标造成伤害时,本次风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4015205.1": "散落的芳香",
"SecondarySkill.4015205.2": "风系主控角色对附带「流芳」的目标造成伤害时,本次风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4016101.1": "暖风融雪",
"SecondarySkill.4016101.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4016102.1": "暖风融雪",
"SecondarySkill.4016102.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4016103.1": "暖风融雪",
"SecondarySkill.4016103.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4016104.1": "暖风融雪",
"SecondarySkill.4016104.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4016105.1": "暖风融雪",
"SecondarySkill.4016105.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4016201.1": "细雨润物",
"SecondarySkill.4016201.2": "「浮雪」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4016202.1": "细雨润物",
"SecondarySkill.4016202.2": "「浮雪」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4016203.1": "细雨润物",
"SecondarySkill.4016203.2": "「浮雪」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4016204.1": "细雨润物",
"SecondarySkill.4016204.2": "「浮雪」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4016205.1": "细雨润物",
"SecondarySkill.4016205.2": "「浮雪」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4017101.1": "拥入怀抱的暖意",
"SecondarySkill.4017101.2": "全队火系伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4017102.1": "拥入怀抱的暖意",
"SecondarySkill.4017102.2": "全队火系伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4017103.1": "拥入怀抱的暖意",
"SecondarySkill.4017103.2": "全队火系伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4017104.1": "拥入怀抱的暖意",
"SecondarySkill.4017104.2": "全队火系伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4017105.1": "拥入怀抱的暖意",
"SecondarySkill.4017105.2": "全队火系伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4017201.1": "洋溢的焰火",
"SecondarySkill.4017201.2": "每层「爆焰」额外获得:技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4017202.1": "洋溢的焰火",
"SecondarySkill.4017202.2": "每层「爆焰」额外获得:技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4017203.1": "洋溢的焰火",
"SecondarySkill.4017203.2": "每层「爆焰」额外获得:技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4017204.1": "洋溢的焰火",
"SecondarySkill.4017204.2": "每层「爆焰」额外获得:技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4017205.1": "洋溢的焰火",
"SecondarySkill.4017205.2": "每层「爆焰」额外获得:技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4018101.1": "潜移默化",
"SecondarySkill.4018101.2": "队伍中风系角色对风系弱点目标造成风系伤害提升<color=#ec6d21>{1}</color>。\u000b风系主控角色受到伤害降低{2}。",
"SecondarySkill.4018102.1": "潜移默化",
"SecondarySkill.4018102.2": "队伍中风系角色对风系弱点目标造成风系伤害提升<color=#ec6d21>{1}</color>。\u000b风系主控角色受到伤害降低{2}。",
"SecondarySkill.4018103.1": "潜移默化",
"SecondarySkill.4018103.2": "队伍中风系角色对风系弱点目标造成风系伤害提升<color=#ec6d21>{1}</color>。\u000b风系主控角色受到伤害降低{2}。",
"SecondarySkill.4018104.1": "潜移默化",
"SecondarySkill.4018104.2": "队伍中风系角色对风系弱点目标造成风系伤害提升<color=#ec6d21>{1}</color>。\u000b风系主控角色受到伤害降低{2}。",
"SecondarySkill.4018105.1": "潜移默化",
"SecondarySkill.4018105.2": "队伍中风系角色对风系弱点目标造成风系伤害提升<color=#ec6d21>{1}</color>。\u000b风系主控角色受到伤害降低{2}。",
"SecondarySkill.4018201.1": "绵远流长",
"SecondarySkill.4018201.2": "每消灭1个目标,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4018202.1": "绵远流长",
"SecondarySkill.4018202.2": "每消灭1个目标,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4018203.1": "绵远流长",
"SecondarySkill.4018203.2": "每消灭1个目标,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4018204.1": "绵远流长",
"SecondarySkill.4018204.2": "每消灭1个目标,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4018205.1": "绵远流长",
"SecondarySkill.4018205.2": "每消灭1个目标,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4019101.1": "破风铳弹",
"SecondarySkill.4019101.2": "队伍中火系角色对火系弱点目标造成火系伤害提升<color=#ec6d21>{1}</color>。\u000b火系主控角色受到伤害降低{2}。",
"SecondarySkill.4019102.1": "破风铳弹",
"SecondarySkill.4019102.2": "队伍中火系角色对火系弱点目标造成火系伤害提升<color=#ec6d21>{1}</color>。\u000b火系主控角色受到伤害降低{2}。",
"SecondarySkill.4019103.1": "破风铳弹",
"SecondarySkill.4019103.2": "队伍中火系角色对火系弱点目标造成火系伤害提升<color=#ec6d21>{1}</color>。\u000b火系主控角色受到伤害降低{2}。",
"SecondarySkill.4019104.1": "破风铳弹",
"SecondarySkill.4019104.2": "队伍中火系角色对火系弱点目标造成火系伤害提升<color=#ec6d21>{1}</color>。\u000b火系主控角色受到伤害降低{2}。",
"SecondarySkill.4019105.1": "破风铳弹",
"SecondarySkill.4019105.2": "队伍中火系角色对火系弱点目标造成火系伤害提升<color=#ec6d21>{1}</color>。\u000b火系主控角色受到伤害降低{2}。",
"SecondarySkill.4019201.1": "热斗激奏",
"SecondarySkill.4019201.2": "队伍中火系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b战斗开始后,该效果每{2}秒额外提升{3},可叠加{4}层。",
"SecondarySkill.4019202.1": "热斗激奏",
"SecondarySkill.4019202.2": "队伍中火系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b战斗开始后,该效果每{2}秒额外提升{3},可叠加{4}层。",
"SecondarySkill.4019203.1": "热斗激奏",
"SecondarySkill.4019203.2": "队伍中火系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b战斗开始后,该效果每{2}秒额外提升{3},可叠加{4}层。",
"SecondarySkill.4019204.1": "热斗激奏",
"SecondarySkill.4019204.2": "队伍中火系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b战斗开始后,该效果每{2}秒额外提升{3},可叠加{4}层。",
"SecondarySkill.4019205.1": "热斗激奏",
"SecondarySkill.4019205.2": "队伍中火系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b战斗开始后,该效果每{2}秒额外提升{3},可叠加{4}层。",
"SecondarySkill.4020101.1": "回忆的碎闪",
"SecondarySkill.4020101.2": "队伍中光系角色对光系弱点目标造成光系伤害提升<color=#ec6d21>{1}</color>。\u000b光系主控角色受到伤害降低{2}。",
"SecondarySkill.4020102.1": "回忆的碎闪",
"SecondarySkill.4020102.2": "队伍中光系角色对光系弱点目标造成光系伤害提升<color=#ec6d21>{1}</color>。\u000b光系主控角色受到伤害降低{2}。",
"SecondarySkill.4020103.1": "回忆的碎闪",
"SecondarySkill.4020103.2": "队伍中光系角色对光系弱点目标造成光系伤害提升<color=#ec6d21>{1}</color>。\u000b光系主控角色受到伤害降低{2}。",
"SecondarySkill.4020104.1": "回忆的碎闪",
"SecondarySkill.4020104.2": "队伍中光系角色对光系弱点目标造成光系伤害提升<color=#ec6d21>{1}</color>。\u000b光系主控角色受到伤害降低{2}。",
"SecondarySkill.4020105.1": "回忆的碎闪",
"SecondarySkill.4020105.2": "队伍中光系角色对光系弱点目标造成光系伤害提升<color=#ec6d21>{1}</color>。\u000b光系主控角色受到伤害降低{2}。",
"SecondarySkill.4020201.1": "友情的闪光",
"SecondarySkill.4020201.2": "队伍中光系角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意光系角色施放绝招时,该效果额外提升{2},可叠加{3}层。",
"SecondarySkill.4020202.1": "友情的闪光",
"SecondarySkill.4020202.2": "队伍中光系角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意光系角色施放绝招时,该效果额外提升{2},可叠加{3}层。",
"SecondarySkill.4020203.1": "友情的闪光",
"SecondarySkill.4020203.2": "队伍中光系角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意光系角色施放绝招时,该效果额外提升{2},可叠加{3}层。",
"SecondarySkill.4020204.1": "友情的闪光",
"SecondarySkill.4020204.2": "队伍中光系角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意光系角色施放绝招时,该效果额外提升{2},可叠加{3}层。",
"SecondarySkill.4020205.1": "友情的闪光",
"SecondarySkill.4020205.2": "队伍中光系角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意光系角色施放绝招时,该效果额外提升{2},可叠加{3}层。",
"SecondarySkill.4021101.1": "坚固的三角",
"SecondarySkill.4021101.2": "队伍中水系角色对水系弱点目标造成水系伤害提升<color=#ec6d21>{1}</color>。\u000b水系主控角色受到伤害降低{2}。",
"SecondarySkill.4021102.1": "坚固的三角",
"SecondarySkill.4021102.2": "队伍中水系角色对水系弱点目标造成水系伤害提升<color=#ec6d21>{1}</color>。\u000b水系主控角色受到伤害降低{2}。",
"SecondarySkill.4021103.1": "坚固的三角",
