Files
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

59 lines
1.9 KiB
Lua

local JumpTimelineCtrl = class("JumpTimelineCtrl", BaseCtrl)
local AdventureModuleHelper = CS.AdventureModuleHelper
local GamepadUIManager = require("GameCore.Module.GamepadUIManager")
local WwiseAudioMgr = CS.WwiseAudioManager.Instance
JumpTimelineCtrl._mapNodeConfig = {
btn_JumpOver = {
sComponentName = "NaviButton",
callback = "OnClickJump",
sAction = "Skip"
}
}
JumpTimelineCtrl._mapEventConfig = {
CloseJumpOverTimeLine = "OnEvent_CloseJumpOverTimeLine"
}
function JumpTimelineCtrl:Awake()
self.gameObject:SetActive(false)
end
function JumpTimelineCtrl:OnEnable()
end
function JumpTimelineCtrl:OpenUI()
EventManager.Hit("FirstInputEnable")
self.gameObject:SetActive(true)
GamepadUIManager.EnableGamepadUI("JumpTimelineCtrl", self:GetGamepadUINode())
end
function JumpTimelineCtrl:CloseUI()
GamepadUIManager.DisableGamepadUI("JumpTimelineCtrl")
self.gameObject:SetActive(false)
end
function JumpTimelineCtrl:OnDisable()
end
function JumpTimelineCtrl:OnDestroy()
end
function JumpTimelineCtrl:OnClickJump()
WwiseAudioMgr:PostEvent("char_common_all_pause")
WwiseAudioMgr:PostEvent("mon_common_all_pause")
AdventureModuleHelper.PausePerformTimeline()
AdventureModuleHelper.PauseLogic()
local confirmCallback = function()
WwiseAudioMgr:PostEvent("char_common_all_stop")
WwiseAudioMgr:PostEvent("mon_common_all_stop")
AdventureModuleHelper.StopPerformTimeline()
AdventureModuleHelper.ResumeLogic()
end
local cancelCallback = function()
WwiseAudioMgr:PostEvent("char_common_all_resume")
WwiseAudioMgr:PostEvent("mon_common_all_resume")
AdventureModuleHelper.ResumePerformTimeline()
AdventureModuleHelper.ResumeLogic()
end
local msg = {
nType = AllEnum.MessageBox.Confirm,
sContent = ConfigTable.GetUIText("JumpOverTimeLine_Tips"),
callbackConfirm = confirmCallback,
callbackCancel = cancelCallback
}
EventManager.Hit(EventId.OpenMessageBox, msg)
end
return JumpTimelineCtrl