Files
SL1900 7363298dc1 Update - 1.15.0.134
EN: 1.15.0.134
CN: 1.15.0.133
JP: 1.15.0.137
KR: 1.15.0.139
2026-09-08 12:00:00 +09:00

69 lines
2.6 KiB
Lua

local TemplateToggleCtrl10112 = class("TemplateToggleCtrl10112", BaseCtrl)
TemplateToggleCtrl10112._mapNodeConfig = {
AnimSwitch = {sComponentName = "Animator"},
txt_Select = {sComponentName = "TMP_Text"},
txt_unSelect = {sComponentName = "TMP_Text"},
Select = {},
unSelect = {},
SelectLine = {}
}
TemplateToggleCtrl10112._mapEventConfig = {}
function TemplateToggleCtrl10112:SetText(sText)
NovaAPI.SetTMPText(self._mapNode.txt_Select, sText)
NovaAPI.SetTMPText(self._mapNode.txt_unSelect, sText)
end
function TemplateToggleCtrl10112:SetDefault(bOn)
if self._mapNode.AnimSwitch.enabled == true then
self._mapNode.AnimSwitch.enabled = false
end
self._mapNode.Select:SetActive(bOn)
self._mapNode.unSelect:SetActive(not bOn)
self._mapNode.SelectLine:SetActive(bOn)
self._mapNode.txt_Select.gameObject:SetActive(bOn)
self._mapNode.txt_unSelect.gameObject:SetActive(not bOn)
NovaAPI.SetTMPColor(self._mapNode.txt_Select, White_Normal)
NovaAPI.SetTMPColor(self._mapNode.txt_unSelect, Blue_Normal)
end
function TemplateToggleCtrl10112:SetDefaultAct10101(bOn)
if self._mapNode.AnimSwitch.enabled == true then
self._mapNode.AnimSwitch.enabled = false
end
self._mapNode.Select:SetActive(bOn)
self._mapNode.unSelect:SetActive(not bOn)
self._mapNode.txt_Select.gameObject:SetActive(bOn)
self._mapNode.txt_unSelect.gameObject:SetActive(not bOn)
NovaAPI.SetTMPColor(self._mapNode.txt_Select, Color(1, 1, 1, 1))
NovaAPI.SetTMPColor(self._mapNode.txt_unSelect, Color(0.2196078431372549, 0.1803921568627451, 0.1450980392156863, 1))
end
function TemplateToggleCtrl10112:SetDefaultActivity(bOn, colorSelect, colorUnSelect)
if self._mapNode.AnimSwitch.enabled == true then
self._mapNode.AnimSwitch.enabled = false
end
self._mapNode.Select:SetActive(bOn)
self._mapNode.unSelect:SetActive(not bOn)
self._mapNode.SelectLine:SetActive(bOn)
self._mapNode.txt_Select.gameObject:SetActive(bOn)
self._mapNode.txt_unSelect.gameObject:SetActive(not bOn)
if colorSelect ~= nil then
NovaAPI.SetTMPColor(self._mapNode.txt_Select, colorSelect)
NovaAPI.SetTMPColor(self._mapNode.txt_unSelect, colorUnSelect)
end
end
function TemplateToggleCtrl10112:SetTrigger(bOn)
if self._mapNode.AnimSwitch.enabled == false then
self._mapNode.AnimSwitch.enabled = true
end
if bOn then
self._mapNode.AnimSwitch:SetTrigger("tOn")
else
self._mapNode.AnimSwitch:SetTrigger("tOff")
end
end
function TemplateToggleCtrl10112:ResetTrigger()
if self._mapNode.AnimSwitch.enabled == false then
self._mapNode.AnimSwitch.enabled = true
end
self._mapNode.AnimSwitch:ResetTrigger("tOff")
end
return TemplateToggleCtrl10112