"SecondarySkill.4021103.2": "队伍中水系角色对水系弱点目标造成水系伤害提升<color=#ec6d21>{1}</color>。\u000b水系主控角色受到伤害降低{2}。",
"SecondarySkill.4021104.1": "坚固的三角",
"SecondarySkill.4021104.2": "队伍中水系角色对水系弱点目标造成水系伤害提升<color=#ec6d21>{1}</color>。\u000b水系主控角色受到伤害降低{2}。",
"SecondarySkill.4021105.1": "坚固的三角",
"SecondarySkill.4021105.2": "队伍中水系角色对水系弱点目标造成水系伤害提升<color=#ec6d21>{1}</color>。\u000b水系主控角色受到伤害降低{2}。",
"SecondarySkill.4021201.1": "同心的瞬间",
"SecondarySkill.4021201.2": "队伍中水系角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b每消灭{2}个目标,该效果额外提升{3},可叠加{4}层。",
"SecondarySkill.4021202.1": "同心的瞬间",
"SecondarySkill.4021202.2": "队伍中水系角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b每消灭{2}个目标,该效果额外提升{3},可叠加{4}层。",
"SecondarySkill.4021203.1": "同心的瞬间",
"SecondarySkill.4021203.2": "队伍中水系角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b每消灭{2}个目标,该效果额外提升{3},可叠加{4}层。",
"SecondarySkill.4021204.1": "同心的瞬间",
"SecondarySkill.4021204.2": "队伍中水系角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b每消灭{2}个目标,该效果额外提升{3},可叠加{4}层。",
"SecondarySkill.4021205.1": "同心的瞬间",
"SecondarySkill.4021205.2": "队伍中水系角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b每消灭{2}个目标,该效果额外提升{3},可叠加{4}层。",
"SecondarySkill.4022101.1": "战栗之刻",
"SecondarySkill.4022101.2": "队伍中暗系角色对暗系弱点目标造成暗系伤害提升<color=#ec6d21>{1}</color>。\u000b暗系主控角色受到伤害降低{2}。",
"SecondarySkill.4022102.1": "战栗之刻",
"SecondarySkill.4022102.2": "队伍中暗系角色对暗系弱点目标造成暗系伤害提升<color=#ec6d21>{1}</color>。\u000b暗系主控角色受到伤害降低{2}。",
"SecondarySkill.4022103.1": "战栗之刻",
"SecondarySkill.4022103.2": "队伍中暗系角色对暗系弱点目标造成暗系伤害提升<color=#ec6d21>{1}</color>。\u000b暗系主控角色受到伤害降低{2}。",
"SecondarySkill.4022104.1": "战栗之刻",
"SecondarySkill.4022104.2": "队伍中暗系角色对暗系弱点目标造成暗系伤害提升<color=#ec6d21>{1}</color>。\u000b暗系主控角色受到伤害降低{2}。",
"SecondarySkill.4022105.1": "战栗之刻",
"SecondarySkill.4022105.2": "队伍中暗系角色对暗系弱点目标造成暗系伤害提升<color=#ec6d21>{1}</color>。\u000b暗系主控角色受到伤害降低{2}。",
"SecondarySkill.4022201.1": "平凡之勇",
"SecondarySkill.4022201.2": "队伍中暗系角色对普通目标造成技能和绝招伤害提升<color=#ec6d21>{1}</color>。\u000b战斗开始后,累计消灭{2}个普通目标,队伍中暗系角色对精英及以上目标造成技能和绝招伤害提升{3}。",
"SecondarySkill.4022202.1": "平凡之勇",
"SecondarySkill.4022202.2": "队伍中暗系角色对普通目标造成技能和绝招伤害提升<color=#ec6d21>{1}</color>。\u000b战斗开始后,累计消灭{2}个普通目标,队伍中暗系角色对精英及以上目标造成技能和绝招伤害提升{3}。",
"SecondarySkill.4022203.1": "平凡之勇",
"SecondarySkill.4022203.2": "队伍中暗系角色对普通目标造成技能和绝招伤害提升<color=#ec6d21>{1}</color>。\u000b战斗开始后,累计消灭{2}个普通目标,队伍中暗系角色对精英及以上目标造成技能和绝招伤害提升{3}。",
"SecondarySkill.4022204.1": "平凡之勇",
"SecondarySkill.4022204.2": "队伍中暗系角色对普通目标造成技能和绝招伤害提升<color=#ec6d21>{1}</color>。\u000b战斗开始后,累计消灭{2}个普通目标,队伍中暗系角色对精英及以上目标造成技能和绝招伤害提升{3}。",
"SecondarySkill.4022205.1": "平凡之勇",
"SecondarySkill.4022205.2": "队伍中暗系角色对普通目标造成技能和绝招伤害提升<color=#ec6d21>{1}</color>。\u000b战斗开始后,累计消灭{2}个普通目标,队伍中暗系角色对精英及以上目标造成技能和绝招伤害提升{3}。",
"SecondarySkill.4023101.1": "街头精神",
"SecondarySkill.4023101.2": "队伍中地系角色对地系弱点目标造成地系伤害提升<color=#ec6d21>{1}</color>。\u000b地系主控角色受到伤害降低{2}。",
"SecondarySkill.4023102.1": "街头精神",
"SecondarySkill.4023102.2": "队伍中地系角色对地系弱点目标造成地系伤害提升<color=#ec6d21>{1}</color>。\u000b地系主控角色受到伤害降低{2}。",
"SecondarySkill.4023103.1": "街头精神",
"SecondarySkill.4023103.2": "队伍中地系角色对地系弱点目标造成地系伤害提升<color=#ec6d21>{1}</color>。\u000b地系主控角色受到伤害降低{2}。",
"SecondarySkill.4023104.1": "街头精神",
"SecondarySkill.4023104.2": "队伍中地系角色对地系弱点目标造成地系伤害提升<color=#ec6d21>{1}</color>。\u000b地系主控角色受到伤害降低{2}。",
"SecondarySkill.4023105.1": "街头精神",
"SecondarySkill.4023105.2": "队伍中地系角色对地系弱点目标造成地系伤害提升<color=#ec6d21>{1}</color>。\u000b地系主控角色受到伤害降低{2}。",
"SecondarySkill.4023201.1": "干完这票就跑",
"SecondarySkill.4023201.2": "队伍中地系角色技能和绝招伤害提升<color=#ec6d21>{1}</color>。\u000b每消灭{2}个目标,该效果额外提升{3},可叠加{4}层。",
"SecondarySkill.4023202.1": "干完这票就跑",
"SecondarySkill.4023202.2": "队伍中地系角色技能和绝招伤害提升<color=#ec6d21>{1}</color>。\u000b每消灭{2}个目标,该效果额外提升{3},可叠加{4}层。",
"SecondarySkill.4023203.1": "干完这票就跑",
"SecondarySkill.4023203.2": "队伍中地系角色技能和绝招伤害提升<color=#ec6d21>{1}</color>。\u000b每消灭{2}个目标,该效果额外提升{3},可叠加{4}层。",
"SecondarySkill.4023204.1": "干完这票就跑",
"SecondarySkill.4023204.2": "队伍中地系角色技能和绝招伤害提升<color=#ec6d21>{1}</color>。\u000b每消灭{2}个目标,该效果额外提升{3},可叠加{4}层。",
"SecondarySkill.4023205.1": "干完这票就跑",
"SecondarySkill.4023205.2": "队伍中地系角色技能和绝招伤害提升<color=#ec6d21>{1}</color>。\u000b每消灭{2}个目标,该效果额外提升{3},可叠加{4}层。",
"SecondarySkill.4024101.1": "潇洒速降",
"SecondarySkill.4024101.2": "队伍中风系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##风系印记#1017#时,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4024102.1": "潇洒速降",
"SecondarySkill.4024102.2": "队伍中风系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##风系印记#1017#时,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4024103.1": "潇洒速降",
"SecondarySkill.4024103.2": "队伍中风系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##风系印记#1017#时,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4024104.1": "潇洒速降",
"SecondarySkill.4024104.2": "队伍中风系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##风系印记#1017#时,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4024105.1": "潇洒速降",
"SecondarySkill.4024105.2": "队伍中风系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##风系印记#1017#时,队伍中风系角色及其仆从攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4024201.1": "合作精神",
"SecondarySkill.4024201.2": "任意风系援护角色附加印记时,该角色造成的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4024202.1": "合作精神",
"SecondarySkill.4024202.2": "任意风系援护角色附加印记时,该角色造成的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4024203.1": "合作精神",
"SecondarySkill.4024203.2": "任意风系援护角色附加印记时,该角色造成的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4024204.1": "合作精神",
"SecondarySkill.4024204.2": "任意风系援护角色附加印记时,该角色造成的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4024205.1": "合作精神",
"SecondarySkill.4024205.2": "任意风系援护角色附加印记时,该角色造成的技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4026101.1": "泷舞溅跃",
"SecondarySkill.4026101.2": "水系主控角色累计造成{1}次伤害后,队伍中水系角色攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒,该效果每{4}秒最多触发1次。",
"SecondarySkill.4026102.1": "泷舞溅跃",
"SecondarySkill.4026102.2": "水系主控角色累计造成{1}次伤害后,队伍中水系角色攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒,该效果每{4}秒最多触发1次。",
"SecondarySkill.4026103.1": "泷舞溅跃",
"SecondarySkill.4026103.2": "水系主控角色累计造成{1}次伤害后,队伍中水系角色攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒,该效果每{4}秒最多触发1次。",
"SecondarySkill.4026104.1": "泷舞溅跃",
"SecondarySkill.4026104.2": "水系主控角色累计造成{1}次伤害后,队伍中水系角色攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒,该效果每{4}秒最多触发1次。",
"SecondarySkill.4026105.1": "泷舞溅跃",
"SecondarySkill.4026105.2": "水系主控角色累计造成{1}次伤害后,队伍中水系角色攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒,该效果每{4}秒最多触发1次。",
"SecondarySkill.4026201.1": "明镜才可止水",
"SecondarySkill.4026201.2": "队伍中水系角色对精英及以上目标造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4026202.1": "明镜才可止水",
"SecondarySkill.4026202.2": "队伍中水系角色对精英及以上目标造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4026203.1": "明镜才可止水",
"SecondarySkill.4026203.2": "队伍中水系角色对精英及以上目标造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4026204.1": "明镜才可止水",
