Files
SL1900 80af235e05 Update - 1.12.0.120
EN: 1.12.0.120
CN: 1.12.0.120
JP: 1.12.0.124
KR: 1.12.0.124
2026-06-30 14:30:00 +09:00

55 lines
1.5 KiB
Lua

local GoldenSpyFloorData = class("GoldenSpyFloorData")
function GoldenSpyFloorData:ctor()
end
function GoldenSpyFloorData:InitData()
self.tbItem = {}
end
function GoldenSpyFloorData:StartFloor(levelId, floorId)
self.levelId = levelId
self.floorId = floorId
self.floorConfig = ConfigTable.GetData("GoldenSpyFloor", floorId)
if self.floorConfig == nil then
return
end
end
function GoldenSpyFloorData:GetCurFloor()
return self.floorId
end
function GoldenSpyFloorData:GetFloorConfig()
return self.floorConfig
end
function GoldenSpyFloorData:SetItem(itemId)
if self.tbItem[itemId] == nil then
self.tbItem[itemId] = {itemId = itemId, itemCount = 0}
end
self.tbItem[itemId].itemCount = self.tbItem[itemId].itemCount + 1
end
function GoldenSpyFloorData:DeleteItem(itemId, bForce)
bForce = bForce or false
if self.tbItem[itemId] == nil then
return
end
self.tbItem[itemId].itemCount = self.tbItem[itemId].itemCount - 1
if self.tbItem[itemId].itemCount <= 0 then
self.tbItem[itemId] = nil
end
local itemCfg = ConfigTable.GetData("GoldenSpyItem", itemId)
if itemCfg.ItemType == GameEnum.GoldenSpyItem.BuffItem and not bForce then
return
end
local nCount = 0
for k, v in pairs(self.tbItem) do
local itemCfg = ConfigTable.GetData("GoldenSpyItem", k)
if itemCfg ~= nil and itemCfg.ItemType ~= GameEnum.GoldenSpyItem.Boom then
nCount = nCount + v.itemCount
end
end
if self.tbItem == nil or nCount <= 0 then
EventManager.Hit("GoldenSpy_FinishFloor")
end
end
function GoldenSpyFloorData:GetItems()
return self.tbItem
end
return GoldenSpyFloorData