"SecondarySkill.4026204.2": "队伍中水系角色对精英及以上目标造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4026205.1": "明镜才可止水",
"SecondarySkill.4026205.2": "队伍中水系角色对精英及以上目标造成的技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4027101.1": "泼墨狂草",
"SecondarySkill.4027101.2": "队伍中火系角色技能伤害提升<color=#ec6d21>{1}</color>,对附带##燃烧#2027#的目标额外提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4027102.1": "泼墨狂草",
"SecondarySkill.4027102.2": "队伍中火系角色技能伤害提升<color=#ec6d21>{1}</color>,对附带##燃烧#2027#的目标额外提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4027103.1": "泼墨狂草",
"SecondarySkill.4027103.2": "队伍中火系角色技能伤害提升<color=#ec6d21>{1}</color>,对附带##燃烧#2027#的目标额外提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4027104.1": "泼墨狂草",
"SecondarySkill.4027104.2": "队伍中火系角色技能伤害提升<color=#ec6d21>{1}</color>,对附带##燃烧#2027#的目标额外提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4027105.1": "泼墨狂草",
"SecondarySkill.4027105.2": "队伍中火系角色技能伤害提升<color=#ec6d21>{1}</color>,对附带##燃烧#2027#的目标额外提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4027201.1": "龙腾虎跃",
"SecondarySkill.4027201.2": "任意火系角色施放援护技时,火系主控角色和仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4027202.1": "龙腾虎跃",
"SecondarySkill.4027202.2": "任意火系角色施放援护技时,火系主控角色和仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4027203.1": "龙腾虎跃",
"SecondarySkill.4027203.2": "任意火系角色施放援护技时,火系主控角色和仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4027204.1": "龙腾虎跃",
"SecondarySkill.4027204.2": "任意火系角色施放援护技时,火系主控角色和仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4027205.1": "龙腾虎跃",
"SecondarySkill.4027205.2": "任意火系角色施放援护技时,火系主控角色和仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4028101.1": "芬芳幻象",
"SecondarySkill.4028101.2": "队伍中风系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b风系主控角色造成绝招伤害时,自身风系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4028102.1": "芬芳幻象",
"SecondarySkill.4028102.2": "队伍中风系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b风系主控角色造成绝招伤害时,自身风系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4028103.1": "芬芳幻象",
"SecondarySkill.4028103.2": "队伍中风系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b风系主控角色造成绝招伤害时,自身风系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4028104.1": "芬芳幻象",
"SecondarySkill.4028104.2": "队伍中风系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b风系主控角色造成绝招伤害时,自身风系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4028105.1": "芬芳幻象",
"SecondarySkill.4028105.2": "队伍中风系角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b风系主控角色造成绝招伤害时,自身风系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4028201.1": "花间疏影",
"SecondarySkill.4028201.2": "风系主控角色对同一目标造成{1}次伤害后,该目标受到风系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒,同一目标每{4}秒最多触发1次。",
"SecondarySkill.4028202.1": "花间疏影",
"SecondarySkill.4028202.2": "风系主控角色对同一目标造成{1}次伤害后,该目标受到风系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒,同一目标每{4}秒最多触发1次。",
"SecondarySkill.4028203.1": "花间疏影",
"SecondarySkill.4028203.2": "风系主控角色对同一目标造成{1}次伤害后,该目标受到风系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒,同一目标每{4}秒最多触发1次。",
"SecondarySkill.4028204.1": "花间疏影",
"SecondarySkill.4028204.2": "风系主控角色对同一目标造成{1}次伤害后,该目标受到风系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒,同一目标每{4}秒最多触发1次。",
"SecondarySkill.4028205.1": "花间疏影",
"SecondarySkill.4028205.2": "风系主控角色对同一目标造成{1}次伤害后,该目标受到风系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒,同一目标每{4}秒最多触发1次。",
"SecondarySkill.4029101.1": "喵神诅咒",
"SecondarySkill.4029101.2": "全队火系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「暗黑魔眼」获得额外效果:使自身技能暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4029102.1": "喵神诅咒",
"SecondarySkill.4029102.2": "全队火系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「暗黑魔眼」获得额外效果:使自身技能暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4029103.1": "喵神诅咒",
"SecondarySkill.4029103.2": "全队火系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「暗黑魔眼」获得额外效果:使自身技能暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4029104.1": "喵神诅咒",
"SecondarySkill.4029104.2": "全队火系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「暗黑魔眼」获得额外效果:使自身技能暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4029105.1": "喵神诅咒",
"SecondarySkill.4029105.2": "全队火系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「暗黑魔眼」获得额外效果:使自身技能暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4029201.1": "灭世烈焰",
"SecondarySkill.4029201.2": "「暗黑魔眼」满层时,自身火系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4029202.1": "灭世烈焰",
"SecondarySkill.4029202.2": "「暗黑魔眼」满层时,自身火系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4029203.1": "灭世烈焰",
"SecondarySkill.4029203.2": "「暗黑魔眼」满层时,自身火系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4029204.1": "灭世烈焰",
"SecondarySkill.4029204.2": "「暗黑魔眼」满层时,自身火系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4029205.1": "灭世烈焰",
"SecondarySkill.4029205.2": "「暗黑魔眼」满层时,自身火系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4030101.1": "微光洒落",
"SecondarySkill.4030101.2": "队伍中光系角色对附带「静电」的目标造成技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4030102.1": "微光洒落",
"SecondarySkill.4030102.2": "队伍中光系角色对附带「静电」的目标造成技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4030103.1": "微光洒落",
"SecondarySkill.4030103.2": "队伍中光系角色对附带「静电」的目标造成技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4030104.1": "微光洒落",
"SecondarySkill.4030104.2": "队伍中光系角色对附带「静电」的目标造成技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4030105.1": "微光洒落",
"SecondarySkill.4030105.2": "队伍中光系角色对附带「静电」的目标造成技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4030201.1": "惬意的红茶",
"SecondarySkill.4030201.2": "任意光系角色消灭附带「静电」的目标时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4030202.1": "惬意的红茶",
"SecondarySkill.4030202.2": "任意光系角色消灭附带「静电」的目标时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4030203.1": "惬意的红茶",
"SecondarySkill.4030203.2": "任意光系角色消灭附带「静电」的目标时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4030204.1": "惬意的红茶",
"SecondarySkill.4030204.2": "任意光系角色消灭附带「静电」的目标时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4030205.1": "惬意的红茶",
"SecondarySkill.4030205.2": "任意光系角色消灭附带「静电」的目标时,己方光系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4031101.1": "刃击水涌",
"SecondarySkill.4031101.2": "如果主控角色附带「碧佑」,己方对精英及以上目标造成水系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4031102.1": "刃击水涌",
"SecondarySkill.4031102.2": "如果主控角色附带「碧佑」,己方对精英及以上目标造成水系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4031103.1": "刃击水涌",
"SecondarySkill.4031103.2": "如果主控角色附带「碧佑」,己方对精英及以上目标造成水系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4031104.1": "刃击水涌",
"SecondarySkill.4031104.2": "如果主控角色附带「碧佑」,己方对精英及以上目标造成水系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4031105.1": "刃击水涌",
"SecondarySkill.4031105.2": "如果主控角色附带「碧佑」,己方对精英及以上目标造成水系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4031201.1": "中意的劲敌",
"SecondarySkill.4031201.2": "目标被消灭时,如果主控角色附带「碧佑」,队伍中水系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4031202.1": "中意的劲敌",
"SecondarySkill.4031202.2": "目标被消灭时,如果主控角色附带「碧佑」,队伍中水系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4031203.1": "中意的劲敌",
"SecondarySkill.4031203.2": "目标被消灭时,如果主控角色附带「碧佑」,队伍中水系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4031204.1": "中意的劲敌",
"SecondarySkill.4031204.2": "目标被消灭时,如果主控角色附带「碧佑」,队伍中水系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4031205.1": "中意的劲敌",
"SecondarySkill.4031205.2": "目标被消灭时,如果主控角色附带「碧佑」,队伍中水系角色及其仆从提升<color=#ec6d21>{1}</color>攻击力,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4032101.1": "神秘负片",
"SecondarySkill.4032101.2": "对目标附加「腐蚀」时,队伍中暗系角色攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4032102.1": "神秘负片",
"SecondarySkill.4032102.2": "对目标附加「腐蚀」时,队伍中暗系角色攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4032103.1": "神秘负片",
"SecondarySkill.4032103.2": "对目标附加「腐蚀」时,队伍中暗系角色攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4032104.1": "神秘负片",
"SecondarySkill.4032104.2": "对目标附加「腐蚀」时,队伍中暗系角色攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4032105.1": "神秘负片",
"SecondarySkill.4032105.2": "对目标附加「腐蚀」时,队伍中暗系角色攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4032201.1": "新闻大生产",
"SecondarySkill.4032201.2": "任意暗系角色消灭附带「腐蚀」的目标时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4032202.1": "新闻大生产",
"SecondarySkill.4032202.2": "任意暗系角色消灭附带「腐蚀」的目标时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4032203.1": "新闻大生产",
"SecondarySkill.4032203.2": "任意暗系角色消灭附带「腐蚀」的目标时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4032204.1": "新闻大生产",
"SecondarySkill.4032204.2": "任意暗系角色消灭附带「腐蚀」的目标时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4032205.1": "新闻大生产",
"SecondarySkill.4032205.2": "任意暗系角色消灭附带「腐蚀」的目标时,己方暗系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4033101.1": "挖掘真理",
"SecondarySkill.4033101.2": "如果主控角色附带「磐石」,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4033102.1": "挖掘真理",
"SecondarySkill.4033102.2": "如果主控角色附带「磐石」,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4033103.1": "挖掘真理",
"SecondarySkill.4033103.2": "如果主控角色附带「磐石」,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4033104.1": "挖掘真理",
"SecondarySkill.4033104.2": "如果主控角色附带「磐石」,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4033105.1": "挖掘真理",
"SecondarySkill.4033105.2": "如果主控角色附带「磐石」,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4033201.1": "埋葬过去",
"SecondarySkill.4033201.2": "目标被消灭时,如果主控角色附带「磐石」,队伍中地系角色提升<color=#ec6d21>{1}</color>技能伤害,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4033202.1": "埋葬过去",
"SecondarySkill.4033202.2": "目标被消灭时,如果主控角色附带「磐石」,队伍中地系角色提升<color=#ec6d21>{1}</color>技能伤害,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4033203.1": "埋葬过去",
"SecondarySkill.4033203.2": "目标被消灭时,如果主控角色附带「磐石」,队伍中地系角色提升<color=#ec6d21>{1}</color>技能伤害,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4033204.1": "埋葬过去",
"SecondarySkill.4033204.2": "目标被消灭时,如果主控角色附带「磐石」,队伍中地系角色提升<color=#ec6d21>{1}</color>技能伤害,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4033205.1": "埋葬过去",
"SecondarySkill.4033205.2": "目标被消灭时,如果主控角色附带「磐石」,队伍中地系角色提升<color=#ec6d21>{1}</color>技能伤害,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4036101.1": "铁与爱的怀抱",
"SecondarySkill.4036101.2": "队伍中地系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b任意地系角色造成技能伤害时,如果地系援护角色在场,本次技能提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4036102.1": "铁与爱的怀抱",
"SecondarySkill.4036102.2": "队伍中地系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b任意地系角色造成技能伤害时,如果地系援护角色在场,本次技能提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4036103.1": "铁与爱的怀抱",
"SecondarySkill.4036103.2": "队伍中地系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b任意地系角色造成技能伤害时,如果地系援护角色在场,本次技能提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4036104.1": "铁与爱的怀抱",
"SecondarySkill.4036104.2": "队伍中地系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b任意地系角色造成技能伤害时,如果地系援护角色在场,本次技能提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4036105.1": "铁与爱的怀抱",
"SecondarySkill.4036105.2": "队伍中地系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b任意地系角色造成技能伤害时,如果地系援护角色在场,本次技能提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4036201.1": "私情满溢的禁锢",
"SecondarySkill.4036201.2": "任意角色触发##地系印记#1020#时,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4036202.1": "私情满溢的禁锢",
"SecondarySkill.4036202.2": "任意角色触发##地系印记#1020#时,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4036203.1": "私情满溢的禁锢",
"SecondarySkill.4036203.2": "任意角色触发##地系印记#1020#时,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4036204.1": "私情满溢的禁锢",
"SecondarySkill.4036204.2": "任意角色触发##地系印记#1020#时,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4036205.1": "私情满溢的禁锢",
"SecondarySkill.4036205.2": "任意角色触发##地系印记#1020#时,队伍中地系角色及其仆从攻击力提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4037101.1": "幸运的抓夹",
"SecondarySkill.4037101.2": "任意地系角色恢复生命时,全队地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4037102.1": "幸运的抓夹",
"SecondarySkill.4037102.2": "任意地系角色恢复生命时,全队地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4037103.1": "幸运的抓夹",
"SecondarySkill.4037103.2": "任意地系角色恢复生命时,全队地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4037104.1": "幸运的抓夹",
"SecondarySkill.4037104.2": "任意地系角色恢复生命时,全队地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4037105.1": "幸运的抓夹",
"SecondarySkill.4037105.2": "任意地系角色恢复生命时,全队地系伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4037201.1": "突破最高记录",
"SecondarySkill.4037201.2": "援护角色造成技能伤害时,队伍中地系角色技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4037202.1": "突破最高记录",
"SecondarySkill.4037202.2": "援护角色造成技能伤害时,队伍中地系角色技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4037203.1": "突破最高记录",
"SecondarySkill.4037203.2": "援护角色造成技能伤害时,队伍中地系角色技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4037204.1": "突破最高记录",
"SecondarySkill.4037204.2": "援护角色造成技能伤害时,队伍中地系角色技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4037205.1": "突破最高记录",
"SecondarySkill.4037205.2": "援护角色造成技能伤害时,队伍中地系角色技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠加{3}层。",
"SecondarySkill.4038101.1": "粼粼共舞",
"SecondarySkill.4038101.2": "光系主控角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b光系主控角色造成技能伤害时,该效果额外提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4038102.1": "粼粼共舞",
"SecondarySkill.4038102.2": "光系主控角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b光系主控角色造成技能伤害时,该效果额外提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4038103.1": "粼粼共舞",
"SecondarySkill.4038103.2": "光系主控角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b光系主控角色造成技能伤害时,该效果额外提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4038104.1": "粼粼共舞",
"SecondarySkill.4038104.2": "光系主控角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b光系主控角色造成技能伤害时,该效果额外提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4038105.1": "粼粼共舞",
"SecondarySkill.4038105.2": "光系主控角色普攻和技能伤害提升<color=#ec6d21>{1}</color>。\u000b光系主控角色造成技能伤害时,该效果额外提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4038201.1": "临光微步",
"SecondarySkill.4038201.2": "光系主控角色累计造成{1}次技能伤害后,全队光系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4038202.1": "临光微步",
"SecondarySkill.4038202.2": "光系主控角色累计造成{1}次技能伤害后,全队光系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4038203.1": "临光微步",
"SecondarySkill.4038203.2": "光系主控角色累计造成{1}次技能伤害后,全队光系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4038204.1": "临光微步",
"SecondarySkill.4038204.2": "光系主控角色累计造成{1}次技能伤害后,全队光系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4038205.1": "临光微步",
"SecondarySkill.4038205.2": "光系主控角色累计造成{1}次技能伤害后,全队光系伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4039101.1": "一望无际的晴空",
"SecondarySkill.4039101.2": "队伍中光系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意光系角色施放技能时,该效果额外提升<color=#ec6d21>{2}</color>,持续{3}秒,可叠加{4}层。",
"SecondarySkill.4039102.1": "一望无际的晴空",
"SecondarySkill.4039102.2": "队伍中光系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意光系角色施放技能时,该效果额外提升<color=#ec6d21>{2}</color>,持续{3}秒,可叠加{4}层。",
"SecondarySkill.4039103.1": "一望无际的晴空",
"SecondarySkill.4039103.2": "队伍中光系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意光系角色施放技能时,该效果额外提升<color=#ec6d21>{2}</color>,持续{3}秒,可叠加{4}层。",
"SecondarySkill.4039104.1": "一望无际的晴空",
"SecondarySkill.4039104.2": "队伍中光系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意光系角色施放技能时,该效果额外提升<color=#ec6d21>{2}</color>,持续{3}秒,可叠加{4}层。",
"SecondarySkill.4039105.1": "一望无际的晴空",
"SecondarySkill.4039105.2": "队伍中光系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意光系角色施放技能时,该效果额外提升<color=#ec6d21>{2}</color>,持续{3}秒,可叠加{4}层。",
"SecondarySkill.4039201.1": "漫无止境的阳光",
"SecondarySkill.4039201.2": "任意光系角色造成技能伤害时,光系主控角色获得1层「衍射」,可叠加{1}层。\u000b光系主控角色施放技能时,队伍中光系角色提升基于「衍射」层数*<color=#ec6d21>{2}</color>的技能伤害,持续{3}秒,同时清空「衍射」层数。",
"SecondarySkill.4039202.1": "漫无止境的阳光",
"SecondarySkill.4039202.2": "任意光系角色造成技能伤害时,光系主控角色获得1层「衍射」,可叠加{1}层。\u000b光系主控角色施放技能时,队伍中光系角色提升基于「衍射」层数*<color=#ec6d21>{2}</color>的技能伤害,持续{3}秒,同时清空「衍射」层数。",
"SecondarySkill.4039203.1": "漫无止境的阳光",
"SecondarySkill.4039203.2": "任意光系角色造成技能伤害时,光系主控角色获得1层「衍射」,可叠加{1}层。\u000b光系主控角色施放技能时,队伍中光系角色提升基于「衍射」层数*<color=#ec6d21>{2}</color>的技能伤害,持续{3}秒,同时清空「衍射」层数。",
"SecondarySkill.4039204.1": "漫无止境的阳光",
"SecondarySkill.4039204.2": "任意光系角色造成技能伤害时,光系主控角色获得1层「衍射」,可叠加{1}层。\u000b光系主控角色施放技能时,队伍中光系角色提升基于「衍射」层数*<color=#ec6d21>{2}</color>的技能伤害,持续{3}秒,同时清空「衍射」层数。",
"SecondarySkill.4039205.1": "漫无止境的阳光",
"SecondarySkill.4039205.2": "任意光系角色造成技能伤害时,光系主控角色获得1层「衍射」,可叠加{1}层。\u000b光系主控角色施放技能时,队伍中光系角色提升基于「衍射」层数*<color=#ec6d21>{2}</color>的技能伤害,持续{3}秒,同时清空「衍射」层数。",
"SecondarySkill.4040101.1": "名为团长的热情",
"SecondarySkill.4040101.2": "队伍中火系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意火系角色造成技能伤害时,队伍中火系角色及其仆从攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4040102.1": "名为团长的热情",
"SecondarySkill.4040102.2": "队伍中火系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意火系角色造成技能伤害时,队伍中火系角色及其仆从攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4040103.1": "名为团长的热情",
"SecondarySkill.4040103.2": "队伍中火系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意火系角色造成技能伤害时,队伍中火系角色及其仆从攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4040104.1": "名为团长的热情",
"SecondarySkill.4040104.2": "队伍中火系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意火系角色造成技能伤害时,队伍中火系角色及其仆从攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4040105.1": "名为团长的热情",
"SecondarySkill.4040105.2": "队伍中火系角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意火系角色造成技能伤害时,队伍中火系角色及其仆从攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4040201.1": "勇气之鼓舞",
"SecondarySkill.4040201.2": "「勇气」持续时间结束时,每层「勇气」使火系主控角色普攻伤害提升<color=#ec6d21>{1}</color>,同时获得{2}点防御力,持续{3}秒。",
"SecondarySkill.4040202.1": "勇气之鼓舞",
"SecondarySkill.4040202.2": "「勇气」持续时间结束时,每层「勇气」使火系主控角色普攻伤害提升<color=#ec6d21>{1}</color>,同时获得{2}点防御力,持续{3}秒。",
"SecondarySkill.4040203.1": "勇气之鼓舞",
"SecondarySkill.4040203.2": "「勇气」持续时间结束时,每层「勇气」使火系主控角色普攻伤害提升<color=#ec6d21>{1}</color>,同时获得{2}点防御力,持续{3}秒。",
"SecondarySkill.4040204.1": "勇气之鼓舞",
"SecondarySkill.4040204.2": "「勇气」持续时间结束时,每层「勇气」使火系主控角色普攻伤害提升<color=#ec6d21>{1}</color>,同时获得{2}点防御力,持续{3}秒。",
"SecondarySkill.4040205.1": "勇气之鼓舞",
"SecondarySkill.4040205.2": "「勇气」持续时间结束时,每层「勇气」使火系主控角色普攻伤害提升<color=#ec6d21>{1}</color>,同时获得{2}点防御力,持续{3}秒。",
"SecondarySkill.4041101.1": "礼炮齐鸣",
"SecondarySkill.4041101.2": "火系主控角色的技能伤害提升<color=#ec6d21>{1}</color>。\u000b火系援护角色的仆从伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4041102.1": "礼炮齐鸣",
"SecondarySkill.4041102.2": "火系主控角色的技能伤害提升<color=#ec6d21>{1}</color>。\u000b火系援护角色的仆从伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4041103.1": "礼炮齐鸣",
"SecondarySkill.4041103.2": "火系主控角色的技能伤害提升<color=#ec6d21>{1}</color>。\u000b火系援护角色的仆从伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4041104.1": "礼炮齐鸣",
"SecondarySkill.4041104.2": "火系主控角色的技能伤害提升<color=#ec6d21>{1}</color>。\u000b火系援护角色的仆从伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4041105.1": "礼炮齐鸣",
"SecondarySkill.4041105.2": "火系主控角色的技能伤害提升<color=#ec6d21>{1}</color>。\u000b火系援护角色的仆从伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4041201.1": "圣夜舞乐",
"SecondarySkill.4041201.2": "至少2只火系角色的仆从在场时,队伍中火系角色造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4041202.1": "圣夜舞乐",
"SecondarySkill.4041202.2": "至少2只火系角色的仆从在场时,队伍中火系角色造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4041203.1": "圣夜舞乐",
"SecondarySkill.4041203.2": "至少2只火系角色的仆从在场时,队伍中火系角色造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4041204.1": "圣夜舞乐",
"SecondarySkill.4041204.2": "至少2只火系角色的仆从在场时,队伍中火系角色造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4041205.1": "圣夜舞乐",
"SecondarySkill.4041205.2": "至少2只火系角色的仆从在场时,队伍中火系角色造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4042101.1": "温润绵长",
"SecondarySkill.4042101.2": "地系均衡角色攻击力提升<color=#ec6d21>{1}</color>。\u000b地系主控角色的普攻伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4042102.1": "温润绵长",
"SecondarySkill.4042102.2": "地系均衡角色攻击力提升<color=#ec6d21>{1}</color>。\u000b地系主控角色的普攻伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4042103.1": "温润绵长",
"SecondarySkill.4042103.2": "地系均衡角色攻击力提升<color=#ec6d21>{1}</color>。\u000b地系主控角色的普攻伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4042104.1": "温润绵长",
"SecondarySkill.4042104.2": "地系均衡角色攻击力提升<color=#ec6d21>{1}</color>。\u000b地系主控角色的普攻伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4042105.1": "温润绵长",
"SecondarySkill.4042105.2": "地系均衡角色攻击力提升<color=#ec6d21>{1}</color>。\u000b地系主控角色的普攻伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4042201.1": "爽洌回甘",
"SecondarySkill.4042201.2": "地系主控角色累计造成{1}次伤害后,自身攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4042202.1": "爽洌回甘",
"SecondarySkill.4042202.2": "地系主控角色累计造成{1}次伤害后,自身攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4042203.1": "爽洌回甘",
"SecondarySkill.4042203.2": "地系主控角色累计造成{1}次伤害后,自身攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4042204.1": "爽洌回甘",
"SecondarySkill.4042204.2": "地系主控角色累计造成{1}次伤害后,自身攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4042205.1": "爽洌回甘",
"SecondarySkill.4042205.2": "地系主控角色累计造成{1}次伤害后,自身攻击力提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4043101.1": "幕后统御",
"SecondarySkill.4043101.2": "任意暗系角色触发印记对目标造成##暗灼#2028#效果时,其在场仆从的仆从伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4043102.1": "幕后统御",
"SecondarySkill.4043102.2": "任意暗系角色触发印记对目标造成##暗灼#2028#效果时,其在场仆从的仆从伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4043103.1": "幕后统御",
"SecondarySkill.4043103.2": "任意暗系角色触发印记对目标造成##暗灼#2028#效果时,其在场仆从的仆从伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4043104.1": "幕后统御",
"SecondarySkill.4043104.2": "任意暗系角色触发印记对目标造成##暗灼#2028#效果时,其在场仆从的仆从伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4043105.1": "幕后统御",
"SecondarySkill.4043105.2": "任意暗系角色触发印记对目标造成##暗灼#2028#效果时,其在场仆从的仆从伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。",
"SecondarySkill.4043201.1": "野心蔓延",
"SecondarySkill.4043201.2": "暗系主控角色对附带##暗灼#2028#效果的目标造成的技能伤害提升<color=#ec6d21>{1}</color>。\u000b暗系主控角色的仆从对附带##暗灼#2028#效果的目标造成的仆从伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4043202.1": "野心蔓延",
"SecondarySkill.4043202.2": "暗系主控角色对附带##暗灼#2028#效果的目标造成的技能伤害提升<color=#ec6d21>{1}</color>。\u000b暗系主控角色的仆从对附带##暗灼#2028#效果的目标造成的仆从伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4043203.1": "野心蔓延",
"SecondarySkill.4043203.2": "暗系主控角色对附带##暗灼#2028#效果的目标造成的技能伤害提升<color=#ec6d21>{1}</color>。\u000b暗系主控角色的仆从对附带##暗灼#2028#效果的目标造成的仆从伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4043204.1": "野心蔓延",
"SecondarySkill.4043204.2": "暗系主控角色对附带##暗灼#2028#效果的目标造成的技能伤害提升<color=#ec6d21>{1}</color>。\u000b暗系主控角色的仆从对附带##暗灼#2028#效果的目标造成的仆从伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4043205.1": "野心蔓延",
"SecondarySkill.4043205.2": "暗系主控角色对附带##暗灼#2028#效果的目标造成的技能伤害提升<color=#ec6d21>{1}</color>。\u000b暗系主控角色的仆从对附带##暗灼#2028#效果的目标造成的仆从伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4044101.1": "此谓灵丹妙药",
"SecondarySkill.4044101.2": "地系均衡角色技能暴击伤害提升<color=#ec6d21>{1}</color>。\u000b地系主控角色对附带「春华」的目标造成的技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4044102.1": "此谓灵丹妙药",
"SecondarySkill.4044102.2": "地系均衡角色技能暴击伤害提升<color=#ec6d21>{1}</color>。\u000b地系主控角色对附带「春华」的目标造成的技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4044103.1": "此谓灵丹妙药",
"SecondarySkill.4044103.2": "地系均衡角色技能暴击伤害提升<color=#ec6d21>{1}</color>。\u000b地系主控角色对附带「春华」的目标造成的技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4044104.1": "此谓灵丹妙药",
"SecondarySkill.4044104.2": "地系均衡角色技能暴击伤害提升<color=#ec6d21>{1}</color>。\u000b地系主控角色对附带「春华」的目标造成的技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4044105.1": "此谓灵丹妙药",
"SecondarySkill.4044105.2": "地系均衡角色技能暴击伤害提升<color=#ec6d21>{1}</color>。\u000b地系主控角色对附带「春华」的目标造成的技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4044201.1": "春华亦需滋养",
"SecondarySkill.4044201.2": "地系主控角色对附带「春华」的目标累计造成{1}次技能伤害后,队伍中地系角色造成的技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4044202.1": "春华亦需滋养",
"SecondarySkill.4044202.2": "地系主控角色对附带「春华」的目标累计造成{1}次技能伤害后,队伍中地系角色造成的技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4044203.1": "春华亦需滋养",
"SecondarySkill.4044203.2": "地系主控角色对附带「春华」的目标累计造成{1}次技能伤害后,队伍中地系角色造成的技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4044204.1": "春华亦需滋养",
"SecondarySkill.4044204.2": "地系主控角色对附带「春华」的目标累计造成{1}次技能伤害后,队伍中地系角色造成的技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4044205.1": "春华亦需滋养",
"SecondarySkill.4044205.2": "地系主控角色对附带「春华」的目标累计造成{1}次技能伤害后,队伍中地系角色造成的技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4045101.1": "落瓣烟消",
"SecondarySkill.4045101.2": "暗系均衡角色暴击伤害提升<color=#ec6d21>{1}</color>。\u000b「暗樱」获得额外效果:每层使目标受到暗系绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4045102.1": "落瓣烟消",
"SecondarySkill.4045102.2": "暗系均衡角色暴击伤害提升<color=#ec6d21>{1}</color>。\u000b「暗樱」获得额外效果:每层使目标受到暗系绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4045103.1": "落瓣烟消",
"SecondarySkill.4045103.2": "暗系均衡角色暴击伤害提升<color=#ec6d21>{1}</color>。\u000b「暗樱」获得额外效果:每层使目标受到暗系绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4045104.1": "落瓣烟消",
"SecondarySkill.4045104.2": "暗系均衡角色暴击伤害提升<color=#ec6d21>{1}</color>。\u000b「暗樱」获得额外效果:每层使目标受到暗系绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4045105.1": "落瓣烟消",
"SecondarySkill.4045105.2": "暗系均衡角色暴击伤害提升<color=#ec6d21>{1}</color>。\u000b「暗樱」获得额外效果:每层使目标受到暗系绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4045201.1": "浮月蜃景",
"SecondarySkill.4045201.2": "暗系均衡角色对附带满层「暗樱」的目标造成绝招伤害时,暗系主控角色获得「花筵」,持续{1}秒。\u000b附带「花筵」的暗系主控角色触发印记造成##暗灼#2028#效果时,自身技能暴击率提升<color=#ec6d21>{2}</color>,持续{3}秒。\u000b附带「花筵」的暗系主控角色触发印记造成##暗锁#2020#效果时,自身技能暴击伤害提升<color=#ec6d21>{4}</color>,持续{5}秒。",
"SecondarySkill.4045202.1": "浮月蜃景",
"SecondarySkill.4045202.2": "暗系均衡角色对附带满层「暗樱」的目标造成绝招伤害时,暗系主控角色获得「花筵」,持续{1}秒。\u000b附带「花筵」的暗系主控角色触发印记造成##暗灼#2028#效果时,自身技能暴击率提升<color=#ec6d21>{2}</color>,持续{3}秒。\u000b附带「花筵」的暗系主控角色触发印记造成##暗锁#2020#效果时,自身技能暴击伤害提升<color=#ec6d21>{4}</color>,持续{5}秒。",
"SecondarySkill.4045203.1": "浮月蜃景",
"SecondarySkill.4045203.2": "暗系均衡角色对附带满层「暗樱」的目标造成绝招伤害时,暗系主控角色获得「花筵」,持续{1}秒。\u000b附带「花筵」的暗系主控角色触发印记造成##暗灼#2028#效果时,自身技能暴击率提升<color=#ec6d21>{2}</color>,持续{3}秒。\u000b附带「花筵」的暗系主控角色触发印记造成##暗锁#2020#效果时,自身技能暴击伤害提升<color=#ec6d21>{4}</color>,持续{5}秒。",
"SecondarySkill.4045204.1": "浮月蜃景",
"SecondarySkill.4045204.2": "暗系均衡角色对附带满层「暗樱」的目标造成绝招伤害时,暗系主控角色获得「花筵」,持续{1}秒。\u000b附带「花筵」的暗系主控角色触发印记造成##暗灼#2028#效果时,自身技能暴击率提升<color=#ec6d21>{2}</color>,持续{3}秒。\u000b附带「花筵」的暗系主控角色触发印记造成##暗锁#2020#效果时,自身技能暴击伤害提升<color=#ec6d21>{4}</color>,持续{5}秒。",
"SecondarySkill.4045205.1": "浮月蜃景",
"SecondarySkill.4045205.2": "暗系均衡角色对附带满层「暗樱」的目标造成绝招伤害时,暗系主控角色获得「花筵」,持续{1}秒。\u000b附带「花筵」的暗系主控角色触发印记造成##暗灼#2028#效果时,自身技能暴击率提升<color=#ec6d21>{2}</color>,持续{3}秒。\u000b附带「花筵」的暗系主控角色触发印记造成##暗锁#2020#效果时,自身技能暴击伤害提升<color=#ec6d21>{4}</color>,持续{5}秒。",
"SecondarySkill.4046101.1": "踏雪无痕",
"SecondarySkill.4046101.2": "风系主控角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「凌寒」获得额外效果:每层使自身攻击力提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4046102.1": "踏雪无痕",
"SecondarySkill.4046102.2": "风系主控角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「凌寒」获得额外效果:每层使自身攻击力提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4046103.1": "踏雪无痕",
"SecondarySkill.4046103.2": "风系主控角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「凌寒」获得额外效果:每层使自身攻击力提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4046104.1": "踏雪无痕",
"SecondarySkill.4046104.2": "风系主控角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「凌寒」获得额外效果:每层使自身攻击力提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4046105.1": "踏雪无痕",
"SecondarySkill.4046105.2": "风系主控角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「凌寒」获得额外效果:每层使自身攻击力提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4046201.1": "夜雪无声",
"SecondarySkill.4046201.2": "「凌寒」获得额外效果:每层使自身风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4046202.1": "夜雪无声",
"SecondarySkill.4046202.2": "「凌寒」获得额外效果:每层使自身风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4046203.1": "夜雪无声",
"SecondarySkill.4046203.2": "「凌寒」获得额外效果:每层使自身风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4046204.1": "夜雪无声",
"SecondarySkill.4046204.2": "「凌寒」获得额外效果:每层使自身风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4046205.1": "夜雪无声",
"SecondarySkill.4046205.2": "「凌寒」获得额外效果:每层使自身风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4047101.1": "词句融为思念",
"SecondarySkill.4047101.2": "队伍中水系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b「思涟」获得额外效果:每层使自身造成的普攻伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4047102.1": "词句融为思念",
"SecondarySkill.4047102.2": "队伍中水系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b「思涟」获得额外效果:每层使自身造成的普攻伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4047103.1": "词句融为思念",
"SecondarySkill.4047103.2": "队伍中水系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b「思涟」获得额外效果:每层使自身造成的普攻伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4047104.1": "词句融为思念",
"SecondarySkill.4047104.2": "队伍中水系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b「思涟」获得额外效果:每层使自身造成的普攻伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4047105.1": "词句融为思念",
"SecondarySkill.4047105.2": "队伍中水系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b「思涟」获得额外效果:每层使自身造成的普攻伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4047201.1": "字字皆是长情",
"SecondarySkill.4047201.2": "「思涟」获得额外效果:每层使自身造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4047202.1": "字字皆是长情",
"SecondarySkill.4047202.2": "「思涟」获得额外效果:每层使自身造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4047203.1": "字字皆是长情",
"SecondarySkill.4047203.2": "「思涟」获得额外效果:每层使自身造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4047204.1": "字字皆是长情",
"SecondarySkill.4047204.2": "「思涟」获得额外效果:每层使自身造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4047205.1": "字字皆是长情",
"SecondarySkill.4047205.2": "「思涟」获得额外效果:每层使自身造成的绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4048101.1": "薯条国度",
"SecondarySkill.4048101.2": "「赞美诗」获得额外效果:受到火系技能伤害提升<color=#ec6d21>{1}</color>。\u000b##「颂歌」#6002#被转化为「赞美诗」时,队伍中火系角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒,可叠加{4}层。",
"SecondarySkill.4048102.1": "薯条国度",
"SecondarySkill.4048102.2": "「赞美诗」获得额外效果:受到火系技能伤害提升<color=#ec6d21>{1}</color>。\u000b##「颂歌」#6002#被转化为「赞美诗」时,队伍中火系角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒,可叠加{4}层。",
"SecondarySkill.4048103.1": "薯条国度",
"SecondarySkill.4048103.2": "「赞美诗」获得额外效果:受到火系技能伤害提升<color=#ec6d21>{1}</color>。\u000b##「颂歌」#6002#被转化为「赞美诗」时,队伍中火系角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒,可叠加{4}层。",
"SecondarySkill.4048104.1": "薯条国度",
"SecondarySkill.4048104.2": "「赞美诗」获得额外效果:受到火系技能伤害提升<color=#ec6d21>{1}</color>。\u000b##「颂歌」#6002#被转化为「赞美诗」时,队伍中火系角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒,可叠加{4}层。",
"SecondarySkill.4048105.1": "薯条国度",
"SecondarySkill.4048105.2": "「赞美诗」获得额外效果:受到火系技能伤害提升<color=#ec6d21>{1}</color>。\u000b##「颂歌」#6002#被转化为「赞美诗」时,队伍中火系角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒,可叠加{4}层。",
"SecondarySkill.4048201.1": "香脆欢愉",
"SecondarySkill.4048201.2": "##「颂歌」#6002#获得额外效果:降低敌人攻击力<color=#ec6d21>{1}</color>。\u000b队伍中火系角色对附带「颂歌」的目标造成的绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4048202.1": "香脆欢愉",
"SecondarySkill.4048202.2": "##「颂歌」#6002#获得额外效果:降低敌人攻击力<color=#ec6d21>{1}</color>。\u000b队伍中火系角色对附带「颂歌」的目标造成的绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4048203.1": "香脆欢愉",
"SecondarySkill.4048203.2": "##「颂歌」#6002#获得额外效果:降低敌人攻击力<color=#ec6d21>{1}</color>。\u000b队伍中火系角色对附带「颂歌」的目标造成的绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4048204.1": "香脆欢愉",
"SecondarySkill.4048204.2": "##「颂歌」#6002#获得额外效果:降低敌人攻击力<color=#ec6d21>{1}</color>。\u000b队伍中火系角色对附带「颂歌」的目标造成的绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4048205.1": "香脆欢愉",
"SecondarySkill.4048205.2": "##「颂歌」#6002#获得额外效果:降低敌人攻击力<color=#ec6d21>{1}</color>。\u000b队伍中火系角色对附带「颂歌」的目标造成的绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4049101.1": "踏上星途",
"SecondarySkill.4049101.2": "全队攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4049102.1": "踏上星途",
"SecondarySkill.4049102.2": "全队攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4049103.1": "踏上星途",
"SecondarySkill.4049103.2": "全队攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4049104.1": "踏上星途",
"SecondarySkill.4049104.2": "全队攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4049105.1": "踏上星途",
"SecondarySkill.4049105.2": "全队攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4049201.1": "记忆共鸣",
"SecondarySkill.4049201.2": "全队全元素伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4049202.1": "记忆共鸣",
"SecondarySkill.4049202.2": "全队全元素伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4049203.1": "记忆共鸣",
"SecondarySkill.4049203.2": "全队全元素伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4049204.1": "记忆共鸣",
"SecondarySkill.4049204.2": "全队全元素伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4049205.1": "记忆共鸣",
"SecondarySkill.4049205.2": "全队全元素伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4050101.1": "黯影同律",
"SecondarySkill.4050101.2": "暗系均衡角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「花霞」获得额外效果:每层使自身技能和绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4050102.1": "黯影同律",
"SecondarySkill.4050102.2": "暗系均衡角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「花霞」获得额外效果:每层使自身技能和绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4050103.1": "黯影同律",
"SecondarySkill.4050103.2": "暗系均衡角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「花霞」获得额外效果:每层使自身技能和绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4050104.1": "黯影同律",
"SecondarySkill.4050104.2": "暗系均衡角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「花霞」获得额外效果:每层使自身技能和绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4050105.1": "黯影同律",
"SecondarySkill.4050105.2": "暗系均衡角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「花霞」获得额外效果:每层使自身技能和绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4050201.1": "幕后祝酒",
"SecondarySkill.4050201.2": "附带满层「花霞」的暗系主控角色触发印记造成##暗灼#2028#效果时,自身技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b附带满层「花霞」的暗系主控角色触发印记造成##暗锁#2020#效果时,自身普攻伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4050202.1": "幕后祝酒",
"SecondarySkill.4050202.2": "附带满层「花霞」的暗系主控角色触发印记造成##暗灼#2028#效果时,自身技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b附带满层「花霞」的暗系主控角色触发印记造成##暗锁#2020#效果时,自身普攻伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4050203.1": "幕后祝酒",
"SecondarySkill.4050203.2": "附带满层「花霞」的暗系主控角色触发印记造成##暗灼#2028#效果时,自身技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b附带满层「花霞」的暗系主控角色触发印记造成##暗锁#2020#效果时,自身普攻伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4050204.1": "幕后祝酒",
"SecondarySkill.4050204.2": "附带满层「花霞」的暗系主控角色触发印记造成##暗灼#2028#效果时,自身技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b附带满层「花霞」的暗系主控角色触发印记造成##暗锁#2020#效果时,自身普攻伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4050205.1": "幕后祝酒",
"SecondarySkill.4050205.2": "附带满层「花霞」的暗系主控角色触发印记造成##暗灼#2028#效果时,自身技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b附带满层「花霞」的暗系主控角色触发印记造成##暗锁#2020#效果时,自身普攻伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4051101.1": "开始「对话」",
"SecondarySkill.4051101.2": "全队光系伤害提升<color=#ec6d21>{1}</color>。\u000b「同步率」获得额外效果:每层使自身暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4051102.1": "开始「对话」",
"SecondarySkill.4051102.2": "全队光系伤害提升<color=#ec6d21>{1}</color>。\u000b「同步率」获得额外效果:每层使自身暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4051103.1": "开始「对话」",
"SecondarySkill.4051103.2": "全队光系伤害提升<color=#ec6d21>{1}</color>。\u000b「同步率」获得额外效果:每层使自身暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4051104.1": "开始「对话」",
"SecondarySkill.4051104.2": "全队光系伤害提升<color=#ec6d21>{1}</color>。\u000b「同步率」获得额外效果:每层使自身暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4051105.1": "开始「对话」",
"SecondarySkill.4051105.2": "全队光系伤害提升<color=#ec6d21>{1}</color>。\u000b「同步率」获得额外效果:每层使自身暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4051201.1": "彼此理解",
"SecondarySkill.4051201.2": "光系主控角色对附带「敌对反应」的目标触发印记造成##落雷#4027#效果时,自身绝招暴击伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b光系主控角色对附带「敌对反应」的目标触发印记造成##光耀#4028#效果时,自身技能暴击伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4051202.1": "彼此理解",
"SecondarySkill.4051202.2": "光系主控角色对附带「敌对反应」的目标触发印记造成##落雷#4027#效果时,自身绝招暴击伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b光系主控角色对附带「敌对反应」的目标触发印记造成##光耀#4028#效果时,自身技能暴击伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4051203.1": "彼此理解",
"SecondarySkill.4051203.2": "光系主控角色对附带「敌对反应」的目标触发印记造成##落雷#4027#效果时,自身绝招暴击伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b光系主控角色对附带「敌对反应」的目标触发印记造成##光耀#4028#效果时,自身技能暴击伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4051204.1": "彼此理解",
"SecondarySkill.4051204.2": "光系主控角色对附带「敌对反应」的目标触发印记造成##落雷#4027#效果时,自身绝招暴击伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b光系主控角色对附带「敌对反应」的目标触发印记造成##光耀#4028#效果时,自身技能暴击伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4051205.1": "彼此理解",
"SecondarySkill.4051205.2": "光系主控角色对附带「敌对反应」的目标触发印记造成##落雷#4027#效果时,自身绝招暴击伤害提升<color=#ec6d21>{1}</color>,持续{2}秒。\u000b光系主控角色对附带「敌对反应」的目标触发印记造成##光耀#4028#效果时,自身技能暴击伤害提升<color=#ec6d21>{3}</color>,持续{4}秒。",
"SecondarySkill.4052101.1": "幻想星穹",
"SecondarySkill.4052101.2": "全队地系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「组装」获得额外效果:使自身技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4052102.1": "幻想星穹",
"SecondarySkill.4052102.2": "全队地系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「组装」获得额外效果:使自身技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4052103.1": "幻想星穹",
"SecondarySkill.4052103.2": "全队地系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「组装」获得额外效果:使自身技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4052104.1": "幻想星穹",
"SecondarySkill.4052104.2": "全队地系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「组装」获得额外效果:使自身技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4052105.1": "幻想星穹",
"SecondarySkill.4052105.2": "全队地系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「组装」获得额外效果:使自身技能伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4052201.1": "建造蓝图",
"SecondarySkill.4052201.2": "「组装」可叠加至3层。\u000b地系先锋角色拥有3层「组装」时,使自身绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4052202.1": "建造蓝图",
"SecondarySkill.4052202.2": "「组装」可叠加至3层。\u000b地系先锋角色拥有3层「组装」时,使自身绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4052203.1": "建造蓝图",
"SecondarySkill.4052203.2": "「组装」可叠加至3层。\u000b地系先锋角色拥有3层「组装」时,使自身绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4052204.1": "建造蓝图",
"SecondarySkill.4052204.2": "「组装」可叠加至3层。\u000b地系先锋角色拥有3层「组装」时,使自身绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4052205.1": "建造蓝图",
"SecondarySkill.4052205.2": "「组装」可叠加至3层。\u000b地系先锋角色拥有3层「组装」时,使自身绝招伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4053101.1": "喵神凯旋",
"SecondarySkill.4053101.2": "每层「黑暗加护」获得额外效果:使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4053102.1": "喵神凯旋",
"SecondarySkill.4053102.2": "每层「黑暗加护」获得额外效果:使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4053103.1": "喵神凯旋",
"SecondarySkill.4053103.2": "每层「黑暗加护」获得额外效果:使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4053104.1": "喵神凯旋",
"SecondarySkill.4053104.2": "每层「黑暗加护」获得额外效果:使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4053105.1": "喵神凯旋",
"SecondarySkill.4053105.2": "每层「黑暗加护」获得额外效果:使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4053201.1": "黑暗庆典",
"SecondarySkill.4053201.2": "队伍中火系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b「黑暗加护」满层时,自身绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4053202.1": "黑暗庆典",
"SecondarySkill.4053202.2": "队伍中火系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b「黑暗加护」满层时,自身绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4053203.1": "黑暗庆典",
"SecondarySkill.4053203.2": "队伍中火系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b「黑暗加护」满层时,自身绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4053204.1": "黑暗庆典",
"SecondarySkill.4053204.2": "队伍中火系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b「黑暗加护」满层时,自身绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4053205.1": "黑暗庆典",
"SecondarySkill.4053205.2": "队伍中火系角色攻击力提升<color=#ec6d21>{1}</color>。\u000b「黑暗加护」满层时,自身绝招伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4054101.1": "发条华尔兹",
"SecondarySkill.4054101.2": "全队地系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「挂载」获得额外效果:使自身技能暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4054102.1": "发条华尔兹",
"SecondarySkill.4054102.2": "全队地系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「挂载」获得额外效果:使自身技能暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4054103.1": "发条华尔兹",
"SecondarySkill.4054103.2": "全队地系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「挂载」获得额外效果:使自身技能暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4054104.1": "发条华尔兹",
"SecondarySkill.4054104.2": "全队地系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「挂载」获得额外效果:使自身技能暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4054105.1": "发条华尔兹",
"SecondarySkill.4054105.2": "全队地系伤害提升<color=#ec6d21>{1}</color>。\u000b每层「挂载」获得额外效果:使自身技能暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4054201.1": "交响乐盒",
"SecondarySkill.4054201.2": "「挂载」可叠加至3层。\u000b地系先锋角色拥有3层「挂载」时,使自身攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4054202.1": "交响乐盒",
"SecondarySkill.4054202.2": "「挂载」可叠加至3层。\u000b地系先锋角色拥有3层「挂载」时,使自身攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4054203.1": "交响乐盒",
"SecondarySkill.4054203.2": "「挂载」可叠加至3层。\u000b地系先锋角色拥有3层「挂载」时,使自身攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4054204.1": "交响乐盒",
"SecondarySkill.4054204.2": "「挂载」可叠加至3层。\u000b地系先锋角色拥有3层「挂载」时,使自身攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4054205.1": "交响乐盒",
"SecondarySkill.4054205.2": "「挂载」可叠加至3层。\u000b地系先锋角色拥有3层「挂载」时,使自身攻击力提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.9001.1": "空技能",
"SecondarySkill.9001.2": "测试用空技能"
}